2021-11-26 14:47:37 +00:00
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/**
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* External dependencies
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*/
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import { useRef, useLayoutEffect } from '@wordpress/element';
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import { focus } from '@wordpress/dom';
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import { useDebouncedCallback } from 'use-debounce';
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/**
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* Names of control nodes which need to be disabled.
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*/
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const FOCUSABLE_NODE_NAMES = [
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'BUTTON',
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'FIELDSET',
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'INPUT',
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'OPTGROUP',
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'OPTION',
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'SELECT',
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'TEXTAREA',
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'A',
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];
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/**
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* Noninteractive component
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*
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* Makes children elements Noninteractive, preventing both mouse and keyboard events without affecting how the elements
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* appear visually. Used for previews.
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*
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* Based on the <Disabled> component in WordPress.
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*
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* @see https://github.com/WordPress/gutenberg/blob/trunk/packages/components/src/disabled/index.js
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*/
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const Noninteractive = ( {
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children,
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style = {},
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...props
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}: {
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2021-12-07 14:29:56 +00:00
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children: React.ReactNode;
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2021-11-26 14:47:37 +00:00
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style?: Record< string, string >;
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} ): JSX.Element => {
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const node = useRef< HTMLDivElement >( null );
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const disableFocus = () => {
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if ( node.current ) {
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focus.focusable.find( node.current ).forEach( ( focusable ) => {
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if ( FOCUSABLE_NODE_NAMES.includes( focusable.nodeName ) ) {
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focusable.setAttribute( 'tabindex', '-1' );
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}
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if ( focusable.hasAttribute( 'contenteditable' ) ) {
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focusable.setAttribute( 'contenteditable', 'false' );
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}
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} );
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}
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};
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// Debounce re-disable since disabling process itself will incur additional mutations which should be ignored.
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const debounced = useDebouncedCallback( disableFocus, 0, {
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leading: true,
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} );
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useLayoutEffect( () => {
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let observer: MutationObserver | undefined;
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disableFocus();
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if ( node.current ) {
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observer = new window.MutationObserver( debounced );
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observer.observe( node.current, {
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childList: true,
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attributes: true,
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subtree: true,
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} );
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}
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return () => {
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if ( observer ) {
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observer.disconnect();
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}
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debounced.cancel();
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};
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}, [ debounced ] );
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return (
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<div
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ref={ node }
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aria-disabled="true"
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style={ {
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userSelect: 'none',
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pointerEvents: 'none',
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cursor: 'normal',
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...style,
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} }
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{ ...props }
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>
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{ children }
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</div>
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);
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};
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export default Noninteractive;
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