woocommerce/tools/executors/changelogger/impl.ts

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/**
* External dependencies
*/
import { ExecutorContext } from '@nrwl/devkit';
import { spawn } from 'child_process';
import { join } from 'path';
import { existsSync } from 'fs';
import * as chalk from 'chalk';
export interface ChangelogExecutorOptions {
action: string;
cwd: string;
}
const changeloggerScriptPath = 'vendor/bin/changelogger';
async function runChangelogger( {
action,
cwd,
...extraArgs
}: ChangelogExecutorOptions ): Promise< { code: number; error: string } > {
return new Promise( ( resolve, reject ) => {
const args = [ action ].concat(
// Add any extra arguments supplied. NX camel cases and converts values to Numbers.
// Undo all that so arguments can be passed to Jetpack Changelogger unmodified.
Object.keys( extraArgs ).map(
( key ) =>
`--${ key.replace(
/[A-Z]/g,
( m ) => '-' + m.toLowerCase()
) }=${
Number( extraArgs[ key ] ) && action === 'write'
? extraArgs[ key ].toFixed( 1 )
: extraArgs[ key ]
}`
)
);
const changeloggerScript = spawn(
`./${ changeloggerScriptPath }`,
args,
{
stdio: 'inherit',
}
);
changeloggerScript.on( 'close', ( code ) => {
resolve( { code, error: undefined } );
} );
changeloggerScript.on( 'error', ( error ) => {
reject( { code: 1, error } );
} );
} );
}
export default async function changelogExecutor(
options: ChangelogExecutorOptions,
context: ExecutorContext
) {
const { cwd } = options;
const projectPath = join( __dirname, '../../../', cwd );
console.info( chalk.cyan( `\nExecuting Changelogger...\n` ) );
try {
process.chdir( projectPath );
console.log(
chalk.yellow( 'Executing from directory: ' + process.cwd() + '\n' )
);
} catch ( error ) {
console.error(
chalk.bgRed( 'Unable to find project working directory' )
);
console.error( error );
return { success: false };
}
if ( ! existsSync( changeloggerScriptPath ) ) {
console.error(
chalk.bgRed(
'Changelogger scripts not found. Did you remember to `composer install` from project directory?'
)
);
return { success: false };
}
const { code, error } = await runChangelogger( options );
if ( error ) {
console.error( chalk.bgRed( error ) );
return { success: false };
}
return { success: code === 0 };
}