* Remove atom icon
* Swap icon usage to WordPress package
* remove unused icons from library
* Use @wordpress/primitives
* Product cats block to listView
* On-sale to use percent instead of tag icon
* add to cart button use button icon
* on sale products block icon
* Handpicked products use stack icon
* Products by stock box icon
* Make sparkles woo purple
* Fix icon name
* Correct more tag name
* fix path to icons
* Update snaps
* Update readme to explain updated usage
* Import SVG and path from primitives
* Missing isFeaturePluginBuild
* Update assets/js/icons/README.md
Co-authored-by: Raluca Stan <raluca.stan@automattic.com>
* Update assets/js/icons/README.md
Co-authored-by: Raluca Stan <raluca.stan@automattic.com>
* Update assets/js/icons/README.md
Co-authored-by: Raluca Stan <raluca.stan@automattic.com>
* update lock
Co-authored-by: Raluca Stan <raluca.stan@automattic.com>
* Install @wordpress/block-editor package
* Add test for checkout terms frontend block
* Add tests for checkout terms in editor
* Add tests for Checkout Terms in editor
* Use void 0 as function's return type
* Update tests to use toBeInTheDocument and split checkbox test in two
* Use void 0 for empty function
* Add clear and fill input test util
* Add tests for Filter Products by Price
* Add class name to filter products by price block in editor
* Update wp-env
* Fix formatting
* Update lock
* Revert "Update lock"
This reverts commit f4e809e000430eea3972c94fd2aea0a19ba6961b.
* Create product attributes during setup
* Remove product attributes during teardown
* Add attributes in fixture-data
* Add two new products, for attribute testing
* Load attributes into store and apply them to products
* Add class to Filter by Attribute when editing
This is so it can be targeted in E2E tests more easily.
* Add tests for Filter Product by Attribute
* Fix formatting in attribute-filter.test.js
* Add tests for active filters block
* Add doc block for ensuteCleanAttributes
* Update wording of title test in all filter block E2E
* Update test wording to read better
* Update snapshots
* Use pptr-testing-library selectors to click elements
This makes the tests easier to reason with, and lets us take a step back from the implementation details (classnames etc.)
* Add saveOrPublish test util
* Use pptr-testing-library selectors to click elements in attribute filter
* Use pptr-testing-library selectors to click elements in price filter
* Add `puppeteer-testing-library`
* Use puppeteer-testing-library API to look for H6 button
* Use correct argument in jest-puppeteer.dev.config
* Update package.json & package-lock.json
* remove tests for 5.3
* remove snapshots
* Remove ensureCleanAttributes
* Remove puppeteer-testing-library, install missing expect-puppeteer package and update tests
The puppeteer-testing-library, although added by gutenberg is not actively used.
I have removed it and realised that the added functionality can be easily replaced by expect-puppeteer.
This is a package that we specify in the jest configuration but it was not part of our package.json.
The selectors from puppeteer-testing-library have been replaced with .toClick and the utility clearAndFillInput with .toFill
The Filter by Attribute block has been skiped until tests are fixed.
* Add back setupPageSettings to jest setup
* Fix filter by attribute block test
* Fix linting error
Co-authored-by: Raluca Stan <ralucastn@gmail.com>
* Remove Storybook knobs
They are now fully replaced by controls
* Update Storybook to 6.4.9
* Add Storybook documentation and VSCode snippets
* Add VSCode snippets
* Convert stories from checkout packages and include them in Storybook
* Migrate stories for `ProductName` to latest Storybook. Also add props
documentation and add named export.
* Migrate `TotalsFooterItem` to TypeScript and latest Storybook
* Add a `LooselyMustHave` utility type.
* Export `allSettings` so that they can be manipulated in stories and tests
* Implement a way to easily define and reuse Storybook controls
Implement a currency control for a common use-case of selecting currencies.
It currently implements EUR and USD as they have different properties.
* Migrate `TotalsDiscount` to TypeScript and implement stories
* Migrate `TotalsCoupon` to TypeScript and fix stories
* Change Coupon name within Storybook
* Nicer handling of removal of a coupon from Storybook
It now dynamically calculates the discount from the actual coupons.
* Update packages to latest Storybook deps
* Migrate `ReadMore` component and its utils to TypeScript
* Add type definitions for `trim-html` package
* Migrate `ReadMore` stories to newest Storybook
Fixeswoocommerce/woocommerce-blocks#5254
* Convert `ErrorPlaceholder` and `ErrorMessage` to TypeScript
* Add stories for `ErrorPlaceholder` and `ErrorMessage` (https://github.com/woocommerce/woocommerce-blocks/pull/5255)
Stories include:
* Default generic error
* API error
* Unknown error
* Error without possibility to retry
* Base Error atom
Where applicable, the **Retry** button will not only trigger the appropriate
action, but also simulate the loading state of the error component.
* Update references to `ErrorMessage` component to leave the file extension out
Fixwoocommerce/woocommerce-blocks#5255
Refs woocommerce/woocommerce-blocks#5249
* Migrate Storybook to 6.4.0 and enable auto-detection of controls (https://github.com/woocommerce/woocommerce-blocks/pull/5249)
Previously our Babel configuration conflicted with the one provided by
default by Storybook, making us unable to leverage the automatic
detection of properties from both JS and TS components to create
controls (formerly known as knobs).
Upgrading to 6.4.0 fixes a bug that makes it easier to work with
Babel configurations. Also done here:
* Removed a few deprecated addons in favor of the replacement ones
bundled within Storybook Essentials.
* Add auto-detection of certain control types depending on the property names
* Add support for TS stories
More context: https://github.com/storybookjs/storybook/issues/12292
* Use `react-docgen` only in development environments
This should reduce production bundle size dramatically. The only
problem here is that Storybook runs its `build` command with the
`NODE_ENV` set to `production`. For this reason, we change the
script to provide `BABEL_ENV` set to `development` to still make sure
the correct configuration is loaded, while trying to reduce any
side-effects on changing the whole `NODE_ENV`.