/** * Internal dependencies */ import { TYPES, DEFAULT_STATE, STATUS } from './constants'; const { SET_PRISTINE, SET_PROCESSING, SET_REDIRECT_URL, SET_COMPLETE, SET_HAS_ERROR, SET_NO_ERROR, INCREMENT_CALCULATING, DECREMENT_CALCULATING, SET_ORDER_ID, } = TYPES; const { PRISTINE, IDLE, CALCULATING, PROCESSING, COMPLETE } = STATUS; /** * Reducer for the checkout state * * @param {Object} state Current state. * @param {Object} action Incoming action object. */ export const reducer = ( state = DEFAULT_STATE, { url, type, orderId } ) => { let status, nextStatus, newState; switch ( type ) { case SET_PRISTINE: newState = DEFAULT_STATE; break; case SET_REDIRECT_URL: newState = url !== state.url ? { ...state, redirectUrl: url, } : state; break; case SET_COMPLETE: status = COMPLETE; nextStatus = state.status; if ( state.status === CALCULATING ) { status = CALCULATING; nextStatus = COMPLETE; } newState = status !== state.status ? { ...state, status, nextStatus, } : state; break; case SET_PROCESSING: status = PROCESSING; nextStatus = state.status; if ( state.status === CALCULATING ) { status = CALCULATING; nextStatus = PROCESSING; } newState = status !== state.status ? { ...state, status, nextStatus, hasError: false, } : state; // clear any error state. newState = newState.hasError === false ? newState : { ...newState, hasError: false }; break; case SET_HAS_ERROR: newState = state.hasError ? state : { ...state, hasError: true, }; newState = state.status === PROCESSING ? { ...newState, status: IDLE, } : newState; break; case SET_NO_ERROR: newState = state.hasError ? { ...state, hasError: false, } : state; break; case INCREMENT_CALCULATING: newState = { ...state, status: CALCULATING, nextStatus: state.status, calculatingCount: state.calculatingCount + 1, }; break; case DECREMENT_CALCULATING: status = CALCULATING; nextStatus = state.status; if ( state.calculatingCount <= 1 ) { status = state.nextStatus; nextStatus = IDLE; } newState = { ...state, status, nextStatus, calculatingCount: Math.max( 0, state.calculatingCount - 1 ), }; break; case SET_ORDER_ID: newState = { ...state, orderId, }; break; } // automatically update state to idle from pristine as soon as it // initially changes. if ( newState !== state && type !== SET_PRISTINE && newState.status === PRISTINE ) { newState.status = IDLE; } return newState; };