woocommerce/plugins/woocommerce-blocks/assets/js/base
Gabriel Manussakis ece00533e4
[Accessibility] Convert edit address link to a button (#49471)
* Update edit address button style

* Add input prop to the ValidatedTextInputHandle type

* Add optional isEditing prop to the AddressFormProps

* Convert edit address link to button

* Focus first input after opening the address form

* Pass along the editing prop to children components in the shipping address block

* Add changelog file

* Clear timeout used to delay the focus on the first input

* Adjust checkout toggler buttons for dark themes

* Get first address field by id
2024-07-17 16:54:41 +02:00
..
components [Accessibility] Convert edit address link to a button (#49471) 2024-07-17 16:54:41 +02:00
context Checkout: Add password field to create account form (#48985) 2024-07-15 11:43:02 +01:00
hocs Upgrade webpack to version 5 (https://github.com/woocommerce/woocommerce-blocks/pull/8013) 2023-09-20 17:31:52 -03:00
hooks Make proceed to order button non sticky when zoom level is bigger than 100% (#48391) 2024-06-28 10:05:49 +02:00
utils [Performance]: Replace `classnames` usage with `clsx` (#47760) 2024-05-31 05:49:36 +02:00
README.MD Update cart/checkout usage of the @wordpress/components Slot Fill (#47105) 2024-05-16 21:46:24 +12:00

README.MD

Base Components/Context/Hooks

Base components are designed to be used on the frontend of a store. Due to this, we need to avoid using heavy WordPress externals as dependencies (@wordpress/blocks, @wordpress/block-editor, etc).

Note 2 exceptions, we do use the Slot and Fill which we import and bundle from @wordpress/components. Otherwise you should avoid importing anything else from that package.

The other exception is the FormTokenField, which is used in deprecated blocks and use of that import is also deprecated.

If you need primitive/low-level components to build components in this library, please use Ariakit to build them. See Button for an example.

Check the built *.assets.php files to ensure extra dependencies aren't being added to the build.