26 lines
1.4 KiB
Plaintext
26 lines
1.4 KiB
Plaintext
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%META:TOPICINFO{author="GarryJolleyRogers" date="1259118871" format="1.1" version="1.9"}%
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%META:TOPICPARENT{name="ClosedTopicSchemaDiscussionSDD09"}%
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---+!! %TOPIC%
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It's no surprise that Object and Class consist of mostly a common thing with only a few small differences. In OOP languages this usually manifests itself by the fact that there is a Class Class, so that a Class is itself an object of something. The stuff that describes Class Class is thus exactly what is common to all Classes.
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SDD could probably be simplified if the commonality in Class and Object that occurs in 0.9 is typed and given a name, and both Class and Object are derived types from that. _UrClass_ might be a good name.
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-- Main.BobMorris - 27 Jan 2004
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---
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I have a problem to follow, it seems this is the answer to a discussion, rather than the start? I do not see any communality in SDD 0.9 between <nop>ClassNameConnectorType and <nop>DescribedObjectConnectorType, other than the one already inherited from the - much more general - <nop>ResourceConnectorBaseType.
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Can you clarify this discussion?
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-- [[Main.GregorHagedorn][Gregor Hagedorn]] - 09 Feb 2004
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---
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I close the discussion in the ClosedTopicSchemaDiscussionSDD09 topic.
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-- [[Main.GregorHagedorn][Gregor Hagedorn]] - 1 May 2004
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%META:TOPICMOVED{by="GregorHagedorn" date="1085758022" from="SDD.DeadTopicObjectsNotMuchDifferentFromClasses" to="SDD.ClosedTopicObjectsNotMuchDifferentFromClasses"}%
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