winamp/Src/Plugins/Input/in_flac/in_flac.vcxproj

307 lines
17 KiB
XML
Raw Permalink Normal View History

2024-09-24 12:54:57 +00:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{2B754A9B-B449-45F2-93B4-49884A7691B6}</ProjectGuid>
<RootNamespace>in_flac</RootNamespace>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(PlatformShortName)_$(Configuration)\</OutDir>
<IntDir>$(PlatformShortName)_$(Configuration)\</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<LibraryPath>$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(PlatformShortName)_$(Configuration)\</OutDir>
<IntDir>$(PlatformShortName)_$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(PlatformShortName)_$(Configuration)\</OutDir>
<IntDir>$(PlatformShortName)_$(Configuration)\</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<LibraryPath>$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(PlatformShortName)_$(Configuration)\</OutDir>
<IntDir>$(PlatformShortName)_$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnableManifest>false</VcpkgEnableManifest>
</PropertyGroup>
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<VcpkgInstalledDir>
</VcpkgInstalledDir>
<VcpkgUseStatic>false</VcpkgUseStatic>
<VcpkgConfiguration>Debug</VcpkgConfiguration>
<VcpkgTriplet>x86-windows-static-md</VcpkgTriplet>
</PropertyGroup>
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<VcpkgInstalledDir>
</VcpkgInstalledDir>
<VcpkgUseStatic>false</VcpkgUseStatic>
<VcpkgTriplet>x86-windows-static-md</VcpkgTriplet>
</PropertyGroup>
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<VcpkgInstalledDir>
</VcpkgInstalledDir>
<VcpkgUseStatic>false</VcpkgUseStatic>
<VcpkgTriplet>x86-windows-static-md</VcpkgTriplet>
<VcpkgConfiguration>Debug</VcpkgConfiguration>
</PropertyGroup>
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<VcpkgInstalledDir>
</VcpkgInstalledDir>
<VcpkgUseStatic>false</VcpkgUseStatic>
<VcpkgTriplet>x86-windows-static-md</VcpkgTriplet>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\Wasabi;..\..\..\replicant;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;IN_FLAC2_EXPORTS;UNICODE_INPUT_PLUGIN;_WIN32_WINNT=0x0601;WINVER=0x0601;_WIN32_IE=0x0A00;WIN32_LEAN_AND_MEAN;_CRT_SECURE_NO_WARNINGS;REPLICANT_INCLUDE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4244;4995;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<DelayLoadDLLs>nxlite.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
<PostBuildEvent>
<Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\
xcopy /Y /D $(IntDir)$(TargetName).pdb ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\ </Command>
<Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\'</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\Wasabi;..\..\..\replicant;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN64;_DEBUG;_WINDOWS;_USRDLL;IN_FLAC2_EXPORTS;UNICODE_INPUT_PLUGIN;_WIN32_WINNT=0x0601;WINVER=0x0601;_WIN32_IE=0x0A00;WIN32_LEAN_AND_MEAN;_CRT_SECURE_NO_WARNINGS;REPLICANT_INCLUDE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4244;4267;4995;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<DelayLoadDLLs>nxlite.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
<PostBuildEvent>
<Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\
xcopy /Y /D $(IntDir)$(TargetName).pdb ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\ </Command>
<Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\'</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MinSpace</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..\..\..\Wasabi;..\..\..\replicant;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;IN_FLAC2_EXPORTS;UNICODE_INPUT_PLUGIN;_WIN32_WINNT=0x0601;WINVER=0x0601;_WIN32_IE=0x0A00;WIN32_LEAN_AND_MEAN;_CRT_SECURE_NO_WARNINGS;REPLICANT_INCLUDE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>None</DebugInformationFormat>
<DisableSpecificWarnings>4995;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<DelayLoadDLLs>nxlite.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>false</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
<PostBuildEvent>
<Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\ </Command>
<Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\'</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>MinSpace</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..\..\..\Wasabi;..\..\..\replicant;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN64;NDEBUG;_WINDOWS;_USRDLL;IN_FLAC2_EXPORTS;UNICODE_INPUT_PLUGIN;_WIN32_WINNT=0x0601;WINVER=0x0601;_WIN32_IE=0x0A00;WIN32_LEAN_AND_MEAN;_CRT_SECURE_NO_WARNINGS;REPLICANT_INCLUDE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>None</DebugInformationFormat>
<DisableSpecificWarnings>4244;4267;4995;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<DelayLoadDLLs>nxlite.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>false</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
<PostBuildEvent>
<Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\ </Command>
<Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\'</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\replicant\nx\nx.vcxproj">
<Project>{57c90706-b25d-4aca-9b33-95cdb2427c27}</Project>
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="..\..\..\Wasabi\Wasabi.vcxproj">
<Project>{3e0bfa8a-b86a-42e9-a33f-ec294f823f7f}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\nu\SpillBuffer.cpp" />
<ClCompile Include="About.cpp" />
<ClCompile Include="AlbumArt.cpp" />
<ClCompile Include="DecodeThread.cpp" />
<ClCompile Include="ExtendedFileInfo.cpp" />
<ClCompile Include="ExtendedRead.cpp" />
<ClCompile Include="FileInfo.cpp" />
<ClCompile Include="FLACFileCallbacks.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="Metadata.cpp" />
<ClCompile Include="mkv_flac_decoder.cpp" />
<ClCompile Include="Preferences.cpp" />
<ClCompile Include="RawReader.cpp" />
<ClCompile Include="Stopper.cpp" />
<ClCompile Include="StreamFileWin32.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Agave\AlbumArt\svc_albumArtProvider.h" />
<ClInclude Include="..\..\..\Agave\api\config\api_config.h" />
<ClInclude Include="..\..\..\Wasabi\api\memmgr\api_memmgr.h" />
<ClInclude Include="..\..\..\Wasabi\api\service\api_service.h" />
<ClInclude Include="..\..\..\Winamp\api_language.h" />
<ClInclude Include="..\..\..\Winamp\IN2.H" />
<ClInclude Include="..\..\..\Winamp\wa_ipc.h" />
<ClInclude Include="AlbumArt.h" />
<ClInclude Include="api__in_flv.h" />
<ClInclude Include="FLACFileCallbacks.h" />
<ClInclude Include="main.h" />
<ClInclude Include="Metadata.h" />
<ClInclude Include="mkv_flac_decoder.h" />
<ClInclude Include="QuickBuf.h" />
<ClInclude Include="RawReader.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="Stopper.h" />
<ClInclude Include="StreamFileWin32.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="in_flac.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>