215 lines
5.2 KiB
C++
215 lines
5.2 KiB
C++
|
#include "./layout.h"
|
||
|
|
||
|
#include <windows.h>
|
||
|
|
||
|
BOOL Layout_Initialize( HWND hwnd, const INT *itemList, INT itemCount, LAYOUTITEM *layout )
|
||
|
{
|
||
|
if ( NULL == itemList || NULL == layout )
|
||
|
return FALSE;
|
||
|
|
||
|
LAYOUTITEM *item;
|
||
|
|
||
|
for ( INT i = 0; i < itemCount; i++ )
|
||
|
{
|
||
|
item = &layout[ i ];
|
||
|
item->hwnd = GetDlgItem( hwnd, itemList[ i ] );
|
||
|
if ( item->hwnd == NULL )
|
||
|
continue;
|
||
|
|
||
|
if ( FALSE == GetWindowRect( item->hwnd, &item->rect ) )
|
||
|
SetRectEmpty( &item->rect );
|
||
|
else
|
||
|
MapWindowPoints( HWND_DESKTOP, hwnd, (POINT *)&item->rect, 2 );
|
||
|
|
||
|
item->cx = item->rect.right - item->rect.left;
|
||
|
item->cy = item->rect.bottom - item->rect.top;
|
||
|
item->x = item->rect.left;
|
||
|
item->y = item->rect.top;
|
||
|
item->flags = 0;
|
||
|
}
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
BOOL Layout_Perform( HWND hwnd, LAYOUTITEM *layout, INT layoutCount, BOOL fRedraw )
|
||
|
{
|
||
|
HDWP hdwp, hdwpTemp;
|
||
|
hdwp = BeginDeferWindowPos( layoutCount );
|
||
|
if ( hdwp == NULL )
|
||
|
return FALSE;
|
||
|
|
||
|
UINT baseFlags = SWP_NOACTIVATE | SWP_NOZORDER;
|
||
|
if ( fRedraw == FALSE )
|
||
|
baseFlags |= ( SWP_NOREDRAW | SWP_NOCOPYBITS );
|
||
|
|
||
|
LAYOUTITEM *item;
|
||
|
for ( INT i = 0; i < layoutCount; i++ )
|
||
|
{
|
||
|
item = &layout[ i ];
|
||
|
if ( item->hwnd == NULL )
|
||
|
continue;
|
||
|
|
||
|
UINT flags = baseFlags | ( item->flags & ~( SWP_HIDEWINDOW | SWP_SHOWWINDOW ) );
|
||
|
if ( item->x == item->rect.left && item->y == item->rect.top )
|
||
|
flags |= SWP_NOMOVE;
|
||
|
|
||
|
if ( item->cx == ( item->rect.right - item->rect.left ) && item->cy == ( item->rect.bottom - item->rect.top ) )
|
||
|
flags |= SWP_NOSIZE;
|
||
|
|
||
|
if ( ( SWP_HIDEWINDOW & item->flags ) != 0 )
|
||
|
{
|
||
|
UINT windowStyle = (UINT)GetWindowLongPtr( item->hwnd, GWL_STYLE );
|
||
|
if ( ( WS_VISIBLE & windowStyle ) != 0 )
|
||
|
{
|
||
|
SetWindowLongPtr( item->hwnd, GWL_STYLE, windowStyle & ~WS_VISIBLE );
|
||
|
if ( FALSE != fRedraw )
|
||
|
{
|
||
|
RedrawWindow( hwnd, &item->rect, NULL, RDW_INVALIDATE | RDW_ERASE );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( ( SWP_NOSIZE | SWP_NOMOVE ) != ( ( SWP_NOSIZE | SWP_NOMOVE | SWP_FRAMECHANGED ) & flags ) )
|
||
|
{
|
||
|
hdwpTemp = DeferWindowPos( hdwp, item->hwnd, NULL, item->x, item->y, item->cx, item->cy, flags );
|
||
|
if ( hdwpTemp == NULL )
|
||
|
break;
|
||
|
|
||
|
hdwp = hdwpTemp;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
BOOL result = ( hdwp != NULL ) ? EndDeferWindowPos( hdwp ) : FALSE;
|
||
|
|
||
|
for ( INT i = 0; i < layoutCount; i++ )
|
||
|
{
|
||
|
item = &layout[ i ];
|
||
|
if ( NULL != item->hwnd && 0 != ( SWP_SHOWWINDOW & item->flags ) )
|
||
|
{
|
||
|
UINT windowStyle = (UINT)GetWindowLongPtr( item->hwnd, GWL_STYLE );
|
||
|
if ( 0 == ( WS_VISIBLE & windowStyle ) )
|
||
|
{
|
||
|
SetWindowLongPtr( item->hwnd, GWL_STYLE, windowStyle | WS_VISIBLE );
|
||
|
if ( FALSE != fRedraw )
|
||
|
RedrawWindow( item->hwnd, NULL, NULL, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
static void Layout_SetItemVisibility( const RECT *rect, LAYOUTITEM *item )
|
||
|
{
|
||
|
if ( NULL == item || NULL == item->hwnd )
|
||
|
return;
|
||
|
|
||
|
BOOL outsider = ( item->cx <= 0 || item->cy <= 0 ||
|
||
|
item->x >= rect->right || item->y >= rect->bottom ||
|
||
|
( item->x + item->cx ) < rect->left || ( item->y + item->cy ) < rect->top );
|
||
|
|
||
|
UINT windowStyle = (UINT)GetWindowLongPtr( item->hwnd, GWL_STYLE );
|
||
|
if ( 0 == ( WS_VISIBLE & windowStyle ) )
|
||
|
{
|
||
|
if ( !outsider )
|
||
|
{
|
||
|
item->flags |= SWP_SHOWWINDOW;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( outsider )
|
||
|
{
|
||
|
item->flags |= SWP_HIDEWINDOW;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
BOOL Layout_SetVisibility( const RECT *rect, LAYOUTITEM *layout, INT layoutCount )
|
||
|
{
|
||
|
if ( NULL == rect || NULL == layout )
|
||
|
return FALSE;
|
||
|
|
||
|
for ( INT i = 0; i < layoutCount; i++ )
|
||
|
{
|
||
|
Layout_SetItemVisibility( rect, &layout[ i ] );
|
||
|
}
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
BOOL Layout_SetVisibilityEx( const RECT *rect, const INT *indexList, INT indexCount, LAYOUTITEM *layout )
|
||
|
{
|
||
|
if ( NULL == rect || NULL == indexList || NULL == layout )
|
||
|
return FALSE;
|
||
|
|
||
|
for ( INT i = 0; i < indexCount; i++ )
|
||
|
{
|
||
|
Layout_SetItemVisibility( rect, &layout[ indexList[ i ] ] );
|
||
|
}
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
BOOL Layout_GetValidRgn( HRGN validRgn, POINTS parrentOffset, const RECT *validRect, LAYOUTITEM *layout, INT layoutCount )
|
||
|
{
|
||
|
if ( NULL == validRgn )
|
||
|
return FALSE;
|
||
|
|
||
|
SetRectRgn( validRgn, 0, 0, 0, 0 );
|
||
|
|
||
|
if ( NULL == layout )
|
||
|
return FALSE;
|
||
|
|
||
|
HRGN rgn = CreateRectRgn( 0, 0, 0, 0 );
|
||
|
if ( NULL == rgn )
|
||
|
return FALSE;
|
||
|
|
||
|
LAYOUTITEM *item;
|
||
|
LONG l, t, r, b;
|
||
|
|
||
|
for ( INT i = 0; i < layoutCount; i++ )
|
||
|
{
|
||
|
item = &layout[ i ];
|
||
|
if ( NULL != item->hwnd && 0 == ( ( SWP_HIDEWINDOW | SWP_SHOWWINDOW ) & item->flags ) )
|
||
|
{
|
||
|
l = item->x + parrentOffset.x;
|
||
|
t = item->y + parrentOffset.y;
|
||
|
r = l + item->cx;
|
||
|
b = t + item->cy;
|
||
|
if ( 0 != ( SWP_NOREDRAW & item->flags ) || ( l == item->rect.left && t == item->rect.top && r == item->rect.right && b == item->rect.bottom ) )
|
||
|
{
|
||
|
if ( NULL != validRect )
|
||
|
{
|
||
|
if ( l < validRect->left )
|
||
|
l = validRect->left;
|
||
|
|
||
|
if ( t < validRect->top )
|
||
|
t = validRect->top;
|
||
|
|
||
|
if ( r > validRect->right )
|
||
|
r = validRect->right;
|
||
|
|
||
|
if ( b > validRect->bottom )
|
||
|
b = validRect->bottom;
|
||
|
}
|
||
|
|
||
|
if ( l < r && t < b )
|
||
|
{
|
||
|
SetRectRgn( rgn, l, t, r, b );
|
||
|
CombineRgn( validRgn, validRgn, rgn, RGN_OR );
|
||
|
|
||
|
if ( NULLREGION != GetUpdateRgn( item->hwnd, rgn, FALSE ) )
|
||
|
{
|
||
|
OffsetRgn( rgn, parrentOffset.x, parrentOffset.y );
|
||
|
CombineRgn( validRgn, validRgn, rgn, RGN_DIFF );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
DeleteObject( rgn );
|
||
|
|
||
|
return TRUE;
|
||
|
}
|