winamp/Src/Plugins/Library/ml_pmp/ArtistAlbumLists.h

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2024-09-24 12:54:57 +00:00
#ifndef _ARTISTALBUMLISTS_H_
#define _ARTISTALBUMLISTS_H_
#include <windows.h>
#include <windowsx.h>
#include <stdio.h>
#include <shlobj.h>
#include <time.h>
#include "..\..\General\gen_ml/ml.h"
#include "../nu/listview.h"
#include "..\..\General\gen_ml/itemlist.h"
#include "..\..\General\gen_ml/childwnd.h"
#include "../winamp/wa_ipc.h"
#include "../winamp/wa_dlg.h"
#include "pmp.h"
#include "SkinnedListView.h"
#include "config.h"
class Filter;
class FilterList;
class TracksList;
#define MAX_FILTERS 3
extern int thread_killed;
class ArtistAlbumLists {
protected:
Device * dev;
int playlistId;
C_ItemList * searchedTracks;
C_ItemList * unrefinedTracks;
C_ItemList * trackList;
C_ItemList * CompilePrimaryList(const C_ItemList * songs);
C_ItemList * CompileSecondaryList(const C_ItemList * selectedArtists, int level, bool updateTopArtist);
C_ItemList * FilterSongs(const wchar_t * filter, const C_ItemList * songs);
int numFilters;
FilterList *filters[MAX_FILTERS];
Filter * firstFilter;
TracksList *tracksLC;
int type;
wchar_t * lastSearch;
wchar_t * lastRefine;
public:
ArtistAlbumLists(Device * dev, int playlistId, C_Config * config, wchar_t ** filterNames, int numFilters, int type=-1, bool async=false);
~ArtistAlbumLists();
void SetRefine(const wchar_t * str, bool async=false);
void SetSearch(const wchar_t * str, bool async=false);
void SelectionChanged(int filterNum, SkinnedListView **listview);
ListContents * GetFilterList(int i);
PrimaryListContents * GetTracksList();
void RemoveTrack(songid_t song); // removes song from all relevant lists
// used for threaded background scans (mainly aimed for cloud support but could be used for other devices if needed)
DWORD WINAPI bgLoadThreadProc(void *tmp);
DWORD WINAPI bgSearchThreadProc(void *tmp);
DWORD WINAPI bgRefineThreadProc(void *tmp);
void bgQuery_Stop();
int bgThread_Kill;
HANDLE bgThread_Handle;
bool async;
void bgQuery(int mode=0);
};
#endif //_ARTISTALBUMLISTS_H_