winamp/Src/Wasabi/api/wnd/wndclass/SelItemList.cpp

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2024-09-24 12:54:57 +00:00
#include <precomp.h>
#include "SelItemList.h"
#include "listwnd.h"
#define SELITEMEXPAND 2040
SelItemList::SelItemList(ListWnd *parent) :
listwnd(parent), list(SELITEMEXPAND), num_selected(0) { }
void SelItemList::setSelected(int pos, int selected, int cb)
{
int s = list.getSize();
if (pos >= s)
{
if (!selected)
{
// turning off something that's out of range is a no-brainer
return ;
}
s = ((s / SELITEMEXPAND) + 1) * SELITEMEXPAND;
list.setSize(s);
}
char *l = list.getMemory();
if (selected)
{
// quick and dirty way to prevent more than one item from
// ever being selected?
if (listwnd->getPreventMultipleSelection())
{
listwnd->deselectAll(cb);
}
if (!isSelected(pos))
{
l[pos] = 1;
num_selected++;
if (cb) listwnd->itemSelection(pos, TRUE);
listwnd->invalidateItem(pos);
}
}
else
{
if (isSelected(pos))
{
l[pos] = 0;
num_selected--;
if (cb) listwnd->itemSelection(pos, FALSE);
listwnd->invalidateItem(pos);
}
}
}
int SelItemList::isSelected(int pos)
{
if (pos >= list.getSize()) return 0;
return list.getMemory()[pos];
}
int SelItemList::getNumSelected() { return num_selected; }
void SelItemList::deleteByPos(int pos)
{
ASSERT(pos >= 0);
int s = list.getSize();
if (pos >= s) return ;
num_selected -= isSelected(pos);
char *m = list.getMemory() + pos;
MEMCPY(m, m + 1, s - (pos + 1));
}
void SelItemList::deselectAll()
{ // for internal use, doesn't send callbacks
list.zeroMemory();
num_selected = 0;
}