709 lines
17 KiB
C++
709 lines
17 KiB
C++
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#include "main.h"
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#include <windows.h>
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#include <multimon.h>
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#include "vid_overlay.h"
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#include "directdraw.h"
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#include <api.h>
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#include "../Winamp/wa_ipc.h"
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#include <assert.h>
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void getViewport(RECT *r, HWND wnd, int full, RECT *sr);
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void YV12_to_YUY2(unsigned char *output, const YV12_PLANES *planes, int pitch, int width, int height, int flip)
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{
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const unsigned char *yi = planes->y.baseAddr;
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const unsigned char *ui = planes->u.baseAddr;
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const unsigned char *vi = planes->v.baseAddr;
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if (flip)
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output += pitch * (height - 1);
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while (height > 0)
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{
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int x = width;
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unsigned char *oo = output;
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while (x > 0)
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{
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output[0] = *yi++; output[1] = *ui++; output[2] = *yi++; output[3] = *vi++;
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output += 4; x -= 2;
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}
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ui -= width / 2;
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vi -= width / 2;
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yi += planes->y.rowBytes - width;
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x = width;
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if (flip) output = oo - pitch;
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else output += pitch - width * 2;
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oo = output;
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while (x > 0)
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{
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output[0] = *yi++; output[1] = *ui++; output[2] = *yi++; output[3] = *vi++;
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output += 4; x -= 2;
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}
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if (flip) output = oo - pitch;
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else output += pitch - width * 2;
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ui += planes->u.rowBytes - (width / 2);
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vi += planes->v.rowBytes - (width / 2);
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yi += planes->y.rowBytes - width;
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height -= 2;
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}
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}
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void YV12_to_UYVY(unsigned char *output, const YV12_PLANES *planes, int pitch, int width, int height, int flip)
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{
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const unsigned char *yi = planes->y.baseAddr;
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const unsigned char *ui = planes->u.baseAddr;
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const unsigned char *vi = planes->v.baseAddr;
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if (flip) output += pitch * (height - 1);
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while (height > 0)
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{
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int x = width;
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unsigned char *oo = output;
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while (x > 0)
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{
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output[0] = *ui++; output[1] = *yi++; output[2] = *vi++; output[3] = *yi++;
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output += 4; x -= 2;
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}
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ui -= width / 2;
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vi -= width / 2;
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yi += planes->y.rowBytes - width;
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x = width;
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if (flip) output = oo - pitch;
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else output += pitch - width * 2;
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oo = output;
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while (x > 0)
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{
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output[0] = *ui++; output[1] = *yi++; output[2] = *vi++; output[3] = *yi++;
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output += 4; x -= 2;
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}
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if (flip) output = oo - pitch;
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else output += pitch - width * 2;
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ui += planes->u.rowBytes - (width / 2);
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vi += planes->v.rowBytes - (width / 2);
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yi += planes->y.rowBytes - width;
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height -= 2;
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}
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}
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void YV12_to_YV12(unsigned char *output, const YV12_PLANES *planes, int pitch, int width, int height, int flip)
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{ // woo native YV12 copy
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int f = !!flip;
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unsigned char *o = output + (f * height * pitch);
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const char *i = (const char*)planes->y.baseAddr;
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int d_o = pitch;
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if (f) d_o = -d_o;
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else o -= d_o;
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int h2 = height;
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while (h2--)
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{
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o += d_o; memcpy(o, i, width); i += planes->y.rowBytes;
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}
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d_o /= 2;
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int w2 = width / 2;
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h2 = height / 2;
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i = (const char*)planes->v.baseAddr;
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o = output + (height * pitch * (f + 4)) / 4;
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if (!f) o -= d_o;
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while (h2--)
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{
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o += d_o; memcpy(o, i, w2); i += planes->v.rowBytes;
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}
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o = output + (height * pitch * (f + 5)) / 4;
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i = (const char*)planes->u.baseAddr;
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h2 = height / 2;
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if (!f) o -= d_o;
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while (h2--)
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{
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o += d_o; memcpy(o, i, w2);i += planes->u.rowBytes;
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}
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}
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void YUY2_to_YUY2(unsigned char *output, const char *buf, int pitch, int width, int height, int flip)
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{
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const char *a = buf;
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unsigned char *b = output;
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int l = width * 2, l2 = pitch;
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if (flip)
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{
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b += (height - 1) * l2;
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l2 = -l2;
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}
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//wee straight YUY2 copy
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for (int i = 0;i < height;i++)
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{
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memcpy(b, a, l);
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b += l2;
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a += l;
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}
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}
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void YUY2_to_UYVY(unsigned char *output, const char *buf, int pitch, int width, int height, int flip)
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{
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const char *a = buf;
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unsigned char *b = output;
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int l = width * 2, l2 = pitch;
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if (flip)
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{
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b += (height - 1) * l2;
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l2 = -l2;
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}
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for (int i = 0;i < height;i++)
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{
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int x = width / 2;
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while (x-- > 0)
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{
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b[0] = a[1];
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b[1] = a[0];
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b[2] = a[3];
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b[3] = a[2];
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a += 4;
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b += 4;
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}
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memcpy(b, a, l);
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b += l2;
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a += l;
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}
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}
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#define INIT_DIRECTDRAW_STRUCT(x) (ZeroMemory(&x, sizeof(x)), x.dwSize=sizeof(x))
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// I like to set these to 255,0,255 to test that we arent drawing this color too many playces
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#define OV_COL_R 16
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#define OV_COL_G 0
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#define OV_COL_B 16
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OverlayVideoOutput::OverlayVideoOutput() : frame(NULL), width(0), height(0),
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flip(0), type(0), uDestSizeAlign(0), uSrcSizeAlign(0), dwUpdateFlags(0)
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{
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lpDD = NULL;
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m_closed = 0;
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overlay_color = RGB(OV_COL_R, OV_COL_G, OV_COL_B);
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lpddsOverlay = NULL;
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lpddsPrimary = NULL;
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lpBackBuffer = NULL;
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yuy2_output = uyvy_output = 0;
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initing = false;
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needchange = 0;
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memset(&m_oldrd, 0, sizeof(m_oldrd));
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memset(&winRect, 0, sizeof(winRect));
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m_fontsize = 0;
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}
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OverlayVideoOutput::~OverlayVideoOutput()
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{
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OverlayVideoOutput::close();
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}
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static DWORD DD_ColorMatch(LPDIRECTDRAWSURFACE pdds, COLORREF rgb)
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{
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COLORREF rgbT;
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HDC hdc;
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DWORD dw = CLR_INVALID;
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DDSURFACEDESC ddsd;
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HRESULT hres;
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//
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// use GDI SetPixel to color match for us
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//
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if (rgb != CLR_INVALID && pdds->GetDC(&hdc) == DD_OK)
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{
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rgbT = GetPixel(hdc, 0, 0); // save current pixel value
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SetPixel(hdc, 0, 0, rgb); // set our value
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pdds->ReleaseDC(hdc);
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}
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// now lock the surface so we can read back the converted color
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ddsd.dwSize = sizeof(ddsd);
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while ((hres = pdds->Lock(NULL, &ddsd, 0, NULL)) ==
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DDERR_WASSTILLDRAWING)
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;
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if (hres == DD_OK)
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{
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dw = *(DWORD *)ddsd.lpSurface; // get DWORD
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if (ddsd.ddpfPixelFormat.dwRGBBitCount < 32)
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dw &= (1 << ddsd.ddpfPixelFormat.dwRGBBitCount) - 1; // mask it to bpp
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pdds->Unlock(NULL);
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}
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// now put the color that was there back.
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if (rgb != CLR_INVALID && pdds->GetDC(&hdc) == DD_OK)
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{
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SetPixel(hdc, 0, 0, rgbT);
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pdds->ReleaseDC(hdc);
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}
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return dw;
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}
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int OverlayVideoOutput::create(HWND parent, VideoAspectAdjuster *_adjuster, int w, int h, unsigned int ptype, int flipit, double aspectratio)
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{
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OverlayVideoOutput::close();
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this->parent = parent;
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type = ptype;
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width = w;
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height = h;
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flip = flipit;
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adjuster = _adjuster;
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initing = true;
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HWND hwnd = this->parent;
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if (lpDD) lpDD->Release();
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lpDD = NULL;
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update_monitor_coords();
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if (!foundGUID) DDrawCreate(NULL, &lpDD, NULL);
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else DDrawCreate(&m_devguid, &lpDD, NULL);
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if (!lpDD)
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{
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initing = false;
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return 0;
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}
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lpDD->SetCooperativeLevel(hwnd, DDSCL_NOWINDOWCHANGES | DDSCL_NORMAL);
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DDSURFACEDESC ddsd;
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INIT_DIRECTDRAW_STRUCT(ddsd);
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ddsd.dwFlags = DDSD_CAPS;
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ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
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lpDD->CreateSurface(&ddsd, &lpddsPrimary, NULL );
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if (!lpddsPrimary)
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{
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if (lpDD) lpDD->Release();
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lpDD = NULL;
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initing=false;
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return 0;
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}
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// init overlay
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DDSURFACEDESC ddsdOverlay;
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INIT_DIRECTDRAW_STRUCT(ddsdOverlay);
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//ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
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//ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT|DDSD_PITCH;
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//ddsdOverlay.dwBackBufferCount=0;
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ddsdOverlay.ddsCaps.dwCaps = DDSCAPS_OVERLAY | DDSCAPS_FLIP | DDSCAPS_COMPLEX;
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ddsdOverlay.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_PITCH | DDSD_BACKBUFFERCOUNT;
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ddsdOverlay.dwBackBufferCount = 1;
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ddsdOverlay.dwWidth = w;
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ddsdOverlay.dwHeight = h;
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ddsdOverlay.lPitch = w * 4;
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DDPIXELFORMAT pf[] =
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{
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{sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('Y', 'U', 'Y', '2'), 0, 0, 0, 0, 0},
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{sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('U', 'Y', 'V', 'Y'), 0, 0, 0, 0, 0}, // UYVY
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{sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('Y', 'V', '1', '2'), 0, 0, 0, 0, 0},
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};
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int tab[5] = {0};
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if (type == VIDEO_MAKETYPE('Y', 'U', 'Y', '2'))
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{
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tab[0] = 0; // default is YUY2
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tab[1] = 1;
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tab[2] = -1;
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}
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else if (type == VIDEO_MAKETYPE('U', 'Y', 'V', 'Y'))
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{
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tab[0] = 1; // make UYVY default
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tab[1] = 0;
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tab[2] = -1;
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}
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else if (type == VIDEO_MAKETYPE('Y', 'V', '1', '2'))
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{
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if (config_video.yv12())
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{
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tab[0] = 2;
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tab[1] = 0;
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tab[2] = 1;
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tab[3] = -1;
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}
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else
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{
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//use YUY2
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tab[0] = 0; // default is YUY2
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tab[1] = 1;
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tab[2] = -1;
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}
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}
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else
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{
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tab[0] = -1; // default is RGB
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}
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int x = 4096;
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HRESULT v = -1;
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for (x = 0; x < sizeof(tab) / sizeof(tab[0]) && tab[x] >= 0; x ++)
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{
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ddsdOverlay.ddpfPixelFormat = pf[tab[x]];
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v = lpDD->CreateSurface(&ddsdOverlay, &lpddsOverlay, NULL);
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if (!FAILED(v)) break;
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}
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if (FAILED(v) || x >= sizeof(tab) / sizeof(tab[0]) || tab[x] < 0)
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{
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initing = false;
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return 0;
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}
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yuy2_output = (tab[x] == 0);
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uyvy_output = (tab[x] == 1);
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//get the backbuffer surface
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DDSCAPS ddscaps;
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ddscaps.dwCaps = DDSCAPS_BACKBUFFER;
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v = lpddsOverlay->GetAttachedSurface(&ddscaps, &lpBackBuffer);
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if (v != DD_OK || lpBackBuffer == 0)
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{
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// make it use normal vsync
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lpBackBuffer=0;
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initing = FALSE;
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return 0;
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}
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INIT_DIRECTDRAW_STRUCT(capsDrv);
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lpDD->GetCaps(&capsDrv, NULL);
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uDestSizeAlign = capsDrv.dwAlignSizeDest;
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uSrcSizeAlign = capsDrv.dwAlignSizeSrc;
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dwUpdateFlags = DDOVER_SHOW | DDOVER_KEYDESTOVERRIDE;
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DEVMODE d;
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d.dmSize = sizeof(d);
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d.dmDriverExtra = 0;
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EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &d);
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int rv = OV_COL_R, gv = OV_COL_G, bv = OV_COL_B;
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overlay_color = RGB(rv, gv, bv);
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if (d.dmBitsPerPel == 8)
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{
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overlay_color = RGB(255, 0, 255);
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}
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INIT_DIRECTDRAW_STRUCT(ovfx);
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ovfx.dwDDFX = 0;
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switch (d.dmBitsPerPel)
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{
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case 8:
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ovfx.dckDestColorkey.dwColorSpaceLowValue = 253;
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break;
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case 16:
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ovfx.dckDestColorkey.dwColorSpaceLowValue = ((rv >> 3) << 11) | ((gv >> 2) << 5) | (bv >> 3);
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break;
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case 15:
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ovfx.dckDestColorkey.dwColorSpaceLowValue = ((rv >> 3) << 10) | ((gv >> 3) << 5) | (bv >> 3);
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break;
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case 24:
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case 32:
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ovfx.dckDestColorkey.dwColorSpaceLowValue = (rv << 16) | (gv << 8) | bv;
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break;
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}
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//try to get the correct bit depth thru directdraw (for fucked up 16 bits displays for ie.)
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{
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DDSURFACEDESC DDsd = {sizeof(DDsd), };
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lpddsPrimary->GetSurfaceDesc(&ddsd);
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DDsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; //create the surface at screen depth
|
||
|
DDsd.dwWidth = 8;
|
||
|
DDsd.dwHeight = 8;
|
||
|
DDsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY;
|
||
|
LPDIRECTDRAWSURFACE tempsurf;
|
||
|
if (lpDD->CreateSurface(&DDsd, &tempsurf, NULL) == DD_OK)
|
||
|
{
|
||
|
int res = DD_ColorMatch(tempsurf, overlay_color);
|
||
|
if (res != CLR_INVALID) ovfx.dckDestColorkey.dwColorSpaceLowValue = res;
|
||
|
tempsurf->Release();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ovfx.dckDestColorkey.dwColorSpaceHighValue = ovfx.dckDestColorkey.dwColorSpaceLowValue;
|
||
|
|
||
|
getRects(&rs, &rd);
|
||
|
if (FAILED(lpddsOverlay->UpdateOverlay(&rs, lpddsPrimary, &rd, dwUpdateFlags, &ovfx)))
|
||
|
{
|
||
|
initing = false;
|
||
|
return 0;
|
||
|
}
|
||
|
initing = false;
|
||
|
|
||
|
DDSURFACEDESC dd = {sizeof(dd), };
|
||
|
if (lpddsOverlay->Lock(NULL, &dd, DDLOCK_WAIT, NULL) != DD_OK) return 0;
|
||
|
unsigned char *o = (unsigned char*)dd.lpSurface;
|
||
|
if (uyvy_output || yuy2_output)
|
||
|
{
|
||
|
int x = dd.lPitch * height / 2;
|
||
|
while (x--)
|
||
|
{
|
||
|
if (uyvy_output)
|
||
|
{
|
||
|
*o++ = 128;
|
||
|
*o++ = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
*o++ = 0;
|
||
|
*o++ = -128;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
memset(o, 0, dd.lPitch*height); o += dd.lPitch * height;
|
||
|
memset(o, 128, dd.lPitch*height / 2);
|
||
|
}
|
||
|
lpddsOverlay->Unlock(&dd);
|
||
|
|
||
|
m_closed=0;
|
||
|
needchange = 0;
|
||
|
InvalidateRect(hwnd, NULL, TRUE);
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
void OverlayVideoOutput::close()
|
||
|
{
|
||
|
m_closed = 1;
|
||
|
if (lpddsOverlay) lpddsOverlay->UpdateOverlay(NULL, lpddsPrimary, NULL, DDOVER_HIDE , NULL);
|
||
|
if (lpBackBuffer) lpBackBuffer->Release(); lpBackBuffer=0;
|
||
|
if (lpddsOverlay) lpddsOverlay->Release(); lpddsOverlay=0;
|
||
|
if (lpddsPrimary) lpddsPrimary->Release(); lpddsPrimary=0;
|
||
|
if (lpDD) lpDD->Release(); lpDD=0; // BU added NULL check in response to talkback
|
||
|
}
|
||
|
|
||
|
void OverlayVideoOutput::getRects(RECT *drs, RECT *drd, int fixmultimon) const
|
||
|
{
|
||
|
//if(GetParent(hwnd)) hwnd=GetParent(hwnd);
|
||
|
|
||
|
RECT rd, rs;
|
||
|
GetClientRect(parent, &rd);
|
||
|
ClientToScreen(parent, (LPPOINT)&rd);
|
||
|
ClientToScreen(parent, ((LPPOINT)&rd) + 1);
|
||
|
|
||
|
adjuster->adjustAspect(rd);
|
||
|
|
||
|
rd.left -= m_mon_x;
|
||
|
rd.right -= m_mon_x;
|
||
|
rd.top -= m_mon_y;
|
||
|
rd.bottom -= m_mon_y;
|
||
|
|
||
|
memset(&rs, 0, sizeof(rs));
|
||
|
rs.right = width;
|
||
|
rs.bottom = height;
|
||
|
|
||
|
if (fixmultimon)
|
||
|
{
|
||
|
//resize overlay for off-screen
|
||
|
RECT rfull;
|
||
|
getViewport(&rfull, parent, 1, NULL);
|
||
|
|
||
|
rfull.left -= m_mon_x;
|
||
|
rfull.right -= m_mon_x;
|
||
|
rfull.top -= m_mon_y;
|
||
|
rfull.bottom -= m_mon_y;
|
||
|
|
||
|
if (rd.right > rfull.right)
|
||
|
{
|
||
|
int diff = rd.right - rfull.right;
|
||
|
float sc = (float)(width) / (float)(rd.right - rd.left);
|
||
|
rd.right = rfull.right;
|
||
|
rs.right = width - (int)(diff * sc);
|
||
|
}
|
||
|
if (rd.left < rfull.left)
|
||
|
{
|
||
|
int diff = rfull.left - rd.left;
|
||
|
float sc = (float)(width) / (float)(rd.right - rd.left);
|
||
|
rd.left = rfull.left;
|
||
|
rs.left = (int)(diff * sc);
|
||
|
}
|
||
|
if (rd.bottom > rfull.bottom)
|
||
|
{
|
||
|
int diff = rd.bottom - rfull.bottom;
|
||
|
float sc = (float)(height) / (float)(rd.bottom - rd.top);
|
||
|
rd.bottom = rfull.bottom;
|
||
|
rs.bottom = height - (int)(diff * sc);
|
||
|
}
|
||
|
if (rd.top < rfull.top)
|
||
|
{
|
||
|
int diff = rfull.top - rd.top;
|
||
|
float sc = (float)(height) / (float)(rd.bottom - rd.top);
|
||
|
rd.top = rfull.top;
|
||
|
rs.top = (int)(diff * sc);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (capsDrv.dwCaps & DDCAPS_ALIGNSIZESRC && uDestSizeAlign)
|
||
|
{
|
||
|
rs.left = (int)((rs.left + uDestSizeAlign - 1) / uDestSizeAlign) * uDestSizeAlign;
|
||
|
rs.right = (int)((rs.right + uDestSizeAlign - 1) / uDestSizeAlign) * uDestSizeAlign;
|
||
|
}
|
||
|
if (capsDrv.dwCaps & DDCAPS_ALIGNSIZEDEST && uDestSizeAlign)
|
||
|
{
|
||
|
rd.left = (int)((rd.left + uDestSizeAlign - 1) / uDestSizeAlign) * uDestSizeAlign;
|
||
|
rd.right = (int)((rd.right + uDestSizeAlign - 1) / uDestSizeAlign) * uDestSizeAlign;
|
||
|
}
|
||
|
|
||
|
*drd = rd;
|
||
|
*drs = rs;
|
||
|
}
|
||
|
|
||
|
void OverlayVideoOutput::timerCallback()
|
||
|
{
|
||
|
if (!adjuster)
|
||
|
return;
|
||
|
RECT rd, rs;
|
||
|
getRects(&rs, &rd);
|
||
|
|
||
|
if (memcmp(&m_oldrd, &rd, sizeof(RECT)))
|
||
|
{
|
||
|
m_oldrd = rd;
|
||
|
if (!initing && lpddsOverlay)
|
||
|
if (FAILED(lpddsOverlay->UpdateOverlay(&rs, lpddsPrimary, &rd, dwUpdateFlags, &ovfx)))
|
||
|
{
|
||
|
needchange = 1;
|
||
|
}
|
||
|
InvalidateRect(parent, NULL, FALSE);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int OverlayVideoOutput::onPaint(HWND hwnd)
|
||
|
{
|
||
|
if (!adjuster)
|
||
|
return 0;
|
||
|
PAINTSTRUCT p;
|
||
|
BeginPaint(hwnd, &p);
|
||
|
|
||
|
if (!m_closed)
|
||
|
{
|
||
|
RECT r, rs, rfull, clientRect;
|
||
|
RECT drawRect;
|
||
|
getRects(&rs, &r, 0); // we don't just fill the entire client rect, cause that looks gross
|
||
|
|
||
|
getViewport(&rfull, hwnd, 1, NULL);
|
||
|
|
||
|
// go from this screen coords to global coords
|
||
|
r.left += rfull.left;
|
||
|
r.top += rfull.top;
|
||
|
r.right += rfull.left;
|
||
|
r.bottom += rfull.top;
|
||
|
|
||
|
// go from global back to client
|
||
|
ScreenToClient(hwnd, (LPPOINT)&r);
|
||
|
ScreenToClient(hwnd, ((LPPOINT)&r) + 1);
|
||
|
|
||
|
|
||
|
HBRUSH br = (HBRUSH) GetStockObject(BLACK_BRUSH);
|
||
|
GetClientRect(hwnd, &clientRect);
|
||
|
|
||
|
// left black box
|
||
|
drawRect.left = clientRect.left;
|
||
|
drawRect.right = r.left;
|
||
|
drawRect.top = clientRect.top;
|
||
|
drawRect.bottom = clientRect.bottom;
|
||
|
FillRect(p.hdc, &drawRect, br);
|
||
|
|
||
|
// right black box
|
||
|
drawRect.left = r.right;
|
||
|
drawRect.right = clientRect.right;
|
||
|
drawRect.top = clientRect.top;
|
||
|
drawRect.bottom = clientRect.bottom;
|
||
|
FillRect(p.hdc, &drawRect, br);
|
||
|
|
||
|
// top black box
|
||
|
drawRect.left = clientRect.left;
|
||
|
drawRect.right = clientRect.right;
|
||
|
drawRect.top = clientRect.top;
|
||
|
drawRect.bottom = r.top;
|
||
|
FillRect(p.hdc, &drawRect, br);
|
||
|
|
||
|
// bottom black box
|
||
|
drawRect.left = clientRect.left;
|
||
|
drawRect.right = clientRect.right;
|
||
|
drawRect.top = r.bottom;
|
||
|
drawRect.bottom = clientRect.bottom;
|
||
|
FillRect(p.hdc, &drawRect, br);
|
||
|
|
||
|
LOGBRUSH lb = {BS_SOLID, (COLORREF)overlay_color, };
|
||
|
br = CreateBrushIndirect(&lb);
|
||
|
|
||
|
FillRect(p.hdc, &r, br);
|
||
|
DeleteObject(br);
|
||
|
}
|
||
|
|
||
|
EndPaint(hwnd, &p);
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
void OverlayVideoOutput::displayFrame(const char * /*buf*/, int size, int time)
|
||
|
{
|
||
|
if (m_closed)
|
||
|
return;
|
||
|
DDSURFACEDESC dd = {sizeof(dd), };
|
||
|
//CT> vsync wait not used anymore
|
||
|
//if (config_video.vsync()) lpDD->WaitForVerticalBlank(DDWAITVB_BLOCKBEGIN,0);
|
||
|
HRESULT result;
|
||
|
//if ((result=lpddsOverlay->Lock(NULL,&dd,DDLOCK_WAIT,NULL)) != DD_OK) {
|
||
|
if ((result = lpBackBuffer->Lock(NULL, &dd, DDLOCK_WAIT, NULL)) != DD_OK)
|
||
|
{
|
||
|
if (result == DDERR_SURFACELOST) needchange = 1;
|
||
|
return ;
|
||
|
}
|
||
|
if (type == VIDEO_MAKETYPE('Y', 'V', '1', '2'))
|
||
|
{
|
||
|
const YV12_PLANES *planes = (YV12_PLANES *)frame;
|
||
|
if (uyvy_output)
|
||
|
YV12_to_UYVY((unsigned char*)dd.lpSurface, planes, dd.lPitch, width, height, flip);
|
||
|
else if (yuy2_output)
|
||
|
YV12_to_YUY2((unsigned char*)dd.lpSurface, planes, dd.lPitch, width, height, flip);
|
||
|
else
|
||
|
YV12_to_YV12((unsigned char*)dd.lpSurface, planes, dd.lPitch, width, height, flip);
|
||
|
}
|
||
|
else if (type == VIDEO_MAKETYPE('Y', 'U', 'Y', '2'))
|
||
|
{
|
||
|
if (yuy2_output)
|
||
|
YUY2_to_YUY2((unsigned char*)dd.lpSurface, (const char *)frame, dd.lPitch, width, height, flip);
|
||
|
else if (uyvy_output)
|
||
|
YUY2_to_UYVY((unsigned char*)dd.lpSurface, (const char *)frame, dd.lPitch, width, height, flip);
|
||
|
else
|
||
|
YUY2_to_YUY2((unsigned char*)dd.lpSurface, (const char *)frame, dd.lPitch, width, height, flip); // is this right?
|
||
|
}
|
||
|
else if (type == VIDEO_MAKETYPE('U', 'Y', 'V', 'Y'))
|
||
|
{
|
||
|
if (yuy2_output)
|
||
|
YUY2_to_UYVY((unsigned char*)dd.lpSurface, (const char *)frame, dd.lPitch, width, height, flip);
|
||
|
else
|
||
|
YUY2_to_YUY2((unsigned char*)dd.lpSurface, (const char *)frame, dd.lPitch, width, height, flip);
|
||
|
}
|
||
|
|
||
|
lpBackBuffer->Unlock(&dd);
|
||
|
lpddsOverlay->Flip(lpBackBuffer, DDFLIP_WAIT);
|
||
|
}
|
||
|
|
||
|
void OverlayVideoOutput::drawSubtitle(SubsItem *item)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void OverlayVideoOutput::resetSubtitle()
|
||
|
{
|
||
|
}
|