191 lines
9.1 KiB
C++
191 lines
9.1 KiB
C++
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#ifndef NULLSOFT_WINAMP_IN2H
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#define NULLSOFT_WINAMP_IN2H
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// Input plugin interface
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#include "out.h"
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#ifdef __cplusplus
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class api_service;
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#endif
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// If you want your input plugin to support unicode then define the following which will then
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// adjust required functions to their unicode variants. This is supported from Winamp 5.3+.
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#define IN_UNICODE 0x0F000000
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#define IN_INIT_RET 0xF0000000
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#ifdef UNICODE_INPUT_PLUGIN
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#define in_char wchar_t
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#define IN_VER_OLD (IN_UNICODE | 0x100)
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#define IN_VER (IN_UNICODE | 0x101)
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#define IN_VER_RET (IN_INIT_RET | IN_VER)
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#else
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#define in_char char
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#define IN_VER_OLD 0x100
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#define IN_VER 0x101
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#define IN_VER_RET (IN_INIT_RET | IN_VER)
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#endif
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// added 5.64+ & updated 5.66+
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//
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// specify IN_VER if you want to provide a unicode (wchar_t*) description and only work on 5.64+
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// specify IN_VER_OLD to use the original (char*) description as before
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// note: we are using the fact that sizeof(char*) == sizeof(wchar_t*) to be able to allow this
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// so now when using IN_VER you will need to cast description to (wchar_t*) to set this.
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// added 5.66+
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// specify IN_VER_RET to allow for the init(..) member to return an int status value as either
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// IN_INIT_SUCCESS or IN_INIT_FAILURE to allow for better support with loading failures or if
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// needing to specifically prevent loading if required e.g. OS incompatibility or access issues.
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//
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// Also added is the 'service' member which saves sending a IPC_GET_API_SERVICE call on loading
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// which will be filled in if IN_VER_RET is specified in the 'version' member of the plug-in.
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#define IN_MODULE_FLAG_USES_OUTPUT_PLUGIN 1
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// By default Winamp assumes your input plugin wants to use Winamp's EQ, and doesn't do replay gain
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// if you handle any of these yourself (EQ, Replay Gain adjustments), then set these flags accordingly
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// Set this if you want to implement your own EQ inplace of using Winamp's native implementation.
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#define IN_MODULE_FLAG_EQ 2
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// Set this if you adjusted volume for replay gain. For tracks with no replay gain metadata then you
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// should clear this flag UNLESS you handle "non_replaygain" gain adjustment yourself then keep it.
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#define IN_MODULE_FLAG_REPLAYGAIN 8
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// Use this if you queried for the replay gain preamp parameter and used it. This is new to 5.54 clients.
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#define IN_MODULE_FLAG_REPLAYGAIN_PREAMP 16
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typedef struct
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{
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int version; // module type (IN_VER)
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char* description; // description of module, with version string
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HWND hMainWindow; // Winamp's main window (filled in by Winamp - is a valid HWND on 5.1+ clients)
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HINSTANCE hDllInstance; // DLL instance handle (Also filled in by Winamp)
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char* FileExtensions; // "mp3\0Layer 3 MPEG\0mp2\0Layer 2 MPEG\0mpg\0Layer 1 MPEG\0"
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// May be altered from Config, so the user can select what they want
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int is_seekable; // is this stream seekable?
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int UsesOutputPlug; // does this plug-in use the output plug-ins? (musn't ever change, ever :)
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// note that this has turned into a "flags" field see IN_MODULE_FLAG_*
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void(__cdecl* Config)(HWND hwndParent); // configuration dialog
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void(__cdecl* About)(HWND hwndParent); // about dialog
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// 5.66 - changed from void (__cdecl *Init)(); if using IN_VER_RET or IN_VER_RET_OLD
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int(__cdecl* Init)(); // called at program init
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void(__cdecl* Quit)(); // called at program quit
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#define GETFILEINFO_TITLE_LENGTH 2048
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// If file == NULL then the currently playing file is used (assumes you've cached it as required)
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void (*GetFileInfo)(const in_char* file, in_char* title, int* length_in_ms);
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#define INFOBOX_EDITED 0
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#define INFOBOX_UNCHANGED 1
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int(__cdecl* InfoBox)(const in_char* file, HWND hwndParent);
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int(__cdecl* IsOurFile)(const in_char* fn); // called before extension checks, to allow detection of mms://, etc
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// playback stuff
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int(__cdecl* Play)(const in_char* fn); // return zero on success, -1 on file-not-found, some other value on other (stopping Winamp) error
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void(__cdecl* Pause)(); // pause stream
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void(__cdecl* UnPause)(); // unpause stream
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int(__cdecl* IsPaused)(); // ispaused? return 1 if paused, 0 if not
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void(__cdecl* Stop)(); // stop (unload) stream
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// time stuff
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int(__cdecl* GetLength)(); // get length in ms
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int(__cdecl* GetOutputTime)(); // returns current output time in ms. (usually returns outMod->GetOutputTime()
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void(__cdecl* SetOutputTime)(int time_in_ms); // seeks to point in stream (in ms). Usually you signal your thread to seek, which seeks and calls outMod->Flush()..
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// volume stuff
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void(__cdecl* SetVolume)(int volume); // from 0 to 255.. usually just call outMod->SetVolume
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void(__cdecl* SetPan)(int pan); // from -127 to 127.. usually just call outMod->SetPan
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// in-window builtin vis stuff
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void(__cdecl* SAVSAInit)(int maxlatency_in_ms, int srate); // call once in Play(). maxlatency_in_ms should be the value returned from outMod->Open()
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// call after opening audio device with max latency in ms and samplerate
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void(__cdecl* SAVSADeInit)(); // call in Stop()
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// simple vis supplying mode
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void(__cdecl* SAAddPCMData)(void* PCMData, int nch, int bps, int timestamp); // sets the spec data directly from PCM data quick and easy way
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// to get vis working :) needs at least 576 samples :)
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// advanced vis supplying mode, only use if you're cool. Use SAAddPCMData for most stuff.
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int(__cdecl* SAGetMode)(); // gets csa (the current type (4=ws,2=osc,1=spec)) use when calling SAAdd()
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int(__cdecl* SAAdd)(void* data, int timestamp, int csa); // sets the spec data, filled in by Winamp
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// vis stuff (plug-in)
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// simple vis supplying mode
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void(__cdecl* VSAAddPCMData)(void* PCMData, int nch, int bps, int timestamp); // sets the vis data directly from PCM data quick and easy way
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// to get vis working :) needs at least 576 samples :)
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// advanced vis supplying mode, only use if you're cool. Use VSAAddPCMData for most stuff.
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int(__cdecl* VSAGetMode)(int* specNch, int* waveNch); // use to figure out what to give to VSAAdd
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int(__cdecl* VSAAdd)(void* data, int timestamp); // filled in by Winamp, called by plug-in
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// call this in Play() to tell the vis plug-ins the current output params.
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void(__cdecl* VSASetInfo)(int srate, int nch); // <-- Correct (benski, dec 2005).. old declaration had the params backwards
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// dsp plug-in processing:
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// (filled in by Winamp, calld by input plug)
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// returns 1 if active (which means that the number of samples returned by dsp_dosamples could be
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// greater than went in.. Use it to estimate if you'll have enough room in the output buffer
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int(__cdecl* dsp_isactive)();
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// returns number of samples to output. This can be as much as twice numsamples.
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// be sure to allocate enough buffer for samples, then.
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int(__cdecl* dsp_dosamples)(short int* samples, int numsamples, int bps, int nch, int srate);
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// eq stuff
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void(__cdecl* EQSet)(int on, char data[10], int preamp); // 0-64 each, 31 is +0, 0 is +12, 63 is -12. Do nothing to ignore.
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// info setting (filled in by Winamp)
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void(__cdecl* SetInfo)(int bitrate, int srate, int stereo, int synched); // if -1, changes ignored? :)
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Out_Module* outMod; // filled in by Winamp, optionally used :)
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// filled in by Winamp (added 5.66+ to replace need to call IPC_GET_API_SERVICE on loading)
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#ifdef __cplusplus
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api_service* service;
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#else
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void* service;
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#endif
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} In_Module;
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// added 5.66+
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// return values from the init(..) which determines if Winamp will continue loading
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// and handling the plugin or if it will disregard the load attempt. If GEN_INIT_FAILURE
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// is returned then the plugin will be listed as [NOT LOADED] on the plug-in prefs page.
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#define IN_INIT_SUCCESS 0
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#define IN_INIT_FAILURE 1
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// These are the return values to be used with the uninstall plugin export function:
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// __declspec(dllexport) int __cdecl winampUninstallPlugin(HINSTANCE hDllInst, HWND hwndDlg, int param)
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// which determines if Winamp can uninstall the plugin immediately or on Winamp restart.
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// If this is not exported then Winamp will assume an uninstall with reboot is the only way.
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//
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#define IN_PLUGIN_UNINSTALL_NOW 0x1
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#define IN_PLUGIN_UNINSTALL_REBOOT 0x0
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//
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// Uninstall support was added from 5.0+ and uninstall now support from 5.5+ though note
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// that it is down to you to ensure that if uninstall now is returned that it will not
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// cause a crash i.e. don't use if you've been subclassing the main window.
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//
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// The HWND passed in the calling of winampUninstallPlugin(..) is the preference page HWND.
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//
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// For a input plugin to be correctly detected by Winamp you need to ensure that
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// the exported winampGetInModule2(..) is exported as an undecorated function
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// e.g.
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// #ifdef __cplusplus
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// extern "C" {
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// #endif
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// __declspec(dllexport) In_Module * __cdecl winampGetInModule2(){ return &plugin; }
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// #ifdef __cplusplus
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// }
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// #endif
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//
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#endif
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