12 lines
558 B
Plaintext
12 lines
558 B
Plaintext
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The dynamic distance modifier allows you to dynamically (once per frame)
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change the source pixels for each ring of pixels out from the center.
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In the 'pixel' code section, 'd' represents the distance in pixels
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the current ring is from the center, and code can modify it to
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change the distance from the center where the source pixels for
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that ring would be read. This is a terrible explanation, and if
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you want to make a better one send it to me.
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Examples:
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Zoom in: 'd=d*0.9'
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Zoom out: 'd=d*1.1'
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Back and forth: pixel='d=d*(1.0+0.1*cos(t));', frame='t=t+0.1'
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