winamp/Src/resources/data/Milkdrop2/presets/Hexcollie - Personal Mashup...

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2024-09-24 12:54:57 +00:00
MILKDROP_PRESET_VERSION=201
PSVERSION=2
PSVERSION_WARP=0
PSVERSION_COMP=2
[preset00]
fRating=4.000
fGammaAdj=1.000
fDecay=0.989
fVideoEchoZoom=1.168
fVideoEchoAlpha=0.000
nVideoEchoOrientation=0
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=4.100
fWaveScale=0.972
fWaveSmoothing=0.900
fWaveParam=0.094
fModWaveAlphaStart=1.000
fModWaveAlphaEnd=1.300
fWarpAnimSpeed=1.000
fWarpScale=1.000
fZoomExponent=1.00016
fShader=0.000
zoom=1.00022
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.00000
sx=1.00000
sy=1.00000
wave_r=1.000
wave_g=1.000
wave_b=1.000
wave_x=1.000
wave_y=0.500
ob_size=0.100
ob_r=0.000
ob_g=0.000
ob_b=0.000
ob_a=0.060
ib_size=0.035
ib_r=0.250
ib_g=0.450
ib_b=0.250
ib_a=0.290
nMotionVectorsX=12.000
nMotionVectorsY=9.000
mv_dx=0.000
mv_dy=0.000
mv_l=0.900
mv_r=1.000
mv_g=1.000
mv_b=1.000
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.00000
wavecode_0_smoothing=0.50000
wavecode_0_r=1.000
wavecode_0_g=1.000
wavecode_0_b=1.000
wavecode_0_a=1.000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.00000
wavecode_1_smoothing=0.50000
wavecode_1_r=1.000
wavecode_1_g=1.000
wavecode_1_b=1.000
wavecode_1_a=1.000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.00000
wavecode_2_smoothing=0.50000
wavecode_2_r=1.000
wavecode_2_g=1.000
wavecode_2_b=1.000
wavecode_2_a=1.000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=1.000
wavecode_3_g=1.000
wavecode_3_b=1.000
wavecode_3_a=1.000
shapecode_0_enabled=1
shapecode_0_sides=40
shapecode_0_additive=0
shapecode_0_thickOutline=1
shapecode_0_textured=1
shapecode_0_num_inst=1
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=0.59957
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.00000
shapecode_0_tex_zoom=1.33450
shapecode_0_r=1.000
shapecode_0_g=1.000
shapecode_0_b=1.000
shapecode_0_a=1.000
shapecode_0_r2=1.000
shapecode_0_g2=1.000
shapecode_0_b2=1.000
shapecode_0_a2=0.000
shapecode_0_border_r=1.000
shapecode_0_border_g=1.000
shapecode_0_border_b=0.000
shapecode_0_border_a=0.000
shape_0_init1=bob = 1.5;
shape_0_init2=ro = 0;
shape_0_init3=red = rand(20);
shape_0_per_frame1=vol = 1 + 0.2*((bass_att+treb_att+mid_att)/3);
shape_0_per_frame2=bob = bob*above(bob,0.01) - 0.01 + 1*(1 - above(bob,0.01));
shape_0_per_frame3=bob = 0.4 + 0.4*sin(time*0.8);
shape_0_per_frame4=bob = bob*vol;
shape_0_per_frame5=rad = bob;
shape_0_per_frame6=border_1 = 0.4;
shape_0_per_frame7=sides = 30;
shape_0_per_frame8=ro = ro + 0.02;
shape_0_per_frame9=ang = ro;
shape_0_per_frame10=rad = 0.6;
shape_0_per_frame11=
shape_0_per_frame12=sp = red*0.025;
shape_0_per_frame13=spi = 0.5 - sp;
shape_0_per_frame14=tm = time*0.1;
shape_0_per_frame15=border_r = 0.5 + sp*sin(tm*0.6) + spi*cos(tm*1.46);
shape_0_per_frame16=border_g = 0.5 + sp*sin(tm*1.294) + spi*cos(tm*0.87);
shape_0_per_frame17=border_b = 0.5 + sp*sin(tm*1.418) + spi*cos(tm*0.76);
shapecode_1_enabled=1
shapecode_1_sides=40
shapecode_1_additive=1
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_num_inst=1
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=0.10000
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.00000
shapecode_1_tex_zoom=1.00000
shapecode_1_r=1.000
shapecode_1_g=1.000
shapecode_1_b=1.000
shapecode_1_a=1.000
shapecode_1_r2=0.000
shapecode_1_g2=0.000
shapecode_1_b2=0.000
shapecode_1_a2=0.000
shapecode_1_border_r=1.000
shapecode_1_border_g=1.000
shapecode_1_border_b=1.000
shapecode_1_border_a=0.000
shape_1_per_frame1=x = 0.5 + 0.5*(sin(time*1.1)*0.3 + 0.7*sin(time*0.5));
shape_1_per_frame2=x = 0.5 + 0.225*sin(time);
shape_1_per_frame3=y = 0.5 + 0.3*cos(time);
shape_1_per_frame4=
shape_1_per_frame5=rad = rad*mid_att;
shape_1_per_frame6=r = 0.5 + 0.5*sin(frame*0.5);
shape_1_per_frame7=b = 0.5 + 0.5*sin(frame*0.5 + 2.094);
shape_1_per_frame8=g = 0.5 + 0.5*sin(frame*0.5 + 4.188);
shape_1_per_frame9=
shapecode_2_enabled=1
shapecode_2_sides=40
shapecode_2_additive=1
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_num_inst=1
shapecode_2_x=0.500
shapecode_2_y=0.500
shapecode_2_rad=0.10000
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.00000
shapecode_2_tex_zoom=1.00000
shapecode_2_r=1.000
shapecode_2_g=1.000
shapecode_2_b=1.000
shapecode_2_a=1.000
shapecode_2_r2=0.000
shapecode_2_g2=0.000
shapecode_2_b2=0.000
shapecode_2_a2=0.000
shapecode_2_border_r=1.000
shapecode_2_border_g=1.000
shapecode_2_border_b=1.000
shapecode_2_border_a=0.000
shape_2_per_frame1=x = 0.5 + 0.5*(sin(time*1.1)*0.3 + 0.7*sin(time*0.5));
shape_2_per_frame2=x = 0.5 + 0.225*sin(time + 2.09);
shape_2_per_frame3=y = 0.5 + 0.3*cos(time + 2.09);
shape_2_per_frame4=
shape_2_per_frame5=rad = rad*bass_att;
shape_2_per_frame6=r = 0.5 + 0.5*sin(frame*0.5);
shape_2_per_frame7=b = 0.5 + 0.5*sin(frame*0.5 + 2.094);
shape_2_per_frame8=g = 0.5 + 0.5*sin(frame*0.5 + 4.188);
shape_2_per_frame9=
shapecode_3_enabled=1
shapecode_3_sides=40
shapecode_3_additive=1
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_num_inst=1
shapecode_3_x=0.500
shapecode_3_y=0.500
shapecode_3_rad=0.10000
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.00000
shapecode_3_tex_zoom=1.00000
shapecode_3_r=1.000
shapecode_3_g=1.000
shapecode_3_b=1.000
shapecode_3_a=1.000
shapecode_3_r2=0.000
shapecode_3_g2=0.000
shapecode_3_b2=0.000
shapecode_3_a2=0.000
shapecode_3_border_r=1.000
shapecode_3_border_g=1.000
shapecode_3_border_b=1.000
shapecode_3_border_a=0.000
shape_3_per_frame1=x = 0.5 + 0.5*(sin(time*1.1)*0.3 + 0.7*sin(time*0.5));
shape_3_per_frame2=x = 0.5 + 0.225*sin(time + 4.19);
shape_3_per_frame3=y = 0.5 + 0.3*cos(time + 4.19);
shape_3_per_frame4=
shape_3_per_frame5=rad = rad*treb_att;
shape_3_per_frame6=r = 0.5 + 0.5*sin(frame*0.5);
shape_3_per_frame7=b = 0.5 + 0.5*sin(frame*0.5 + 2.094);
shape_3_per_frame8=g = 0.5 + 0.5*sin(frame*0.5 + 4.188);
shape_3_per_frame9=
per_frame_init_1=dle=1;
per_frame_1=// timed sidon sensor
per_frame_2=// le = signal level; desired average value = 2
per_frame_3=le=1.4*bass_att+.1*bass+.5*treb;
per_frame_4=pulse=above(le,th);
per_frame_5=// pulsefreq = running average of interval between last 5 pulses
per_frame_6=pulsefreq=if(equal(pulsefreq,0),2,
per_frame_7=if(pulse,.8*pulsefreq+.2*(time-lastpulse),pulsefreq));
per_frame_8=lastpulse=if(pulse,time,lastpulse);
per_frame_9=// bt = relative time; 0 = prev beat; 1 = expected beat
per_frame_10=bt=(time-lastbeat)/(.5*beatfreq+.5*pulsefreq);
per_frame_11=// hccp = handcicap for th driven by bt
per_frame_12=hccp=(.03/(bt+.2))+.5*if(band(above(bt,.8),below(bt,1.2)),
per_frame_13=(pow(sin((bt-1)*7.854),4)-1),0);
per_frame_14=beat=band(above(le,th+hccp),btblock);
per_frame_15=btblock=1-above(le,th+hccp);
per_frame_16=lastbeat=if(beat,time,lastbeat);
per_frame_17=beatfreq=if(equal(beatfreq,0),2,
per_frame_18=if(beat,.8*beatfreq+.2*(time-lastbeat),beatfreq));
per_frame_19=// th = threshold
per_frame_20=th=if(above(le,th),le+114/(le+10)-7.407,
per_frame_21=th+th*.07/(th-12)+below(th,2.7)*.1*(2.7-th));
per_frame_22=th=if(above(th,6),6,th);
per_frame_23=thccl=thccl+(th-2.5144);
per_frame_24=
per_frame_25=q1=le;
per_frame_26=q2=thccl+.2*leccl;
per_frame_27=leccl=leccl+dle*le;
per_frame_28=dle=if(beat,-dle,dle);
per_frame_29=bccl=bccl+beat;
per_frame_30=
per_frame_31=wave_r=.1+.8*sqr(sin(.011*thccl))+.1*sin(leccl*.061);
per_frame_32=wave_g=.1+.8*sqr(sin(.013*thccl))+.1*cos(leccl*.067);
per_frame_33=wave_b=.1+.8*sqr(cos(.017*thccl))+.1*sin(leccl*.065);
per_frame_34=
per_frame_35=ib_r=ib_r+.1*sin(1.3*time+.012*leccl);
per_frame_36=ib_g=ib_g+.1*sin(1.7*time+.019*leccl);
per_frame_37=ib_b=ib_b+.1*sin(1.9*time+.017*leccl);
per_frame_38=mv_r=.5*(ib_r+wave_r);mv_g=.5*(ib_g+wave_g);mv_b=.5*(ib_b+wave_b);
per_frame_39=mv_a=.5*sqr(sin(.01*leccl+bccl));
per_frame_40=
per_frame_41=echo_alpha=.5+.2*cos(.07*leccl+.02*thccl);
per_frame_42=eo=if(band(equal(bccl%3,0),beat),rand(4),eo);
per_frame_43=q3=(equal(eo,2)+equal(eo,1))*equal(bccl%2,0);
per_frame_44=q4=(equal(eo,0)+equal(eo,3))*equal(bccl%2,0);
per_frame_45=echo_orient=eo;
per_pixel_1=dqv=above(x,.5)-above(y,.5);
per_pixel_2=rot=sin(sin(rad*(13+5*sin(.01*q2))+.06*q2)*q1*.01);
per_pixel_3=zoom=1+if(q3,dqv,1)*.1*sin(7*ang+.03*q2);
per_pixel_4=zoom=if(q4,if(below(rad,.8*sqr(sin(.016*q2))),.75+.4*cos(.021*q2),zoom),zoom);
comp_1=`shader_body
comp_2=`{
comp_3=` float rad_lq = rad * length(texsize.xy)*0.5;
comp_4=` float ang_lq = ang;
comp_5=`
comp_6=` float2 uv2 = (uv - 0.5);
comp_7=` float rad2 = rad_lq*0.8;
comp_8=` float ang2 = ang_lq * M_INV_PI_2;
comp_9=`
comp_10=` ang2 += time*0.015 - rad_lq*0.0002;
comp_11=` float fins = 7;
comp_12=` ang2 = frac(ang2*fins)/fins;
comp_13=` ang2 = abs(ang2 - 0.5/fins);
comp_14=`
comp_15=` ang2 *= M_PI_2;
comp_16=` uv2 = 0.5 + rad2*float2(cos(ang2),sin(ang2))*texsize.zw;
comp_17=`
comp_18=` ret = tex2D(sampler_main, uv2).xyz;
comp_19=` ret *= 1.333; // a little bit of overbright
comp_20=`}