winamp/Src/devices/strings.cpp

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2024-09-24 12:54:57 +00:00
#include "main.h"
#include "./strings.h"
#include <strsafe.h>
wchar_t *
String_Malloc(size_t size)
{
return (wchar_t *)calloc(size, sizeof(wchar_t));
}
wchar_t *
String_ReAlloc(wchar_t *string, size_t size)
{
return (wchar_t *)realloc(string, sizeof(wchar_t) * size);
}
void
String_Free(wchar_t *string)
{
if (NULL != string)
free(string);
}
wchar_t *
String_Duplicate(const wchar_t *string)
{
int length;
wchar_t *copy;
if (NULL == string)
return NULL;
length = lstrlenW(string) + 1;
copy = String_Malloc(length);
if (NULL != copy)
CopyMemory(copy, string, sizeof(wchar_t) * length);
return copy;
}
char *
String_ToAnsi(unsigned int codePage, unsigned long flags, const wchar_t *string,
int stringLength, const char *defaultChar, BOOL *usedDefaultChar)
{
char *buffer;
int bufferSize;
if (stringLength < 0)
stringLength = lstrlen(string);
bufferSize = WideCharToMultiByte(codePage, flags, string, stringLength,
NULL, 0, defaultChar, usedDefaultChar);
if (0 == bufferSize)
return NULL;
buffer = AnsiString_Malloc(bufferSize + 1);
if (NULL == buffer)
return NULL;
bufferSize = WideCharToMultiByte(codePage, flags, string, stringLength,
buffer, bufferSize, defaultChar, usedDefaultChar);
if (0 == bufferSize)
{
AnsiString_Free(buffer);
return NULL;
}
buffer[bufferSize] = '\0';
return buffer;
}
size_t
String_CopyTo(wchar_t *destination, const wchar_t *source, size_t size)
{
size_t remaining;
if (FAILED(StringCchCopyExW(destination, size, source, NULL, &remaining, 0)))
return 0;
return (size - remaining);
}
char *
AnsiString_Malloc(size_t size)
{
return (char*)calloc(size, sizeof(char));
}
char *
AnsiString_ReAlloc(char *string, size_t size)
{
return (char*)realloc(string, sizeof(char) * size);
}
void
AnsiString_Free(char *string)
{
if (NULL != string)
free(string);
}
char *
AnsiString_Duplicate(const char *string)
{
char *copy;
INT length;
if (NULL == string)
return NULL;
length = lstrlenA(string) + 1;
copy = AnsiString_Malloc(length);
if (NULL != copy)
CopyMemory(copy, string, sizeof(char) * length);
return copy;
}
wchar_t *
AnsiString_ToUnicode(unsigned int codePage, unsigned long flags, const char* string, INT stringLength)
{
wchar_t *buffer;
int buffferSize;
if (NULL == string)
return NULL;
buffferSize = MultiByteToWideChar(codePage, flags, string, stringLength, NULL, 0);
if (0 == buffferSize)
return NULL;
if (stringLength > 0)
buffferSize++;
buffer = String_Malloc(buffferSize);
if (NULL == buffer)
return NULL;
if (0 == MultiByteToWideChar(codePage, flags, string, stringLength, buffer, buffferSize))
{
String_Free(buffer);
return NULL;
}
if (stringLength > 0)
buffer[buffferSize - 1] = L'\0';
return buffer;
}