78 lines
2.6 KiB
C
78 lines
2.6 KiB
C
|
/*
|
||
|
* RingBuffer.h
|
||
|
* simple_mp3_playback
|
||
|
*
|
||
|
* Created by Ben Allison on 11/10/07.
|
||
|
* Copyright 2007 Nullsoft, Inc. All rights reserved.
|
||
|
*
|
||
|
* Ring Buffer class
|
||
|
* Thread safety:
|
||
|
* This class can be used from exactly two simultaneous threads without locking
|
||
|
* as long as one thread only writes and the other thread only reads
|
||
|
* the writer thread may call empty(), avail(), size(), write(), fill(
|
||
|
* the reader thread my call empty(), avail(), size(), read(), peek(), advance()
|
||
|
*
|
||
|
* two (or more) readers or two (or more) writers requires external locking
|
||
|
*
|
||
|
* Reset(), reserve(), clear(), LockBuffer(), UnlockBuffer() are not thread-safe
|
||
|
*/
|
||
|
|
||
|
#pragma once
|
||
|
#include <stddef.h>
|
||
|
|
||
|
class Filler
|
||
|
{
|
||
|
public:
|
||
|
virtual size_t Read(void *dest, size_t len)=0;
|
||
|
};
|
||
|
|
||
|
class Drainer
|
||
|
{
|
||
|
public:
|
||
|
virtual size_t Write(const void *dest, size_t len)=0;
|
||
|
};
|
||
|
|
||
|
class RingBuffer
|
||
|
{
|
||
|
public:
|
||
|
RingBuffer() {}
|
||
|
~RingBuffer();
|
||
|
|
||
|
void Reset();
|
||
|
bool reserve( size_t bytes ); // destructive.
|
||
|
int expand( size_t bytes ); // like reserve, but only expands upward. non-destructive. returns an NError
|
||
|
bool empty() const;
|
||
|
size_t avail() const; // how much available for writing
|
||
|
size_t size() const; // how much available for reading
|
||
|
void clear();
|
||
|
size_t read( void *dest, size_t len ); // returns amount actually read
|
||
|
size_t advance( size_t len ); // same as read() but doesn't write the data any where.
|
||
|
size_t peek( void *dest, size_t len ) const; // same as read() but doesn't advance the read pointer
|
||
|
size_t write( const void *src, size_t len );
|
||
|
size_t fill( Filler *filler, size_t max_bytes );
|
||
|
size_t drain( Drainer *drainer, size_t max_bytes );
|
||
|
size_t at( size_t offset, void *dest, size_t len ) const; // peeks() from offset. returns bytes read
|
||
|
|
||
|
size_t write_position() const; // returns an integer representing a write position
|
||
|
size_t read_position() const; // returns an integer representing the read position
|
||
|
|
||
|
void get_read_buffer( size_t bytes, const void **buffer, size_t *bytes_available ) const; /* returns a pointer that you can read data from, call advance() when you are done */
|
||
|
/* DO NOT USING THIS UNLESS YOU KNOW WHAT YOU'RE DOING
|
||
|
you should only use it when the ring buffer is empty
|
||
|
1) call clear() beforehand - very important!
|
||
|
2) call LockBuffer(), it'll give you a buffer
|
||
|
3) call UnlockBufer() with how much you've written
|
||
|
4) you catch the man
|
||
|
*/
|
||
|
void *LockBuffer();
|
||
|
void UnlockBuffer( size_t written );
|
||
|
|
||
|
private:
|
||
|
volatile size_t ringBufferUsed = 0;
|
||
|
|
||
|
size_t ringBufferSize = 0;
|
||
|
char *ringBuffer = 0;
|
||
|
char *ringWritePosition = 0;
|
||
|
char *ringReadPosition = 0;
|
||
|
};
|