87 lines
2.2 KiB
Plaintext
87 lines
2.2 KiB
Plaintext
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[preset00]
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fRating=2.000000
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fGammaAdj=1.000000
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fDecay=0.950000
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fVideoEchoZoom=1.000000
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fVideoEchoAlpha=0.500000
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nVideoEchoOrientation=1
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nWaveMode=5
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bAdditiveWaves=1
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bWaveDots=0
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bWaveThick=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=1
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bTexWrap=0
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=100.000000
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fWaveScale=0.5
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fWaveSmoothing=0.500000
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fWaveParam=0.000000
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fModWaveAlphaStart=0.500000
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fModWaveAlphaEnd=1.000000
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fWarpAnimSpeed=1.000000
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fWarpScale=1.000000
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fZoomExponent=1.000000
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fShader=1.000000
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zoom=1.000000
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000010
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dy=0.000010
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warp=0.010000
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sx=1.000000
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sy=1.000000
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wave_r=0.500000
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wave_g=0.500000
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wave_b=0.500000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.010000
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ob_r=0.000000
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ob_g=0.000000
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ob_b=0.000000
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ob_a=1.000000
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ib_size=0.010000
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ib_r=0.000000
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ib_g=0.000000
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ib_b=0.000000
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ib_a=1.000000
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nMotionVectorsX=64.000000
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nMotionVectorsY=1.008000
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=5.000000
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mv_r=0.800000
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mv_g=1.000000
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mv_b=1.000000
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mv_a=0.000000
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per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time)+1.5;
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per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time)+1.5;
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per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time)+1.5;
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per_frame_4=warp = 0;
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per_frame_5=ib_r = wave_g;
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per_frame_6=ib_g =wave_b;
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per_frame_7=ib_b = wave_r;
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per_frame_8=ob_r = wave_b;
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per_frame_9=ob_g = wave_r;
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per_frame_10=ob_b=wave_g;
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per_frame_11=wave_mystery = wave_mystery + 0.1*time;
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per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
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per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
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per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
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per_pixel_4=rot = rot + 0.1*sin(time) + 0.2*rad*cos(1-rad)*thresh;
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per_pixel_5=zoom = zoom - ((3.5*bass)*(dx_r-dy_r));
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per_pixel_6=zoom = zoom - (0.002*mid_att);
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per_pixel_7=zoomexp = 0.85;
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per_pixel_8=rot = rot + 1*((rad/bass_att)/time*sin(time));
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per_pixel_9=zoom = zoom + 1*((rad/mid_att)/time*cos(time));
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per_pixel_10=rot = rot + 0.05*(0.5*sin(time)-rad);
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per_pixel_11=rot = rot + 0.075*(1*cos(time)-rad);
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per_pixel_12=zoom = zoom - above(rad,0.3)*0.02;
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