422 lines
12 KiB
Plaintext
422 lines
12 KiB
Plaintext
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MILKDROP_PRESET_VERSION=201
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PSVERSION=2
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PSVERSION_WARP=2
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PSVERSION_COMP=2
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[preset00]
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fRating=5.000
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fGammaAdj=1.000
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fDecay=0.980
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fVideoEchoZoom=2.000
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fVideoEchoAlpha=0.000
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nVideoEchoOrientation=0
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nWaveMode=1
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bAdditiveWaves=0
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bWaveDots=0
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bWaveThick=1
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=0
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bTexWrap=1
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=0.004
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fWaveScale=0.762
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fWaveSmoothing=0.900
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fWaveParam=-0.440
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fModWaveAlphaStart=1.000
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fModWaveAlphaEnd=1.000
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fWarpAnimSpeed=0.408
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fWarpScale=0.905
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fZoomExponent=1.00000
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fShader=0.000
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zoom=1.02500
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rot=0.00000
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cx=0.500
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cy=0.500
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dx=0.00000
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dy=0.00000
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warp=0.63735
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sx=1.00000
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sy=1.00000
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wave_r=1.000
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wave_g=1.000
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wave_b=1.000
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wave_x=0.500
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wave_y=0.040
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ob_size=0.005
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ob_r=0.000
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ob_g=0.000
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ob_b=1.000
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ob_a=1.000
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ib_size=0.010
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ib_r=0.250
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ib_g=0.250
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ib_b=0.250
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ib_a=0.000
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nMotionVectorsX=0.000
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nMotionVectorsY=0.000
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mv_dx=0.000
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mv_dy=0.000
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mv_l=1.000
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mv_r=1.000
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mv_g=0.910
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mv_b=0.710
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mv_a=0.000
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b1n=0.000
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b2n=0.000
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b3n=0.000
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b1x=1.000
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b2x=1.000
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b3x=1.000
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b1ed=0.250
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wavecode_0_enabled=0
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wavecode_0_samples=512
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wavecode_0_sep=0
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wavecode_0_bSpectrum=0
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wavecode_0_bUseDots=1
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wavecode_0_bDrawThick=0
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wavecode_0_bAdditive=0
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wavecode_0_scaling=2.44415
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wavecode_0_smoothing=0.00000
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wavecode_0_r=1.000
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wavecode_0_g=1.000
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wavecode_0_b=1.000
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wavecode_0_a=0.000
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wave_0_init1=t2 = 0;
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wave_0_init2=t3 = 0;
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wave_0_init3=t4 = 0;
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wave_0_init4=cl = 0;
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wave_0_per_frame1=t1 = 0;
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wave_0_per_frame2=v = 0.01;
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wave_0_per_frame3=j = j + (bass)*0.01;
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wave_0_per_frame4=j2 = j2 + (mid_att)*0.01;
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wave_0_per_frame5=j3 = j3 + (treb_att)*0.01;
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wave_0_per_frame6=t2 = j;
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wave_0_per_frame7=t3 = j2;
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wave_0_per_frame8=t4 = j3;
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wave_0_per_frame9=//t5 = 0;
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wave_0_per_frame10=k = k*0.99 + 10*mid/fps;
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wave_0_per_frame11=t5 = -k;
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wave_0_per_frame12=
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wave_0_per_frame13=cl1 = cl1 + 0.002;
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wave_0_per_frame14=cl1 = if(above(cl1,1),0,cl1);
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wave_0_per_frame15=cl1 = if(below(cl1,0),1,cl1);
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wave_0_per_frame16=t8 = cl1;
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wave_0_per_frame17=
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wave_0_per_frame18=cl2 = cl2 -1*q1;
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wave_0_per_frame19=cl2 = if(above(cl2,1),0,cl2);
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wave_0_per_frame20=cl2 = if(below(cl2,0),1,cl2);
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wave_0_per_frame21=t7 = cl2;
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wave_0_per_frame22=
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wave_0_per_frame23=cl3 = cl3 +0.001;
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wave_0_per_frame24=cl3 = if(above(cl3,1),0,cl3);
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wave_0_per_frame25=cl3 = if(below(cl3,0),1,cl3);
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wave_0_per_frame26=t6 = cl3;
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wave_0_per_point1=xx = ((sample*0983624912364)%10000000+100)/10000000;
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wave_0_per_point2=yy = ((xx*1896575575)%10000000+100)/10000000;
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wave_0_per_point3=zz = ((yy*58652340875)%10000000+100)/10000000;
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wave_0_per_point4=
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wave_0_per_point5=
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wave_0_per_point6=d = sqrt(sqr(xx)+sqr(yy)+sqr(zz));
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wave_0_per_point7=
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wave_0_per_point8=zz = zz + t8 - if(above(zz+t8,1),1,0) - 0.5;
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wave_0_per_point9=xx = xx + t7 - if(above(xx+t7,1),1,0) - 0.5;
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wave_0_per_point10=yy = yy + t6 - if(above(yy+t6,1),1,0) - 0.5;
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wave_0_per_point11=
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wave_0_per_point12=v = 0.001;
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wave_0_per_point13=
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wave_0_per_point14=w = 1;// (sample*sin(time*0.3)*0.01-1);
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wave_0_per_point15=bb = d*d*0.5;
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wave_0_per_point16=n= 0.3;
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wave_0_per_point17=s1 = sin(sin(t2*w+bb)*n);
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wave_0_per_point18=s2 = sin(sin(t3*w+bb)*n);
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wave_0_per_point19=s3 = sin(sin(t4*w+bb)*n);
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wave_0_per_point20=c1 = cos(sin(t2*w+bb)*n);
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wave_0_per_point21=c2 = cos(sin(t3*w+bb)*n);
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wave_0_per_point22=c3 = cos(sin(t4*w+bb)*n);
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wave_0_per_point23=
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wave_0_per_point24=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;
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wave_0_per_point25=x1 = (c1*c2*xx + c1*s2*yy - s1*zz);
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wave_0_per_point26=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);
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wave_0_per_point27=
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wave_0_per_point28=zoom = .5*(1/(z+0.5));
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wave_0_per_point29=x = 0.5 + zoom*x1 + sin(time*0.1)*0.;;
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wave_0_per_point30=y = 0.5 + zoom*y1 + cos(time*0.16801)*0.;
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wave_0_per_point31=
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wave_0_per_point32=pi3 = 3.1415*2*0.3333;
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wave_0_per_point33=t = z*2+t2*1;
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wave_0_per_point34=c=3;
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wave_0_per_point35=//r = sin(t)*c;
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wave_0_per_point36=
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wave_0_per_point37=//g = sin(t+pi3)*c;
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wave_0_per_point38=
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wave_0_per_point39=//b = sin(t-pi3)*c;
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wave_0_per_point40=
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wave_0_per_point41=
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wave_0_per_point42=r = if(above(r,1),1,r);
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wave_0_per_point43=r = if(below(r,0),0,r);
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wave_0_per_point44=g = if(above(g,1),1,g);
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wave_0_per_point45=g = if(below(g,0),0,g);
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wave_0_per_point46=b = if(above(b,1),1,b);
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wave_0_per_point47=b = if(below(b,0),0,b);
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wave_0_per_point48=
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wave_0_per_point49=a = 0.4;
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wavecode_1_enabled=1
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wavecode_1_samples=512
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wavecode_1_sep=0
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wavecode_1_bSpectrum=0
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wavecode_1_bUseDots=0
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wavecode_1_bDrawThick=1
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wavecode_1_bAdditive=1
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wavecode_1_scaling=2.02310
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wavecode_1_smoothing=0.00000
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wavecode_1_r=0.000
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wavecode_1_g=1.000
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wavecode_1_b=0.000
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wavecode_1_a=1.000
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wave_1_init1=t2 = 0;
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wave_1_init2=t3 = 0;
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wave_1_init3=t4 = 0;
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wave_1_init4=cl = 0;
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wave_1_per_frame1=t8 = 1;
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wave_1_per_point1=//d3 = if(equal(t8,1),t4,d3);
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wave_1_per_point2=//d2 = if(equal(t8,1),t3,d2);
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wave_1_per_point3=//d1 = if(equal(t8,1),t2,d1);
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wave_1_per_point4=//d = if(equal(t8,1),t1,d);
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wave_1_per_point5=t3 = t3*0.6 + (value1)*1;
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wave_1_per_point6=t2 = t2*0.7 + t3*0.2;
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wave_1_per_point7=t1 = t1*0.8 + t2*0.1;
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wave_1_per_point8=d = d*0.9 + t1*0.2;
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wave_1_per_point9=
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wave_1_per_point10=y = 0.5 + d*sample*(1-sample)*0.6;
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wave_1_per_point11=x = -0.05 + sample*1.1;
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wave_1_per_point12=t8 = 0;
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wavecode_2_enabled=0
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wavecode_2_samples=512
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wavecode_2_sep=0
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wavecode_2_bSpectrum=0
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wavecode_2_bUseDots=1
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wavecode_2_bDrawThick=1
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wavecode_2_bAdditive=0
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wavecode_2_scaling=5.92556
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wavecode_2_smoothing=0.00000
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wavecode_2_r=1.000
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wavecode_2_g=0.000
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wavecode_2_b=0.000
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wavecode_2_a=0.660
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wave_2_per_frame1=t1 = q1;
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wave_2_per_frame2=t2 = q2;
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wave_2_per_frame3=t3 = q3;
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wave_2_per_frame4=t4 = q4;
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wave_2_per_frame5=t5 = q5;
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wave_2_per_frame6=t6 = q6;
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wave_2_per_frame7=t7 = q7;
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wave_2_per_frame8=t8 = q8;
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wave_2_per_point1=sample = 1-sample;
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wave_2_per_point2=xxx = xx;
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wave_2_per_point3=yyy = yy;
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wave_2_per_point4=xx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2
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wave_2_per_point5=+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4;
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wave_2_per_point6=
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wave_2_per_point7=yy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6
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wave_2_per_point8=+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8;
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wave_2_per_point9=
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wave_2_per_point10=d = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy));
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wave_2_per_point11=dd = dd*0.95 + (value1);
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wave_2_per_point12=ddd = dd*sample*(1-sample)*d;
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wave_2_per_point13=
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wave_2_per_point14=x = xx + (yy-yyy)*ddd;
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wave_2_per_point15=y = yy - (xx-xxx)*ddd;
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wavecode_3_enabled=0
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wavecode_3_samples=512
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wavecode_3_sep=0
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wavecode_3_bSpectrum=0
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wavecode_3_bUseDots=0
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wavecode_3_bDrawThick=1
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wavecode_3_bAdditive=0
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wavecode_3_scaling=5.92556
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wavecode_3_smoothing=0.00000
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wavecode_3_r=0.650
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wavecode_3_g=0.450
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wavecode_3_b=1.000
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wavecode_3_a=1.000
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wave_3_init1=t2 = 0
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wave_3_per_frame1=t1 = q1;
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wave_3_per_frame2=t2 = q2;
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wave_3_per_frame3=t3 = q3;
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wave_3_per_frame4=t4 = q4;
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wave_3_per_frame5=t5 = q5;
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wave_3_per_frame6=t6 = q6;
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wave_3_per_frame7=t7 = q7;
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wave_3_per_frame8=t8 = q8;
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wave_3_per_point1=sample = 1-sample;
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wave_3_per_point2=xxx = xx;
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wave_3_per_point3=yyy = yy;
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wave_3_per_point4=xx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2
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wave_3_per_point5=+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4;
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wave_3_per_point6=
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wave_3_per_point7=yy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6
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wave_3_per_point8=+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8;
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wave_3_per_point9=
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wave_3_per_point10=d = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy));
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wave_3_per_point11=dd = dd*0.95 + (value1);
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wave_3_per_point12=ddd = dd*sample*(1-sample)*d;
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wave_3_per_point13=ddd = sample*(1-sample)*sin(sample*200)*d*0.05;
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wave_3_per_point14=x = xx + (yy-yyy)*ddd;
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wave_3_per_point15=y = yy - (xx-xxx)*ddd;
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shapecode_0_enabled=0
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shapecode_0_sides=100
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shapecode_0_additive=0
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shapecode_0_thickOutline=1
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shapecode_0_textured=0
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shapecode_0_num_inst=1
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shapecode_0_x=0.500
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shapecode_0_y=0.500
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shapecode_0_rad=0.04043
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shapecode_0_ang=0.00000
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shapecode_0_tex_ang=0.00000
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shapecode_0_tex_zoom=0.73458
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shapecode_0_r=0.000
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shapecode_0_g=0.000
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shapecode_0_b=0.000
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shapecode_0_a=0.100
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shapecode_0_r2=0.000
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shapecode_0_g2=0.000
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shapecode_0_b2=0.000
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shapecode_0_a2=0.000
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shapecode_0_border_r=1.000
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shapecode_0_border_g=1.000
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shapecode_0_border_b=1.000
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shapecode_0_border_a=0.000
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shape_0_init1=vx = 0
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shapecode_1_enabled=0
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shapecode_1_sides=100
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shapecode_1_additive=1
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shapecode_1_thickOutline=1
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shapecode_1_textured=1
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shapecode_1_num_inst=1
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shapecode_1_x=0.700
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shapecode_1_y=0.300
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shapecode_1_rad=0.66230
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shapecode_1_ang=2.45044
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shapecode_1_tex_ang=0.00000
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shapecode_1_tex_zoom=0.74934
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shapecode_1_r=1.000
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shapecode_1_g=0.100
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shapecode_1_b=0.100
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shapecode_1_a=1.000
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shapecode_1_r2=1.000
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shapecode_1_g2=0.100
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shapecode_1_b2=0.100
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shapecode_1_a2=1.000
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shapecode_1_border_r=1.000
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shapecode_1_border_g=1.000
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shapecode_1_border_b=1.000
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shapecode_1_border_a=0.000
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shape_1_init1=xx = 0.5;
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shape_1_init2=yy = 0.4;
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shape_1_per_frame1=d = sqrt( sqr(xx-q4)+sqr(yy-q8));
|
||
|
shape_1_per_frame2=
|
||
|
shape_1_per_frame3=xx = if(below(d,0.15),0.4+rand(200)/1000,xx);
|
||
|
shape_1_per_frame4=yy = if(below(d,0.15),0.3+rand(400)/1000,yy);
|
||
|
shape_1_per_frame5=aang = if(below(d,0.12),rand(1000)/1000,aang);
|
||
|
shape_1_per_frame6=ang =aang*4*asin(1);
|
||
|
shape_1_per_frame7=x = xx;
|
||
|
shape_1_per_frame8=y = yy;
|
||
|
shapecode_2_enabled=0
|
||
|
shapecode_2_sides=100
|
||
|
shapecode_2_additive=1
|
||
|
shapecode_2_thickOutline=1
|
||
|
shapecode_2_textured=1
|
||
|
shapecode_2_num_inst=1
|
||
|
shapecode_2_x=0.430
|
||
|
shapecode_2_y=0.600
|
||
|
shapecode_2_rad=1.16781
|
||
|
shapecode_2_ang=5.96903
|
||
|
shapecode_2_tex_ang=0.00000
|
||
|
shapecode_2_tex_zoom=0.67165
|
||
|
shapecode_2_r=1.000
|
||
|
shapecode_2_g=0.000
|
||
|
shapecode_2_b=0.000
|
||
|
shapecode_2_a=1.000
|
||
|
shapecode_2_r2=1.000
|
||
|
shapecode_2_g2=0.000
|
||
|
shapecode_2_b2=0.000
|
||
|
shapecode_2_a2=1.000
|
||
|
shapecode_2_border_r=1.000
|
||
|
shapecode_2_border_g=1.000
|
||
|
shapecode_2_border_b=1.000
|
||
|
shapecode_2_border_a=0.000
|
||
|
shape_2_init1=xx = 0.5;
|
||
|
shape_2_init2=yy = 0.4;
|
||
|
shape_2_per_frame1=d = sqrt( sqr(xx-q4)+sqr(yy-q8));
|
||
|
shape_2_per_frame2=
|
||
|
shape_2_per_frame3=xx = if(below(d,0.15),0.4+rand(200)/1000,xx);
|
||
|
shape_2_per_frame4=yy = if(below(d,0.15),0.3+rand(400)/1000,yy);
|
||
|
shape_2_per_frame5=aang = if(below(d,0.12),rand(1000)/1000,aang);
|
||
|
shape_2_per_frame6=ang =aang*4*asin(1);
|
||
|
shape_2_per_frame7=x = xx;
|
||
|
shape_2_per_frame8=y = yy;
|
||
|
shapecode_3_enabled=0
|
||
|
shapecode_3_sides=100
|
||
|
shapecode_3_additive=1
|
||
|
shapecode_3_thickOutline=1
|
||
|
shapecode_3_textured=0
|
||
|
shapecode_3_num_inst=1
|
||
|
shapecode_3_x=0.500
|
||
|
shapecode_3_y=0.750
|
||
|
shapecode_3_rad=0.07059
|
||
|
shapecode_3_ang=0.00000
|
||
|
shapecode_3_tex_ang=0.00000
|
||
|
shapecode_3_tex_zoom=0.73458
|
||
|
shapecode_3_r=1.000
|
||
|
shapecode_3_g=0.500
|
||
|
shapecode_3_b=0.500
|
||
|
shapecode_3_a=1.000
|
||
|
shapecode_3_r2=0.000
|
||
|
shapecode_3_g2=0.000
|
||
|
shapecode_3_b2=0.000
|
||
|
shapecode_3_a2=0.000
|
||
|
shapecode_3_border_r=1.000
|
||
|
shapecode_3_border_g=1.000
|
||
|
shapecode_3_border_b=1.000
|
||
|
shapecode_3_border_a=0.000
|
||
|
shape_3_init1=vx = 0
|
||
|
shape_3_per_frame1=x = q1;
|
||
|
shape_3_per_frame2=y = q5;
|
||
|
per_frame_1=zoom = 1.0;
|
||
|
per_frame_2=wave_a = 0;
|
||
|
per_frame_3=//warp = 0;
|
||
|
per_frame_4=
|
||
|
per_frame_5=r = r*0.96 + (bass-treb)*0.1;
|
||
|
per_frame_6=rot = r*0.1;
|
||
|
per_frame_7=
|
||
|
warp_1=`shader_body
|
||
|
warp_2=`{
|
||
|
warp_3=`float2 zoom = 1.84+(bass-treb)*0.0;
|
||
|
warp_4=`float2 cntr = float2(0,0);
|
||
|
warp_5=`float2 c = float2(0.2806,0.4508);
|
||
|
warp_6=`float2 my_uv = (uv-0.5-cntr)*zoom;
|
||
|
warp_7=`my_uv = float2(my_uv.x*my_uv.x - my_uv.y*my_uv.y, 2*my_uv.x*my_uv.y) + c;
|
||
|
warp_8=`
|
||
|
warp_9=` ret.xz = tex2D( sampler_fc_main, my_uv ).xz*float2(0.99,1) + float2(0.06,-0.004);
|
||
|
warp_10=` ret.y = tex2D( sampler_fc_main, 0.5 + (uv_orig-0.5)*0.98).y - 0.008;
|
||
|
warp_11=`}
|
||
|
comp_1=`shader_body
|
||
|
comp_2=`{
|
||
|
comp_3=` float2 d = texsize.zw*4;
|
||
|
comp_4=` float1 dx = ( GetBlur1(uv+float2(1,0)*d)-GetBlur1(uv-float2(1,0)*d) ).y;
|
||
|
comp_5=` float1 dy = ( GetBlur1(uv+float2(0,1)*d)-GetBlur1(uv-float2(0,1)*d) ).y;
|
||
|
comp_6=` float2 uv_y = uv+float2(dx,dy)*0.4;
|
||
|
comp_7=`
|
||
|
comp_8=`ret = lerp(float3(0.8,0.6,0.5)*tex2D(sampler_fc_main, uv_y).x,
|
||
|
comp_9=` lerp(float3(2,1.2,0),float3(-1,0.8,-1),GetPixel(uv).z),
|
||
|
comp_10=` GetBlur1(uv).y*0.35);
|
||
|
comp_11=`ret = lerp(ret,float3(0.4,0,0),GetPixel(uv).z*(1-GetPixel(uv).y)*2);
|
||
|
comp_12=`//ret = GetPixel(uv).x;
|
||
|
comp_13=`}
|
||
|
comp_14=`
|