284 lines
7.2 KiB
Plaintext
284 lines
7.2 KiB
Plaintext
|
MILKDROP_PRESET_VERSION=201
|
||
|
PSVERSION=2
|
||
|
PSVERSION_WARP=2
|
||
|
PSVERSION_COMP=2
|
||
|
[preset00]
|
||
|
fRating=5.000000
|
||
|
fGammaAdj=2.700000
|
||
|
fDecay=0.980000
|
||
|
fVideoEchoZoom=2.000000
|
||
|
fVideoEchoAlpha=0.000000
|
||
|
nVideoEchoOrientation=0
|
||
|
nWaveMode=6
|
||
|
bAdditiveWaves=0
|
||
|
bWaveDots=0
|
||
|
bWaveThick=0
|
||
|
bModWaveAlphaByVolume=1
|
||
|
bMaximizeWaveColor=1
|
||
|
bTexWrap=1
|
||
|
bDarkenCenter=0
|
||
|
bRedBlueStereo=0
|
||
|
bBrighten=0
|
||
|
bDarken=0
|
||
|
bSolarize=0
|
||
|
bInvert=0
|
||
|
fWaveAlpha=0.496230
|
||
|
fWaveScale=4.695139
|
||
|
fWaveSmoothing=0.495000
|
||
|
fWaveParam=-0.140000
|
||
|
fModWaveAlphaStart=0.670000
|
||
|
fModWaveAlphaEnd=0.970000
|
||
|
fWarpAnimSpeed=1.000000
|
||
|
fWarpScale=1.331000
|
||
|
fZoomExponent=1.000000
|
||
|
fShader=0.000000
|
||
|
zoom=1.007964
|
||
|
rot=0.020000
|
||
|
cx=0.499999
|
||
|
cy=0.500000
|
||
|
dx=0.000000
|
||
|
dy=0.000000
|
||
|
warp=0.000156
|
||
|
sx=0.999667
|
||
|
sy=0.999900
|
||
|
wave_r=0.650000
|
||
|
wave_g=0.650000
|
||
|
wave_b=0.650000
|
||
|
wave_x=0.500000
|
||
|
wave_y=0.630000
|
||
|
ob_size=0.010000
|
||
|
ob_r=0.000000
|
||
|
ob_g=0.000000
|
||
|
ob_b=0.000000
|
||
|
ob_a=0.000000
|
||
|
ib_size=0.010000
|
||
|
ib_r=0.250000
|
||
|
ib_g=0.250000
|
||
|
ib_b=0.250000
|
||
|
ib_a=0.000000
|
||
|
nMotionVectorsX=12.000000
|
||
|
nMotionVectorsY=9.000000
|
||
|
mv_dx=0.000000
|
||
|
mv_dy=0.000000
|
||
|
mv_l=0.900000
|
||
|
mv_r=1.000000
|
||
|
mv_g=1.000000
|
||
|
mv_b=1.000000
|
||
|
mv_a=0.000000
|
||
|
b1n=0.000000
|
||
|
b2n=0.000000
|
||
|
b3n=0.000000
|
||
|
b1x=1.000000
|
||
|
b2x=1.000000
|
||
|
b3x=1.000000
|
||
|
b1ed=0.250000
|
||
|
wavecode_0_enabled=0
|
||
|
wavecode_0_samples=512
|
||
|
wavecode_0_sep=0
|
||
|
wavecode_0_bSpectrum=0
|
||
|
wavecode_0_bUseDots=0
|
||
|
wavecode_0_bDrawThick=0
|
||
|
wavecode_0_bAdditive=0
|
||
|
wavecode_0_scaling=1.000000
|
||
|
wavecode_0_smoothing=0.500000
|
||
|
wavecode_0_r=1.000000
|
||
|
wavecode_0_g=1.000000
|
||
|
wavecode_0_b=1.000000
|
||
|
wavecode_0_a=1.000000
|
||
|
wavecode_1_enabled=0
|
||
|
wavecode_1_samples=512
|
||
|
wavecode_1_sep=0
|
||
|
wavecode_1_bSpectrum=0
|
||
|
wavecode_1_bUseDots=0
|
||
|
wavecode_1_bDrawThick=0
|
||
|
wavecode_1_bAdditive=0
|
||
|
wavecode_1_scaling=1.000000
|
||
|
wavecode_1_smoothing=0.500000
|
||
|
wavecode_1_r=1.000000
|
||
|
wavecode_1_g=1.000000
|
||
|
wavecode_1_b=1.000000
|
||
|
wavecode_1_a=1.000000
|
||
|
wavecode_2_enabled=0
|
||
|
wavecode_2_samples=512
|
||
|
wavecode_2_sep=0
|
||
|
wavecode_2_bSpectrum=0
|
||
|
wavecode_2_bUseDots=0
|
||
|
wavecode_2_bDrawThick=0
|
||
|
wavecode_2_bAdditive=0
|
||
|
wavecode_2_scaling=1.000000
|
||
|
wavecode_2_smoothing=0.500000
|
||
|
wavecode_2_r=1.000000
|
||
|
wavecode_2_g=1.000000
|
||
|
wavecode_2_b=1.000000
|
||
|
wavecode_2_a=1.000000
|
||
|
wavecode_3_enabled=0
|
||
|
wavecode_3_samples=512
|
||
|
wavecode_3_sep=0
|
||
|
wavecode_3_bSpectrum=0
|
||
|
wavecode_3_bUseDots=0
|
||
|
wavecode_3_bDrawThick=0
|
||
|
wavecode_3_bAdditive=0
|
||
|
wavecode_3_scaling=1.000000
|
||
|
wavecode_3_smoothing=0.500000
|
||
|
wavecode_3_r=1.000000
|
||
|
wavecode_3_g=1.000000
|
||
|
wavecode_3_b=1.000000
|
||
|
wavecode_3_a=1.000000
|
||
|
shapecode_0_enabled=0
|
||
|
shapecode_0_sides=4
|
||
|
shapecode_0_additive=0
|
||
|
shapecode_0_thickOutline=0
|
||
|
shapecode_0_textured=0
|
||
|
shapecode_0_x=0.500000
|
||
|
shapecode_0_y=0.500000
|
||
|
shapecode_0_rad=0.100000
|
||
|
shapecode_0_ang=0.000000
|
||
|
shapecode_0_tex_ang=0.000000
|
||
|
shapecode_0_tex_zoom=1.000000
|
||
|
shapecode_0_r=1.000000
|
||
|
shapecode_0_g=0.000000
|
||
|
shapecode_0_b=0.000000
|
||
|
shapecode_0_a=1.000000
|
||
|
shapecode_0_r2=0.000000
|
||
|
shapecode_0_g2=1.000000
|
||
|
shapecode_0_b2=0.000000
|
||
|
shapecode_0_a2=0.000000
|
||
|
shapecode_0_border_r=1.000000
|
||
|
shapecode_0_border_g=1.000000
|
||
|
shapecode_0_border_b=1.000000
|
||
|
shapecode_0_border_a=0.100000
|
||
|
shapecode_1_enabled=0
|
||
|
shapecode_1_sides=4
|
||
|
shapecode_1_additive=0
|
||
|
shapecode_1_thickOutline=0
|
||
|
shapecode_1_textured=0
|
||
|
shapecode_1_x=0.500000
|
||
|
shapecode_1_y=0.500000
|
||
|
shapecode_1_rad=0.100000
|
||
|
shapecode_1_ang=0.000000
|
||
|
shapecode_1_tex_ang=0.000000
|
||
|
shapecode_1_tex_zoom=1.000000
|
||
|
shapecode_1_r=1.000000
|
||
|
shapecode_1_g=0.000000
|
||
|
shapecode_1_b=0.000000
|
||
|
shapecode_1_a=1.000000
|
||
|
shapecode_1_r2=0.000000
|
||
|
shapecode_1_g2=1.000000
|
||
|
shapecode_1_b2=0.000000
|
||
|
shapecode_1_a2=0.000000
|
||
|
shapecode_1_border_r=1.000000
|
||
|
shapecode_1_border_g=1.000000
|
||
|
shapecode_1_border_b=1.000000
|
||
|
shapecode_1_border_a=0.100000
|
||
|
shapecode_2_enabled=0
|
||
|
shapecode_2_sides=4
|
||
|
shapecode_2_additive=0
|
||
|
shapecode_2_thickOutline=0
|
||
|
shapecode_2_textured=0
|
||
|
shapecode_2_x=0.500000
|
||
|
shapecode_2_y=0.500000
|
||
|
shapecode_2_rad=0.100000
|
||
|
shapecode_2_ang=0.000000
|
||
|
shapecode_2_tex_ang=0.000000
|
||
|
shapecode_2_tex_zoom=1.000000
|
||
|
shapecode_2_r=1.000000
|
||
|
shapecode_2_g=0.000000
|
||
|
shapecode_2_b=0.000000
|
||
|
shapecode_2_a=1.000000
|
||
|
shapecode_2_r2=0.000000
|
||
|
shapecode_2_g2=1.000000
|
||
|
shapecode_2_b2=0.000000
|
||
|
shapecode_2_a2=0.000000
|
||
|
shapecode_2_border_r=1.000000
|
||
|
shapecode_2_border_g=1.000000
|
||
|
shapecode_2_border_b=1.000000
|
||
|
shapecode_2_border_a=0.100000
|
||
|
shapecode_3_enabled=0
|
||
|
shapecode_3_sides=4
|
||
|
shapecode_3_additive=0
|
||
|
shapecode_3_thickOutline=0
|
||
|
shapecode_3_textured=0
|
||
|
shapecode_3_x=0.500000
|
||
|
shapecode_3_y=0.500000
|
||
|
shapecode_3_rad=0.100000
|
||
|
shapecode_3_ang=0.000000
|
||
|
shapecode_3_tex_ang=0.000000
|
||
|
shapecode_3_tex_zoom=1.000000
|
||
|
shapecode_3_r=1.000000
|
||
|
shapecode_3_g=0.000000
|
||
|
shapecode_3_b=0.000000
|
||
|
shapecode_3_a=1.000000
|
||
|
shapecode_3_r2=0.000000
|
||
|
shapecode_3_g2=1.000000
|
||
|
shapecode_3_b2=0.000000
|
||
|
shapecode_3_a2=0.000000
|
||
|
shapecode_3_border_r=1.000000
|
||
|
shapecode_3_border_g=1.000000
|
||
|
shapecode_3_border_b=1.000000
|
||
|
shapecode_3_border_a=0.100000
|
||
|
per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) );
|
||
|
per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) );
|
||
|
per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) );
|
||
|
per_frame_4=q1 = (cx*2-1) + 0.32*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
|
||
|
per_frame_5=q2 = (cy*2-1) + 0.52*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
|
||
|
per_frame_6=q3 = (cx*2-1) + 0.32*( 0.60*sin(0.174*-time) + 0.40*sin(0.364*time) );
|
||
|
per_frame_7=q4 = (cy*2-1) + 0.52*( 0.60*sin(0.234*time) + 0.40*sin(0.271*-time) );
|
||
|
per_frame_8=decay = decay - 0.01*equal(frame%5,0);
|
||
|
per_pixel_1=du = x*2-1 - q1;
|
||
|
per_pixel_2=dv = y*2-1 - q2;
|
||
|
per_pixel_3=dist = sqrt(du*du+dv*dv);
|
||
|
per_pixel_4=ang2 = atan2(du,dv);
|
||
|
per_pixel_5=mult = 0.012/(dist+0.4);
|
||
|
per_pixel_6=dx = mult*sin(ang2-1.5);
|
||
|
per_pixel_7=dy = mult*cos(ang2-1.5);
|
||
|
per_pixel_8=du = x*2-1 - q3;
|
||
|
per_pixel_9=dv = y*2-1 - q4;
|
||
|
per_pixel_10=dist = sqrt(du*du+dv*dv);
|
||
|
per_pixel_11=ang2 = atan2(du,dv);
|
||
|
per_pixel_12=mult = 0.012/(dist+0.4);
|
||
|
per_pixel_13=dx = dx + mult*sin(ang2+1.5);
|
||
|
per_pixel_14=dy = dy + mult*cos(ang2+1.5);
|
||
|
warp_1=`shader_body
|
||
|
warp_2=`{
|
||
|
warp_3=` // sample previous frame
|
||
|
warp_4=` ret = tex2D( sampler_main, uv ).xyz;
|
||
|
warp_5=`
|
||
|
warp_6=` // motion blur:
|
||
|
warp_7=` // 'v' points exactly one pixel, in the direction of motion
|
||
|
warp_8=` float2 v = normalize(uv-uv_orig)*texsize.zw;
|
||
|
warp_9=` float3 s;
|
||
|
warp_10=` ret = max(ret, tex2D(sampler_main, uv+v)*0.97);
|
||
|
warp_11=` ret = max(ret, tex2D(sampler_main, uv-v)*0.97);
|
||
|
warp_12=` ret = max(ret, tex2D(sampler_main, uv+v*2)*0.90);
|
||
|
warp_13=` ret = max(ret, tex2D(sampler_main, uv-v*2)*0.90);
|
||
|
warp_14=`
|
||
|
warp_15=` // darken over time
|
||
|
warp_16=` ret *= 0.95;
|
||
|
warp_17=`
|
||
|
warp_18=` // add noise
|
||
|
warp_19=` //float2 uv_noise = uv*texsize_noise_lq.zw*texsize.xy + rand_frame.xy;
|
||
|
warp_20=` //ret += (tex2D(sampler_noise_lq, uv_noise)*2-1)*0.02;
|
||
|
warp_21=`}
|
||
|
comp_1=`sampler sampler_cells;
|
||
|
comp_2=`float4 texsize_cells;
|
||
|
comp_3=`
|
||
|
comp_4=`shader_body
|
||
|
comp_5=`{
|
||
|
comp_6=` ret = tex2D(sampler_main, uv).xyz;
|
||
|
comp_7=` //ret = max( ret, tex2D(sampler_main, 1-uv).zyx );
|
||
|
comp_8=`
|
||
|
comp_9=` float L = lum(ret);
|
||
|
comp_10=` float use_tex = 1 - saturate(L*10-1);
|
||
|
comp_11=` float3 tex = tex2D(sampler_cells, (uv*texsize.xy+frame)*texsize_cells.zw).xyz;
|
||
|
comp_12=` tex *= tex;
|
||
|
comp_13=` // shadow:
|
||
|
comp_14=` float L2 = lum(GetBlur2(uv - 0.01));
|
||
|
comp_15=` tex *= 1-saturate(L2*5);
|
||
|
comp_16=` ret = lerp(ret, tex, use_tex);
|
||
|
comp_17=`
|
||
|
comp_18=` ret *= 1.70; //old gamma effect
|
||
|
comp_19=`
|
||
|
comp_20=`
|
||
|
comp_21=`
|
||
|
comp_22=`}
|