winamp/Src/Wasabi/api/skin/widgets/xuiobjdirwnd.cpp

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2024-09-24 12:54:57 +00:00
#include <precomp.h>
#include "xuiobjdirwnd.h"
const wchar_t ScriptObjDirWndXuiObjectStr[] = L"ObjDirView"; // This is the xml tag
char ScriptObjDirWndXuiSvcName[] = "ObjDirView xui object";
XMLParamPair ScriptObjDirWnd::params[] = {
{DEFAULTDISPLAY, L"DEFAULTDISPLAY"},
{SCRIPTOBJDIRWND_DIR, L"DIR"},
{DISPLAYTARGET, L"DISPLAYTARGET"},
{FORCEVIRTUAL, L"FORCEVIRTUAL"},
{SCRIPTOBJDIRWND_ACTION_TARGET, L"TARGET"},
};
ScriptObjDirWnd::ScriptObjDirWnd()
{
myxuihandle = newXuiHandle();
CreateXMLParameters(myxuihandle);
}
void ScriptObjDirWnd::CreateXMLParameters(int master_handle)
{
//SCRIPTOBJDIRWND_PARENT::CreateXMLParameters(master_handle);
int numParams = sizeof(params) / sizeof(params[0]);
hintNumberOfParams(myxuihandle, numParams);
for (int i = 0;i < numParams;i++)
addParam(myxuihandle, params[i], XUI_ATTRIBUTE_IMPLIED);
}
ScriptObjDirWnd::~ScriptObjDirWnd() { }
int ScriptObjDirWnd::setXuiParam(int xuihandle, int xmlattributeid, const wchar_t *xmlattributename, const wchar_t *value) {
if (xuihandle != myxuihandle)
return SCRIPTOBJDIRWND_PARENT::setXuiParam(xuihandle, xmlattributeid, xmlattributename, value);
switch (xmlattributeid) {
case SCRIPTOBJDIRWND_DIR:
setTargetDirName(value);
break;
case SCRIPTOBJDIRWND_ACTION_TARGET:
setActionTarget(value);
break;
case DISPLAYTARGET:
setDisplayTarget(value);
break;
case DEFAULTDISPLAY:
setDefaultDisplay(value);
break;
case FORCEVIRTUAL:
setVirtual(WTOI(value));
break;
default:
return 0;
}
return 1;
}