66 lines
1.5 KiB
C
66 lines
1.5 KiB
C
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#ifndef _ATTRINT_H
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#define _ATTRINT_H
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#include "attribute.h"
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// inherit from this one, or just use it
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/**
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Boolean configuration attributes have two values, true or false.
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They can be used like any other config item.
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@short Integer configuration attribute.
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@ver 1.0
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@author Nullsoft
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@see CfgItemI
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@see _bool
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@see _string
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@see _float
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*/
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class _int : public Attribute {
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public:
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/**
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Optionally set the name and default value of
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your configuration attribute during construction.
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@param name Name of the configuration attribute.
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@param default_val Default value.
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*/
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_int(const wchar_t *name=NULL, int default_val=0) : Attribute(name) {
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setValueAsInt(default_val, true);
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}
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// from AttributeI
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/**
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Get the attribute type. This will return
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a constant representing the attribute type.
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These constants can be: BOOL, FLOAT, STRING and INT.
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@see AttributeType
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@ret The attribute type.
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*/
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virtual int getAttributeType() { return AttributeType::INT; }
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/**
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Get the configuration group to be used to represent
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this attribute in the registry.
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@ret Config group to be used.
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*/
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virtual const wchar_t *getConfigGroup() { return L"studio.configgroup.int"; }
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// virtual int getPermissions();
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// convenience operators
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/**
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Get the value of the attribute.
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*/
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operator int() { return getValueAsInt(); }
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/**
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Set the value of the attribute.
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*/
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int operator =(int newval) { return setValueAsInt(newval) ? newval : getValueAsInt(); }
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};
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#endif
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