winamp/Src/tataki/canvas/win/BltCanvas.cpp

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2024-09-24 12:54:57 +00:00
#include "bltcanvas.h"
#include <tataki/bitmap/bitmap.h>
BltCanvas::~BltCanvas()
{
if (hdc == NULL) return ;
// kill the bitmap and its DC
SelectObject(hdc, prevbmp);
if (ourbmp)
{
//GdiFlush();
DeleteObject(hbmp);
}
DeleteDC(hdc);
hdc = NULL;
if (skinbmps)
{
for (int i=0;i<skinbmps->getNumItems();i++)
skinbmps->enumItem(i)->Release();
delete skinbmps;
}
if (envelope)
envelope->Release();
}
BltCanvas::BltCanvas(HBITMAP bmp)
{
prevbmp = NULL;
bits = NULL;
fcoord = TRUE;
ourbmp = FALSE;
skinbmps = NULL;
envelope = NULL;
hbmp = bmp;
ASSERT(hbmp != NULL);
// create tha DC
hdc = CreateCompatibleDC(NULL);
prevbmp = (HBITMAP)SelectObject(hdc, hbmp);
}
BltCanvas::BltCanvas()
{
hbmp = NULL;
prevbmp = NULL;
bits = NULL;
fcoord = TRUE;
ourbmp = FALSE;
bpp = 32; // TODO: benski> pass as parameter?
skinbmps = NULL;
envelope = NULL;
hdc = CreateCompatibleDC(NULL);
}
BltCanvas::BltCanvas(int w, int h, HWND wnd, int nb_bpp/*, unsigned char *pal, int palsize*/)
{
hbmp = NULL;
prevbmp = NULL;
bits = NULL;
fcoord = TRUE;
ourbmp = FALSE;
bpp = nb_bpp;
skinbmps = NULL;
envelope = NULL;
hdc = CreateCompatibleDC(NULL);
AllocBitmap(w,h,nb_bpp);
if (hbmp)
{
// create tha DC
if (!hdc) {
// int x = GetLastError();
}
prevbmp = (HBITMAP)SelectObject(hdc, hbmp);
}
}
void BltCanvas::AllocBitmap(int w, int h, int nb_bpp)
{
ASSERT(!hbmp);
ASSERT(w != 0 && h != 0);
if (w == 0) w = 1;
if (h == 0) h = 1;
BITMAPINFO bmi;
MEMZERO(&bmi, sizeof(BITMAPINFO));
//bmi.bmiHeader.biClrUsed = 0; // we memzero above, no need
//bmi.bmiHeader.biClrImportant = 0; // we memzero above, no need
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi.bmiHeader.biWidth = ABS(w);
bmi.bmiHeader.biHeight = -ABS(h);
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = nb_bpp;
bmi.bmiHeader.biCompression = BI_RGB;
//bmi.bmiHeader.biSizeImage = 0; // we memzero above, no need
//bmi.bmiHeader.biXPelsPerMeter = 0; // we memzero above, no need
//bmi.bmiHeader.biYPelsPerMeter = 0; // we memzero above, no need
//GdiFlush();
hbmp = CreateDIBSection(hdc, &bmi, DIB_RGB_COLORS, &bits, NULL, 0);
if (hbmp == NULL)
{
return ;
}
ourbmp=TRUE;
GetObject(hbmp, sizeof(BITMAP), &bm);
width = bm.bmWidth;
height = ABS(bm.bmHeight);
pitch = bm.bmWidthBytes;
}
void *BltCanvas::getBits()
{
return bits;
}
HBITMAP BltCanvas::getBitmap()
{
return hbmp;
}
SkinBitmap *BltCanvas::getSkinBitmap()
{
// make a SkinBitmap envelope
if (!envelope)
envelope = new SkinBitmap(getBitmap(), getHDC(), 1, getBits());
// do not delete envelope, it's deleted in destructor
return envelope;
}
SkinBitmap *BltCanvas::makeSkinBitmap()
{
// make a clone of the bitmap - JF> what was that crap about envelopes?
SkinBitmap *clone = new SkinBitmap(getBitmap(), getHDC(), 1);
if (!skinbmps)
skinbmps = new PtrList<SkinBitmap>;
skinbmps->addItem(clone);
return clone;
}
void BltCanvas::disposeSkinBitmap(SkinBitmap *b)
{
if (skinbmps->haveItem(b))
{
skinbmps->removeItem(b);
b->Release();
}
else
{
DebugString("disposeSkinBitmap called on unknown pointer, you should call it from the object used to makeSkinBitmap()\n");
}
}
void BltCanvas::fillBits(COLORREF color)
{
if (bpp == 32)
{ // clear out the bits
DWORD *dwbits = (DWORD *)bits;
MEMFILL<DWORD>(dwbits, color, bm.bmWidth * bm.bmHeight);
}
}
void BltCanvas::vflip(int vert_cells)
{
ASSERT(bits != NULL);
// BITMAP bm;
// int r = GetObject(hbmp, sizeof(BITMAP), &bm);
// if (r == 0) return;
int w = bm.bmWidth, h = bm.bmHeight;
int bytes = 4 * w;
__int8 *tmpbuf = (__int8 *)MALLOC(bytes);
if (tmpbuf)
{
int cell_h = h / vert_cells;
for (int j = 0; j < vert_cells; j++)
for (int i = 0; i < cell_h / 2; i++)
{
char *p1, *p2;
p1 = (__int8 *)bits + bytes * i + (j * cell_h * bytes);
p2 = (__int8 *)bits + bytes * ((cell_h - 1) - i) + (j * cell_h * bytes);
if (p1 == p2) continue;
MEMCPY(tmpbuf, p1, bytes);
MEMCPY(p1, p2, bytes);
MEMCPY(p2, tmpbuf, bytes);
}
FREE(tmpbuf);
}
}
void BltCanvas::hflip(int hor_cells)
{
ASSERT(bits != NULL);
// todo: optimize
int w = bm.bmWidth, h = bm.bmHeight;
for (int i = 0;i < hor_cells;i++)
for (int x = 0;x < w / 2 / hor_cells;x++)
for (int y = 0;y < h;y++)
{
int *p = ((int *)bits) + x + y * w + (i * w / hor_cells);
int *d = ((int *)bits) + ((w / hor_cells) - x) + y * w + (i * w / hor_cells) - 1;
int t = *p;
*p = *d;
*d = t;
}
}
void BltCanvas::maskColor(COLORREF from, COLORREF to)
{
int n = bm.bmWidth * bm.bmHeight;
//GdiFlush();
DWORD *b = (DWORD *)getBits();
from &= 0xffffff;
while (n--)
{
if ((*b & 0xffffff) == from)
{
*b = to;
}
else *b |= 0xff000000; // force all other pixels non masked
b++;
}
}
void BltCanvas::makeAlpha(int newalpha)
{
int w, h;
getDim(&w, &h, NULL);
premultiply((ARGB32 *)getBits(), w*h, newalpha);
}
#if 0
void BltCanvas::premultiply(ARGB32 *m_pBits, int nwords, int newalpha)
{
if (newalpha == -1)
{
for (; nwords > 0; nwords--, m_pBits++)
{
unsigned char *pixel = (unsigned char *)m_pBits;
unsigned int alpha = pixel[3];
if (alpha == 255) continue;
pixel[0] = (pixel[0] * alpha) >> 8; // blue
pixel[1] = (pixel[1] * alpha) >> 8; // green
pixel[2] = (pixel[2] * alpha) >> 8; // red
}
}
else
{
for (; nwords > 0; nwords--, m_pBits++)
{
unsigned char *pixel = (unsigned char *)m_pBits;
pixel[0] = (pixel[0] * newalpha) >> 8; // blue
pixel[1] = (pixel[1] * newalpha) >> 8; // green
pixel[2] = (pixel[2] * newalpha) >> 8; // red
pixel[3] = (pixel[3] * newalpha) >> 8; // alpha
}
}
}
#endif
// benski> this may not be completely safe. it's meant for skinbitmap::blittorect
// it doesn't take into account skin bitmaps, enveloped bitmaps, or any other things like that
void BltCanvas::DestructiveResize(int w, int h, int nb_bpp)
{
if (hdc != NULL)
{
SelectObject(hdc, prevbmp);
prevbmp=0;
}
if (ourbmp && hbmp)
{
DeleteObject(hbmp);
hbmp=NULL;
ourbmp=FALSE;
}
// create tha DC
if (hdc == NULL)
hdc = CreateCompatibleDC(NULL);
AllocBitmap(w,h,nb_bpp);
prevbmp = (HBITMAP)SelectObject(hdc, hbmp);
if (envelope) envelope->Release();
envelope=0;
}