winamp/Src/Wasabi/api/skin/groupmgr.cpp

52 lines
1.5 KiB
C++
Raw Normal View History

2024-09-24 12:54:57 +00:00
#include <precomp.h>
#include <api/skin/groupmgr.h>
#include <api/skin/skinparse.h>
#include <api/skin/guitree.h>
#include <api/config/items/attrint.h>
#include <api/config/items/cfgitem.h>
Group *GroupMgr::instantiate(const wchar_t *groupid, int grouptype, SkinItem *specific_item, int scripts_enabled)
{
InCriticalSection in_cs(&cs_grp);
GuiObject *go = SkinParser::newDynamicGroup(groupid, grouptype, specific_item, 0, scripts_enabled);
Group *g = static_cast<Group *>(go->guiobject_getScriptObject()->vcpu_getInterface(groupGuid));
if (!g) return NULL;
grouplist.addItem(g);
return g;
}
#ifdef WASABI_COMPILE_CONFIG
Group *GroupMgr::instantiate(const wchar_t *groupid, CfgItem *i, const wchar_t *name, int scripts_enabled) {
InCriticalSection in_cs(&cs_grp);
CfgGroup *g = static_cast<CfgGroup *>(instantiate(groupid, GROUP_CFGGROUP, NULL, scripts_enabled));
ASSERTPR(g != NULL, StringPrintf("couldn't load groupid '%S'", groupid));
g->setAttr(i, name);
grouplist.addItem(g);
return g;
}
#endif
int GroupMgr::destroy(Group *group) {
InCriticalSection in_cs(&cs_grp);
if (!grouplist.haveItem(group)) {
DebugStringW(L"you cannot destroy a group that you have not instatiated\n");
return 0;
}
delete group;
grouplist.removeItem(group);
return 1;
}
int GroupMgr::exists(const wchar_t *groupid)
{
SkinItem *si = guiTree->getGroupDef(groupid);
if (si) return 1;
return 0;
}
PtrList<Group> GroupMgr::grouplist;
CriticalSection GroupMgr::cs_grp;