1372 lines
27 KiB
C++
1372 lines
27 KiB
C++
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//#define USE_LOG
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//^^ for debug logging to c:\ds2.txt
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#include "ds2.h"
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#include <dsound.h>
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#include <math.h>
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#include <ks.h>
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#include "ksmedia.h"
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#include "../winamp/wa_ipc.h"
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extern Out_Module mod;
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static const int kMaxChannelsToMask = 8;
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static const unsigned int kChannelsToMask[kMaxChannelsToMask + 1] =
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{
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0,
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// 1 = Mono
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SPEAKER_FRONT_CENTER,
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// 2 = Stereo
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SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT,
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// 3 = Stereo + Center
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SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER,
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// 4 = Quad
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SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT |
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SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
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// 5 = 5.0
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SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER |
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SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
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// 6 = 5.1
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SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT |
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SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY |
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SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
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// 7 = 6.1
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SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT |
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SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY |
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SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT |
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SPEAKER_BACK_CENTER,
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// 8 = 7.1
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SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT |
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SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY |
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SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT |
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SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT
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// Add additional masks for 7.2 and beyond.
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};
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DS2::tDirectSoundCreate DS2::pDirectSoundCreate = 0;
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#ifdef DS2_HAVE_DEVICES
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DS2::tDirectSoundEnumerate DS2::pDirectSoundEnumerate = 0;
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#endif
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static UINT refresh_timer = 10;
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static const GUID NULL_GUID;
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HRESULT DS2::myDirectSoundCreate(const GUID* g, IDirectSound** out)
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{
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HRESULT r;
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try
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{
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r = DS2::pDirectSoundCreate((!g || *g == NULL_GUID) ? (const GUID*)0 : g, out, 0);
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}
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catch (...)
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{
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*out = 0;
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r = DSERR_GENERIC;
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}
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return r;
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}
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#define ftest(X) (!!(flags & FLAG_##X))
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#define fset(X) flags|=FLAG_##X
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#define funset(X) flags&=~FLAG_##X
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#define fsetc(X,Y) {if (Y) fset(X); else funset(X);}
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static HINSTANCE hdsound;
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static bool g_delayed_deinit = 1;
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static __int64 g_total_time;
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static HANDLE g_hEvent;
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static CriticalSection g_sync;
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static bool g_quitting, g_quitting_waiting;
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#define SYNCFUNC T_SYNC SYNC(g_sync);
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void DS2::SYNC_IN() { g_sync.Enter(); }
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void DS2::SYNC_OUT() { g_sync.Leave(); }
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static DWORD last_rel_time;
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static DWORD coop_mode;
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IDirectSound* DS2::pDS = 0;
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static IDirectSoundBuffer* pPrimary;
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static UINT prim_bps, prim_nch, prim_sr;
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static GUID cur_dev;
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static DS2* ds2s = nullptr;
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static HANDLE g_hThread;
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static bool create_primary = 0;
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#ifdef USE_LOG
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static void _log_write(char* msg, DS2* foo)
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{
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char tmp[512];
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SYSTEMTIME st;
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GetSystemTime(&st);
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wsprintf(tmp, "DS2: %02u:%02u.%03u %08x %s\n", st.wMinute, st.wSecond, st.wMilliseconds, foo, msg);
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#if 1
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static HANDLE hLog;
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if (!hLog) hLog = CreateFile("c:\\ds2.txt", GENERIC_WRITE, 0, 0, CREATE_ALWAYS, 0, 0);
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DWORD bw = 0;
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WriteFile(hLog, tmp, strlen(tmp), &bw, 0);
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#else
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OutputDebugString(tmp);//bleh flood, getting holes in the log, blame micro$oft
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#endif
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}
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#define log_write(x) _log_write(x,this)
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#else
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#define _log_write(x,y)
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#define log_write(x)
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#endif
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static int calc_silence(float _db, int bps)//_db is in -0.1db
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{
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return (int)(pow(10.0, _db / (-20.0)) * pow(2.0, (double)bps));
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}
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void DS2::test_silence(char* buf, int len, int* first, int* last)
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{
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int bps = fmt_bps >> 3;
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if (bps > 4 || bps < 1)
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{
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if (first) *first = 0;
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if (last) *last = (len - fmt_nch * bps);
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return;
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}
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int ptr = 0;
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while (ptr < len)
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{
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int p = ptr;
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UINT n;
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for (n = 0; n < fmt_nch; n++)
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{
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int s;
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void* _p = buf + p;
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switch (bps)
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{
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case 1:
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s = (UINT) * (BYTE*)_p - 0x80;
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break;
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case 2:
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s = *(short*)_p;
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break;
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case 3:
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{
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long poo = 0;
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memcpy(&poo, _p, 3);
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if (poo & 0x800000) poo |= 0xFF000000;
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s = poo;
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}
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break;
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case 4:
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s = *(long*)_p;
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break;
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}
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if (s < 0) s = -s;
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if (s > silence_delta)
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{
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if (first && *first < 0) *first = ptr;
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if (last) *last = ptr;
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}
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p += bps;
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}
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ptr = p;
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}
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}
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DS2::DS2(DS2config* cfg) : BlockList(cfg->bps == 8 ? 0x80 : 0)
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#ifdef DS2_HAVE_FADES
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, VolCtrl(cfg->volmode, cfg->logvol_min, cfg->logfades)
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#endif
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{
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#ifdef _DEBUG
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srand(GetTickCount());
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serial = rand();
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sync_n = 0;
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#endif
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next = ds2s;
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ds2s = this;
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wait = 0;
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flags = 0;
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LockCount = 0;
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Underruns = 0;
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fsetc(USE_CPU_MNGMNT, cfg->use_cpu_management);
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refresh_timer = cfg->refresh;
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if (refresh_timer < 1) refresh_timer = 1;
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else if (refresh_timer > 100) refresh_timer = 100;
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pDSB = 0;
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myDS = 0;
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}
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DS2::~DS2()
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{
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log_write("~DS2");
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SYNC_IN();
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ds_kill();
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SYNC_OUT();
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}
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DS2* DS2::Create(DS2config* cfg)
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{
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Init();
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if (!hdsound) return 0;
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_log_write("Create", 0);
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SYNC_IN();
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DS2* r = new DS2(cfg);
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if (!r->Open(cfg))
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{
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delete r;
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r = 0;
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}
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else SetEvent(g_hEvent);//wake update thread up
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SYNC_OUT();
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return r;
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}
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void DS2::ds_kill()
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{
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if (wait)
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{
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delete wait;
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wait = 0;
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}
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if (pDSB)
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{
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if (ftest(PLAYING) && !ftest(PAUSED)) pDSB->Stop();
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pDSB->Release();
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pDSB = 0;
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last_rel_time = GetTickCount();
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}
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if (myDS)
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{
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myDS->Release();
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myDS = 0;
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}
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do_reset_vars();
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//UGLY moved from destructor
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DS2* foo = ds2s;
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DS2** foo2 = &ds2s;
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while (foo)
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{
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if (foo == this) { *foo2 = next; break; }
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foo2 = &foo->next; foo = *foo2;
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}
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}
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int DS2::WriteData(void* _data, UINT size, bool* killswitch)
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{//note: calling code may or may not care about CanWrite() (but if they do, we wont sleep)
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if (ftest(PAUSED)) return 0;
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log_write("entering writedata");
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char* data = (char*)_data;
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size = _align_var(size);//avoid evil shit
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SYNC_IN();
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if (silence_delta >= 0)//no need to sync this
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{
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if (ftest(STARTSIL))
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{
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int first = -1;
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test_silence(data, size, &first, 0);
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if (first >= 0)
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{
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size -= first;
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data += first;
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funset(STARTSIL);
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}
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else
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{
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log_write("block was silent, leaving writedata");
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SYNC_OUT();
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return 1;
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}
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}
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int last = -1;
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test_silence(data, size, 0, &last);
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if (last != -1)
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{
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log_write("WriteData / last_nonsil update");
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last_nonsil = last + data_written + BlockList.DataSize();
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}
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}
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log_write("WriteData");
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BlockList.AddBlock(data, size);
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if (data_buffered < clear_size) SetEvent(g_hEvent);
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else while (!*killswitch && CanWrite() < 0)
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{
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SYNC_OUT();
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Sleep(1);
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log_write("WriteData");
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SYNC_IN();
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}
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SYNC_OUT();
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log_write("writedata done");
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return 1;
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}
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int DS2::WriteDataNow(void* data, UINT size)
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{
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log_write("WriteDataNow");
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SYNC_IN();
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int cw = CanWrite();
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int rv = 0;
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if (cw > 0)
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{
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if (size > (UINT)cw) size = (UINT)cw;
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if (ForceWriteData(data, size)) rv = size;
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}
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SYNC_OUT();
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return rv;
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}
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int DS2::ForceWriteData(void* data, UINT size)
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{
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log_write("ForceWriteData");
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SYNC_IN();
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bool killswitch = 1;
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int r = WriteData(data, size, &killswitch);
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SYNC_OUT();
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return r;
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}
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DWORD WINAPI DS2::ThreadFunc(void* zzz)
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{
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_log_write("ThreadFunc", 0);
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SYNC_IN();
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while (1)
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{
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DS2* foo = ds2s;
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while (foo)
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{
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foo->flags &= ~FLAG_UPDATED;
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foo = foo->next;
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}
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foo = ds2s;
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while (foo)
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{
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if (!(foo->flags & FLAG_UPDATED) && foo->Update())
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{//one *or more* of instances got deleted
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foo = ds2s;
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}
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else
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{
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foo->flags |= FLAG_UPDATED;
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foo = foo->next;
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}
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}
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DWORD t = ds2s ? refresh_timer : (pDS ? 1000 : -1);
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SYNC_OUT();
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WaitForSingleObject(g_hEvent, t);
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//use g_hEvent to wake thread up when something's going on
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_log_write("ThreadFunc", 0);
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SYNC_IN();
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if (g_quitting) break;
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if (!ds2s && pDS)
|
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{
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if (pPrimary) { pPrimary->Release(); pPrimary = 0; }
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if (!g_delayed_deinit || GetTickCount() - last_rel_time > 3000)
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{
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pDS->Release();
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pDS = 0;
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}
|
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}
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}
|
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while (ds2s) delete ds2s;
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if (pPrimary) { pPrimary->Release(); pPrimary = 0; }
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if (pDS) { pDS->Release(); pDS = 0; }
|
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SYNC_OUT();
|
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return 0;
|
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||
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}
|
||
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|
||
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//static void __cdecl __quit() {DS2::Quit(0);}
|
||
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|
||
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bool DS2::InitDLL()
|
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{
|
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if (!hdsound)
|
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{
|
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hdsound = LoadLibraryW(L"dsound.dll");
|
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if (!hdsound) return false;//ouch
|
||
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pDirectSoundCreate = (tDirectSoundCreate)GetProcAddress((HMODULE)hdsound, "DirectSoundCreate");
|
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if (!pDirectSoundCreate) { FreeLibrary(hdsound); hdsound = 0; return false; }
|
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#ifdef DS2_HAVE_DEVICES
|
||
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pDirectSoundEnumerate = (tDirectSoundEnumerate)GetProcAddress((HMODULE)hdsound, "DirectSoundEnumerateW");
|
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if (!pDirectSoundEnumerate) { pDirectSoundCreate = 0; FreeLibrary(hdsound); hdsound = 0; return false; }
|
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#endif
|
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}
|
||
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return true;
|
||
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}
|
||
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|
||
|
void DS2::Init()
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
InitDLL();
|
||
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if (g_hThread || !hdsound) { SYNC_OUT(); return; }
|
||
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|
||
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pDS = 0;
|
||
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ds2s = 0;
|
||
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|
||
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g_quitting = 0;
|
||
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g_quitting_waiting = 0;
|
||
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g_hEvent = CreateEvent(0, 0, 0, 0);
|
||
|
|
||
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DWORD id;
|
||
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g_hThread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)ThreadFunc, 0, 0, &id);
|
||
|
if (!g_hThread)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
SetThreadPriority(g_hThread, THREAD_PRIORITY_TIME_CRITICAL);
|
||
|
}
|
||
|
SYNC_OUT();
|
||
|
|
||
|
}
|
||
|
|
||
|
void DS2::Quit(bool wait)
|
||
|
{
|
||
|
if (!g_hThread) return;
|
||
|
g_quitting_waiting = 1;
|
||
|
if (wait) while (ds2s) Sleep(3);
|
||
|
g_quitting = 1;
|
||
|
SetEvent(g_hEvent);
|
||
|
WaitForSingleObject(g_hThread, INFINITE);
|
||
|
CloseHandle(g_hThread);
|
||
|
g_hThread = 0;
|
||
|
CloseHandle(g_hEvent);
|
||
|
g_hEvent = 0;
|
||
|
|
||
|
if (hdsound)
|
||
|
{
|
||
|
FreeLibrary(hdsound);
|
||
|
pDirectSoundCreate = 0;
|
||
|
#ifdef DS2_HAVE_DEVICES
|
||
|
pDirectSoundEnumerate = 0;
|
||
|
#endif
|
||
|
hdsound = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void DS2::ds_stop()
|
||
|
{
|
||
|
log_write("ds_stop");
|
||
|
|
||
|
if (ftest(PLAYING))
|
||
|
{
|
||
|
if (pDSB)
|
||
|
{
|
||
|
pDSB->Stop();
|
||
|
pDSB->SetCurrentPosition(0);
|
||
|
}
|
||
|
}
|
||
|
do_reset_vars();
|
||
|
}
|
||
|
|
||
|
void DS2::update_pos()//AKA update P.O.S.
|
||
|
{
|
||
|
//called from Update(), no need for shit condition tests
|
||
|
DWORD play_pos, play_pos_w;
|
||
|
|
||
|
try
|
||
|
{
|
||
|
pDSB->GetCurrentPosition(&play_pos, &play_pos_w);
|
||
|
}
|
||
|
catch (...)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
#ifdef USE_LOG
|
||
|
char moo[256];
|
||
|
wsprintf(moo, "update_pos: %u %u (%u)", play_pos, play_pos_w, buf_size);
|
||
|
log_write(moo);
|
||
|
#endif
|
||
|
|
||
|
UINT write_pos = (UINT)(data_written % buf_size);
|
||
|
|
||
|
data_buffered = write_pos > play_pos ? write_pos - play_pos : write_pos + buf_size - play_pos;
|
||
|
|
||
|
#ifdef DS2_HAVE_FADES
|
||
|
VolCtrl.SetTime(GetCurPos());
|
||
|
VolCtrl.Apply(pDSB);
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
|
||
|
bool DS2::Update()//inside sync already
|
||
|
{
|
||
|
log_write("Update");
|
||
|
if (g_quitting_waiting && (!ftest(PLAYING) || ftest(PAUSED) || !pDSB))
|
||
|
{
|
||
|
delete this;
|
||
|
return 1;
|
||
|
}
|
||
|
if (!pDSB || ftest(PAUSED))
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
{
|
||
|
UINT min_refresh = bytes2ms(clear_size) >> 1;
|
||
|
if (refresh_timer > min_refresh) refresh_timer = min_refresh;
|
||
|
}
|
||
|
|
||
|
if (ftest(PLAYING)) update_pos();
|
||
|
|
||
|
#ifdef USE_LOG
|
||
|
{
|
||
|
char foo[256];
|
||
|
wsprintf(foo, "Update: %u(%u)+%u / %u(%u)", (int)data_written, (int)data_written % buf_size, BlockList.DataSize(), (int)GetCurPos(), (int)GetCurPos() % buf_size);
|
||
|
log_write(foo);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
if (!ftest(PLAYING) && data_written + BlockList.DataSize() >= (int)prebuf && !wait)
|
||
|
{
|
||
|
log_write("done prebuffering");
|
||
|
fset(NEED_PLAY_NOW);
|
||
|
}
|
||
|
|
||
|
DoLock();
|
||
|
|
||
|
|
||
|
if (wait)
|
||
|
{
|
||
|
#ifdef DS2_HAVE_FADES
|
||
|
if (wait->GetLatency() <= waitfade)
|
||
|
{
|
||
|
wait->FadeAndForget(waitfade);
|
||
|
wait = 0;
|
||
|
if (!ftest(PLAYING)) fset(NEED_PLAY_NOW);
|
||
|
}
|
||
|
#else
|
||
|
if (wait->GetLatency() <= 0)
|
||
|
{
|
||
|
delete wait;
|
||
|
wait = 0;
|
||
|
if (!ftest(PLAYING)) fset(NEED_PLAY_NOW);
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
if (ftest(NEED_PLAY_NOW) && data_buffered > 0/* && !(ftest(PLAYING)*/)
|
||
|
{
|
||
|
log_write("starting playback");
|
||
|
if (!ftest(PAUSED))
|
||
|
{
|
||
|
HRESULT res = pDSB->Play(0, 0, DSBPLAY_LOOPING);
|
||
|
|
||
|
if (FAILED(res))
|
||
|
{
|
||
|
if (res == DSERR_BUFFERLOST) pDSB->Restore();
|
||
|
return 0;
|
||
|
}
|
||
|
pos_delta = GetOutputTime(); pos_delta2 = data_written;
|
||
|
}
|
||
|
PostMessage(mod.hMainWindow, WM_WA_IPC, 0, IPC_OUTPUT_STARTED);
|
||
|
fset(PLAYING);
|
||
|
}
|
||
|
funset(NEED_PLAY_NOW);
|
||
|
if (ftest(PLAYING))
|
||
|
{
|
||
|
{
|
||
|
DWORD foo = 0;
|
||
|
pDSB->GetStatus(&foo);
|
||
|
if (foo & DSBSTATUS_BUFFERLOST)
|
||
|
pDSB->Restore();
|
||
|
if (foo != (DSBSTATUS_PLAYING | DSBSTATUS_LOOPING))
|
||
|
pDSB->Play(0, 0, DSBPLAY_LOOPING);
|
||
|
}
|
||
|
|
||
|
#ifdef DS2_HAVE_FADES
|
||
|
if (!VolCtrl.Fading())
|
||
|
{
|
||
|
if (ftest(FADEPAUSING)) { Pause(1); funset(FADEPAUSING); }
|
||
|
if (ftest(DIE_ON_STOP) || g_quitting_waiting)
|
||
|
{
|
||
|
delete this;
|
||
|
return 1;
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
if (data_buffered <= silence_buffered)
|
||
|
{
|
||
|
log_write("underrun");
|
||
|
ds_stop();
|
||
|
if (ftest(DIE_ON_STOP) || g_quitting_waiting)
|
||
|
{
|
||
|
delete this;
|
||
|
return 1;
|
||
|
}
|
||
|
else if (ftest(CLOSE_ON_STOP))
|
||
|
{
|
||
|
log_write("closeonstop");
|
||
|
ds_kill();
|
||
|
}
|
||
|
#ifdef DS2_HAVE_FADES
|
||
|
else if (ftest(FADEPAUSING)) { Pause(1); funset(FADEPAUSING); }
|
||
|
#endif
|
||
|
else Underruns++;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
int DS2::Open(DS2config* cfg)
|
||
|
{
|
||
|
log_write("Open");
|
||
|
// SYNCFUNC; //inside sync already
|
||
|
HRESULT hr;
|
||
|
|
||
|
g_delayed_deinit = cfg->delayed_shutdown;
|
||
|
if (cfg->sil_db > 0) { silence_delta = calc_silence(cfg->sil_db, (int)cfg->bps); fset(STARTSIL); }
|
||
|
else silence_delta = -1;
|
||
|
|
||
|
create_primary = cfg->create_primary;
|
||
|
|
||
|
UINT _p_bps = 0, _p_nch = 0, _p_sr = 0;
|
||
|
|
||
|
if (cfg->prim_override)
|
||
|
{
|
||
|
_p_bps = cfg->_p_bps;
|
||
|
_p_nch = cfg->_p_nch;
|
||
|
_p_sr = cfg->_p_sr;
|
||
|
}
|
||
|
|
||
|
if (cfg->guid != cur_dev && pDS)
|
||
|
{
|
||
|
pDS->Release();
|
||
|
pDS = 0;
|
||
|
}
|
||
|
|
||
|
if (!pDS)
|
||
|
{
|
||
|
log_write("Creating IDirectSound");
|
||
|
cur_dev = cfg->guid;
|
||
|
hr = myDirectSoundCreate(&cur_dev, &pDS);
|
||
|
|
||
|
if (!pDS)
|
||
|
{
|
||
|
#ifdef DS2_HAVE_DEVICES
|
||
|
cfg->SetErrorCodeMsgA(DsDevEnumGuid(cur_dev) ? WASABI_API_LNGSTRINGW(IDS_BAD_DS_DRIVER) : WASABI_API_LNGSTRINGW(IDS_DEVICE_NOT_FOUND_SELECT_ANOTHER), hr);
|
||
|
#else
|
||
|
cfg->SetErrorCodeMsg(WASABI_API_LNGSTRING(IDS_BAD_DS_DRIVER), hr);
|
||
|
#endif
|
||
|
return 0;
|
||
|
}
|
||
|
coop_mode = 0;
|
||
|
}
|
||
|
fmt_sr = (int)cfg->sr;
|
||
|
fmt_nch = (WORD)cfg->nch;
|
||
|
fmt_bps = (UINT)cfg->bps;
|
||
|
if ((signed)fmt_sr <= 0 || (signed)fmt_bps <= 0 || (signed)fmt_nch <= 0) return 0;
|
||
|
fmt_mul = fmt_sr * (fmt_bps >> 3) * fmt_nch;
|
||
|
|
||
|
|
||
|
if (!_p_bps) _p_bps = fmt_bps;
|
||
|
if (!_p_nch) _p_nch = fmt_nch;
|
||
|
if (!_p_sr) _p_sr = fmt_sr;
|
||
|
|
||
|
WAVEFORMATEX wfx =
|
||
|
{
|
||
|
WAVE_FORMAT_PCM,
|
||
|
(WORD)fmt_nch,
|
||
|
fmt_sr,
|
||
|
fmt_mul,
|
||
|
(WORD)(fmt_nch * (fmt_bps >> 3)),
|
||
|
(WORD)fmt_bps,
|
||
|
0
|
||
|
};
|
||
|
|
||
|
{
|
||
|
static DWORD coop_tab[3] = { DSSCL_NORMAL,DSSCL_PRIORITY,DSSCL_EXCLUSIVE };
|
||
|
|
||
|
DWORD new_coop = coop_tab[cfg->coop];
|
||
|
if (pPrimary && !create_primary)
|
||
|
{
|
||
|
pPrimary->Release();
|
||
|
pPrimary = 0;
|
||
|
}
|
||
|
if (coop_mode != new_coop)
|
||
|
{
|
||
|
if (FAILED(hr = pDS->SetCooperativeLevel(cfg->wnd, coop_mode = new_coop)))
|
||
|
{
|
||
|
pDS->Release(); pDS = 0;
|
||
|
cfg->SetErrorCodeMsgA(WASABI_API_LNGSTRINGW(IDS_ERROR_SETTING_DS_COOPERATIVE_LEVEL), hr);
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
if (create_primary && !pPrimary)
|
||
|
{
|
||
|
|
||
|
DSBUFFERDESC desc =
|
||
|
{
|
||
|
sizeof(DSBUFFERDESC),
|
||
|
DSBCAPS_PRIMARYBUFFER,
|
||
|
0,
|
||
|
0,
|
||
|
0
|
||
|
};
|
||
|
|
||
|
pDS->CreateSoundBuffer(&desc, &pPrimary, 0);
|
||
|
prim_nch = prim_bps = prim_sr = 0;
|
||
|
}
|
||
|
if (pPrimary && (_p_bps != prim_bps || _p_nch != prim_nch || _p_sr != prim_sr))
|
||
|
{
|
||
|
WAVEFORMATEX wfx1 =
|
||
|
{
|
||
|
WAVE_FORMAT_PCM,
|
||
|
(WORD)_p_nch,
|
||
|
_p_sr,
|
||
|
_p_sr * (_p_bps >> 3) * _p_nch,
|
||
|
(WORD)(_p_nch * (_p_bps >> 3)),
|
||
|
(WORD)_p_bps,
|
||
|
0
|
||
|
};
|
||
|
pPrimary->SetFormat(&wfx1);
|
||
|
prim_bps = _p_bps;
|
||
|
prim_nch = _p_nch;
|
||
|
prim_sr = _p_sr;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
UINT new_buf_ms = cfg->ms;
|
||
|
|
||
|
if (new_buf_ms < 100) new_buf_ms = 100;// <= DO NOT TOUCH
|
||
|
else if (new_buf_ms > 100000) new_buf_ms = 100000;
|
||
|
|
||
|
|
||
|
log_write("Done with IDirectSound, creating buffer");
|
||
|
|
||
|
|
||
|
buf_size = _align_var(ms2bytes(new_buf_ms));
|
||
|
|
||
|
prebuf = ms2bytes(cfg->preb);
|
||
|
|
||
|
if (prebuf > buf_size) prebuf = buf_size;
|
||
|
else if (prebuf < 0) prebuf = 0;
|
||
|
|
||
|
DSBUFFERDESC desc =
|
||
|
{
|
||
|
sizeof(DSBUFFERDESC),
|
||
|
DSBCAPS_GETCURRENTPOSITION2 |
|
||
|
DSBCAPS_STICKYFOCUS |
|
||
|
DSBCAPS_GLOBALFOCUS |
|
||
|
DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME
|
||
|
#ifdef DS2_HAVE_PITCH
|
||
|
| (cfg->have_pitch ? DSBCAPS_CTRLFREQUENCY : 0)
|
||
|
#endif
|
||
|
,
|
||
|
buf_size,
|
||
|
0,
|
||
|
&wfx
|
||
|
};
|
||
|
switch (cfg->mixing)
|
||
|
{
|
||
|
case DS2config::MIXING_FORCE_HARDWARE:
|
||
|
desc.dwFlags |= DSBCAPS_LOCHARDWARE;
|
||
|
break;
|
||
|
case DS2config::MIXING_FORCE_SOFTWARE:
|
||
|
desc.dwFlags |= DSBCAPS_LOCSOFTWARE;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// TODO:If an attempt is made to create a buffer with the DSBCAPS_LOCHARDWARE flag on a system where hardware acceleration is not available, the method fails with either DSERR_CONTROLUNAVAIL or DSERR_INVALIDCALL, depending on the operating system.
|
||
|
do
|
||
|
{
|
||
|
WAVEFORMATEXTENSIBLE wfxe = { 0 };
|
||
|
wfxe.Format = wfx;
|
||
|
wfxe.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
|
||
|
wfxe.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
|
||
|
wfxe.Format.nChannels = fmt_nch;
|
||
|
wfxe.Format.nBlockAlign = (wfxe.Format.nChannels *
|
||
|
wfxe.Format.wBitsPerSample) / 8;
|
||
|
wfxe.Format.nAvgBytesPerSec = wfxe.Format.nBlockAlign *
|
||
|
wfxe.Format.nSamplesPerSec;
|
||
|
wfxe.Samples.wReserved = 0;
|
||
|
if (fmt_nch > kMaxChannelsToMask) {
|
||
|
wfxe.dwChannelMask = kChannelsToMask[kMaxChannelsToMask];
|
||
|
}
|
||
|
else {
|
||
|
wfxe.dwChannelMask = kChannelsToMask[fmt_nch];
|
||
|
}
|
||
|
wfxe.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
|
||
|
wfxe.Samples.wValidBitsPerSample = wfxe.Format.wBitsPerSample;
|
||
|
desc.lpwfxFormat = &wfxe.Format;
|
||
|
|
||
|
hr = pDS->CreateSoundBuffer(&desc, &pDSB, 0);
|
||
|
if (SUCCEEDED(hr))
|
||
|
{
|
||
|
hr = 0;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
} while (0);
|
||
|
|
||
|
if (FAILED(hr) || !pDSB)
|
||
|
{
|
||
|
cfg->SetErrorCodeMsgA(WASABI_API_LNGSTRINGW(IDS_ERROR_CREATING_DS_BUFFER), hr);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
pDS->AddRef();
|
||
|
myDS = pDS;
|
||
|
|
||
|
{
|
||
|
DSBCAPS caps;
|
||
|
memset(&caps, 0, sizeof(caps));
|
||
|
caps.dwSize = sizeof(caps);
|
||
|
pDSB->GetCaps(&caps);
|
||
|
if (caps.dwFlags & DSBCAPS_LOCSOFTWARE) fset(SWMIXED);
|
||
|
}
|
||
|
|
||
|
clear_size = ms2bytes(200);
|
||
|
if (clear_size > buf_size >> 2) clear_size = buf_size >> 2;
|
||
|
clear_size = _align_var(clear_size);
|
||
|
if (prebuf < clear_size + (clear_size >> 1)) prebuf = clear_size + (clear_size >> 1);
|
||
|
|
||
|
VolCtrl.Apply(pDSB);
|
||
|
|
||
|
reset_vars();
|
||
|
|
||
|
//pDSB->SetVolume(DSBVOLUME_MAX);
|
||
|
log_write("Open : done");
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
|
||
|
void DS2::reset_vars()
|
||
|
{
|
||
|
pos_delta = 0; pos_delta2 = 0;
|
||
|
flags &= ~(FLAG_NEED_PLAY_NOW | FLAG_PLAYING);
|
||
|
data_buffered = 0;
|
||
|
data_written = 0;
|
||
|
silence_buffered = 0;
|
||
|
last_nonsil = -1;
|
||
|
BlockList.Reset();
|
||
|
VolCtrl.Reset();
|
||
|
}
|
||
|
|
||
|
void DS2::do_reset_vars()
|
||
|
{
|
||
|
g_total_time += GetOutputTime();
|
||
|
reset_vars();
|
||
|
}
|
||
|
|
||
|
|
||
|
bool DS2::DoLock()
|
||
|
{
|
||
|
void* p1 = 0, * p2 = 0;
|
||
|
DWORD s1 = 0, s2 = 0;
|
||
|
|
||
|
UINT LockSize = (UINT)BlockList.DataSize();
|
||
|
if (LockSize > 0 && silence_buffered)
|
||
|
{
|
||
|
data_written -= silence_buffered;
|
||
|
__int64 min = GetSafeWrite();
|
||
|
if (data_written < min) data_written = min;
|
||
|
silence_buffered = 0;
|
||
|
}
|
||
|
|
||
|
UINT MaxData = buf_size;
|
||
|
|
||
|
int FooScale = ftest(SWMIXED) ? 6 : 4;
|
||
|
|
||
|
MaxData = _align_var(MaxData - (MaxData >> FooScale));
|
||
|
|
||
|
UINT MaxLock = MaxData > data_buffered ? MaxData - data_buffered : 0;
|
||
|
|
||
|
if (!MaxLock) return 0;
|
||
|
|
||
|
|
||
|
if (
|
||
|
((ftest(PLAYING)) || ftest(NEED_PLAY_NOW))
|
||
|
&& data_buffered + LockSize < clear_size)
|
||
|
//underrun warning, put extra silence
|
||
|
LockSize = clear_size - data_buffered;
|
||
|
|
||
|
if (LockSize > MaxLock) LockSize = MaxLock;
|
||
|
|
||
|
if (LockSize == 0) return 0;//final check for useless locks
|
||
|
|
||
|
if (data_buffered > clear_size && LockSize<buf_size >> FooScale) return 0;
|
||
|
|
||
|
|
||
|
|
||
|
log_write("locking");//lock away!
|
||
|
|
||
|
while (1)
|
||
|
{
|
||
|
|
||
|
HRESULT hr = pDSB->Lock((UINT)(data_written % (__int64)buf_size), LockSize, &p1, &s1, &p2, &s2, 0);
|
||
|
|
||
|
if (SUCCEEDED(hr))
|
||
|
{
|
||
|
LockCount++;
|
||
|
UINT written;
|
||
|
written = (UINT)BlockList.DumpBlocks(p1, s1);
|
||
|
if (p2 && s2) written += (UINT)BlockList.DumpBlocks(p2, s2);
|
||
|
//note: we fill with silence when not enough data
|
||
|
UINT total = s1 + s2;
|
||
|
data_written = data_written + total;
|
||
|
data_buffered += total;
|
||
|
if (written > 0) silence_buffered = total - written;
|
||
|
else silence_buffered += total;
|
||
|
pDSB->Unlock(p1, s1, p2, s2);
|
||
|
break;
|
||
|
}
|
||
|
else if (hr == DSERR_BUFFERLOST) {
|
||
|
if (FAILED(pDSB->Restore())) break;
|
||
|
}
|
||
|
else break;
|
||
|
}
|
||
|
|
||
|
return 1;
|
||
|
|
||
|
}
|
||
|
|
||
|
int DS2::CanWrite()//result can be negative !
|
||
|
{
|
||
|
log_write("CanWrite");
|
||
|
SYNC_IN();
|
||
|
if (ftest(PAUSED)) { SYNC_OUT(); return 0; }
|
||
|
|
||
|
int rv;
|
||
|
|
||
|
int m = buf_size - (int)(data_buffered + BlockList.DataSize());
|
||
|
|
||
|
if (ftest(USE_CPU_MNGMNT) && ftest(PLAYING))// && data_written<buf_size && GetCurPos()<buf_size)
|
||
|
{
|
||
|
__int64 t = ((GetCurPos() - pos_delta) << 2) - (data_written - pos_delta2 + BlockList.DataSize());
|
||
|
rv = t > m ? m : (int)t;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
rv = m;
|
||
|
}
|
||
|
|
||
|
if (wait) rv -= ms2bytes(wait->GetLatency());
|
||
|
|
||
|
#ifdef USE_LOG
|
||
|
char moo[256];
|
||
|
wsprintf(moo, "CanWrite : %i", rv);
|
||
|
log_write(moo);
|
||
|
#endif
|
||
|
|
||
|
SYNC_OUT();
|
||
|
return _align_var(rv);
|
||
|
}
|
||
|
|
||
|
void DS2::Pause(int new_state)
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
#ifdef USE_LOG
|
||
|
log_write("Pause");
|
||
|
if (ftest(PAUSED)) log_write("is_paused");
|
||
|
if (new_state) log_write("new_state");
|
||
|
#endif
|
||
|
|
||
|
if (new_state && !ftest(PAUSED))
|
||
|
{//pause
|
||
|
log_write("pausing");
|
||
|
if (ftest(PLAYING) && pDSB)
|
||
|
{
|
||
|
pDSB->Stop();
|
||
|
#ifdef USE_LOG
|
||
|
char foo[256];
|
||
|
wsprintf(foo, "stopping buffer - %u", GetCurPos());
|
||
|
log_write(foo);
|
||
|
#endif
|
||
|
}
|
||
|
fset(PAUSED);
|
||
|
}
|
||
|
else if (!new_state)
|
||
|
{
|
||
|
if (ftest(PAUSED))
|
||
|
{//unpause
|
||
|
log_write("unpausing");
|
||
|
if (ftest(PLAYING)) fset(NEED_PLAY_NOW);
|
||
|
#ifdef DS2_HAVE_FADES
|
||
|
if (ftest(FADEPAUSE))
|
||
|
{
|
||
|
VolCtrl.SetTime(GetCurPos());
|
||
|
VolCtrl.SetFadeVol(ms2bytes(fadepause_time), fadepause_orgvol);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
log_write("unpausing");
|
||
|
|
||
|
}
|
||
|
#ifdef DS2_HAVE_FADES
|
||
|
else if (ftest(FADEPAUSING))//abort fadeout
|
||
|
{
|
||
|
VolCtrl.SetTime(GetCurPos());
|
||
|
VolCtrl.SetFadeVol(VolCtrl.RelFade(ms2bytes(fadepause_time), fadepause_orgvol), fadepause_orgvol);
|
||
|
}
|
||
|
funset(FADEPAUSE);
|
||
|
funset(FADEPAUSING);
|
||
|
#endif
|
||
|
funset(PAUSED);
|
||
|
}
|
||
|
|
||
|
if (wait)
|
||
|
{
|
||
|
log_write("wait pause too");
|
||
|
wait->Pause(new_state);
|
||
|
}
|
||
|
log_write("pause done");
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
|
||
|
void DS2::SetVolume(double v)
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
if (!ftest(DIE_ON_STOP) && pDSB)
|
||
|
{
|
||
|
VolCtrl.SetVolume(v);
|
||
|
VolCtrl.Apply(pDSB);
|
||
|
}
|
||
|
if (wait) wait->SetVolume(v);
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
|
||
|
void DS2::SetPan(double p)
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
if (!ftest(DIE_ON_STOP) && pDSB)
|
||
|
{
|
||
|
VolCtrl.SetPan(p);
|
||
|
VolCtrl.Apply(pDSB);
|
||
|
}
|
||
|
if (wait) wait->SetPan(p);
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
|
||
|
|
||
|
UINT DS2::GetLatency()
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
UINT bDataSize = (UINT)BlockList.DataSize();
|
||
|
int bytes;
|
||
|
if (bDataSize) bytes = data_buffered + (UINT)BlockList.DataSize();
|
||
|
else bytes = data_buffered - silence_buffered;
|
||
|
if (bytes < 0) bytes = 0;
|
||
|
UINT rv = bytes2ms((UINT)bytes);
|
||
|
if (wait) rv += wait->GetLatency();
|
||
|
#ifdef USE_LOG
|
||
|
{
|
||
|
char foo[128];
|
||
|
wsprintf(foo, "GetLatency: %u (%u %u)", rv, data_written - GetCurPos(), BlockList.DataSize());
|
||
|
log_write(foo);
|
||
|
}
|
||
|
#endif
|
||
|
SYNC_OUT();
|
||
|
return rv;
|
||
|
}
|
||
|
|
||
|
#ifdef DS2_HAVE_FADES
|
||
|
|
||
|
void DS2::Fade(UINT time, double destvol)
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
VolCtrl.SetFadeVol(ms2bytes(time), destvol);
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
|
||
|
void DS2::FadeAndForget(UINT time)
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
if (!pDSB || time == 0 || ftest(PAUSED) || (!data_written && !BlockList.DataSize()))
|
||
|
{
|
||
|
delete this;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fset(DIE_ON_STOP);
|
||
|
if (!ftest(PLAYING)) fset(NEED_PLAY_NOW);
|
||
|
|
||
|
__int64 fadetime = ms2bytes(time);
|
||
|
__int64 max = data_written + BlockList.DataSize() - GetCurPos();
|
||
|
if (max < 0) max = 0;
|
||
|
if (fadetime > max) fadetime = max;
|
||
|
|
||
|
VolCtrl.SetFadeVol(fadetime, 0);
|
||
|
}
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
|
||
|
void DS2::FadeX(UINT time, double dest)
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
if (ftest(PAUSED) && ftest(FADEPAUSE))
|
||
|
{
|
||
|
fadepause_orgvol = dest;
|
||
|
}
|
||
|
|
||
|
VolCtrl.SetFadeVol(VolCtrl.RelFade(ms2bytes(time), dest), dest);
|
||
|
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
|
||
|
|
||
|
void DS2::FadePause(UINT time)
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
if (!time)
|
||
|
{
|
||
|
Pause(1);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (wait)
|
||
|
{
|
||
|
wait->FadeAndForget(time);
|
||
|
wait = 0;
|
||
|
}
|
||
|
if (!ftest(PLAYING))
|
||
|
{
|
||
|
fset(PAUSED);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fadepause_time = time;
|
||
|
fset(FADEPAUSE);
|
||
|
fset(FADEPAUSING);
|
||
|
fadepause_orgvol = VolCtrl.GetDestVol();
|
||
|
VolCtrl.SetFadeVol(ms2bytes(time), 0);
|
||
|
}
|
||
|
}
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
UINT DS2::InstanceCount()
|
||
|
{
|
||
|
_log_write("InstanceCount", 0);
|
||
|
SYNC_IN();
|
||
|
UINT rv = 0;
|
||
|
DS2* p = ds2s;
|
||
|
while (p) { rv++; p = p->next; }
|
||
|
SYNC_OUT();
|
||
|
return rv;
|
||
|
}
|
||
|
|
||
|
__int64 DS2::GetSafeWrite()
|
||
|
{
|
||
|
return GetCurPos() + clear_size + ms2bytes(refresh_timer);
|
||
|
}
|
||
|
|
||
|
void DS2::KillEndGap()
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
if (silence_delta >= 0 && last_nonsil >= 0)
|
||
|
{
|
||
|
__int64 cp = GetSafeWrite();
|
||
|
if (cp < data_written)
|
||
|
{
|
||
|
__int64 dest = last_nonsil < cp ? cp : last_nonsil;
|
||
|
if (dest > data_written)
|
||
|
{//need to take data from blocklist
|
||
|
UINT s = (UINT)BlockList.DataSize();
|
||
|
char* temp0r = (char*)malloc(s);
|
||
|
BlockList.DumpBlocks(temp0r, s);
|
||
|
BlockList.Reset();
|
||
|
BlockList.AddBlock(temp0r, (UINT)(dest - data_written));
|
||
|
free(temp0r);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
BlockList.Reset();
|
||
|
data_written = dest;
|
||
|
}
|
||
|
}
|
||
|
last_nonsil = -1;
|
||
|
fset(STARTSIL);
|
||
|
}
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
|
||
|
|
||
|
void DS2::Flush()
|
||
|
{
|
||
|
log_write("Flush");
|
||
|
SYNC_IN();
|
||
|
ds_stop();
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
|
||
|
void DS2::ForcePlay()
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
if (!ftest(PAUSED) && !ftest(PLAYING) && !wait && data_buffered + BlockList.DataSize() > 0)
|
||
|
{
|
||
|
log_write("forceplay");
|
||
|
fset(NEED_PLAY_NOW);
|
||
|
}
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
|
||
|
void DS2::WaitFor(DS2* prev, UINT fade)
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
if (wait) delete wait;
|
||
|
wait = prev;
|
||
|
#ifdef DS2_HAVE_FADES
|
||
|
waitfade = fade;
|
||
|
#endif
|
||
|
wait->flags |= FLAG_WAITED;
|
||
|
wait->ForcePlay();
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
|
||
|
void DS2::StartNewStream()
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
if (last_nonsil > data_written + (UINT)BlockList.DataSize()) last_nonsil = data_written + (UINT)BlockList.DataSize();
|
||
|
pos_delta = GetCurPos(); pos_delta2 = data_written;
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
|
||
|
void DS2::SetCloseOnStop(bool b)
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
log_write("setcloseonstop");
|
||
|
fsetc(CLOSE_ON_STOP, b);
|
||
|
if (b && !ftest(PLAYING)) ds_kill();
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
|
||
|
bool DS2::IsClosed()
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
bool rv = pDSB ? 0 : 1;
|
||
|
SYNC_OUT();
|
||
|
return rv;
|
||
|
}
|
||
|
|
||
|
|
||
|
void DS2::GetRealtimeStat(DS2_REALTIME_STAT* stat)
|
||
|
{
|
||
|
log_write("GetRealtimeStat");
|
||
|
SYNC_IN();
|
||
|
__int64 curpos = GetCurPos();
|
||
|
stat->sr = fmt_sr;
|
||
|
stat->bps = fmt_bps;
|
||
|
stat->nch = fmt_nch;
|
||
|
stat->buf_size_bytes = buf_size;
|
||
|
stat->buf_size_ms = bytes2ms(buf_size);
|
||
|
stat->pos_play = (UINT)(curpos % buf_size);
|
||
|
stat->pos_write = (UINT)(data_written % buf_size);
|
||
|
stat->latency = data_buffered + (UINT)BlockList.DataSize();
|
||
|
if (stat->latency < 0) stat->latency = 0;
|
||
|
stat->latency_ms = bytes2ms(stat->latency);
|
||
|
stat->lock_count = LockCount;
|
||
|
stat->underruns = Underruns;
|
||
|
stat->bytes_async = BlockList.DataSize();
|
||
|
stat->bytes_written = data_written + BlockList.DataSize();
|
||
|
stat->bytes_played = curpos;
|
||
|
stat->have_primary_buffer = pPrimary ? true : false;
|
||
|
stat->current_device = cur_dev;
|
||
|
stat->vol_left = VolCtrl.Stat_GetVolLeft();
|
||
|
stat->vol_right = VolCtrl.Stat_GetVolRight();
|
||
|
if (pDSB)
|
||
|
{
|
||
|
DSBCAPS caps;
|
||
|
memset(&caps, 0, sizeof(caps));
|
||
|
caps.dwSize = sizeof(caps);
|
||
|
pDSB->GetCaps(&caps);
|
||
|
stat->dscaps_flags = caps.dwFlags;
|
||
|
}
|
||
|
else stat->dscaps_flags = 0;
|
||
|
if (pPrimary)
|
||
|
{
|
||
|
DSBCAPS caps;
|
||
|
memset(&caps, 0, sizeof(caps));
|
||
|
caps.dwSize = sizeof(caps);
|
||
|
pPrimary->GetCaps(&caps);
|
||
|
stat->dscaps_flags_primary = caps.dwFlags;
|
||
|
}
|
||
|
else stat->dscaps_flags_primary = 0;
|
||
|
stat->paused = !!ftest(PAUSED);
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
|
||
|
bool DS2::GetRealtimeStatStatic(DS2_REALTIME_STAT* stat)
|
||
|
{
|
||
|
bool rv = 0;
|
||
|
SYNC_IN();
|
||
|
if (ds2s) { ds2s->GetRealtimeStat(stat); rv = 1; }
|
||
|
SYNC_OUT();
|
||
|
return rv;
|
||
|
}
|
||
|
|
||
|
void DS2::SetTotalTime(__int64 z)
|
||
|
{
|
||
|
_log_write("SetTotalTime", 0);
|
||
|
SYNC_IN();
|
||
|
g_total_time = z;
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
|
||
|
__int64 DS2::GetTotalTime()
|
||
|
{
|
||
|
_log_write("GetTotalTime", 0);
|
||
|
SYNC_IN();
|
||
|
__int64 r = g_total_time;
|
||
|
DS2* p = ds2s;
|
||
|
while (p)
|
||
|
{
|
||
|
r += p->GetOutputTime();
|
||
|
p = p->next;
|
||
|
}
|
||
|
SYNC_OUT();
|
||
|
return r;
|
||
|
}
|
||
|
|
||
|
__int64 DS2::GetOutputTime()
|
||
|
{
|
||
|
if (!fmt_bps || !fmt_nch || !fmt_sr) return 0;
|
||
|
SYNC_IN();//need __int64, cant do bytes2ms
|
||
|
__int64 r = (GetCurPos()) / ((fmt_bps >> 3) * fmt_nch) * 1000 / fmt_sr;
|
||
|
SYNC_OUT();
|
||
|
return r;
|
||
|
}
|
||
|
|
||
|
#ifdef DS2_HAVE_PITCH
|
||
|
void DS2::SetPitch(double p)
|
||
|
{
|
||
|
SYNC_IN();
|
||
|
DWORD f = (DWORD)(p * (double)fmt_sr);
|
||
|
if (f < DSBFREQUENCY_MIN) f = DSBFREQUENCY_MIN;
|
||
|
else if (f > DSBFREQUENCY_MAX) f = DSBFREQUENCY_MAX;
|
||
|
if (pDSB) pDSB->SetFrequency(f);
|
||
|
SYNC_OUT();
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
|
||
|
#ifdef DS2_HAVE_DEVICES
|
||
|
GUID DS2::GetCurDev() { return cur_dev; }
|
||
|
#endif
|