winamp/Src/Wasabi/api/script/scriptmgr.cpp

603 lines
14 KiB
C++
Raw Normal View History

2024-09-24 12:54:57 +00:00
#include <precomp.h>
#include <bfc/wasabi_std.h>
#include <api/script/script.h>
#include <api/script/scriptmgr.h>
#include <api/script/objects/systemobj.h>
#include <api/script/vcpu.h>
#include <api/skin/skinparse.h>
#include <api/script/objecttable.h>
#ifdef WASABI_COMPILE_WND
#include <api/wnd/wndtrack.h>
#endif
#ifdef WASABI_COMPILE_COMPONENTS
PtrList<WACObject> comps;
#endif
extern GUID baseGUID;
ScriptObjectManager::ScriptObjectManager() {
ASSERTPR(!inited, "don't create 2 scriptobjectmanager, you dumbass");
inited=1;
#ifdef WASABI_COMPILE_COMPONENTS
for (int i=0;i<api->getNumComponents();i++) {
GUID g = api->getComponentGUID(i);
WACObject *c = new WACObject();
c->setGUID(g);
comps.addItem(c);
}
WACObject *m = new WACObject();
m->setGUID(baseGUID);
comps.addItem(m);
#endif
}
ScriptObjectManager::~ScriptObjectManager() {
inited=0;
#ifdef WASABI_COMPILE_COMPONENTS
comps.deleteAll();
#endif
}
// Create a variable of specified type
scriptVar ScriptObjectManager::makeVar(int type)
{
scriptVar v;
v.type = type;
v.data.ddata = 0;
return v;
}
// Create a variable of specified type and assigns an object to it
scriptVar ScriptObjectManager::makeVar(int type, ScriptObject *o)
{
scriptVar v = makeVar(type);
v.data.odata = o;
return v;
}
// Assigns a char* to a String variable. Frees old value if necessary
void ScriptObjectManager::assign(scriptVar *v, const wchar_t *str)
{
ASSERT(v != NULL);
ASSERT(v->type == SCRIPT_STRING); // Compiler discarded
if (v->data.sdata) FREE((wchar_t *)v->data.sdata);
if ((int)str > 65536) {
v->data.sdata = WCSDUP(str);
VCPU::addStatementString(const_cast<wchar_t *>(v->data.sdata));
} else
v->data.sdata = NULL;
}
// Assigns an int to an int, float or double variable.
void ScriptObjectManager::assign(scriptVar *v, int i) {
ASSERT(v != NULL);
switch (v->type) {
case SCRIPT_FLOAT:
assign(v, (float)i);
return;
case SCRIPT_DOUBLE:
assign(v, (double)i);
return;
case SCRIPT_INT:
case SCRIPT_BOOLEAN:
v->data.idata = i;
return;
case SCRIPT_STRING:
assign(v, StringPrintfW(L"%d", i));
return;
default:
assign(v, (ScriptObject*)NULL);
return;
}
}
// Assigns a float to an int, float or double variable.
void ScriptObjectManager::assign(scriptVar *v, float f) {
ASSERT(v != NULL);
switch (v->type) {
case SCRIPT_INT:
case SCRIPT_BOOLEAN:
assign(v, (int)f);
return;
case SCRIPT_DOUBLE:
assign(v, (double)f);
return;
case SCRIPT_FLOAT:
v->data.fdata = f;
return;
case SCRIPT_STRING:
{
wchar_t t[96] = {0};
WCSNPRINTF(t, 96, L"%f", f);
assign(v, t);
return;
}
default:
assign(v, (ScriptObject*)NULL);
return;
}
}
// Assigns a double to an int, float or double variable.
void ScriptObjectManager::assign(scriptVar *v, double d) {
ASSERT(v != NULL);
switch (v->type) {
case SCRIPT_INT:
case SCRIPT_BOOLEAN:
assign(v, (int)d);
return;
case SCRIPT_FLOAT:
assign(v, (float)d);
return;
case SCRIPT_DOUBLE:
v->data.ddata = d;
return;
case SCRIPT_STRING:
{
wchar_t t[96] = {0};
WCSNPRINTF(t, 96, L"%e", d);
assign(v, t);
return;
}
default:
assign(v, (ScriptObject*)NULL);
return;
}
}
// Assigns a object to an object variable, handles hierarchy.
void ScriptObjectManager::assign(scriptVar *v, ScriptObject *o) {
ASSERT(v != NULL);
// TODO: temporarily assert descendancy
v->data.odata = o;
}
// Assigns a numerical scriptVar to another numerical scriptVar
// or an object to another object
// Autocasts
void ScriptObjectManager::assign(scriptVar *v1, scriptVar *v2) {
ASSERT(v1 != NULL);
ASSERT(v2 != NULL);
switch (v1->type) {
case SCRIPT_INT:
assign(v1, SOM::makeInt(v2));
break;
case SCRIPT_FLOAT:
assign(v1, SOM::makeFloat(v2));
break;
case SCRIPT_DOUBLE:
assign(v1, SOM::makeDouble(v2));
break;
case SCRIPT_STRING:
assign(v1, v2->data.sdata);
break;
case SCRIPT_BOOLEAN:
assign(v1, SOM::makeBoolean(v2));
break;
default:
assign(v1, v2->data.odata);
break;
}
}
void ScriptObjectManager::assignPersistent(scriptVar *v1, scriptVar *v2) {
ASSERT(v1 != NULL);
ASSERT(v2 != NULL);
switch (v1->type) {
case SCRIPT_INT:
assign(v1, SOM::makeInt(v2));
break;
case SCRIPT_FLOAT:
assign(v1, SOM::makeFloat(v2));
break;
case SCRIPT_DOUBLE:
assign(v1, SOM::makeDouble(v2));
break;
case SCRIPT_STRING:
persistentstrassign(v1, v2->data.sdata);
break;
case SCRIPT_BOOLEAN:
assign(v1, SOM::makeBoolean(v2));
break;
default:
assign(v1, v2->data.odata);
break;
}
}
void ScriptObjectManager::strflatassign(scriptVar *v, const wchar_t *str)
{
ASSERT(v != NULL);
ASSERT(v->type == SCRIPT_STRING); // Compiler discarded
if (v->data.sdata) FREE((wchar_t *)v->data.sdata);
if ((int)str > 65536)
v->data.sdata = (wchar_t *)str;
else
v->data.sdata = NULL;
}
void ScriptObjectManager::persistentstrassign(scriptVar *v, const wchar_t *str) {
ASSERT(v != NULL);
ASSERT(v->type == SCRIPT_STRING); // Compiler discarded
if (v->data.sdata) FREE((wchar_t *)v->data.sdata);
if ((int)str > 65536)
v->data.sdata = WCSDUP(str);
else
v->data.sdata = NULL;
}
// comparision functions
int ScriptObjectManager::compEq(scriptVar *v1, scriptVar *v2) {
int r;
switch (v1->type) {
case SCRIPT_INT:
r = v1->data.idata == makeInt(v2);
break;
case SCRIPT_FLOAT:
r = v1->data.fdata == makeFloat(v2);
break;
case SCRIPT_DOUBLE:
r = v1->data.ddata == makeDouble(v2);
break;
case SCRIPT_BOOLEAN:
r = ((v1->data.idata == 0) ? 0 : 1) == ((makeBoolean(v2) == 0) ? 0 : 1);
break;
case SCRIPT_STRING:
if (v1->data.sdata && v2->data.sdata)
{
r = !wcscmp(v1->data.sdata, v2->data.sdata);
break;
}
// pass through
default: // any object, reference has to match
r = v1->data.odata == v2->data.odata;
break;
}
return r;
}
int ScriptObjectManager::compNeq(scriptVar *v1, scriptVar *v2) {
int r;
switch (v1->type) {
case SCRIPT_INT:
r = v1->data.idata != makeInt(v2);
break;
case SCRIPT_FLOAT:
r = v1->data.fdata != makeFloat(v2);
break;
case SCRIPT_DOUBLE:
r = v1->data.ddata != makeDouble(v2);
break;
case SCRIPT_BOOLEAN:
r = ((v1->data.idata == 0) ? 0 : 1) != ((makeBoolean(v2) == 0) ? 0 : 1);
break;
case SCRIPT_STRING:
if (v1->data.sdata && v2->data.sdata)
r = (wcscmp(v1->data.sdata, v2->data.sdata) != 0) ? 1 : 0;
else
r = 0;
break;
default:
r = v1->data.odata != v2->data.odata;
break;
}
return r;
}
int ScriptObjectManager::compA(scriptVar *v1, scriptVar *v2) {
int r;
switch (v1->type) {
case SCRIPT_BOOLEAN:
r = ((v1->data.idata == 0) ? 0 : 1) > ((makeBoolean(v2) == 0) ? 0 : 1);
break;
case SCRIPT_INT:
r = v1->data.idata > makeInt(v2);
break;
case SCRIPT_FLOAT:
r = v1->data.fdata > makeFloat(v2);
break;
case SCRIPT_DOUBLE:
r = v1->data.ddata > makeDouble(v2);
break;
case SCRIPT_STRING:
r = (wcscmp(v1->data.sdata, v2->data.sdata) > 0) ? 1 : 0;
break;
default:
r = 0;
break;
}
return r;
}
int ScriptObjectManager::compAe(scriptVar *v1, scriptVar *v2) {
int r;
switch (v1->type) {
case SCRIPT_BOOLEAN:
r = ((v1->data.idata == 0) ? 0 : 1) >= ((makeBoolean(v2) == 0) ? 0 : 1);
break;
case SCRIPT_INT:
r = v1->data.idata >= makeInt(v2);
break;
case SCRIPT_FLOAT:
r = v1->data.fdata >= makeFloat(v2);
break;
case SCRIPT_DOUBLE:
r = v1->data.ddata >= makeDouble(v2);
break;
case SCRIPT_STRING:
r = (wcscmp(v1->data.sdata, v2->data.sdata) >= 0) ? 1 : 0;
break;
default:
r = 0;
break;
}
return r;
}
int ScriptObjectManager::compB(scriptVar *v1, scriptVar *v2) {
int r;
switch (v1->type) {
case SCRIPT_BOOLEAN:
r = ((v1->data.idata == 0) ? 0 : 1) < ((makeBoolean(v2) == 0) ? 0 : 1);
break;
case SCRIPT_INT:
r = v1->data.idata < makeInt(v2);
break;
case SCRIPT_FLOAT:
r = v1->data.fdata < makeFloat(v2);
break;
case SCRIPT_DOUBLE:
r = v1->data.ddata < makeDouble(v2);
break;
case SCRIPT_STRING:
r = (wcscmp(v1->data.sdata, v2->data.sdata) < 0) ? 1 : 0;
break;
default:
r = 0;
break;
}
return r;
}
int ScriptObjectManager::compBe(scriptVar *v1, scriptVar *v2) {
int r;
switch (v1->type) {
case SCRIPT_BOOLEAN:
r = ((v1->data.idata == 0) ? 0 : 1) <= ((makeBoolean(v2) == 0) ? 0 : 1);
break;
case SCRIPT_INT:
r = v1->data.idata <= makeInt(v2);
break;
case SCRIPT_FLOAT:
r = v1->data.fdata <= makeFloat(v2);
break;
case SCRIPT_DOUBLE:
r = v1->data.ddata <= makeDouble(v2);
break;
case SCRIPT_STRING:
r = (wcscmp(v1->data.sdata, v2->data.sdata) <= 0) ? 1 : 0;
break;
default:
r = 0;
break;
}
return r;
}
void ScriptObjectManager::mid(wchar_t *dest, const wchar_t *str, int s, int l) {
if (str == NULL) return;
int rl = wcslen(str);
if (l == 0) return;
if (s >= rl) return;
if (s+l > rl || l == -1) l = rl-s;
WCSCPYN(dest, str+s, l+1);
}
int ScriptObjectManager::makeInt(scriptVar *v) {
switch (v->type) {
case SCRIPT_INT:
return v->data.idata;
case SCRIPT_FLOAT:
return (int)v->data.fdata;
case SCRIPT_DOUBLE:
return (int)v->data.ddata;
case SCRIPT_BOOLEAN:
return (v->data.idata == 0) ? 0 : 1;
case SCRIPT_STRING:
return WTOI(v->data.sdata);
default:
return 0;
}
}
float ScriptObjectManager::makeFloat(scriptVar *v) {
switch (v->type) {
case SCRIPT_INT:
return (float)v->data.idata;
case SCRIPT_FLOAT:
return v->data.fdata;
case SCRIPT_DOUBLE:
return (float)v->data.ddata;
case SCRIPT_BOOLEAN:
return (float)((v->data.idata == 0) ? 0 : 1);
case SCRIPT_STRING:
return (float)WTOF(v->data.sdata);
default:
return 0.0f;
}
}
double ScriptObjectManager::makeDouble(scriptVar *v) {
switch (v->type) {
case SCRIPT_VOID:
return 0;
case SCRIPT_INT:
return (double)v->data.idata;
case SCRIPT_FLOAT:
return (double)v->data.fdata;
case SCRIPT_DOUBLE:
return v->data.ddata;
case SCRIPT_BOOLEAN:
return (double)((v->data.idata == 0) ? 0 : 1);
case SCRIPT_STRING:
return WTOF(v->data.sdata);
default:
return 0.0;
}
}
bool ScriptObjectManager::makeBoolean(scriptVar *v) {
switch (v->type) {
case SCRIPT_INT:
case SCRIPT_BOOLEAN:
return (v->data.idata == 0) ? 0 : 1;
case SCRIPT_FLOAT:
return (v->data.fdata == 0) ? 0 : 1;
case SCRIPT_DOUBLE:
return (v->data.ddata == 0) ? 0 : 1;
case SCRIPT_STRING: {
StringW s = v->data.sdata;
if (s.iscaseequal(L"false") || s.iscaseequal(L"f"))
return 0;
if (s.iscaseequal(L"true") || s.iscaseequal(L"t"))
return 1;
return (WTOI(s.getValue()) != 0);
}
default:
return (v->data.odata != NULL) ? 1 : 0;
}
}
int ScriptObjectManager::isNumeric(scriptVar *s) {
return isNumericType(s->type);
}
int ScriptObjectManager::isString(scriptVar *s) {
return (s->type == SCRIPT_STRING);
}
int ScriptObjectManager::isVoid(scriptVar *s) {
return (s->type == SCRIPT_VOID);
}
int ScriptObjectManager::isObject(scriptVar *s) {
return (s->type == SCRIPT_OBJECT);
}
int ScriptObjectManager::isNumericType(int t) {
return (t == SCRIPT_INT || t == SCRIPT_BOOLEAN || t == SCRIPT_FLOAT || t == SCRIPT_DOUBLE);
}
#ifdef WASABI_COMPILE_COMPONENTS
WACObject *ScriptObjectManager::getWACObject(const char *guid) {
GUID cg;
//BU: let me use guid:avs please :)
cg = *SkinParser::getComponentGuid(guid);
return getWACObject(cg);
}
WACObject *ScriptObjectManager::getWACObject(GUID cg) {
for (int i=0;i<comps.getNumItems();i++) {
GUID dg = comps[i]->getGUID();
if (!MEMCMP(&dg,&cg,sizeof(GUID)))
return comps[i];
}
return NULL;
}
#endif
SystemObject *ScriptObjectManager::getSystemObject(int n) {
return syslist.enumItem(n);
}
SystemObject *ScriptObjectManager::getSystemObjectByScriptId(int id) {
static int lasti = -1;
static SystemObject *lasto = NULL;
if (lasti == id && syslist.haveItem(lasto)) return lasto;
for (int i=0;i<syslist.getNumItems();i++) {
if (syslist.enumItem(i)->getScriptId() == id) {
lasto = syslist.enumItem(i);
lasti = id;
return lasto;
}
}
return NULL;
}
void ScriptObjectManager::registerSystemObject(SystemObject *o) {
syslist.addItem(o);
}
void ScriptObjectManager::unregisterSystemObject(SystemObject *o) {
syslist.removeItem(o);
}
int SOM::getNumSystemObjects() {
return syslist.getNumItems();
}
SystemObject *SOM::enumSystemObject(int n) {
return syslist.enumItem(n);
}
int ScriptObjectManager::typeCheck(VCPUscriptVar *v, int fail) {
ASSERT(v);
ASSERT(v->v.data.odata);
int type = v->v.type;
while (type >= 0x10000) {
int id = VCPU::varBase(v->scriptId) + (type - 0x10000);
VCPUscriptVar *vc = VCPU::variablesTable.enumItem(id);
type = vc->v.type;
}
int otype = ObjectTable::getClassFromName(v->v.data.odata->vcpu_getClassName());
ASSERT(otype >= 0);
if (ObjectTable::isDescendant(type, otype)) return 1;
if (fail)
Script::guruMeditation(getSystemObject(v->scriptId), GURU_INCOMPATIBLEOBJECT, L"VAR/OBJECT CLASS MISMATCH", v->varId);
return 0;
}
#ifdef WASABI_COMPILE_WNDMGR
WindowHolder *ScriptObjectManager::getSuitableWindowHolderFromScript(GUID g) {
for (int i=0;i<getNumSystemObjects();i++) {
SystemObject *o = enumSystemObject(i);
WindowHolder *so = o->getSuitableWindowHolderByGuid(g);
if (so) return so;
}
return NULL;
}
int ScriptObjectManager::checkAbortShowHideWindow(GUID g, int visible) {
for (int i=0;i<getNumSystemObjects();i++) {
SystemObject *o = enumSystemObject(i);
int r = o->onGetCancelComponent(g, visible);
if (r)
return r;
}
return 0;
}
#endif
#ifdef WASABI_COMPILE_WND
ScriptObject *ScriptObjectManager::findObject(const wchar_t *name)
{
for (int i=0;i<windowTracker->getNumAllWindows();i++)
{
ScriptObject *so = static_cast<ScriptObject *>(windowTracker->enumAllWindows(i)->getInterface(scriptObjectGuid));
if (!so) continue;
GuiObject *go = static_cast<GuiObject *>(so->vcpu_getInterface(guiObjectGuid));
if (!go) continue;
if (WCSCASEEQLSAFE(go->guiobject_getId(), name))
return so;
}
return NULL;
}
#endif
SystemObject * ScriptObjectManager::system;
PtrList < SystemObject > ScriptObjectManager::syslist;
int ScriptObjectManager::inited = 0;