winamp/Src/Wasabi/bfc/string/encodedstr.cpp

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2024-09-24 12:54:57 +00:00
#include "precomp_wasabi_bfc.h"
// someday, there will be a file here.
#include <bfc/wasabi_std.h>
#include "encodedstr.h"
#include <bfc/string/bfcstring.h>
#include <api/service/svcs/svc_stringconverter.h>
#include <api/memmgr/api_memmgr.h>
EncodedStr::EncodedStr(FOURCC encodingType, void *encodedBuffer, int bufferSize, int deleteIt) {
encoding_type = encodingType;
encoded_buffer = encodedBuffer;
buffer_size = bufferSize;
delete_it = deleteIt;
}
EncodedStr::~EncodedStr() {
if (delete_it && (encoded_buffer != NULL)) {
#ifdef WASABI_COMPILE_MEMMGR
WASABI_API_MEMMGR->sysFree(encoded_buffer);
#else
free(encoded_buffer);
#endif
}
}
void EncodedStr::resetBuffer(FOURCC encodingType, void *encodedBuffer, int bufferSize, int deleteIt) {
// if there's someone already there, toss them.
if (delete_it && (encoded_buffer != NULL)) {
#ifdef WASABI_COMPILE_MEMMGR
WASABI_API_MEMMGR->sysFree(encoded_buffer);
#else
free(encoded_buffer);
#endif
}
encoding_type = encodingType;
encoded_buffer = encodedBuffer;
buffer_size = bufferSize;
delete_it = deleteIt;
}
int EncodedStr::convertToUTF8(String &output_str) {
int retval = 0;
StringConverterEnum myServiceEnum(encoding_type);
svc_stringConverter *myConv = myServiceEnum.getFirst();
if (myConv != NULL) {
void *in_buffer = encoded_buffer;
int size_in_bytes = buffer_size;
if (encoded_buffer != NULL) {
// Preflight
int u8size = myConv->preflightToUTF8(encoding_type, in_buffer, size_in_bytes);
// Alloc
#ifdef WASABI_COMPILE_MEMMGR
char *u8str = reinterpret_cast<char *>(WASABI_API_MEMMGR->sysMalloc(u8size));
#else
char *u8str = reinterpret_cast<char *>(MALLOC(u8size));
#endif
if (u8str != NULL) {
// Convert
retval = myConv->convertToUTF8(encoding_type, in_buffer, size_in_bytes, u8str, u8size);
if (retval < 0) {
// Clear on error.
#ifdef WASABI_COMPILE_MEMMGR
WASABI_API_MEMMGR->sysFree(u8str);
#else
free(encoded_buffer);
#endif
u8str = NULL;
}
} else {
ASSERTPR(u8str != NULL, "Malloc failed in string converter\n");
}
// And call the method to inject the pointer into our string (cleared on error).
output_str.setValue(u8str);
}
// Once we use our service, release our locked instance of it.
myServiceEnum.release(myConv);
} else {
// Clear the string on error.
retval = SvcStrCnv::ERROR_UNAVAILABLE;
output_str.setValue(NULL);
}
return retval;
}
int EncodedStr::convertFromUTF8(FOURCC encodingType, const String &inputStr) {
int retval = 0;
int written = 0;
void *buffer = NULL;
StringConverterEnum myServiceEnum(encodingType);
svc_stringConverter *myConv = myServiceEnum.getFirst();
if (myConv != NULL) {
if (inputStr != NULL) {
const char *val = inputStr.getValue();
int valsize = STRLEN(val) + 1; // count the null char in your size-in-bytes!
// Preflight
int size = myConv->preflightFromUTF8(encodingType, val, valsize);
if (size > 0) {
// Alloc
#ifdef WASABI_COMPILE_MEMMGR
buffer = WASABI_API_MEMMGR->sysMalloc(size);
#else
buffer = MALLOC(size);
#endif
if (buffer != NULL) {
// Convert
written = myConv->convertFromUTF8(encodingType, val, valsize, buffer, size);
if (written > 0) {
retval = written;
} else {
// Clear on error.
#ifdef WASABI_COMPILE_MEMMGR
WASABI_API_MEMMGR->sysFree(buffer);
#else
free(buffer);
#endif
buffer = NULL;
retval = written;
written = 0;
}
} else {
ASSERTPR(buffer != NULL, "Malloc failed in string converter\n");
}
} else {
// Clear on error.
buffer = NULL;
retval = size;
written = 0;
}
}
// Once we use our service, release our locked instance of it.
myServiceEnum.release(myConv);
} else {
// On error locking down a service, all the default values are errors and called through resetBuffer.
retval = SvcStrCnv::ERROR_UNAVAILABLE;
}
resetBuffer(encodingType, buffer, written);
return retval;
}
// This is for debugging.
int EncodedStr::operator ==(const EncodedStr &in_string) {
if (encoding_type == in_string.encoding_type) {
switch (encoding_type) {
case SvcStrCnv::OSNATIVE:
return (STRCMP(reinterpret_cast<char *>(encoded_buffer), reinterpret_cast<char *>(in_string.encoded_buffer)) == 0);
break;
default:
return 0;
break;
}
}
return 0;
}