385 lines
11 KiB
C++
385 lines
11 KiB
C++
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/*
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LICENSE
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-------
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Copyright 2005 Nullsoft, Inc.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the name of Nullsoft nor the names of its contributors may be used to
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endorse or promote products derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <windows.h>
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#include <commctrl.h>
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#include "resource.h"
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#include "r_defs.h"
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#include "../Agave/Language/api_language.h"
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#ifndef LASER
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#define MOD_NAME "Trans / Mirror"
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#define C_THISCLASS C_MirrorClass
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class C_THISCLASS : public C_RBASE {
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protected:
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public:
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C_THISCLASS();
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virtual ~C_THISCLASS() { }
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virtual int render(char visdata[2][2][576], int isBeat, int *framebuffer, int *fbout, int w, int h);
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virtual char *get_desc() { static char desc[128]; return (!desc[0]?WASABI_API_LNGSTRING_BUF(IDS_TRANS_MIRROR,desc,128):desc); }
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virtual HWND conf(HINSTANCE hInstance, HWND hwndParent);
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virtual void load_config(unsigned char *data, int len);
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virtual int save_config(unsigned char *data);
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int framecount;
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int enabled;
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int mode;
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int onbeat;
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int rbeat;
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int smooth;
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int slower;
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};
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static C_THISCLASS *g_ConfigThis; // global configuration dialog pointer
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static HINSTANCE g_hDllInstance; // global DLL instance pointer (not needed in this example, but could be useful)
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#define HORIZONTAL1 1
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#define HORIZONTAL2 2
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#define VERTICAL1 4
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#define VERTICAL2 8
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#define D_HORIZONTAL1 0
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#define D_HORIZONTAL2 8
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#define D_VERTICAL1 16
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#define D_VERTICAL2 24
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#define M_HORIZONTAL1 0xFF
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#define M_HORIZONTAL2 0xFF00
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#define M_VERTICAL1 0xFF0000
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#define M_VERTICAL2 0xFF000000
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// configuration read/write
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C_THISCLASS::C_THISCLASS() // set up default configuration
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{
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framecount=0;
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enabled=1;
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onbeat=0;
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smooth=0;
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slower=4;
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mode=HORIZONTAL1;
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}
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#define GET_INT() (data[pos]|(data[pos+1]<<8)|(data[pos+2]<<16)|(data[pos+3]<<24))
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void C_THISCLASS::load_config(unsigned char *data, int len) // read configuration of max length "len" from data.
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{
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int pos=0;
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if (len-pos >= 4) { enabled=GET_INT(); pos+=4; }
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if (len-pos >= 4) { mode=GET_INT(); pos+=4; }
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if (len-pos >= 4) { onbeat=GET_INT(); pos+=4; }
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if (len-pos >= 4) { smooth=GET_INT(); pos+=4; }
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if (len-pos >= 4) { slower=GET_INT(); pos+=4; }
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}
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#define PUT_INT(y) data[pos]=(y)&255; data[pos+1]=(y>>8)&255; data[pos+2]=(y>>16)&255; data[pos+3]=(y>>24)&255
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int C_THISCLASS::save_config(unsigned char *data) // write configuration to data, return length. config data should not exceed 64k.
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{
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int pos=0;
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PUT_INT(enabled); pos+=4;
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PUT_INT(mode); pos+=4;
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PUT_INT(onbeat); pos+=4;
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PUT_INT(smooth); pos+=4;
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PUT_INT(slower); pos+=4;
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return pos;
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}
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static unsigned int __inline BLEND_ADAPT(unsigned int a, unsigned int b, /*float*/int divisor)
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{
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return ((((a >> 4) & 0x0F0F0F) * (16-divisor) + (((b >> 4) & 0x0F0F0F) * divisor)));
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}
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// render function
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// render should return 0 if it only used framebuffer, or 1 if the new output data is in fbout. this is
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// used when you want to do something that you'd otherwise need to make a copy of the framebuffer.
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// w and h are the width and height of the screen, in pixels.
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// isBeat is 1 if a beat has been detected.
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// visdata is in the format of [spectrum:0,wave:1][channel][band].
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int C_THISCLASS::render(char visdata[2][2][576], int isBeat, int *framebuffer, int *fbout, int w, int h)
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{
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int hi,t,j,halfw,halfh,m,d;
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int *thismode=&mode;
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static int lastMode;
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static int divisors=0;
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static int inc=0;
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int divis;
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int *fbp;
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if (isBeat&0x80000000) return 0;
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if (!enabled) return 0;
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t=w*h;
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halfw = w / 2 ;
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halfh = h / 2 ;
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if (onbeat)
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{
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if (isBeat) rbeat = (rand()%16) & mode;
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thismode=&rbeat;
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}
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if (*thismode != lastMode)
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{
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int dif = *thismode ^ lastMode;
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int i;
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for (i=1,m=0xFF,d=0;i<16;i<<=1,m<<=8,d+=8)
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if (dif & i)
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{
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inc = (inc & ~m) | ((lastMode & i) ? 0xFF : 1) << d;
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if (!(divisors & m)) divisors = (divisors & ~m) | ((lastMode & i) ? 16 : 1) << d;
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}
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lastMode = *thismode;
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}
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fbp=framebuffer;
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if (*thismode & VERTICAL1 || (smooth && (divisors & 0x00FF0000)))
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{
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divis = (divisors & M_VERTICAL1) >> D_VERTICAL1;
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for ( hi=0 ; hi < h ; hi++)
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{
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if (smooth && divis)
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{
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int *tmp=fbp+w-1;
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int n=halfw;
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while (n--) *tmp-- = BLEND_ADAPT(*tmp, *fbp++, divis);
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}
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else
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{
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int *tmp=fbp+w-1;
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int n=halfw;
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while (n--) *tmp-- = *fbp++;
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}
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fbp+=halfw;
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}
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}
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fbp=framebuffer;
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if (*thismode & VERTICAL2 || (smooth && (divisors & 0xFF000000)))
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{
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divis = (divisors & M_VERTICAL2) >> D_VERTICAL2;
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for ( hi=0 ; hi < h ; hi++)
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{
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if (smooth && divis)
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{
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int *tmp=fbp+w-1;
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int n=halfw;
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while (n--) *fbp++ = BLEND_ADAPT(*fbp,*tmp--,divis);
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}
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else
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{
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int *tmp=fbp+w-1;
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int n=halfw;
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while (n--) *fbp++ = *tmp--;
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}
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fbp+=halfw;
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}
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}
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fbp=framebuffer;
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j=t-w;
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if (*thismode & HORIZONTAL1 || (smooth && (divisors & 0x000000FF)))
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{
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divis = (divisors & M_HORIZONTAL1) >> D_HORIZONTAL1;
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for ( hi=0 ; hi < halfh ; hi++)
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{
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if (smooth && divis)
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{
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int n=w;
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while (n--) fbp++[j]=BLEND_ADAPT(fbp[j], *fbp, divis);
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}
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else
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{
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memcpy(fbp+j,fbp,w*sizeof(int));
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fbp+=w;
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}
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j-=2*w;
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}
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}
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fbp=framebuffer;
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j=t-w;
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if (*thismode & HORIZONTAL2 || (smooth && (divisors & 0x0000FF00)))
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{
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divis = (divisors & M_HORIZONTAL2) >> D_HORIZONTAL2;
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for ( hi=0 ; hi < halfh ; hi++)
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{
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if (smooth && divis)
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{
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int n=w;
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while (n--)
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*fbp++ = BLEND_ADAPT(*fbp, fbp[j], divis);
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}
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else
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{
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memcpy(fbp,fbp+j,w*sizeof(int));
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fbp+=w;
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}
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j-=2*w;
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}
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}
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if (smooth && !(++framecount % slower))
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{
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int i;
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for (i=1,m=0xFF,d=0;i<16;i<<=1,m<<=8,d+=8)
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{
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if (divisors & m)
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divisors = (divisors & ~m) | ((((divisors & m) >> d) + (unsigned char)((inc & m) >> d)) % 16) << d;
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}
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}
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return 0;
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}
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int getMode(HWND hwndDlg)
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{
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int a;
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a=IsDlgButtonChecked(hwndDlg,IDC_HORIZONTAL1)?HORIZONTAL1:0;
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a|=IsDlgButtonChecked(hwndDlg,IDC_HORIZONTAL2)?HORIZONTAL2:0;
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a|=IsDlgButtonChecked(hwndDlg,IDC_VERTICAL1)?VERTICAL1:0;
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a|=IsDlgButtonChecked(hwndDlg,IDC_VERTICAL2)?VERTICAL2:0;
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return a;
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}
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// configuration dialog stuff
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static BOOL CALLBACK g_DlgProc(HWND hwndDlg, UINT uMsg, WPARAM wParam,LPARAM lParam)
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{
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switch (uMsg)
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{
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case WM_INITDIALOG:
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SendDlgItemMessage(hwndDlg, IDC_SLOWER, TBM_SETTICFREQ, 1, 0);
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SendDlgItemMessage(hwndDlg, IDC_SLOWER, TBM_SETRANGE, TRUE, MAKELONG(1, 16));
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SendDlgItemMessage(hwndDlg, IDC_SLOWER, TBM_SETPOS, TRUE, g_ConfigThis->slower);
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if (g_ConfigThis->enabled) CheckDlgButton(hwndDlg,IDC_CHECK1,BST_CHECKED);
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if (g_ConfigThis->smooth) CheckDlgButton(hwndDlg,IDC_SMOOTH,BST_CHECKED);
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if (g_ConfigThis->mode & VERTICAL1)
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CheckDlgButton(hwndDlg,IDC_VERTICAL1,BST_CHECKED);
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if (g_ConfigThis->mode & VERTICAL2)
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CheckDlgButton(hwndDlg,IDC_VERTICAL2,BST_CHECKED);
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if (g_ConfigThis->mode & HORIZONTAL1)
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CheckDlgButton(hwndDlg,IDC_HORIZONTAL1,BST_CHECKED);
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if (g_ConfigThis->mode & HORIZONTAL2)
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CheckDlgButton(hwndDlg,IDC_HORIZONTAL2,BST_CHECKED);
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if (g_ConfigThis->onbeat)
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CheckDlgButton(hwndDlg,IDC_ONBEAT,BST_CHECKED);
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else
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CheckDlgButton(hwndDlg,IDC_STAT,BST_CHECKED);
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return 1;
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case WM_NOTIFY:
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{
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if (LOWORD(wParam) == IDC_SLOWER)
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g_ConfigThis->slower = SendDlgItemMessage(hwndDlg, IDC_SLOWER, TBM_GETPOS, 0, 0);
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return 0;
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}
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case WM_COMMAND:
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if (LOWORD(wParam) == IDC_CHECK1)
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{
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g_ConfigThis->enabled=IsDlgButtonChecked(hwndDlg,IDC_CHECK1)?1:0;
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}
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if (LOWORD(wParam) == IDC_HORIZONTAL1)
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{
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g_ConfigThis->mode = getMode(hwndDlg);
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if ((g_ConfigThis->mode & HORIZONTAL1) && (g_ConfigThis->mode & HORIZONTAL2) && !(g_ConfigThis->onbeat))
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{
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CheckDlgButton(hwndDlg,IDC_HORIZONTAL2,BST_UNCHECKED);
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g_ConfigThis->mode = getMode(hwndDlg);
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}
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}
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if (LOWORD(wParam) == IDC_HORIZONTAL2)
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{
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g_ConfigThis->mode = getMode(hwndDlg);
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if ((g_ConfigThis->mode & HORIZONTAL1) && (g_ConfigThis->mode & HORIZONTAL2) && !(g_ConfigThis->onbeat))
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{
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CheckDlgButton(hwndDlg,IDC_HORIZONTAL1,BST_UNCHECKED);
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g_ConfigThis->mode = getMode(hwndDlg);
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}
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}
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if (LOWORD(wParam) == IDC_VERTICAL1)
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{
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g_ConfigThis->mode = getMode(hwndDlg);
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if ((g_ConfigThis->mode & VERTICAL1) && (g_ConfigThis->mode & VERTICAL2) && !(g_ConfigThis->onbeat))
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{
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CheckDlgButton(hwndDlg,IDC_VERTICAL2,BST_UNCHECKED);
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g_ConfigThis->mode = getMode(hwndDlg);
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}
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}
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if (LOWORD(wParam) == IDC_VERTICAL2)
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{
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g_ConfigThis->mode = getMode(hwndDlg);
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if ((g_ConfigThis->mode & VERTICAL1) && (g_ConfigThis->mode & VERTICAL2) && !(g_ConfigThis->onbeat))
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{
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CheckDlgButton(hwndDlg,IDC_VERTICAL1,BST_UNCHECKED);
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g_ConfigThis->mode = getMode(hwndDlg);
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}
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}
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if (LOWORD(wParam) == IDC_STAT || LOWORD(wParam) == IDC_ONBEAT)
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{
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g_ConfigThis->onbeat=IsDlgButtonChecked(hwndDlg,IDC_ONBEAT)?1:0;
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if (!(g_ConfigThis->onbeat))
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{
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if ((g_ConfigThis->mode & HORIZONTAL1) && (g_ConfigThis->mode & HORIZONTAL2))
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CheckDlgButton(hwndDlg,IDC_HORIZONTAL2,BST_UNCHECKED);
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if ((g_ConfigThis->mode & VERTICAL1) && (g_ConfigThis->mode & VERTICAL2))
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CheckDlgButton(hwndDlg,IDC_VERTICAL2,BST_UNCHECKED);
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g_ConfigThis->mode = getMode(hwndDlg);
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}
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}
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if (LOWORD(wParam) == IDC_SMOOTH)
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g_ConfigThis->smooth=IsDlgButtonChecked(hwndDlg,IDC_SMOOTH)?1:0;
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return 0;
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}
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return 0;
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}
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HWND C_THISCLASS::conf(HINSTANCE hInstance, HWND hwndParent) // return NULL if no config dialog possible
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{
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g_ConfigThis = this;
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return WASABI_API_CREATEDIALOG(IDD_CFG_MIRROR,hwndParent,g_DlgProc);
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}
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// export stuff
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C_RBASE *R_Mirror(char *desc) // creates a new effect object if desc is NULL, otherwise fills in desc with description
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{
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if (desc) { strcpy(desc,MOD_NAME); return NULL; }
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return (C_RBASE *) new C_THISCLASS();
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}
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#else
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C_RBASE *R_Mirror(char *desc) // creates a new effect object if desc is NULL, otherwise fills in desc with description
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{ return NULL; }
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#endif
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