118 lines
6.2 KiB
C++
118 lines
6.2 KiB
C++
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/* This file was generated by Maki Compiler, do not edit manually */
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#include <precomp.h>
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#include <api/script/objcontroller.h>
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#include "h_guiobject.h"
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#include "../nu/AUtoChar.h"
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H_GuiObject::H_GuiObject(ScriptObject *o) : H_RootObject(o) {
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inited = 0;
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obj = NULL;
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H_hook(o);
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}
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H_GuiObject::H_GuiObject() {
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inited = 0;
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obj = NULL;
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}
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void H_GuiObject::H_hook(ScriptObject *o) {
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ASSERT(!inited);
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ScriptObjectController *controller = o->vcpu_getController();
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obj = controller->cast(o, guiObjectGuid);
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if (obj != o && obj != NULL)
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o = obj;
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else
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obj = NULL;
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addMonitorObject(o, &guiObjectGuid);
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int iter = WASABI_API_APP->app_getInitCount();
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if (!loaded || loaded != iter) {
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onsetvisible_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onSetVisible", this);
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onleftbuttonup_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onLeftButtonUp", this);
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onleftbuttondown_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onLeftButtonDown", this);
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onrightbuttonup_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onRightButtonUp", this);
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onrightbuttondown_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onRightButtonDown", this);
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onrightbuttondblclk_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onRightButtonDblClk", this);
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onleftbuttondblclk_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onLeftButtonDblClk", this);
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onmousemove_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onMouseMove", this);
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onenterarea_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onEnterArea", this);
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onleavearea_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onLeaveArea", this);
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onenable_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onEnable", this);
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onresize_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onResize", this);
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ontargetreached_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onTargetReached", this);
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onstartup_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onStartup", this);
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onchar_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onChar", this);
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onaccelerator_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onAccelerator", this);
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onkeydown_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onKeyDown", this);
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onkeyup_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onKeyUp", this);
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ongetfocus_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onGetFocus", this);
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onkillfocus_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onKillFocus", this);
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onaction_id= WASABI_API_MAKI->maki_addDlfRef(o->vcpu_getController(), L"onAction", this);
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loaded = 1;
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}
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inited=1;
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}
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H_GuiObject::~H_GuiObject() {
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if (!inited) return;
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WASABI_API_MAKI->maki_remDlfRef(this);
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}
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ScriptObject *H_GuiObject::getHookedObject() {
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if (obj != NULL) return obj;
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return H_GUIOBJECT_PARENT::getHookedObject();
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}
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int H_GuiObject::eventCallback(ScriptObject *object, int dlfid, scriptVar **params, int nparams) {
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if (object != getHookedObject()) return 0;
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if (H_GUIOBJECT_PARENT::eventCallback(object, dlfid, params, nparams)) return 1;
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if (dlfid == onsetvisible_id) { hook_onSetVisible(GET_SCRIPT_INT(*params[0])); return 1; }
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if (dlfid == onleftbuttonup_id) { hook_onLeftButtonUp(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1])); return 1; }
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if (dlfid == onleftbuttondown_id) { hook_onLeftButtonDown(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1])); return 1; }
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if (dlfid == onrightbuttonup_id) { hook_onRightButtonUp(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1])); return 1; }
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if (dlfid == onrightbuttondown_id) { hook_onRightButtonDown(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1])); return 1; }
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if (dlfid == onrightbuttondblclk_id) { hook_onRightButtonDblClk(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1])); return 1; }
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if (dlfid == onleftbuttondblclk_id) { hook_onLeftButtonDblClk(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1])); return 1; }
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if (dlfid == onmousemove_id) { hook_onMouseMove(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1])); return 1; }
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if (dlfid == onenterarea_id) { hook_onEnterArea(); return 1; }
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if (dlfid == onleavearea_id) { hook_onLeaveArea(); return 1; }
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if (dlfid == onenable_id) { hook_onEnable(GET_SCRIPT_INT(*params[0])); return 1; }
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if (dlfid == onresize_id) { hook_onResize(GET_SCRIPT_INT(*params[0]), GET_SCRIPT_INT(*params[1]), GET_SCRIPT_INT(*params[2]), GET_SCRIPT_INT(*params[3])); return 1; }
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if (dlfid == ontargetreached_id) { hook_onTargetReached(); return 1; }
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if (dlfid == onstartup_id) { hook_onStartup(); return 1; }
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if (dlfid == onchar_id) { hook_onChar(GET_SCRIPT_STRING(*params[0])); return 1; }
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if (dlfid == onaccelerator_id) { hook_onAccelerator(GET_SCRIPT_STRING(*params[0])); return 1; }
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if (dlfid == onkeydown_id) { hook_onKeyDown(GET_SCRIPT_INT(*params[0])); return 1; }
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if (dlfid == onkeyup_id) { hook_onKeyUp(GET_SCRIPT_INT(*params[0])); return 1; }
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if (dlfid == ongetfocus_id) { hook_onGetFocus(); return 1; }
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if (dlfid == onkillfocus_id) { hook_onKillFocus(); return 1; }
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if (dlfid == onaction_id) { hook_onAction(GET_SCRIPT_STRING(*params[0]), GET_SCRIPT_STRING(*params[1]), GET_SCRIPT_INT(*params[2]), GET_SCRIPT_INT(*params[3]), GET_SCRIPT_INT(*params[4]), GET_SCRIPT_INT(*params[5]), GET_SCRIPT_OBJECT(*params[6])); return 1; }
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return 0;
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}
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int H_GuiObject::onsetvisible_id=0;
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int H_GuiObject::onleftbuttonup_id=0;
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int H_GuiObject::onleftbuttondown_id=0;
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int H_GuiObject::onrightbuttonup_id=0;
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int H_GuiObject::onrightbuttondown_id=0;
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int H_GuiObject::onrightbuttondblclk_id=0;
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int H_GuiObject::onleftbuttondblclk_id=0;
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int H_GuiObject::onmousemove_id=0;
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int H_GuiObject::onenterarea_id=0;
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int H_GuiObject::onleavearea_id=0;
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int H_GuiObject::onenable_id=0;
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int H_GuiObject::onresize_id=0;
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int H_GuiObject::ontargetreached_id=0;
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int H_GuiObject::onstartup_id=0;
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int H_GuiObject::onchar_id=0;
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int H_GuiObject::onaccelerator_id=0;
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int H_GuiObject::onkeydown_id=0;
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int H_GuiObject::onkeyup_id=0;
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int H_GuiObject::ongetfocus_id=0;
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int H_GuiObject::onkillfocus_id=0;
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int H_GuiObject::onaction_id=0;
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int H_GuiObject::loaded=0;
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