Commit Graph

  • 101ebe3ac3
    PostProcessing/FX: Fix GLSL compile error with discard Stenzek 2024-03-24 20:48:04 +1000
  • 9cdff4781f
    OpenGLDevice: Fix depth clears not going through Stenzek 2024-03-24 20:47:37 +1000
  • 480c78502f
    System: Fix crash toggling debug GPU device Stenzek 2024-03-24 20:46:58 +1000
  • c0e6750ad3
    Updater: Link zlib statically Stenzek 2024-03-24 18:46:25 +1000
  • 057c0c65a6
    CI: Drop setup-python for Mac Stenzek 2024-03-24 16:12:33 +1000
  • b1c00cfd95
    CI: Don't bother building SDL2 debug Stenzek 2024-03-24 14:31:08 +1000
  • 43fc9f1ef2
    Settings: Support saving WebP screenshots Stenzek 2024-03-24 14:28:08 +1000
  • f3c0c14b2a
    Image: Support loading/saving WebP Stenzek 2024-03-24 14:27:09 +1000
  • cd3c88ad7e
    deps: Remove now-unused vendored libs Stenzek 2024-03-24 14:26:41 +1000
  • b143d96476
    Build: Use deps DLLs on Windows Stenzek 2024-03-24 14:07:32 +1000
  • 68ff16e187
    CI: Build zlib/zstd/libjpeg/libpng as part of deps Stenzek 2024-03-24 13:08:23 +1000
  • 8c09e9389d
    GameDB: Add DisablePGXPPreserveProjFP trait Stenzek 2024-03-23 14:11:27 +1000
  • 17e3e96789
    CI: Build libwebp on Windows as part of deps Stenzek 2024-03-22 23:42:14 +1000
  • f2a7810e70
    Atualização Português do Brasil (#3137) Anderson Cardoso 2024-03-23 00:46:45 -0300
  • 084a76afa0
    CDImageDevice: Verify MSF of SUBQ before use Stenzek 2024-03-23 13:05:54 +1000
  • 4d5c8cb134
    Qt: Fix main window stuck open after update Stenzek 2024-03-23 02:26:50 +1000
  • d96062b690
    AudioStream: Fix infinite loop Stenzek 2024-03-21 02:21:57 +1000
  • 2be8287edf
    Qt: Fix closing log window via taskbar Stenzek 2024-03-21 02:00:44 +1000
  • bcc7ab71cb
    NoGUI: Add SDL platform Stenzek 2024-03-21 01:53:34 +1000
  • 604dd5df40
    Qt: Add copy/clear game settings Stenzek 2024-03-21 00:41:54 +1000
  • 3085172ffd
    FullscreenUI: Update translation strings Stenzek 2024-03-20 22:48:23 +1000
  • 9703542775
    AudioStream: Re-add SDL backend Stenzek 2024-03-20 22:46:20 +1000
  • e70f0e1bc1
    GPU/HW: Use texelFetch() instead of sampler Stenzek 2024-03-20 21:56:20 +1000
  • a4a58c6ba2
    SPU: Implement volume sweep phase inversion Stenzek 2024-03-20 21:55:55 +1000
  • 8db0fcee99
    GameDB: More PGXP CPU traits Stenzek 2024-03-18 01:26:44 +1000
  • 2003c9452b
    DMA: Properly handle bus errors and DICR transitions Stenzek 2024-03-17 20:45:12 +1000
  • fa6850902a
    CPU: Make interrupts actually edge-triggered Stenzek 2024-03-16 23:28:53 +1000
  • 3702a533f2
    Update duckstation-qt_pt-BR.ts (#3135) Anderson Cardoso 2024-03-16 11:10:36 -0300
  • e755e15c69
    GPU: Fix GLSL compile error Stenzek 2024-03-17 00:07:18 +1000
  • 1ab7850ed0
    GPU: Rewrite deinterlacing and add adaptive/blend modes Stenzek 2024-03-16 02:02:03 +1000
  • 8b2b4ce8d9
    Image: Fix reading of JPEG files Stenzek 2024-03-15 21:20:06 +1000
  • 43eb6e20fa
    System: Improve screenshot naming Stenzek 2024-03-15 15:21:06 +1000
  • 6aa491f863
    GPU: Ensure screenshots are saved before shutdown Stenzek 2024-03-15 15:04:57 +1000
  • 5054d46075
    Add Theme - Ruby Anderson Cardoso 2024-03-14 16:01:50 -0300
  • 9211d9f2e3
    Path: Add CreateFileURL() Stenzek 2024-03-13 19:39:10 +1000
  • b9c9b05878
    Qt: Remove duplicate menu action Stenzek 2024-03-13 13:54:33 +1000
  • 51b3fabd31
    OpenGLContext: Try libEGL.so.1 as well as libEGL.so Stenzek 2024-03-10 19:35:42 +1000
  • d1a1cab9a9
    Bus: Direct KUSEG+KSEG0 isolated cache reads to ICache Stenzek 2024-03-09 01:30:17 +1000
  • 3395853ba2
    CDROM: Fix overflow in UpdatePositionWhileSeeking() Stenzek 2024-03-09 01:29:50 +1000
  • b76af42acc
    Update Russian translation (#3132) shikulja 2024-03-13 07:14:30 +0300
  • 9950fdb07a
    Memory Card Icon (#3133) Anderson Cardoso 2024-03-13 01:14:11 -0300
  • 78854f433a
    Deps: update simpleini to 4.22 (#3131) Mrlinkwii 2024-03-13 04:12:36 +0000
  • 604b47c7b7
    Deps: Update to SDL2 2.30.1 and Qt 6.6.2 Stenzek 2024-03-07 12:57:02 +1000
  • 9b784b1777
    OpenGLDevice: Fix incorrect streamed counter Stenzek 2024-03-08 21:20:38 +1000
  • 8fe86ff690
    GPU/HW: Fix another buffer unmapping case Stenzek 2024-03-08 21:15:53 +1000
  • de1338cbbc
    VulkanDevice: Add additional semaphore on swap chain Stenzek 2024-03-08 14:16:52 +1000
  • 7159330f63
    GPU/HW: Ensure buffers are unmapped before present Stenzek 2024-03-08 13:43:20 +1000
  • 25db163347
    System: Fix incorrect save state screenshot size Stenzek 2024-03-08 04:10:13 +1000
  • 9ac97f40fd
    Atualização Português do Brasil (#3129) Anderson Cardoso 2024-03-06 11:03:54 -0300
  • c854b8f85e
    Image: Swap stb for libpng/libjpeg Stenzek 2024-03-06 16:24:25 +1000
  • e9c4416272
    dep: Add libjpeg v9f Stenzek 2024-03-06 21:03:21 +1000
  • b749c483da
    dep: Add libpng 1.6.43 Stenzek 2024-03-06 16:16:50 +1000
  • 250b1bea8f
    GPU: Use Image class for screenshot saving Stenzek 2024-03-06 16:09:55 +1000
  • 620d08f72d
    Build: Move Image from common to util Stenzek 2024-03-06 16:08:10 +1000
  • faa64ec4ff
    Qt: Improve log window behavior on MacOS Stenzek 2024-03-05 00:02:10 +1000
  • 3d2a091c46
    Qt: Improve upscale label text Stenzek 2024-03-05 00:02:00 +1000
  • a3f6930072
    Qt: Fix default arrow key binding on MacOS Stenzek 2024-03-04 23:28:49 +1000
  • f80ead6a21
    GameDB: More settings Stenzek 2024-03-03 14:12:57 +1000
  • adb2d6c316
    Atualização Português do Brasil (#3128) Anderson Cardoso 2024-03-04 10:58:30 -0300
  • 403ee01a33
    Atualização Português do Brasil (#3126) Anderson Cardoso 2024-03-03 01:03:39 -0300
  • ae0dde8b18
    Qt: Make some extra space in memcard settings Stenzek 2024-03-03 14:01:21 +1000
  • e2024f6175
    System: Change "Auto Load Cheats" to "Enable Cheats" Stenzek 2024-03-03 13:43:04 +1000
  • f4ffaa1e3c
    Data: Fix crt-lottes.glsl for D3D renders Stenzek 2024-03-03 13:51:07 +1000
  • a1d7d214cf
    GPUDevice: Add support for VRR and relaxed vsync Stenzek 2024-03-03 12:25:37 +1000
  • d9e496284f
    Atualização Português do Brasil (#3125) Anderson Cardoso 2024-03-02 08:28:38 -0300
  • a5de489d6f CI/Flatpak: Use flatpak-github-actions Stenzek 2024-03-01 01:01:22 +1000
  • 96f29d9b99
    System: Warn if compatibility settings are disabled Stenzek 2024-03-02 21:03:33 +1000
  • 04b837a418
    Qt: Redesign graphics settings panel Stenzek 2024-03-02 19:08:38 +1000
  • b8127facdc
    GPUDevice: Memoize preferred renderer for auto Stenzek 2024-03-02 17:45:39 +1000
  • 713d396a7e
    GPU/HW: Add quad line detection (Wild Arms 2) Stenzek 2024-03-02 15:50:46 +1000
  • 250fb56838
    GPU/HW: Switch to indexed draws Stenzek 2024-03-01 15:33:00 +1000
  • b34742cdd2
    GPU/HW: Slightly reduce struct size Stenzek 2024-03-01 13:51:16 +1000
  • d50ba989ae
    Settings: Use bitfields for bool Stenzek 2024-03-01 13:42:28 +1000
  • 9e26622a12
    CDImageDevice: Implement disc reading for Linux Stenzek 2024-03-01 00:50:31 +1000
  • b060edc61b
    VulkanDevice: Actually use all the swap chain semaphores Stenzek 2024-03-01 00:50:22 +1000
  • edeaaebc7d
    OpenGLContextEGL: Fix X11+platform base combination Stenzek 2024-02-29 20:03:40 +1000
  • f936a36c85
    GPUDevice: Add GPUDownloadTexture Stenzek 2024-02-28 16:13:50 +1000
  • 4309d8ebf3
    VulkanDevice: Add `TryImportHostMemory` Wunkolo 2024-01-20 15:57:22 -0800
  • 0ce1149e41
    VulkanDevice: Optional `VK_EXT_external_memory_host` enablement Wunkolo 2024-01-20 15:55:10 -0800
  • 411213d6a0
    GPU: Make VRAM a global object Stenzek 2023-12-23 16:53:15 +1000
  • 7340324ed9
    CDROM: Accuracy improvements Stenzek 2024-02-29 15:16:52 +1000
  • 120f5bb434
    GameDB: Various additions Stenzek 2024-02-29 15:41:15 +1000
  • 71094a0e44
    CPU: Implement memory breakpoints/watchpoints Stenzek 2024-02-27 23:56:35 +1000
  • ef4389cea8
    Qt: Cache CPU register values Stenzek 2024-02-27 22:38:02 +1000
  • 4599109854
    CPU/CodeCache: Clear backpatch info for blocks when recompiled Stenzek 2024-02-27 22:16:59 +1000
  • 454cceab80
    CPU/CodeCache: Move backpatch lookup after RAM check Stenzek 2024-02-27 21:02:44 +1000
  • eb7b6d217d
    System: Ensure GPU is flushed before invalidating on pause Stenzek 2024-02-27 20:44:15 +1000
  • a63e78d83c
    Qt: Mutate breakpoints on CPU thread Stenzek 2024-02-10 23:18:49 +0900
  • eeef0a92bb
    CPU: Make single step go through the "normal" execution path Stenzek 2024-02-10 23:16:44 +0900
  • e3a287de44
    Qt: Keep debugger open outside of game Stenzek 2024-02-10 22:29:58 +0900
  • 4a70164dac
    CMake: Determine host page size at build time Stenzek 2024-02-24 21:40:56 +1000
  • ab83247de3
    GLContext: Rename to OpenGLContext Stenzek 2024-02-25 19:22:25 +1000
  • c1381cfda6
    System: Gracefully handle memory allocaion failure Stenzek 2024-02-25 18:20:34 +1000
  • 9ac9fc0a1e
    Host: Add ReportFatalError() Stenzek 2024-02-25 18:19:54 +1000
  • 18ba2032ad
    Error: Add AddPrefix()/AddSuffix() Stenzek 2024-02-25 18:17:25 +1000
  • df3517f19b
    GLContext: Use EGL 1.5 platform selection Stenzek 2024-02-18 17:16:46 +0900
  • 143fb0876d
    dep/glad: Update to v2.0.5 Stenzek 2024-02-25 15:32:26 +1000
  • fcb8ce1ebc
    Common: Add DynamicLibrary Stenzek 2024-02-25 15:47:23 +1000
  • b5b5f6bc67
    Atualização Português do Brasil (#3123) Anderson Cardoso 2024-02-25 07:30:29 -0300
  • ea649bdb1b
    Common: Fix duplicate fastjmp on Windows/CMake Stenzek 2024-02-25 01:53:23 +1000