Commit Graph

  • 28c74f1325
    update the Simple-Chinese translation to latest. (#3257) zkdpower 2024-07-22 12:38:58 +0800
  • 533022bb7d
    Qt: Ensure fullscreen UI is stopped on exiting Stenzek 2024-07-21 20:29:38 +1000
  • 2938602d75
    Qt: Remove BIOS search directory from per-game settings Stenzek 2024-07-21 16:20:53 +1000
  • b4136d2834
    TimingEvents: Avoid heap allocation in SortEvents() Stenzek 2024-07-21 16:15:40 +1000
  • 022b2fc013
    Qt: Disable incompatible settings in game properties Stenzek 2024-07-21 16:04:05 +1000
  • ad374ef5e2
    Sockets: Use epoll on Linux Stenzek 2024-07-21 15:35:56 +1000
  • 78800870bc
    Sockets: Properly handle POLLHUP events Stenzek 2024-07-21 14:22:55 +1000
  • 6b78364eab
    Sockets: Ignore SIGPIPE on Linux Stenzek 2024-07-21 14:22:33 +1000
  • 14d87602d3
    Resources: Update SDL game controller database (#3255) Mrlinkwii 2024-07-21 07:10:29 +0100
  • a6e34fa632
    Fix ui_step for crt-consumer.fx (#3256) user18081972 2024-07-21 06:09:27 +0000
  • d9ada75d4f
    Qt: Toggle for DualSense Player LED (#3254) dreamsyntax 2024-07-21 06:07:36 +0000
  • 3172eac8df
    PINE: Disable nagle buffering Stenzek 2024-07-21 13:43:21 +1000
  • cc667cd88c
    Sockets: Add SetNagleBuffering() Stenzek 2024-07-21 13:43:14 +1000
  • f2e88ce0e5
    PINE: Add MsgReadBytes/MsgWriteBytes Stenzek 2024-07-21 13:34:10 +1000
  • 79644bfb2a
    CPU: Add Safe{Read,Write}MemoryBytes Stenzek 2024-07-21 13:33:54 +1000
  • f1f89d3f0f
    BinarySpanReaderWriter: Add subspan methods Stenzek 2024-07-21 13:33:41 +1000
  • 52f9e8556a
    CDROM: Deactivate command attempt before queueing another Stenzek 2024-07-20 13:13:15 +1000
  • efd8aab437
    TimingEvents: Fix events ending up out-of-order Stenzek 2024-07-20 21:07:00 +1000
  • 495b2ff29e
    GameDB: Front Mission 2 Stenzek 2024-07-20 22:23:00 +1000
  • 9b77a9aff7
    TimingEvents: Move interrupt dispatch to end of loop Stenzek 2024-07-20 13:41:50 +1000
  • 4f7ddfaae6
    TimingEvents: Remove pointer indirection Stenzek 2024-07-19 22:56:37 +1000
  • 56dd9878e1
    Misc: RISC-V build fixes Stenzek 2024-07-19 22:23:13 +1000
  • 0815aedca2
    FileSystem: Drop use of stat64() Stenzek 2024-07-19 21:57:53 +1000
  • 2e96931c32
    CPU/CodeCache: Dynamically compute BIOS memory access timing Stenzek 2024-07-19 19:31:33 +1000
  • 5f36c2948f
    Updater: Fix missing newline on MacOS Stenzek 2024-07-19 17:47:51 +1000
  • d9a224ef6c
    GameList: Fix bogus entries on disc change due to disc set Stenzek 2024-07-19 15:36:59 +1000
  • 6a920b268e
    CDROM: Handle BFRD clears inbetween DMA transfers Stenzek 2024-07-19 15:31:50 +1000
  • f0945ca3ca
    BIOS: Refactor loading/hashing of images Stenzek 2024-07-18 18:08:00 +1000
  • 19063d4288
    Bus: Mirror BIOS area up to 4MB Stenzek 2024-07-18 18:07:06 +1000
  • 7217536fdd
    MD5Digest: Span-ify Stenzek 2024-07-18 17:33:15 +1000
  • 41e15539f9
    FileSystem: Add Error parameter to more functions Stenzek 2024-07-18 17:28:05 +1000
  • a6cf320776
    Qt: Fix scan percent dropping back to 0% at end Stenzek 2024-07-19 14:56:24 +1000
  • 6176a21ff1
    ProgressCallback: Eliminate redundancy and drop C format strings Stenzek 2024-07-19 14:49:12 +1000
  • 24ef76bfee
    StringUtil: Purge StdStringFromFormat() Stenzek 2024-07-19 14:01:04 +1000
  • 567b86ce79
    Host: Purge ReportFormattedDebuggerMessage() Stenzek 2024-07-19 14:00:29 +1000
  • aa94b07f30
    Qt: Purge format string usage from AutoUpdaterDialog Stenzek 2024-07-19 13:54:00 +1000
  • ca2a8f1e1f
    Host: Purge C format string error overloads Stenzek 2024-07-19 13:45:33 +1000
  • 00ccea84b8
    GPUDevice: Replace remaining StdStringFromFromFormat() with fmt Stenzek 2024-07-19 13:44:09 +1000
  • c286112966
    Updater: Replace all StdStringFromFormat() with fmt Stenzek 2024-07-19 13:28:45 +1000
  • 92038da3d5
    CDROM: Handle speed change while reading Stenzek 2024-07-18 00:29:35 +1000
  • 0a86aba1cb
    Atualização Português do Brasil (#3253) Anderson Cardoso 2024-07-17 10:52:25 -0300
  • 5d5c04c9b4
    RegTest: Fix compare with only missing but no diffs Stenzek 2024-07-17 23:51:21 +1000
  • 8d94fd54f2
    GameDB: Use SW readbacks for 360 Three Sixty Stenzek 2024-07-17 21:50:45 +1000
  • c925becd57
    GameDB: Set deinterlacing mode and line offset on a few games Stenzek 2024-07-17 21:48:22 +1000
  • 9a89ab3bab
    GameDatabase: Add deinterlacing mode override Stenzek 2024-07-17 20:55:28 +1000
  • f1ca914512
    CDROM: Further adjust IRQ delay Stenzek 2024-07-17 20:56:16 +1000
  • 9392c19a70
    CDROM: Handle audio sectors in 2X mode Stenzek 2024-07-17 18:15:54 +1000
  • 44b9d16d9f
    CDROM: Defer set of autopause track Stenzek 2024-07-17 18:15:20 +1000
  • fb747d6ded
    CDROM: Drop setloc on double Play Stenzek 2024-07-17 17:31:43 +1000
  • bc30569a6d
    SPU: Reverb input should be muted when SPU muted Stenzek 2024-07-16 21:51:56 +1000
  • 889427e7f6
    Qt: Disable a couple of unusable per-game settings Stenzek 2024-07-15 16:32:04 +1000
  • 00cc3b65fc
    Qt: Fix a few places per-game settings were not checked Stenzek 2024-07-15 16:31:40 +1000
  • 5381ad9cd1
    Qt: Adjust controller diagrams Stenzek 2024-07-15 22:17:27 +1000
  • 66f31d42b6
    CI: Add workflow to upload cached deps/symbols Stenzek 2024-07-15 16:06:56 +1000
  • cf15591704
    Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others (#3252) Hyllian 2024-07-15 09:06:02 -0300
  • fae6b7ae86
    System: Fix double error on load/boot cancel Stenzek 2024-07-14 21:32:10 +1000
  • fee888758f
    System: Purge unused RecreateSystem() Stenzek 2024-07-14 21:30:52 +1000
  • 154a5b35b8
    CDImageCHD: Refactor mode conversion to string_view Stenzek 2024-07-14 21:29:55 +1000
  • 640ed4a2d3
    CPU/Recompiler: Eliminate redundant speculative reg read Stenzek 2024-07-14 21:26:17 +1000
  • 59a2309a83
    GPU: Use half width vector types where appropriate Stenzek 2024-07-11 18:37:51 +1000
  • d70f5ddb32
    GSVector: Remove unused functions Stenzek 2024-07-11 18:36:43 +1000
  • d8413719c1
    CI/AppImage: Use fuse3 compatible appimagetool (#3251) Samuel 2024-07-13 04:24:52 -0400
  • df979d4648
    Build: Fix DiscordRPC not being included in Mac bundle Stenzek 2024-07-14 21:23:16 +1000
  • 500fbe5ef1
    Achievements: Fix potential uninitialized data read Stenzek 2024-07-14 21:20:56 +1000
  • 8698298499
    CPU/NewRec: Fix incorrect condition in GenerateCall() Stenzek 2024-07-14 21:18:24 +1000
  • a5a320720a
    GPU/HW: Fix incorrect dirty rect union Stenzek 2024-07-14 17:44:22 +1000
  • 5d4f6e44d2
    Qt: Use device pixel ratio when scaling gameicons Stenzek 2024-07-14 13:24:14 +1000
  • 594962d247
    Qt: Scale down custom icon pixmaps Stenzek 2024-07-14 13:03:10 +1000
  • fd0626aa6d
    GameList: Re-extract memcard icon if deleted Stenzek 2024-07-14 12:56:37 +1000
  • ff77bd029f
    ImGuiFullscreen: Don't upload failed-loaded images Stenzek 2024-07-14 00:01:06 +1000
  • afea18f65e
    Image: Fix crash loading corrupted/invalid JPEG files Stenzek 2024-07-14 00:00:45 +1000
  • b7da118f96
    Qt: Don't boot system twice on rapid clicking Stenzek 2024-07-13 20:47:03 +1000
  • 5da6c926d9
    GameList: Always open icon cache with r+b on Linux Stenzek 2024-07-13 18:23:53 +1000
  • 2cfa535784
    System: Fix certain GPU settings not applying until unpause Stenzek 2024-07-13 17:52:42 +1000
  • 97e555a47d
    README: Update link to last non-SSE4.1 build Connor McLaughlin 2024-07-13 13:30:27 +1000
  • 0f0cc4ea17
    Qt: Re-add QDarkStyle theme option (#3250) Mrlinkwii 2024-07-13 03:55:01 +0100
  • 7c45ad3fed
    GameList: Add dedicated gameicons directory Stenzek 2024-07-11 17:15:57 +1000
  • 2ac2ad605e
    CPU/Recompiler: Break blocks on invalid instructions Stenzek 2024-07-11 12:29:34 +1000
  • 3b9c489787
    CPU: Pass instruction query values by reference Stenzek 2024-07-11 12:15:11 +1000
  • 58470cea09
    Atualização Português do Brasil (#3249) Anderson Cardoso 2024-07-11 04:17:12 -0300
  • 226a8eac81
    MemoryCardIconCache: Ignore shared cards Stenzek 2024-07-10 21:47:02 +1000
  • 11f7bfc461
    CPU/PGXP: Refactor add/sub for small speedup Stenzek 2024-07-10 20:30:35 +1000
  • e5c62b8baf
    CPU/PGXP: Fix incorrect Y on invalid add/sub Stenzek 2024-07-10 20:19:27 +1000
  • 5881133cf5
    CPU/PGXP: Set valid on bitwise ops from lowprec Stenzek 2024-07-10 19:10:56 +1000
  • 9be7a37416
    GSVector: SIMD-ify YUVToRGB Stenzek 2024-07-10 15:08:56 +1000
  • 18b0b11094
    CommonTests: Add GSVector MDEC YUVToRGB test Stenzek 2024-07-10 15:08:34 +1000
  • 7c818c0c53
    CI/Flatpak: Bump to flatpak-github-actions b6c9217 Stenzek 2024-07-10 15:14:03 +1000
  • c1976f4b53
    Add ntsc-adaptive-lite.fx shader (#3248) Hyllian 2024-07-10 02:12:47 -0300
  • 989a19d144
    Atualização Português do Brasil (#3246) Anderson Cardoso 2024-07-09 08:36:20 -0300
  • 4bd7256a37
    Add Gaussian blur shaders and update psx.jpg (#3247) Hyllian 2024-07-09 08:36:11 -0300
  • a56ebf24b2
    Qt: Fix incorrect sort indicator on loading Stenzek 2024-07-09 21:29:48 +1000
  • 93836636a1
    Qt: Center type icon in game list Stenzek 2024-07-09 21:26:23 +1000
  • addadbabc6
    Qt: Use memory card icon as window icon Stenzek 2024-07-09 21:11:23 +1000
  • 9143116616
    Qt: Show memory card icons in game list Stenzek 2024-07-09 21:00:47 +1000
  • 8659c8cca6
    Core: Add MemoryCardIconCache Stenzek 2024-07-09 20:59:51 +1000
  • ec851c9d6d
    FileSystem: Add FTruncate64() Stenzek 2024-07-08 20:54:31 +1000
  • 36abbd97e8
    GameDB: Set DisablePGXPOn2DPolygons on Xenogears Stenzek 2024-07-09 20:38:18 +1000
  • de27e5de92
    GPU: Add option to disable PGXP on 2D polygons Stenzek 2024-07-09 20:30:30 +1000
  • f0e2d1a9fa
    CPU/PGXP: Rewrite SLTI/SLTIU handlers Stenzek 2024-07-09 20:14:07 +1000
  • d922a43127
    CPU/PGXP: Don't force valid input on slt/sltu Stenzek 2024-07-09 19:28:32 +1000