#ifndef _VIDEO_OVERLAY_H #define _VIDEO_OVERLAY_H #include <ddraw.h> #include <multimon.h> #include "video.h" class SubsItem; class OverlayVideoOutput : public VideoOutputChild { public: OverlayVideoOutput(); virtual ~OverlayVideoOutput(); int create(VideoOutput *parent, int w, int h, unsigned int type, int flipit, double aspectratio); //return 1 if ok int needChange() { return needchange; } int onPaint(HWND hwnd, HDC hdc); void displayFrame(const char *buf, int size, int time); void goFullScreen(); void removeFullScreen(); void timerCallback(); int showOSD(); void hideOSD(); void drawSubtitle(SubsItem *item); virtual void resetSubtitle(); private: int width, height, flip; int needchange; unsigned int type; VideoOutput *m_parent; LPDIRECTDRAW lpDD; LPDIRECTDRAWSURFACE lpddsOverlay, lpddsPrimary; DDCAPS capsDrv; unsigned int uDestSizeAlign, uSrcSizeAlign; DWORD dwUpdateFlags; DDOVERLAYFX ovfx; RECT rs,rd; RECT m_oldrd; RECT winRect; bool initing; int is_fullscreen, yuy2_output, uyvy_output; void getRects(RECT *drs, RECT *drd); HFONT subFont; RECT subRect; SubsItem *curSubtitle; int m_fontsize; }; #endif