/*
  LICENSE
  -------
Copyright 2005 Nullsoft, Inc.
All rights reserved.

Redistribution and use in source and binary forms, with or without modification, 
are permitted provided that the following conditions are met:

  * Redistributions of source code must retain the above copyright notice,
    this list of conditions and the following disclaimer. 

  * Redistributions in binary form must reproduce the above copyright notice,
    this list of conditions and the following disclaimer in the documentation
    and/or other materials provided with the distribution. 

  * Neither the name of Nullsoft nor the names of its contributors may be used to 
    endorse or promote products derived from this software without specific prior written permission. 
 
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR 
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND 
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT 
OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

*/
#ifndef _WAFE_H_
#define _WAFE_H_
/*
** Winamp frontend/plug-in control API documentation v1.0.
** By Justin Frankel.
** Copyright (C) 1997-1999, Nullsoft Inc.
** Last updated: JAN.8.1999.
** 
** Introduction
** -----------------------
** This file describes a means to easily communicate to Winamp
** via the classic Win32 Message API. 
**
** These definitions/code assume C/C++. Porting to VB/Delphi shouldn't
** be too hard.
** 
** First, you find the HWND of the Winamp main window. From a plug-in
** you can easily extract this from the plug-in structure (hMainWindow,
** hwndParent, whatever). For external apps, use:
**
** HWND hwnd_winamp = FindWindow("Winamp v1.x",NULL);
**
** (note: I know, we're in Winamp 2.x, but it's 1.x for compatibility)
**
** Once you have the hwnd_winamp, it's a good idea to check the version 
** number. To do this, you send a WM_WA_IPC message to hwnd_winamp.
** Note that WM_WA_IPC is defined as Win32's WM_USER.
**
** Note that sometimes you might want to use PostMessage instead of
** SendMessage.
*/

#define WM_WA_IPC WM_USER

/**************************************************************************/

#define IPC_GETVERSION 0

/*
** int version = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETVERSION);
**
** Version will be 0x20yx for winamp 2.yx. versions previous to Winamp 2.0
** typically (but not always) use 0x1zyx for 1.zx versions. Weird, I know.
**
** The basic format for sending messages to Winamp is:
** int result=SendMessage(hwnd_winamp,WM_WA_IPC,command_data,command);
** (for the version check, command_data is 0).
*/


#define IPC_DELETE 101

/*
** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_DELETE);
**
** You can use IPC_DELETE to clear Winamp's internal playlist.
*/


#define IPC_STARTPLAY 102

/*
** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_STARTPLAY);
**
** Using IPC_STARTPLAY is like hitting 'Play' in Winamp, mostly.
*/


#define IPC_ISPLAYING 104

/*
** int res = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_ISPLAYING);
**
** IPC_ISPLAYING returns the status of playback.
** If it returns 1, it is playing. if it returns 3, it is paused, 
** if it returns 0, it is not playing.
*/


#define IPC_GETOUTPUTTIME 105

/*
** int res = SendMessage(hwnd_winamp,WM_WA_IPC,mode,IPC_GETOUTPUTTIME);
**
** IPC_GETOUTPUTTIME returns the position in milliseconds of the 
** current song (mode = 0), or the song length, in seconds (mode = 1).
** Returns -1 if not playing or error.
*/


#define IPC_JUMPTOTIME 106

/* (requires Winamp 1.60+)
** SendMessage(hwnd_winamp,WM_WA_IPC,ms,IPC_JUMPTOTIME);
** IPC_JUMPTOTIME sets the position in milliseconds of the 
** current song (approximately).
** Returns -1 if not playing, 1 on eof, or 0 if successful
*/


#define IPC_WRITEPLAYLIST 120

/* (requires Winamp 1.666+)
** SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_WRITEPLAYLIST);
**
** IPC_WRITEPLAYLIST writes the current playlist to <winampdir>\\Winamp.m3u,
** and returns the current playlist position.
** Kinda obsoleted by some of the 2.x new stuff, but still good for when
** using a front-end (instead of a plug-in)
*/


#define IPC_SETPLAYLISTPOS 121

/* (requires Winamp 2.0+)
** SendMessage(hwnd_winamp,WM_WA_IPC,position,IPC_SETPLAYLISTPOS)
**
** IPC_SETPLAYLISTPOS sets the playlsit position to 'position'.
*/


#define IPC_SETVOLUME 122

/* (requires Winamp 2.0+)
** SendMessage(hwnd_winamp,WM_WA_IPC,volume,IPC_SETVOLUME);
**
** IPC_SETVOLUME sets the volume of Winamp (from 0-255).
*/


#define IPC_SETPANNING 123

/* (requires Winamp 2.0+)
** SendMessage(hwnd_winamp,WM_WA_IPC,panning,IPC_SETPANNING);
**
** IPC_SETPANNING sets the panning of Winamp (from 0 (left) to 255 (right)).
*/


#define IPC_GETLISTLENGTH 124

/* (requires Winamp 2.0+)
** int length = SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETLISTLENGTH);
**
** IPC_GETLISTLENGTH returns the length of the current playlist, in
** tracks.
*/


#define IPC_SETSKIN 200

/* (requires Winamp 2.04+, only usable from plug-ins (not external apps))
** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)"skinname",IPC_SETSKIN);
**
** IPC_SETSKIN sets the current skin to "skinname". Note that skinname 
** can be the name of a skin, a skin .zip file, with or without path. 
** If path isn't specified, the default search path is the winamp skins 
** directory.
*/


#define IPC_GETSKIN 201

/* (requires Winamp 2.04+, only usable from plug-ins (not external apps))
** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)skinname_buffer,IPC_GETSKIN);
**
** IPC_GETSKIN puts the directory where skin bitmaps can be found 
** into  skinname_buffer.
** skinname_buffer must be MAX_PATH characters in length.
** When using a .zip'd skin file, it'll return a temporary directory
** where the ZIP was decompressed.
*/


#define IPC_EXECPLUG 202

/* (requires Winamp 2.04+, only usable from plug-ins (not external apps))
** SendMessage(hwnd_winamp,WM_WA_IPC,(WPARAM)"vis_file.dll",IPC_EXECPLUG);
**
** IPC_EXECPLUG executes a visualization plug-in pointed to by WPARAM.
** the format of this string can be:
** "vis_whatever.dll"
** "vis_whatever.dll,0" // (first mod, file in winamp plug-in dir)
** "C:\\dir\\vis_whatever.dll,1" 
*/


#define IPC_GETPLAYLISTFILE 211

/* (requires Winamp 2.04+, only usable from plug-ins (not external apps))
** char *name=SendMessage(hwnd_winamp,WM_WA_IPC,index,IPC_GETPLAYLISTFILE);
**
** IPC_GETPLAYLISTFILE gets the filename of the playlist entry [index].
** returns a pointer to it. returns NULL on error.
*/


#define IPC_GETPLAYLISTTITLE 212

/* (requires Winamp 2.04+, only usable from plug-ins (not external apps))
** char *name=SendMessage(hwnd_winamp,WM_WA_IPC,index,IPC_GETPLAYLISTTITLE);
**
** IPC_GETPLAYLISTTITLE gets the title of the playlist entry [index].
** returns a pointer to it. returns NULL on error.
*/


#define IPC_GETLISTPOS 125

/* (requires Winamp 2.05+)
** int pos=SendMessage(hwnd_winamp,WM_WA_IPC,0,IPC_GETLISTPOS);
**
** IPC_GETLISTPOS returns the playlist position. A lot like IPC_WRITEPLAYLIST
** only faster since it doesn't have to write out the list. Heh, silly me.
*/


#define IPC_GETINFO 126 

/* (requires Winamp 2.05+)
** int inf=SendMessage(hwnd_winamp,WM_WA_IPC,mode,IPC_GETINFO);
**
** IPC_GETINFO returns info about the current playing song. The value
** it returns depends on the value of 'mode'.
** Mode      Meaning
** ------------------
** 0         Samplerate (i.e. 44100)
** 1         Bitrate  (i.e. 128)
** 2         Channels (i.e. 2)
*/


#define IPC_GETEQDATA 127 

/* (requires Winamp 2.05+)
** int data=SendMessage(hwnd_winamp,WM_WA_IPC,pos,IPC_GETEQDATA);
**
** IPC_GETEQDATA queries the status of the EQ. 
** The value returned depends on what 'pos' is set to:
** Value      Meaning
** ------------------
** 0-9        The 10 bands of EQ data. 0-63 (+20db - -20db)
** 10         The preamp value. 0-63 (+20db - -20db)
** 11         Enabled. zero if disabled, nonzero if enabled.
** 12         Autoload. zero if disabled, nonzero if enabled.
*/


#define IPC_SETEQDATA 128

/* (requires Winamp 2.05+)
** SendMessage(hwnd_winamp,WM_WA_IPC,pos,IPC_GETEQDATA);
** SendMessage(hwnd_winamp,WM_WA_IPC,value,IPC_SETEQDATA);
**
** IPC_SETEQDATA sets the value of the last position retrieved
** by IPC_GETEQDATA.
*/

/**************************************************************************/

/*
** Some API calls tend to require that you send data via WM_COPYDATA
** instead of WM_USER. Such as IPC_PLAYFILE:
*/

#define IPC_PLAYFILE 100

/*
** COPYDATASTRUCT cds;
** cds.dwData = IPC_PLAYFILE;
** cds.lpData = (void *) "file.mp3";
** cds.cbData = strlen((char *) cds.lpData)+1; // include space for null char
** SendMessage(hwnd_winamp,WM_COPYDATA,(WPARAM)NULL,(LPARAM)&cds);
**
** This will play the file "file.mp3".
**
*/


#define IPC_CHDIR 103

/*
** COPYDATASTRUCT cds;
** cds.dwData = IPC_CHDIR;
** cds.lpData = (void *) "c:\\download";
** cds.cbData = strlen((char *) cds.lpData)+1; // include space for null char
** SendMessage(hwnd_winamp,WM_COPYDATA,(WPARAM)NULL,(LPARAM)&cds);
**
** This will make Winamp change to the directory C:\\download
**
*/


/**************************************************************************/

/*
** Finally there are some WM_COMMAND messages that you can use to send 
** Winamp misc commands.
** 
** To send these, use:
**
** SendMessage(hwnd_winamp, WM_COMMAND,command_name,0);
*/

#define WINAMP_OPTIONS_EQ               40036 // toggles the EQ window
#define WINAMP_OPTIONS_PLEDIT           40040 // toggles the playlist window
#define WINAMP_VOLUMEUP                 40058 // turns the volume up a little
#define WINAMP_VOLUMEDOWN               40059 // turns the volume down a little
#define WINAMP_FFWD5S                   40060 // fast forwards 5 seconds
#define WINAMP_REW5S                    40061 // rewinds 5 seconds

// the following are the five main control buttons, with optionally shift 
// or control pressed
// (for the exact functions of each, just try it out)
#define WINAMP_BUTTON1                  40044
#define WINAMP_BUTTON2                  40045
#define WINAMP_BUTTON3                  40046
#define WINAMP_BUTTON4                  40047
#define WINAMP_BUTTON5                  40048
#define WINAMP_BUTTON1_SHIFT            40144
#define WINAMP_BUTTON2_SHIFT            40145
#define WINAMP_BUTTON3_SHIFT            40146
#define WINAMP_BUTTON4_SHIFT            40147
#define WINAMP_BUTTON5_SHIFT            40148
#define WINAMP_BUTTON1_CTRL             40154
#define WINAMP_BUTTON2_CTRL             40155
#define WINAMP_BUTTON3_CTRL             40156
#define WINAMP_BUTTON4_CTRL             40157
#define WINAMP_BUTTON5_CTRL             40158

#define WINAMP_FILE_PLAY                40029 // pops up the load file(s) box
#define WINAMP_OPTIONS_PREFS            40012 // pops up the preferences
#define WINAMP_OPTIONS_AOT              40019 // toggles always on top
#define WINAMP_HELP_ABOUT               40041 // pops up the about box :)


/*
** EOF.. Enjoy.
*/

#endif