Sets the programming language used by a project. ```lua language ("lang") ``` ### Parameters ### `lang` is the language identifier. Some languages require a module for full support. | Language | Module | |----------|-------------------------------| | `C` | Built-in; always available | | `C++` | Built-in; always available | | `C#` | Built-in; always available | | `F#` | Built-in; always available | | `D` | Built-in; always available ([API and support](https://github.com/premake/premake-dlang/wiki)) | ### Applies To ### Project configurations. ### Availability ### `C`, `C++`, and `C#` are available in Premake 4.0 or later. Others are 5.0 or later. ### Examples ### Set the project language to C++. ```lua language "C++" ``` Set the project language to C# ```lua language "C#" ```