/* --------------------------------------------------------------------------- Nullsoft Database Engine -------------------- codename: Near Death Experience --------------------------------------------------------------------------- */ /* --------------------------------------------------------------------------- StringField Class Prototypes --------------------------------------------------------------------------- */ #ifndef __STRINGFIELD_H #define __STRINGFIELD_H #include "../NDEString.h" class StringField : public Field { public: StringField(); ~StringField(); StringField(const wchar_t *Str, int strkind=STRING_IS_WCHAR); wchar_t *GetStringW(void); void SetStringW(const wchar_t *Str); void SetNDEString(wchar_t *Str); protected: virtual void ReadTypedData(const uint8_t *, size_t len); virtual void WriteTypedData(uint8_t *, size_t len); virtual size_t GetDataSize(void); virtual int Compare(Field *Entry); virtual int Starts(Field *Entry); virtual int Contains(Field *Entry); virtual bool ApplyFilter(Field *Data, int op); virtual Field *Clone(Table *pTable); void InitField(void); wchar_t *StringW; const wchar_t *optimized_the; }; #endif