#pragma once #include #include struct Win32_State { public: HANDLE handle; FLAC__uint64 bytesWritten; }; FLAC__StreamEncoderWriteStatus Win32_Write(const FLAC__StreamEncoder *encoder, const FLAC__byte buffer[], size_t bytes, unsigned samples, unsigned current_frame, void *client_data); FLAC__StreamEncoderSeekStatus Win32_Seek(const FLAC__StreamEncoder *encoder, FLAC__uint64 absolute_byte_offset, void *client_data); FLAC__StreamEncoderTellStatus Win32_Tell(const FLAC__StreamEncoder *encoder, FLAC__uint64 *absolute_byte_offset, void *client_data); void Progress(const FLAC__StreamEncoder *encoder, FLAC__uint64 bytes_written, FLAC__uint64 samples_written, unsigned frames_written, unsigned total_frames_estimate, void *client_data);