<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <VCProjectVersion>17.0</VCProjectVersion> <ProjectGuid>{8CC45367-89FC-439A-94B3-A8FD1EA0346A}</ProjectGuid> <RootNamespace>dsp_sc</RootNamespace> <WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <PlatformToolset>v142</PlatformToolset> <UseOfMfc>false</UseOfMfc> <CharacterSet>MultiByte</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <PlatformToolset>v142</PlatformToolset> <UseOfMfc>false</UseOfMfc> <CharacterSet>MultiByte</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <PlatformToolset>v142</PlatformToolset> <UseOfMfc>false</UseOfMfc> <CharacterSet>MultiByte</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <PlatformToolset>v142</PlatformToolset> <UseOfMfc>false</UseOfMfc> <CharacterSet>MultiByte</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <_ProjectFileVersion>17.0.32505.173</_ProjectFileVersion> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <OutDir>$(PlatformShortName)_$(Configuration)\</OutDir> <IntDir>$(PlatformShortName)_$(Configuration)\</IntDir> <GenerateManifest>false</GenerateManifest> <IncludePath>$(IncludePath)</IncludePath> <LibraryPath>$(LibraryPath)</LibraryPath> <LinkIncremental>false</LinkIncremental> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <GenerateManifest>false</GenerateManifest> <IncludePath>$(IncludePath)</IncludePath> <LibraryPath>$(LibraryPath)</LibraryPath> <LinkIncremental>false</LinkIncremental> <OutDir>$(PlatformShortName)_$(Configuration)\</OutDir> <IntDir>$(PlatformShortName)_$(Configuration)\</IntDir> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <OutDir>$(PlatformShortName)_$(Configuration)\</OutDir> <IntDir>$(PlatformShortName)_$(Configuration)\</IntDir> <LinkIncremental>false</LinkIncremental> <IncludePath>$(IncludePath)</IncludePath> <LibraryPath>$(LibraryPath)</LibraryPath> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <LinkIncremental>false</LinkIncremental> <IncludePath>$(IncludePath)</IncludePath> <LibraryPath>$(LibraryPath)</LibraryPath> <OutDir>$(PlatformShortName)_$(Configuration)\</OutDir> <IntDir>$(PlatformShortName)_$(Configuration)\</IntDir> </PropertyGroup> <PropertyGroup Label="Vcpkg"> <VcpkgEnabled>false</VcpkgEnabled> </PropertyGroup> <PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <VcpkgConfiguration>Debug</VcpkgConfiguration> <VcpkgTriplet>x86-windows-static-md</VcpkgTriplet> </PropertyGroup> <PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <VcpkgTriplet>x86-windows-static-md</VcpkgTriplet> </PropertyGroup> <PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <VcpkgTriplet>x86-windows-static-md</VcpkgTriplet> </PropertyGroup> <PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <VcpkgTriplet>x86-windows-static-md</VcpkgTriplet> <VcpkgConfiguration>Debug</VcpkgConfiguration> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <Midl> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TargetEnvironment>Win32</TargetEnvironment> <TypeLibraryName>.\dsp_sc___Win32_Release_LAME_DLL0/dsp_sc.tlb</TypeLibraryName> <HeaderFileName /> </Midl> <ClCompile> <Optimization>MinSpace</Optimization> <IntrinsicFunctions>true</IntrinsicFunctions> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <AdditionalIncludeDirectories>..\..\..;..\..\..\Wasabi;..\..\..\Winamp;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>_WINDOWS;_USRDLL;USELAME;LAMEDLL_EXPORTS;WINVER=0x601;WIN32_LEAN_AND_MEAN;NDEBUG;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <BufferSecurityCheck>true</BufferSecurityCheck> <PrecompiledHeader /> <PrecompiledHeaderOutputFile /> <BrowseInformation /> <DebugInformationFormat>None</DebugInformationFormat> <WarningLevel>Level3</WarningLevel> <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> <MultiProcessorCompilation>true</MultiProcessorCompilation> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <AdditionalDependencies>comctl32.lib;winmm.lib;ws2_32.lib;shlwapi.lib;avrt.lib;uxtheme.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> <Version /> <SuppressStartupBanner>true</SuppressStartupBanner> <DelayLoadDLLs>uxtheme.dll;%(DelayLoadDLLs)</DelayLoadDLLs> <GenerateDebugInformation>false</GenerateDebugInformation> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <EntryPointSymbol /> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <TargetMachine>MachineX86</TargetMachine> <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile> <MapFileName>$(IntDir)$(TargetName).map</MapFileName> </Link> <PostBuildEvent> <Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\ xcopy /Y /D /S "..\..\..\resources\libraries\lame_enc.dll" "..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Shared\" </Command> <Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\'</Message> </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <Midl> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TypeLibraryName>.\dsp_sc___Win32_Release_LAME_DLL0/dsp_sc.tlb</TypeLibraryName> <HeaderFileName> </HeaderFileName> </Midl> <ClCompile> <Optimization>MinSpace</Optimization> <IntrinsicFunctions>true</IntrinsicFunctions> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <AdditionalIncludeDirectories>..\..\..;..\..\..\Wasabi;..\..\..\Winamp;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>_WINDOWS;_USRDLL;USELAME;LAMEDLL_EXPORTS;WINVER=0x601;WIN32_LEAN_AND_MEAN;NDEBUG;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <BufferSecurityCheck>true</BufferSecurityCheck> <PrecompiledHeader> </PrecompiledHeader> <PrecompiledHeaderOutputFile> </PrecompiledHeaderOutputFile> <BrowseInformation> </BrowseInformation> <DebugInformationFormat>None</DebugInformationFormat> <WarningLevel>Level3</WarningLevel> <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> <MultiProcessorCompilation>true</MultiProcessorCompilation> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <AdditionalDependencies>comctl32.lib;winmm.lib;ws2_32.lib;shlwapi.lib;avrt.lib;uxtheme.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> <Version> </Version> <SuppressStartupBanner>true</SuppressStartupBanner> <DelayLoadDLLs>uxtheme.dll;%(DelayLoadDLLs)</DelayLoadDLLs> <GenerateDebugInformation>false</GenerateDebugInformation> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <EntryPointSymbol> </EntryPointSymbol> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile> <MapFileName>$(IntDir)$(TargetName).map</MapFileName> </Link> <PostBuildEvent> <Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\ xcopy /Y /D /S "..\..\..\resources\libraries\lame_enc.dll" "..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Shared\" </Command> <Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\'</Message> </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <Midl> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TargetEnvironment>Win32</TargetEnvironment> <TypeLibraryName>.\dsp_sc___Win32_Debug_LAME_DLL0/dsp_sc.tlb</TypeLibraryName> <HeaderFileName /> </Midl> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>..\..\..;..\..\..\Wasabi;..\..\..\Winamp;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>_WINDOWS;_USRDLL;USELAME;LAMEDLL_EXPORTS;WINVER=0x601;WIN32_LEAN_AND_MEAN;_DEBUG;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <StructMemberAlignment>Default</StructMemberAlignment> <PrecompiledHeader /> <BrowseInformation>true</BrowseInformation> <SuppressStartupBanner>true</SuppressStartupBanner> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <WarningLevel>Level3</WarningLevel> <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> <MultiProcessorCompilation>true</MultiProcessorCompilation> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <AdditionalDependencies>comctl32.lib;winmm.lib;ws2_32.lib;shlwapi.lib;avrt.lib;uxtheme.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> <Version /> <SuppressStartupBanner>true</SuppressStartupBanner> <IgnoreAllDefaultLibraries> </IgnoreAllDefaultLibraries> <IgnoreSpecificDefaultLibraries> </IgnoreSpecificDefaultLibraries> <DelayLoadDLLs>uxtheme.dll;%(DelayLoadDLLs)</DelayLoadDLLs> <GenerateDebugInformation>true</GenerateDebugInformation> <AssemblyDebug>true</AssemblyDebug> <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile> <GenerateMapFile>true</GenerateMapFile> <MapFileName>$(IntDir)$(TargetName).map</MapFileName> <RandomizedBaseAddress>false</RandomizedBaseAddress> <DataExecutionPrevention /> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <TargetMachine>MachineX86</TargetMachine> </Link> <PostBuildEvent> <Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\ xcopy /Y /D $(IntDir)$(TargetName).pdb ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\ xcopy /Y /D /S "..\..\..\resources\libraries\lame_enc.dll" "..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Shared\" </Command> <Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\'</Message> </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <Midl> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MkTypLibCompatible>true</MkTypLibCompatible> <SuppressStartupBanner>true</SuppressStartupBanner> <TypeLibraryName>.\dsp_sc___Win32_Debug_LAME_DLL0/dsp_sc.tlb</TypeLibraryName> <HeaderFileName> </HeaderFileName> </Midl> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>..\..\..;..\..\..\Wasabi;..\..\..\Winamp;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>_WINDOWS;_USRDLL;USELAME;LAMEDLL_EXPORTS;WINVER=0x601;WIN32_LEAN_AND_MEAN;_DEBUG;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <StructMemberAlignment>Default</StructMemberAlignment> <PrecompiledHeader> </PrecompiledHeader> <BrowseInformation>true</BrowseInformation> <SuppressStartupBanner>true</SuppressStartupBanner> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <WarningLevel>Level3</WarningLevel> <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName> <MultiProcessorCompilation>true</MultiProcessorCompilation> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Culture>0x0409</Culture> </ResourceCompile> <Link> <AdditionalDependencies>comctl32.lib;winmm.lib;ws2_32.lib;shlwapi.lib;avrt.lib;uxtheme.lib;%(AdditionalDependencies)</AdditionalDependencies> <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> <Version> </Version> <SuppressStartupBanner>true</SuppressStartupBanner> <IgnoreAllDefaultLibraries> </IgnoreAllDefaultLibraries> <IgnoreSpecificDefaultLibraries> </IgnoreSpecificDefaultLibraries> <DelayLoadDLLs>uxtheme.dll;%(DelayLoadDLLs)</DelayLoadDLLs> <GenerateDebugInformation>true</GenerateDebugInformation> <AssemblyDebug>true</AssemblyDebug> <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile> <GenerateMapFile>true</GenerateMapFile> <MapFileName>$(IntDir)$(TargetName).map</MapFileName> <RandomizedBaseAddress>false</RandomizedBaseAddress> <DataExecutionPrevention> </DataExecutionPrevention> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> </Link> <PostBuildEvent> <Command>xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\ xcopy /Y /D $(IntDir)$(TargetName).pdb ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\ xcopy /Y /D /S "..\..\..\resources\libraries\lame_enc.dll" "..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Shared\" </Command> <Message>Post build event: 'xcopy /Y /D $(OutDir)$(TargetName)$(TargetExt) ..\..\..\..\Build\Winamp_$(PlatformShortName)_$(Configuration)\Plugins\'</Message> </PostBuildEvent> </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="crossfader\c_crossfader.cpp" /> <ClCompile Include="main.cpp" /> <ClCompile Include="sc2srclib\Encoders\c_encoder.cpp" /> <ClCompile Include="sc2srclib\Encoders\c_encoder_aacp.cpp" /> <ClCompile Include="sc2srclib\Encoders\c_encoder_fhgaac.cpp" /> <ClCompile Include="sc2srclib\Encoders\c_encoder_mp3dll.cpp" /> <ClCompile Include="sc2srclib\Encoders\c_encoder_nsv.cpp" /> <ClCompile Include="sc2srclib\Encoders\c_encoder_ogg.cpp" /> <ClCompile Include="sc2srclib\shoutcast_output.cpp" /> <ClCompile Include="sc2srclib\uvAuth21\uvAuth21.cpp" /> <ClCompile Include="utils.cpp" /> <ClCompile Include="Wasapi\capture.cpp"> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild> </ClCompile> <ClCompile Include="Wasapi\player.cpp"> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild> </ClCompile> <ClCompile Include="Wasapi\WasapiCapture.cpp"> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild> </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\..\nu\ServiceBuilder.h" /> <ClInclude Include="..\..\..\Winamp\Dsp.h" /> <ClInclude Include="api.h" /> <ClInclude Include="crossfader\c_crossfader.h" /> <ClInclude Include="Include\c_datapump.h" /> <ClInclude Include="Include\c_wavein.h" /> <ClInclude Include="Resource\resource.h" /> <ClInclude Include="sc2srclib\Encoders\c_encoder.h" /> <CustomBuild Include="sc2srclib\Encoders\c_encoder_aacp.h" /> <ClInclude Include="sc2srclib\Encoders\c_encoder_fhgaac.h" /> <ClInclude Include="sc2srclib\Encoders\c_encoder_mp3dll.h" /> <ClInclude Include="sc2srclib\Encoders\c_encoder_nsv.h" /> <ClInclude Include="sc2srclib\Encoders\c_encoder_ogg.h" /> <ClInclude Include="sc2srclib\Encoders\enc_if.h" /> <ClInclude Include="sc2srclib\Include\c_jobmanager.h" /> <ClInclude Include="sc2srclib\Include\c_serial_jobmanager.h" /> <ClInclude Include="sc2srclib\Include\shoutcast_output.h" /> <ClInclude Include="sc2srclib\uvAuth21\uvAuth21.h" /> <ClInclude Include="utils.h" /> <CustomBuild Include="Wasapi\player.h"> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild> </CustomBuild> <CustomBuild Include="Wasapi\WasapiCapture.h"> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild> </CustomBuild> </ItemGroup> <ItemGroup> <ResourceCompile Include="Resource\Script1.rc" /> </ItemGroup> <ItemGroup> <Image Include="playarrow.ico" /> <Image Include="Resource\downarrow.ico" /> <Image Include="Resource\ICY.ICO" /> <Image Include="Resource\kill.ico" /> <Image Include="Resource\play.ico" /> <Image Include="Resource\playarrow.ico" /> <Image Include="Resource\refresh.ico" /> <Image Include="Resource\stop.ico" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>