/************************************************************************** * * Copyright (c) Microsoft Corporation. All rights reserved. * * Module Name: * * xact3.h * * Abstract: * * XACT public interfaces, functions and data types * **************************************************************************/ #pragma once #ifndef _XACT3_H_ #define _XACT3_H_ //------------------------------------------------------------------------------ // XACT class and interface IDs (Version 3.7) //------------------------------------------------------------------------------ #ifndef _XBOX // XACT COM support only exists on Windows #include // For DEFINE_CLSID, DEFINE_IID and DECLARE_INTERFACE DEFINE_CLSID(XACTEngine, bcc782bc, 6492, 4c22, 8c, 35, f5, d7, 2f, e7, 3c, 6e); DEFINE_CLSID(XACTAuditionEngine, 9ecdd80d, 0e81, 40d8, 89, 03, 2b, f7, b1, 31, ac, 43); DEFINE_CLSID(XACTDebugEngine, 02860630, bf3b, 42a8, b1, 4e, 91, ed, a2, f5, 1e, a5); DEFINE_IID(IXACT3Engine, b1ee676a, d9cd, 4d2a, 89, a8, fa, 53, eb, 9e, 48, 0b); #endif // Ignore the rest of this header if only the GUID definitions were requested: #ifndef GUID_DEFS_ONLY //------------------------------------------------------------------------------ // Includes //------------------------------------------------------------------------------ #ifndef _XBOX #include #include #include #endif #include #include #include //------------------------------------------------------------------------------ // Forward Declarations //------------------------------------------------------------------------------ typedef struct IXACT3SoundBank IXACT3SoundBank; typedef struct IXACT3WaveBank IXACT3WaveBank; typedef struct IXACT3Cue IXACT3Cue; typedef struct IXACT3Wave IXACT3Wave; typedef struct IXACT3Engine IXACT3Engine; typedef struct XACT_NOTIFICATION XACT_NOTIFICATION; //------------------------------------------------------------------------------ // Typedefs //------------------------------------------------------------------------------ typedef WORD XACTINDEX; // All normal indices typedef BYTE XACTNOTIFICATIONTYPE; // Notification type typedef FLOAT XACTVARIABLEVALUE; // Variable value typedef WORD XACTVARIABLEINDEX; // Variable index typedef WORD XACTCATEGORY; // Sound category typedef BYTE XACTCHANNEL; // Audio channel typedef FLOAT XACTVOLUME; // Volume value typedef LONG XACTTIME; // Time (in ms) typedef SHORT XACTPITCH; // Pitch value typedef BYTE XACTLOOPCOUNT; // For all loops / recurrences typedef BYTE XACTVARIATIONWEIGHT; // Variation weight typedef BYTE XACTPRIORITY; // Sound priority typedef BYTE XACTINSTANCELIMIT; // Instance limitations //------------------------------------------------------------------------------ // Standard win32 multimedia definitions //------------------------------------------------------------------------------ #ifndef WAVE_FORMAT_IEEE_FLOAT #define WAVE_FORMAT_IEEE_FLOAT 0x0003 #endif #ifndef WAVE_FORMAT_EXTENSIBLE #define WAVE_FORMAT_EXTENSIBLE 0xFFFE #endif #ifndef _WAVEFORMATEX_ #define _WAVEFORMATEX_ #pragma pack(push, 1) typedef struct tWAVEFORMATEX { WORD wFormatTag; // format type WORD nChannels; // number of channels (i.e. mono, stereo...) DWORD nSamplesPerSec; // sample rate DWORD nAvgBytesPerSec; // for buffer estimation WORD nBlockAlign; // block size of data WORD wBitsPerSample; // Number of bits per sample of mono data WORD cbSize; // The count in bytes of the size of extra information (after cbSize) } WAVEFORMATEX, *PWAVEFORMATEX; typedef WAVEFORMATEX NEAR *NPWAVEFORMATEX; typedef WAVEFORMATEX FAR *LPWAVEFORMATEX; #pragma pack(pop) #endif #ifndef _WAVEFORMATEXTENSIBLE_ #define _WAVEFORMATEXTENSIBLE_ #pragma pack(push, 1) typedef struct { WAVEFORMATEX Format; // WAVEFORMATEX data union { WORD wValidBitsPerSample; // Bits of precision WORD wSamplesPerBlock; // Samples per block of audio data, valid if wBitsPerSample==0 WORD wReserved; // Unused -- If neither applies, set to zero. } Samples; DWORD dwChannelMask; // Speaker usage bitmask GUID SubFormat; // Sub-format identifier } WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE; #pragma pack(pop) #endif //------------------------------------------------------------------------------ // Constants //------------------------------------------------------------------------------ static const XACTTIME XACTTIME_MIN = LONG_MIN; static const XACTTIME XACTTIME_MAX = LONG_MAX; // 24 days 20:31:23.647 static const XACTTIME XACTTIME_INFINITE = LONG_MAX; static const XACTINSTANCELIMIT XACTINSTANCELIMIT_INFINITE = 0xff; static const XACTINSTANCELIMIT XACTINSTANCELIMIT_MIN = 0x00; // == 1 instance total (0 additional instances) static const XACTINSTANCELIMIT XACTINSTANCELIMIT_MAX = 0xfe; // == 255 instances total (254 additional instances) static const XACTINDEX XACTINDEX_MIN = 0x0; static const XACTINDEX XACTINDEX_MAX = 0xfffe; static const XACTINDEX XACTINDEX_INVALID = 0xffff; static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_MIN = 0x00; static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_MAX = 0xff; static const XACTVARIABLEVALUE XACTVARIABLEVALUE_MIN = -FLT_MAX; static const XACTVARIABLEVALUE XACTVARIABLEVALUE_MAX = FLT_MAX; static const XACTVARIABLEINDEX XACTVARIABLEINDEX_MIN = 0x0000; static const XACTVARIABLEINDEX XACTVARIABLEINDEX_MAX = 0xfffe; static const XACTVARIABLEINDEX XACTVARIABLEINDEX_INVALID = 0xffff; static const XACTCATEGORY XACTCATEGORY_MIN = 0x0; static const XACTCATEGORY XACTCATEGORY_MAX = 0xfffe; static const XACTCATEGORY XACTCATEGORY_INVALID = 0xffff; static const XACTCHANNEL XACTCHANNEL_MIN = 0; static const XACTCHANNEL XACTCHANNEL_MAX = 0xFF; static const XACTPITCH XACTPITCH_MIN = -1200; // pitch change allowable per individual content field static const XACTPITCH XACTPITCH_MAX = 1200; static const XACTPITCH XACTPITCH_MIN_TOTAL = -2400; // total allowable pitch change, use with IXACTWave.SetPitch() static const XACTPITCH XACTPITCH_MAX_TOTAL = 2400; static const XACTVOLUME XACTVOLUME_MIN = 0.0f; static const XACTVOLUME XACTVOLUME_MAX = 16777216.0f; // Maximum acceptable volume level (2^24) - matches XAudio2 max volume static const XACTVARIABLEVALUE XACTPARAMETERVALUE_MIN = -FLT_MAX; static const XACTVARIABLEVALUE XACTPARAMETERVALUE_MAX = FLT_MAX; static const XACTLOOPCOUNT XACTLOOPCOUNT_MIN = 0x0; static const XACTLOOPCOUNT XACTLOOPCOUNT_MAX = 0xfe; static const XACTLOOPCOUNT XACTLOOPCOUNT_INFINITE = 0xff; static const DWORD XACTWAVEALIGNMENT_MIN = 2048; #ifdef _XBOX static const BYTE XACTMAXOUTPUTVOICECOUNT = 3; #endif // _XBOX // ----------------------------------------------------------------------------- // Cue friendly name length // ----------------------------------------------------------------------------- #define XACT_CUE_NAME_LENGTH 0xFF // ----------------------------------------------------------------------------- // Current Content Tool Version // ----------------------------------------------------------------------------- #define XACT_CONTENT_VERSION 46 // ----------------------------------------------------------------------------- // XACT Stop Flags // ----------------------------------------------------------------------------- static const DWORD XACT_FLAG_STOP_RELEASE = 0x00000000; // Stop with release envelope (or as authored), for looping waves this acts as break loop. static const DWORD XACT_FLAG_STOP_IMMEDIATE = 0x00000001; // Stop immediately // ----------------------------------------------------------------------------- // XACT Manage Data Flag - XACT will manage the lifetime of this data // ----------------------------------------------------------------------------- static const DWORD XACT_FLAG_MANAGEDATA = 0x00000001; // ----------------------------------------------------------------------------- // XACT Content Preparation Flags // ----------------------------------------------------------------------------- static const DWORD XACT_FLAG_BACKGROUND_MUSIC = 0x00000002; // Marks the waves as background music. static const DWORD XACT_FLAG_UNITS_MS = 0x00000004; // Indicates that the units passed in are in milliseconds. static const DWORD XACT_FLAG_UNITS_SAMPLES = 0x00000008; // Indicates that the units passed in are in samples. // ----------------------------------------------------------------------------- // XACT State flags // ----------------------------------------------------------------------------- static const DWORD XACT_STATE_CREATED = 0x00000001; // Created, but nothing else static const DWORD XACT_STATE_PREPARING = 0x00000002; // In the middle of preparing static const DWORD XACT_STATE_PREPARED = 0x00000004; // Prepared, but not yet played static const DWORD XACT_STATE_PLAYING = 0x00000008; // Playing (though could be paused) static const DWORD XACT_STATE_STOPPING = 0x00000010; // Stopping static const DWORD XACT_STATE_STOPPED = 0x00000020; // Stopped static const DWORD XACT_STATE_PAUSED = 0x00000040; // Paused (Can be combined with some of the other state flags above) static const DWORD XACT_STATE_INUSE = 0x00000080; // Object is in use (used by wavebanks and soundbanks). static const DWORD XACT_STATE_PREPAREFAILED = 0x80000000; // Object preparation failed. //------------------------------------------------------------------------------ // XACT Parameters //------------------------------------------------------------------------------ #define XACT_FLAG_GLOBAL_SETTINGS_MANAGEDATA XACT_FLAG_MANAGEDATA // ----------------------------------------------------------------------------- // File IO Callbacks // ----------------------------------------------------------------------------- typedef BOOL (__stdcall * XACT_READFILE_CALLBACK)(__in HANDLE hFile, __out_bcount(nNumberOfBytesToRead) LPVOID lpBuffer, DWORD nNumberOfBytesToRead, __out LPDWORD lpNumberOfBytesRead, __inout LPOVERLAPPED lpOverlapped); typedef BOOL (__stdcall * XACT_GETOVERLAPPEDRESULT_CALLBACK)(__in HANDLE hFile, __inout LPOVERLAPPED lpOverlapped, __out LPDWORD lpNumberOfBytesTransferred, BOOL bWait); typedef struct XACT_FILEIO_CALLBACKS { XACT_READFILE_CALLBACK readFileCallback; XACT_GETOVERLAPPEDRESULT_CALLBACK getOverlappedResultCallback; } XACT_FILEIO_CALLBACKS, *PXACT_FILEIO_CALLBACKS; typedef const XACT_FILEIO_CALLBACKS *PCXACT_FILEIO_CALLBACKS; // ----------------------------------------------------------------------------- // Notification Callback // ----------------------------------------------------------------------------- typedef void (__stdcall * XACT_NOTIFICATION_CALLBACK)(__in const XACT_NOTIFICATION* pNotification); #define XACT_RENDERER_ID_LENGTH 0xff // Maximum number of characters allowed in the renderer ID #define XACT_RENDERER_NAME_LENGTH 0xff // Maximum number of characters allowed in the renderer display name. // ----------------------------------------------------------------------------- // Renderer Details // ----------------------------------------------------------------------------- typedef struct XACT_RENDERER_DETAILS { WCHAR rendererID[XACT_RENDERER_ID_LENGTH]; // The string ID for the rendering device. WCHAR displayName[XACT_RENDERER_NAME_LENGTH]; // A friendly name suitable for display to a human. BOOL defaultDevice; // Set to TRUE if this device is the primary audio device on the system. } XACT_RENDERER_DETAILS, *LPXACT_RENDERER_DETAILS; // ----------------------------------------------------------------------------- // Engine Look-Ahead Time // ----------------------------------------------------------------------------- #define XACT_ENGINE_LOOKAHEAD_DEFAULT 250 // Default look-ahead time of 250ms can be used during XACT engine initialization. // ----------------------------------------------------------------------------- // Runtime (engine) parameters // ----------------------------------------------------------------------------- typedef struct XACT_RUNTIME_PARAMETERS { DWORD lookAheadTime; // Time in ms void* pGlobalSettingsBuffer; // Buffer containing the global settings file DWORD globalSettingsBufferSize; // Size of global settings buffer DWORD globalSettingsFlags; // Flags for global settings DWORD globalSettingsAllocAttributes; // Global settings buffer allocation attributes (see XMemAlloc) XACT_FILEIO_CALLBACKS fileIOCallbacks; // File I/O callbacks XACT_NOTIFICATION_CALLBACK fnNotificationCallback; // Callback that receives notifications. PWSTR pRendererID; // Ptr to the ID for the audio renderer the engine should connect to. IXAudio2* pXAudio2; // XAudio2 object to be used by the engine (NULL if one needs to be created) IXAudio2MasteringVoice* pMasteringVoice; // Mastering voice to be used by the engine, if pXAudio2 is not NULL. } XACT_RUNTIME_PARAMETERS, *LPXACT_RUNTIME_PARAMETERS; typedef const XACT_RUNTIME_PARAMETERS *LPCXACT_RUNTIME_PARAMETERS; //------------------------------------------------------------------------------ // Streaming Parameters //------------------------------------------------------------------------------ typedef struct XACT_STREAMING_PARAMETERS { HANDLE file; // File handle associated with wavebank data DWORD offset; // Offset within file of wavebank header (must be sector aligned) DWORD flags; // Flags (none currently) WORD packetSize; // Stream packet size (in sectors) to use for each stream (min = 2) // number of sectors (DVD = 2048 bytes: 2 = 4096, 3 = 6144, 4 = 8192 etc.) // optimal DVD size is a multiple of 16 (DVD block = 16 DVD sectors) } XACT_WAVEBANK_STREAMING_PARAMETERS, *LPXACT_WAVEBANK_STREAMING_PARAMETERS, XACT_STREAMING_PARAMETERS, *LPXACT_STREAMING_PARAMETERS; typedef const XACT_STREAMING_PARAMETERS *LPCXACT_STREAMING_PARAMETERS; typedef const XACT_WAVEBANK_STREAMING_PARAMETERS *LPCXACT_WAVEBANK_STREAMING_PARAMETERS; // Structure used to report cue properties back to the client. typedef struct XACT_CUE_PROPERTIES { CHAR friendlyName[XACT_CUE_NAME_LENGTH]; // Empty if the soundbank doesn't contain any friendly names BOOL interactive; // TRUE if an IA cue; FALSE otherwise XACTINDEX iaVariableIndex; // Only valid for IA cues; XACTINDEX_INVALID otherwise XACTINDEX numVariations; // Number of variations in the cue XACTINSTANCELIMIT maxInstances; // Number of maximum instances for this cue XACTINSTANCELIMIT currentInstances; // Current active instances of this cue } XACT_CUE_PROPERTIES, *LPXACT_CUE_PROPERTIES; // Strucutre used to return the track properties. typedef struct XACT_TRACK_PROPERTIES { XACTTIME duration; // Duration of the track in ms XACTINDEX numVariations; // Number of wave variations in the track XACTCHANNEL numChannels; // Number of channels for the active wave variation on this track XACTINDEX waveVariation; // Index of the active wave variation XACTLOOPCOUNT loopCount; // Current loop count on this track } XACT_TRACK_PROPERTIES, *LPXACT_TRACK_PROPERTIES; // Structure used to return the properties of a variation. typedef struct XACT_VARIATION_PROPERTIES { XACTINDEX index; // Index of the variation in the cue's variation list XACTVARIATIONWEIGHT weight; // Weight for the active variation. Valid only for complex cues XACTVARIABLEVALUE iaVariableMin; // Valid only for IA cues XACTVARIABLEVALUE iaVariableMax; // Valid only for IA cues BOOL linger; // Valid only for IA cues } XACT_VARIATION_PROPERTIES, *LPXACT_VARIATION_PROPERTIES; // Structure used to return the properties of the sound referenced by a variation. typedef struct XACT_SOUND_PROPERTIES { XACTCATEGORY category; // Category this sound belongs to BYTE priority; // Priority of this variation XACTPITCH pitch; // Current pitch set on the active variation XACTVOLUME volume; // Current volume set on the active variation XACTINDEX numTracks; // Number of tracks in the active variation XACT_TRACK_PROPERTIES arrTrackProperties[1]; // Array of active track properties (has numTracks number of elements) } XACT_SOUND_PROPERTIES, *LPXACT_SOUND_PROPERTIES; // Structure used to return the properties of the active variation and the sound referenced. typedef struct XACT_SOUND_VARIATION_PROPERTIES { XACT_VARIATION_PROPERTIES variationProperties;// Properties for this variation XACT_SOUND_PROPERTIES soundProperties; // Proeprties for the sound referenced by this variation } XACT_SOUND_VARIATION_PROPERTIES, *LPXACT_SOUND_VARIATION_PROPERTIES; // Structure used to return the properties of an active cue instance. typedef struct XACT_CUE_INSTANCE_PROPERTIES { DWORD allocAttributes; // Buffer allocation attributes (see XMemAlloc) XACT_CUE_PROPERTIES cueProperties; // Properties of the cue that are shared by all instances. XACT_SOUND_VARIATION_PROPERTIES activeVariationProperties; // Properties if the currently active variation. } XACT_CUE_INSTANCE_PROPERTIES, *LPXACT_CUE_INSTANCE_PROPERTIES; // Structure used to return the common wave properties. typedef struct XACT_WAVE_PROPERTIES { char friendlyName[WAVEBANK_ENTRYNAME_LENGTH]; // Friendly name for the wave; empty if the wavebank doesn't contain friendly names. WAVEBANKMINIWAVEFORMAT format; // Format for the wave. DWORD durationInSamples; // Duration of the wave in units of one sample WAVEBANKSAMPLEREGION loopRegion; // Loop region defined in samples. BOOL streaming; // Set to TRUE if the wave is streaming; FALSE otherwise. } XACT_WAVE_PROPERTIES, *LPXACT_WAVE_PROPERTIES; typedef const XACT_WAVE_PROPERTIES* LPCXACT_WAVE_PROPERTIES; // Structure used to return the properties specific to a wave instance. typedef struct XACT_WAVE_INSTANCE_PROPERTIES { XACT_WAVE_PROPERTIES properties; // Static properties common to all the wave instances. BOOL backgroundMusic; // Set to TRUE if the wave is tagged as background music; FALSE otherwise. } XACT_WAVE_INSTANCE_PROPERTIES, *LPXACT_WAVE_INSTANCE_PROPERTIES; typedef const XACT_WAVE_INSTANCE_PROPERTIES* LPCXACT_WAVE_INSTANCE_PROPERTIES; //------------------------------------------------------------------------------ // Channel Mapping / Speaker Panning //------------------------------------------------------------------------------ typedef struct XACTCHANNELMAPENTRY { XACTCHANNEL InputChannel; XACTCHANNEL OutputChannel; XACTVOLUME Volume; } XACTCHANNELMAPENTRY, *LPXACTCHANNELMAPENTRY; typedef const XACTCHANNELMAPENTRY *LPCXACTCHANNELMAPENTRY; typedef struct XACTCHANNELMAP { XACTCHANNEL EntryCount; XACTCHANNELMAPENTRY* paEntries; } XACTCHANNELMAP, *LPXACTCHANNELMAP; typedef const XACTCHANNELMAP *LPCXACTCHANNELMAP; typedef struct XACTCHANNELVOLUMEENTRY { XACTCHANNEL EntryIndex; XACTVOLUME Volume; } XACTCHANNELVOLUMEENTRY, *LPXACTCHANNELVOLUMEENTRY; typedef const XACTCHANNELVOLUMEENTRY *LPCXACTCHANNELVOLUMEENTRY; typedef struct XACTCHANNELVOLUME { XACTCHANNEL EntryCount; XACTCHANNELVOLUMEENTRY* paEntries; } XACTCHANNELVOLUME, *LPXACTCHANNELVOLUME; typedef const XACTCHANNELVOLUME *LPCXACTCHANNELVOLUME; //------------------------------------------------------------------------------ // Notifications //------------------------------------------------------------------------------ static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_CUEPREPARED = 1; // None, SoundBank, SoundBank & cue index, cue instance static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_CUEPLAY = 2; // None, SoundBank, SoundBank & cue index, cue instance static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_CUESTOP = 3; // None, SoundBank, SoundBank & cue index, cue instance static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_CUEDESTROYED = 4; // None, SoundBank, SoundBank & cue index, cue instance static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_MARKER = 5; // None, SoundBank, SoundBank & cue index, cue instance static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_SOUNDBANKDESTROYED = 6; // None, SoundBank static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEBANKDESTROYED = 7; // None, WaveBank static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_LOCALVARIABLECHANGED = 8; // None, SoundBank, SoundBank & cue index, cue instance static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_GLOBALVARIABLECHANGED = 9; // None static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_GUICONNECTED = 10; // None static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_GUIDISCONNECTED = 11; // None static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEPREPARED = 12; // None, WaveBank & wave index, wave instance. static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEPLAY = 13; // None, SoundBank, SoundBank & cue index, cue instance, WaveBank, wave instance static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVESTOP = 14; // None, SoundBank, SoundBank & cue index, cue instance, WaveBank, wave instance static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVELOOPED = 15; // None, SoundBank, SoundBank & cue index, cue instance, WaveBank, wave instance static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEDESTROYED = 16; // None, WaveBank & wave index, wave instance. static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEBANKPREPARED = 17; // None, WaveBank static const XACTNOTIFICATIONTYPE XACTNOTIFICATIONTYPE_WAVEBANKSTREAMING_INVALIDCONTENT = 18; // None, WaveBank static const BYTE XACT_FLAG_NOTIFICATION_PERSIST = 0x01; // Pack the notification structures #pragma pack(push, 1) // Notification description used for registering, un-registering and flushing notifications typedef struct XACT_NOTIFICATION_DESCRIPTION { XACTNOTIFICATIONTYPE type; // Notification type BYTE flags; // Flags IXACT3SoundBank* pSoundBank; // SoundBank instance IXACT3WaveBank* pWaveBank; // WaveBank instance IXACT3Cue* pCue; // Cue instance IXACT3Wave* pWave; // Wave instance XACTINDEX cueIndex; // Cue index XACTINDEX waveIndex; // Wave index PVOID pvContext; // User context (optional) } XACT_NOTIFICATION_DESCRIPTION, *LPXACT_NOTIFICATION_DESCRIPTION; typedef const XACT_NOTIFICATION_DESCRIPTION *LPCXACT_NOTIFICATION_DESCRIPTION; // Notification structure for all XACTNOTIFICATIONTYPE_CUE* notifications typedef struct XACT_NOTIFICATION_CUE { XACTINDEX cueIndex; // Cue index IXACT3SoundBank* pSoundBank; // SoundBank instance IXACT3Cue* pCue; // Cue instance } XACT_NOTIFICATION_CUE, *LPXACT_NOTIFICATION_CUE; typedef const XACT_NOTIFICATION_CUE *LPCXACT_NOTIFICATION_CUE; // Notification structure for all XACTNOTIFICATIONTYPE_MARKER* notifications typedef struct XACT_NOTIFICATION_MARKER { XACTINDEX cueIndex; // Cue index IXACT3SoundBank* pSoundBank; // SoundBank instance IXACT3Cue* pCue; // Cue instance DWORD marker; // Marker value } XACT_NOTIFICATION_MARKER, *LPXACT_NOTIFICATION_MARKER; typedef const XACT_NOTIFICATION_MARKER *LPCXACT_NOTIFICATION_MARKER; // Notification structure for all XACTNOTIFICATIONTYPE_SOUNDBANK* notifications typedef struct XACT_NOTIFICATION_SOUNDBANK { IXACT3SoundBank* pSoundBank; // SoundBank instance } XACT_NOTIFICATION_SOUNDBANK, *LPXACT_NOTIFICATION_SOUNDBANK; typedef const XACT_NOTIFICATION_SOUNDBANK *LPCXACT_NOTIFICATION_SOUNDBANK; // Notification structure for all XACTNOTIFICATIONTYPE_WAVEBANK* notifications typedef struct XACT_NOTIFICATION_WAVEBANK { IXACT3WaveBank* pWaveBank; // WaveBank instance } XACT_NOTIFICATION_WAVEBANK, *LPXACT_NOTIFICATION_WAVEBANK; typedef const XACT_NOTIFICATION_WAVEBANK *LPCXACT_NOTIFICATION_WAVEBANK; // Notification structure for all XACTNOTIFICATIONTYPE_*VARIABLE* notifications typedef struct XACT_NOTIFICATION_VARIABLE { XACTINDEX cueIndex; // Cue index IXACT3SoundBank* pSoundBank; // SoundBank instance IXACT3Cue* pCue; // Cue instance XACTVARIABLEINDEX variableIndex; // Variable index XACTVARIABLEVALUE variableValue; // Variable value BOOL local; // TRUE if a local variable } XACT_NOTIFICATION_VARIABLE, *LPXACT_NOTIFICATION_VARIABLE; typedef const XACT_NOTIFICATION_VARIABLE *LPCXACT_NOTIFICATION_VARIABLE; // Notification structure for all XACTNOTIFICATIONTYPE_GUI* notifications typedef struct XACT_NOTIFICATION_GUI { DWORD reserved; // Reserved } XACT_NOTIFICATION_GUI, *LPXACT_NOTIFICATION_GUI; typedef const XACT_NOTIFICATION_GUI *LPCXACT_NOTIFICATION_GUI; // Notification structure for all XACTNOTIFICATIONTYPE_WAVE* notifications typedef struct XACT_NOTIFICATION_WAVE { IXACT3WaveBank* pWaveBank; // WaveBank XACTINDEX waveIndex; // Wave index XACTINDEX cueIndex; // Cue index IXACT3SoundBank* pSoundBank; // SoundBank instance IXACT3Cue* pCue; // Cue instance IXACT3Wave* pWave; // Wave instance } XACT_NOTIFICATION_WAVE, *LPXACT_NOTIFICATION_WAVE; typedef const XACT_NOTIFICATION_WAVE *LPCXACT_NOTIFICATION_WAVE; // General notification structure typedef struct XACT_NOTIFICATION { XACTNOTIFICATIONTYPE type; // Notification type LONG timeStamp; // Timestamp of notification (milliseconds) PVOID pvContext; // User context (optional) union { XACT_NOTIFICATION_CUE cue; // XACTNOTIFICATIONTYPE_CUE* XACT_NOTIFICATION_MARKER marker; // XACTNOTIFICATIONTYPE_MARKER* XACT_NOTIFICATION_SOUNDBANK soundBank; // XACTNOTIFICATIONTYPE_SOUNDBANK* XACT_NOTIFICATION_WAVEBANK waveBank; // XACTNOTIFICATIONTYPE_WAVEBANK* XACT_NOTIFICATION_VARIABLE variable; // XACTNOTIFICATIONTYPE_VARIABLE* XACT_NOTIFICATION_GUI gui; // XACTNOTIFICATIONTYPE_GUI* XACT_NOTIFICATION_WAVE wave; // XACTNOTIFICATIONTYPE_WAVE* }; } XACT_NOTIFICATION, *LPXACT_NOTIFICATION; typedef const XACT_NOTIFICATION *LPCXACT_NOTIFICATION; #pragma pack(pop) //------------------------------------------------------------------------------ // IXACT3SoundBank //------------------------------------------------------------------------------ #define XACT_FLAG_SOUNDBANK_STOP_IMMEDIATE XACT_FLAG_STOP_IMMEDIATE #define XACT_SOUNDBANKSTATE_INUSE XACT_STATE_INUSE STDAPI_(XACTINDEX) IXACT3SoundBank_GetCueIndex(__in IXACT3SoundBank* pSoundBank, __in PCSTR szFriendlyName); STDAPI IXACT3SoundBank_GetNumCues(__in IXACT3SoundBank* pSoundBank, __out XACTINDEX* pnNumCues); STDAPI IXACT3SoundBank_GetCueProperties(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, __out LPXACT_CUE_PROPERTIES pProperties); STDAPI IXACT3SoundBank_Prepare(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_out IXACT3Cue** ppCue); STDAPI IXACT3SoundBank_Play(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_opt_out IXACT3Cue** ppCue); STDAPI IXACT3SoundBank_Stop(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags); STDAPI IXACT3SoundBank_Destroy(__in IXACT3SoundBank* pSoundBank); STDAPI IXACT3SoundBank_GetState(__in IXACT3SoundBank* pSoundBank, __out DWORD* pdwState); #undef INTERFACE #define INTERFACE IXACT3SoundBank DECLARE_INTERFACE(IXACT3SoundBank) { STDMETHOD_(XACTINDEX, GetCueIndex)(THIS_ __in PCSTR szFriendlyName) PURE; STDMETHOD(GetNumCues)(THIS_ __out XACTINDEX* pnNumCues) PURE; STDMETHOD(GetCueProperties)(THIS_ XACTINDEX nCueIndex, __out LPXACT_CUE_PROPERTIES pProperties) PURE; STDMETHOD(Prepare)(THIS_ XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_out IXACT3Cue** ppCue) PURE; STDMETHOD(Play)(THIS_ XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_opt_out IXACT3Cue** ppCue) PURE; STDMETHOD(Stop)(THIS_ XACTINDEX nCueIndex, DWORD dwFlags) PURE; STDMETHOD(Destroy)(THIS) PURE; STDMETHOD(GetState)(THIS_ __out DWORD* pdwState) PURE; }; #ifdef __cplusplus __inline HRESULT __stdcall IXACT3SoundBank_Destroy(__in IXACT3SoundBank* pSoundBank) { return pSoundBank->Destroy(); } __inline XACTINDEX __stdcall IXACT3SoundBank_GetCueIndex(__in IXACT3SoundBank* pSoundBank, __in PCSTR szFriendlyName) { return pSoundBank->GetCueIndex(szFriendlyName); } __inline HRESULT __stdcall IXACT3SoundBank_GetNumCues(__in IXACT3SoundBank* pSoundBank, __out XACTINDEX* pnNumCues) { return pSoundBank->GetNumCues(pnNumCues); } __inline HRESULT __stdcall IXACT3SoundBank_GetCueProperties(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, __out LPXACT_CUE_PROPERTIES pProperties) { return pSoundBank->GetCueProperties(nCueIndex, pProperties); } __inline HRESULT __stdcall IXACT3SoundBank_Prepare(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_out IXACT3Cue** ppCue) { return pSoundBank->Prepare(nCueIndex, dwFlags, timeOffset, ppCue); } __inline HRESULT __stdcall IXACT3SoundBank_Play(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_opt_out IXACT3Cue** ppCue) { return pSoundBank->Play(nCueIndex, dwFlags, timeOffset, ppCue); } __inline HRESULT __stdcall IXACT3SoundBank_Stop(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags) { return pSoundBank->Stop(nCueIndex, dwFlags); } __inline HRESULT __stdcall IXACT3SoundBank_GetState(__in IXACT3SoundBank* pSoundBank, __out DWORD* pdwState) { return pSoundBank->GetState(pdwState); } #else // __cplusplus __inline HRESULT __stdcall IXACT3SoundBank_Destroy(__in IXACT3SoundBank* pSoundBank) { return pSoundBank->lpVtbl->Destroy(pSoundBank); } __inline XACTINDEX __stdcall IXACT3SoundBank_GetCueIndex(__in IXACT3SoundBank* pSoundBank, __in PCSTR szFriendlyName) { return pSoundBank->lpVtbl->GetCueIndex(pSoundBank, szFriendlyName); } __inline HRESULT __stdcall IXACT3SoundBank_GetNumCues(__in IXACT3SoundBank* pSoundBank, __out XACTINDEX* pnNumCues) { return pSoundBank->lpVtbl->GetNumCues(pSoundBank, pnNumCues); } __inline HRESULT __stdcall IXACT3SoundBank_GetCueProperties(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, __out LPXACT_CUE_PROPERTIES pProperties) { return pSoundBank->lpVtbl->GetCueProperties(pSoundBank, nCueIndex, pProperties); } __inline HRESULT __stdcall IXACT3SoundBank_Prepare(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_out IXACT3Cue** ppCue) { return pSoundBank->lpVtbl->Prepare(pSoundBank, nCueIndex, dwFlags, timeOffset, ppCue); } __inline HRESULT __stdcall IXACT3SoundBank_Play(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset, __deref_opt_out IXACT3Cue** ppCue) { return pSoundBank->lpVtbl->Play(pSoundBank, nCueIndex, dwFlags, timeOffset, ppCue); } __inline HRESULT __stdcall IXACT3SoundBank_Stop(__in IXACT3SoundBank* pSoundBank, XACTINDEX nCueIndex, DWORD dwFlags) { return pSoundBank->lpVtbl->Stop(pSoundBank, nCueIndex, dwFlags); } __inline HRESULT __stdcall IXACT3SoundBank_GetState(__in IXACT3SoundBank* pSoundBank, __out DWORD* pdwState) { return pSoundBank->lpVtbl->GetState(pSoundBank, pdwState); } #endif // __cplusplus //------------------------------------------------------------------------------ // IXACT3WaveBank //------------------------------------------------------------------------------ #define XACT_WAVEBANKSTATE_INUSE XACT_STATE_INUSE // Currently in-use #define XACT_WAVEBANKSTATE_PREPARED XACT_STATE_PREPARED // Prepared #define XACT_WAVEBANKSTATE_PREPAREFAILED XACT_STATE_PREPAREFAILED // Prepare failed. STDAPI IXACT3WaveBank_Destroy(__in IXACT3WaveBank* pWaveBank); STDAPI IXACT3WaveBank_GetState(__in IXACT3WaveBank* pWaveBank, __out DWORD* pdwState); STDAPI IXACT3WaveBank_GetNumWaves(__in IXACT3WaveBank* pWaveBank, __out XACTINDEX* pnNumWaves); STDAPI_(XACTINDEX) IXACT3WaveBank_GetWaveIndex(__in IXACT3WaveBank* pWaveBank, __in PCSTR szFriendlyName); STDAPI IXACT3WaveBank_GetWaveProperties(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, __out LPXACT_WAVE_PROPERTIES pWaveProperties); STDAPI IXACT3WaveBank_Prepare(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave); STDAPI IXACT3WaveBank_Play(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave); STDAPI IXACT3WaveBank_Stop(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags); #undef INTERFACE #define INTERFACE IXACT3WaveBank DECLARE_INTERFACE(IXACT3WaveBank) { STDMETHOD(Destroy)(THIS) PURE; STDMETHOD(GetNumWaves)(THIS_ __out XACTINDEX* pnNumWaves) PURE; STDMETHOD_(XACTINDEX, GetWaveIndex)(THIS_ __in PCSTR szFriendlyName) PURE; STDMETHOD(GetWaveProperties)(THIS_ XACTINDEX nWaveIndex, __out LPXACT_WAVE_PROPERTIES pWaveProperties) PURE; STDMETHOD(Prepare)(THIS_ XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) PURE; STDMETHOD(Play)(THIS_ XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) PURE; STDMETHOD(Stop)(THIS_ XACTINDEX nWaveIndex, DWORD dwFlags) PURE; STDMETHOD(GetState)(THIS_ __out DWORD* pdwState) PURE; }; #ifdef __cplusplus __inline HRESULT __stdcall IXACT3WaveBank_Destroy(__in IXACT3WaveBank* pWaveBank) { return pWaveBank->Destroy(); } __inline HRESULT __stdcall IXACT3WaveBank_GetNumWaves(__in IXACT3WaveBank* pWaveBank, __out XACTINDEX* pnNumWaves) { return pWaveBank->GetNumWaves(pnNumWaves); } __inline XACTINDEX __stdcall IXACT3WaveBank_GetWaveIndex(__in IXACT3WaveBank* pWaveBank, __in PCSTR szFriendlyName) { return pWaveBank->GetWaveIndex(szFriendlyName); } __inline HRESULT __stdcall IXACT3WaveBank_GetWaveProperties(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, __out LPXACT_WAVE_PROPERTIES pWaveProperties) { return pWaveBank->GetWaveProperties(nWaveIndex, pWaveProperties); } __inline HRESULT __stdcall IXACT3WaveBank_Prepare(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) { return pWaveBank->Prepare(nWaveIndex, dwFlags, dwPlayOffset, nLoopCount, ppWave); } __inline HRESULT __stdcall IXACT3WaveBank_Play(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) { return pWaveBank->Play(nWaveIndex, dwFlags, dwPlayOffset, nLoopCount, ppWave); } __inline HRESULT __stdcall IXACT3WaveBank_Stop(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags) { return pWaveBank->Stop(nWaveIndex, dwFlags); } __inline HRESULT __stdcall IXACT3WaveBank_GetState(__in IXACT3WaveBank* pWaveBank, __out DWORD* pdwState) { return pWaveBank->GetState(pdwState); } #else // __cplusplus __inline HRESULT __stdcall IXACT3WaveBank_Destroy(__in IXACT3WaveBank* pWaveBank) { return pWaveBank->lpVtbl->Destroy(pWaveBank); } __inline HRESULT __stdcall IXACT3WaveBank_GetNumWaves(__in IXACT3WaveBank* pWaveBank, __out XACTINDEX* pnNumWaves) { return pWaveBank->lpVtbl->GetNumWaves(pWaveBank, pnNumWaves); } __inline XACTINDEX __stdcall IXACT3WaveBank_GetWaveIndex(__in IXACT3WaveBank* pWaveBank, __in PCSTR szFriendlyName) { return pWaveBank->lpVtbl->GetWaveIndex(pWaveBank, szFriendlyName); } __inline HRESULT __stdcall IXACT3WaveBank_GetWaveProperties(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, __out LPXACT_WAVE_PROPERTIES pWaveProperties) { return pWaveBank->lpVtbl->GetWaveProperties(pWaveBank, nWaveIndex, pWaveProperties); } __inline HRESULT __stdcall IXACT3WaveBank_Prepare(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) { return pWaveBank->lpVtbl->Prepare(pWaveBank, nWaveIndex, dwFlags, dwPlayOffset, nLoopCount, ppWave); } __inline HRESULT __stdcall IXACT3WaveBank_Play(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) { return pWaveBank->lpVtbl->Play(pWaveBank, nWaveIndex, dwFlags, dwPlayOffset, nLoopCount, ppWave); } __inline HRESULT __stdcall IXACT3WaveBank_Stop(__in IXACT3WaveBank* pWaveBank, XACTINDEX nWaveIndex, DWORD dwFlags) { return pWaveBank->lpVtbl->Stop(pWaveBank, nWaveIndex, dwFlags); } __inline HRESULT __stdcall IXACT3WaveBank_GetState(__in IXACT3WaveBank* pWaveBank, __out DWORD* pdwState) { return pWaveBank->lpVtbl->GetState(pWaveBank, pdwState); } #endif // __cplusplus //------------------------------------------------------------------------------ // IXACT3Wave //------------------------------------------------------------------------------ STDAPI IXACT3Wave_Destroy(__in IXACT3Wave* pWave); STDAPI IXACT3Wave_Play(__in IXACT3Wave* pWave); STDAPI IXACT3Wave_Stop(__in IXACT3Wave* pWave, DWORD dwFlags); STDAPI IXACT3Wave_Pause(__in IXACT3Wave* pWave, BOOL fPause); STDAPI IXACT3Wave_GetState(__in IXACT3Wave* pWave, __out DWORD* pdwState); STDAPI IXACT3Wave_SetPitch(__in IXACT3Wave* pWave, XACTPITCH pitch); STDAPI IXACT3Wave_SetVolume(__in IXACT3Wave* pWave, XACTVOLUME volume); STDAPI IXACT3Wave_SetMatrixCoefficients(__in IXACT3Wave* pWave, UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients); STDAPI IXACT3Wave_GetProperties(__in IXACT3Wave* pWave, __out LPXACT_WAVE_INSTANCE_PROPERTIES pProperties); #undef INTERFACE #define INTERFACE IXACT3Wave DECLARE_INTERFACE(IXACT3Wave) { STDMETHOD(Destroy)(THIS) PURE; STDMETHOD(Play)(THIS) PURE; STDMETHOD(Stop)(THIS_ DWORD dwFlags) PURE; STDMETHOD(Pause)(THIS_ BOOL fPause) PURE; STDMETHOD(GetState)(THIS_ __out DWORD* pdwState) PURE; STDMETHOD(SetPitch)(THIS_ XACTPITCH pitch) PURE; STDMETHOD(SetVolume)(THIS_ XACTVOLUME volume) PURE; STDMETHOD(SetMatrixCoefficients)(THIS_ UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients) PURE; STDMETHOD(GetProperties)(THIS_ __out LPXACT_WAVE_INSTANCE_PROPERTIES pProperties) PURE; }; #ifdef __cplusplus __inline HRESULT __stdcall IXACT3Wave_Destroy(__in IXACT3Wave* pWave) { return pWave->Destroy(); } __inline HRESULT __stdcall IXACT3Wave_Play(__in IXACT3Wave* pWave) { return pWave->Play(); } __inline HRESULT __stdcall IXACT3Wave_Stop(__in IXACT3Wave* pWave, DWORD dwFlags) { return pWave->Stop(dwFlags); } __inline HRESULT __stdcall IXACT3Wave_Pause(__in IXACT3Wave* pWave, BOOL fPause) { return pWave->Pause(fPause); } __inline HRESULT __stdcall IXACT3Wave_GetState(__in IXACT3Wave* pWave, __out DWORD* pdwState) { return pWave->GetState(pdwState); } __inline HRESULT __stdcall IXACT3Wave_SetPitch(__in IXACT3Wave* pWave, XACTPITCH pitch) { return pWave->SetPitch(pitch); } __inline HRESULT __stdcall IXACT3Wave_SetVolume(__in IXACT3Wave* pWave, XACTVOLUME volume) { return pWave->SetVolume(volume); } __inline HRESULT __stdcall IXACT3Wave_SetMatrixCoefficients(__in IXACT3Wave* pWave, UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients) { return pWave->SetMatrixCoefficients(uSrcChannelCount, uDstChannelCount, pMatrixCoefficients); } __inline HRESULT __stdcall IXACT3Wave_GetProperties(__in IXACT3Wave* pWave, __out LPXACT_WAVE_INSTANCE_PROPERTIES pProperties) { return pWave->GetProperties(pProperties); } #else // __cplusplus __inline HRESULT __stdcall IXACT3Wave_Destroy(__in IXACT3Wave* pWave) { return pWave->lpVtbl->Destroy(pWave); } __inline HRESULT __stdcall IXACT3Wave_Play(__in IXACT3Wave* pWave) { return pWave->lpVtbl->Play(pWave); } __inline HRESULT __stdcall IXACT3Wave_Stop(__in IXACT3Wave* pWave, DWORD dwFlags) { return pWave->lpVtbl->Stop(pWave, dwFlags); } __inline HRESULT __stdcall IXACT3Wave_Pause(__in IXACT3Wave* pWave, BOOL fPause) { return pWave->lpVtbl->Pause(pWave, fPause); } __inline HRESULT __stdcall IXACT3Wave_GetState(__in IXACT3Wave* pWave, __out DWORD* pdwState) { return pWave->lpVtbl->GetState(pWave, pdwState); } __inline HRESULT __stdcall IXACT3Wave_SetPitch(__in IXACT3Wave* pWave, XACTPITCH pitch) { return pWave->lpVtbl->SetPitch(pWave, pitch); } __inline HRESULT __stdcall IXACT3Wave_SetVolume(__in IXACT3Wave* pWave, XACTVOLUME volume) { return pWave->lpVtbl->SetVolume(pWave, volume); } __inline HRESULT __stdcall IXACT3Wave_SetMatrixCoefficients(__in IXACT3Wave* pWave, UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients) { return pWave->lpVtbl->SetMatrixCoefficients(pWave, uSrcChannelCount, uDstChannelCount, pMatrixCoefficients); } __inline HRESULT __stdcall IXACT3Wave_GetProperties(__in IXACT3Wave* pWave, __out LPXACT_WAVE_INSTANCE_PROPERTIES pProperties) { return pWave->lpVtbl->GetProperties(pWave, pProperties); } #endif // __cplusplus //------------------------------------------------------------------------------ // IXACT3Cue //------------------------------------------------------------------------------ // Cue Flags #define XACT_FLAG_CUE_STOP_RELEASE XACT_FLAG_STOP_RELEASE #define XACT_FLAG_CUE_STOP_IMMEDIATE XACT_FLAG_STOP_IMMEDIATE // Mutually exclusive states #define XACT_CUESTATE_CREATED XACT_STATE_CREATED // Created, but nothing else #define XACT_CUESTATE_PREPARING XACT_STATE_PREPARING // In the middle of preparing #define XACT_CUESTATE_PREPARED XACT_STATE_PREPARED // Prepared, but not yet played #define XACT_CUESTATE_PLAYING XACT_STATE_PLAYING // Playing (though could be paused) #define XACT_CUESTATE_STOPPING XACT_STATE_STOPPING // Stopping #define XACT_CUESTATE_STOPPED XACT_STATE_STOPPED // Stopped #define XACT_CUESTATE_PAUSED XACT_STATE_PAUSED // Paused (can be combined with other states) STDAPI IXACT3Cue_Destroy(__in IXACT3Cue* pCue); STDAPI IXACT3Cue_Play(__in IXACT3Cue* pCue); STDAPI IXACT3Cue_Stop(__in IXACT3Cue* pCue, DWORD dwFlags); STDAPI IXACT3Cue_GetState(__in IXACT3Cue* pCue, __out DWORD* pdwState); STDAPI IXACT3Cue_SetMatrixCoefficients(__in IXACT3Cue*, UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients); STDAPI_(XACTVARIABLEINDEX) IXACT3Cue_GetVariableIndex(__in IXACT3Cue* pCue, __in PCSTR szFriendlyName); STDAPI IXACT3Cue_SetVariable(__in IXACT3Cue* pCue, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue); STDAPI IXACT3Cue_GetVariable(__in IXACT3Cue* pCue, XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* nValue); STDAPI IXACT3Cue_Pause(__in IXACT3Cue* pCue, BOOL fPause); STDAPI IXACT3Cue_GetProperties(__in IXACT3Cue* pCue, __out LPXACT_CUE_INSTANCE_PROPERTIES* ppProperties); STDAPI IXACT3Cue_SetOutputVoices(__in IXACT3Cue* pCue, __in_opt const XAUDIO2_VOICE_SENDS* pSendList); STDAPI IXACT3Cue_SetOutputVoiceMatrix(__in IXACT3Cue* pCue, __in_opt IXAudio2Voice* pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, __in_ecount(SourceChannels * DestinationChannels) const float* pLevelMatrix); #undef INTERFACE #define INTERFACE IXACT3Cue DECLARE_INTERFACE(IXACT3Cue) { STDMETHOD(Play)(THIS) PURE; STDMETHOD(Stop)(THIS_ DWORD dwFlags) PURE; STDMETHOD(GetState)(THIS_ __out DWORD* pdwState) PURE; STDMETHOD(Destroy)(THIS) PURE; STDMETHOD(SetMatrixCoefficients)(THIS_ UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients) PURE; STDMETHOD_(XACTVARIABLEINDEX, GetVariableIndex)(THIS_ __in PCSTR szFriendlyName) PURE; STDMETHOD(SetVariable)(THIS_ XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue) PURE; STDMETHOD(GetVariable)(THIS_ XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* nValue) PURE; STDMETHOD(Pause)(THIS_ BOOL fPause) PURE; STDMETHOD(GetProperties)(THIS_ __out LPXACT_CUE_INSTANCE_PROPERTIES* ppProperties) PURE; STDMETHOD(SetOutputVoices)(THIS_ __in_opt const XAUDIO2_VOICE_SENDS* pSendList) PURE; STDMETHOD(SetOutputVoiceMatrix)(THIS_ __in_opt IXAudio2Voice* pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, __in_ecount(SourceChannels * DestinationChannels) const float* pLevelMatrix) PURE; }; #ifdef __cplusplus __inline HRESULT __stdcall IXACT3Cue_Play(__in IXACT3Cue* pCue) { return pCue->Play(); } __inline HRESULT __stdcall IXACT3Cue_Stop(__in IXACT3Cue* pCue, DWORD dwFlags) { return pCue->Stop(dwFlags); } __inline HRESULT __stdcall IXACT3Cue_GetState(__in IXACT3Cue* pCue, __out DWORD* pdwState) { return pCue->GetState(pdwState); } __inline HRESULT __stdcall IXACT3Cue_Destroy(__in IXACT3Cue* pCue) { return pCue->Destroy(); } __inline HRESULT __stdcall IXACT3Cue_SetMatrixCoefficients(__in IXACT3Cue* pCue, UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients) { return pCue->SetMatrixCoefficients(uSrcChannelCount, uDstChannelCount, pMatrixCoefficients); } __inline XACTVARIABLEINDEX __stdcall IXACT3Cue_GetVariableIndex(__in IXACT3Cue* pCue, __in PCSTR szFriendlyName) { return pCue->GetVariableIndex(szFriendlyName); } __inline HRESULT __stdcall IXACT3Cue_SetVariable(__in IXACT3Cue* pCue, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue) { return pCue->SetVariable(nIndex, nValue); } __inline HRESULT __stdcall IXACT3Cue_GetVariable(__in IXACT3Cue* pCue, XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* pnValue) { return pCue->GetVariable(nIndex, pnValue); } __inline HRESULT __stdcall IXACT3Cue_Pause(__in IXACT3Cue* pCue, BOOL fPause) { return pCue->Pause(fPause); } __inline HRESULT __stdcall IXACT3Cue_GetProperties(__in IXACT3Cue* pCue, __out LPXACT_CUE_INSTANCE_PROPERTIES* ppProperties) { return pCue->GetProperties(ppProperties); } __inline HRESULT __stdcall IXACT3Cue_SetOutputVoices(__in IXACT3Cue* pCue, __in_opt const XAUDIO2_VOICE_SENDS* pSendList) { return pCue->SetOutputVoices(pSendList); } __inline HRESULT __stdcall IXACT3Cue_SetOutputVoiceMatrix(__in IXACT3Cue* pCue, __in_opt IXAudio2Voice* pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, __in_ecount(SourceChannels * DestinationChannels) const float* pLevelMatrix) { return pCue->SetOutputVoiceMatrix(pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix); } #else // __cplusplus __inline HRESULT __stdcall IXACT3Cue_Play(__in IXACT3Cue* pCue) { return pCue->lpVtbl->Play(pCue); } __inline HRESULT __stdcall IXACT3Cue_Stop(__in IXACT3Cue* pCue, DWORD dwFlags) { return pCue->lpVtbl->Stop(pCue, dwFlags); } __inline HRESULT __stdcall IXACT3Cue_GetState(__in IXACT3Cue* pCue, __out DWORD* pdwState) { return pCue->lpVtbl->GetState(pCue, pdwState); } __inline HRESULT __stdcall IXACT3Cue_Destroy(__in IXACT3Cue* pCue) { return pCue->lpVtbl->Destroy(pCue); } __inline HRESULT __stdcall IXACT3Cue_SetMatrixCoefficients(__in IXACT3Cue* pCue, UINT32 uSrcChannelCount, UINT32 uDstChannelCount, __in float* pMatrixCoefficients) { return pCue->lpVtbl->SetMatrixCoefficients(pCue, uSrcChannelCount, uDstChannelCount, pMatrixCoefficients); } __inline XACTVARIABLEINDEX __stdcall IXACT3Cue_GetVariableIndex(__in IXACT3Cue* pCue, __in PCSTR szFriendlyName) { return pCue->lpVtbl->GetVariableIndex(pCue, szFriendlyName); } __inline HRESULT __stdcall IXACT3Cue_SetVariable(__in IXACT3Cue* pCue, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue) { return pCue->lpVtbl->SetVariable(pCue, nIndex, nValue); } __inline HRESULT __stdcall IXACT3Cue_GetVariable(__in IXACT3Cue* pCue, XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* pnValue) { return pCue->lpVtbl->GetVariable(pCue, nIndex, pnValue); } __inline HRESULT __stdcall IXACT3Cue_Pause(__in IXACT3Cue* pCue, BOOL fPause) { return pCue->lpVtbl->Pause(pCue, fPause); } __inline HRESULT __stdcall IXACT3Cue_GetProperties(__in IXACT3Cue* pCue, __out LPXACT_CUE_INSTANCE_PROPERTIES* ppProperties) { return pCue->lpVtbl->GetProperties(pCue, ppProperties); } __inline HRESULT __stdcall IXACT3Cue_SetOutputVoices(__in IXACT3Cue* pCue, __in_opt const XAUDIO2_VOICE_SENDS* pSendList) { return pCue->lpVtbl->SetOutputVoices(pSendList); } __inline HRESULT __stdcall IXACT3Cue_SetOutputVoiceMatrix(__in IXACT3Cue* pCue, __in_opt IXAudio2Voice* pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, __in_ecount(SourceChannels * DestinationChannels) const float* pLevelMatrix) { return pCue->lpVtbl->SetOutputVoiceMatrix(pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix); } #endif // __cplusplus //------------------------------------------------------------------------------ // IXACT3Engine //------------------------------------------------------------------------------ // Engine flags #define XACT_FLAG_ENGINE_CREATE_MANAGEDATA XACT_FLAG_MANAGEDATA #define XACT_FLAG_ENGINE_STOP_IMMEDIATE XACT_FLAG_STOP_IMMEDIATE STDAPI_(ULONG) IXACT3Engine_AddRef(__in IXACT3Engine* pEngine); STDAPI_(ULONG) IXACT3Engine_Release(__in IXACT3Engine* pEngine); STDAPI IXACT3Engine_GetRendererCount(__in IXACT3Engine* pEngine, __out XACTINDEX* pnRendererCount); STDAPI IXACT3Engine_GetRendererDetails(__in IXACT3Engine* pEngine, XACTINDEX nRendererIndex, __out LPXACT_RENDERER_DETAILS pRendererDetails); STDAPI IXACT3Engine_GetFinalMixFormat(__in IXACT3Engine* pEngine, __out WAVEFORMATEXTENSIBLE* pFinalMixFormat); STDAPI IXACT3Engine_Initialize(__in IXACT3Engine* pEngine, __in const XACT_RUNTIME_PARAMETERS* pParams); STDAPI IXACT3Engine_ShutDown(__in IXACT3Engine* pEngine); STDAPI IXACT3Engine_DoWork(__in IXACT3Engine* pEngine); STDAPI IXACT3Engine_CreateSoundBank(__in IXACT3Engine* pEngine, __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3SoundBank** ppSoundBank); STDAPI IXACT3Engine_CreateInMemoryWaveBank(__in IXACT3Engine* pEngine, __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3WaveBank** ppWaveBank); STDAPI IXACT3Engine_CreateStreamingWaveBank(__in IXACT3Engine* pEngine, __in const XACT_WAVEBANK_STREAMING_PARAMETERS* pParms, __deref_out IXACT3WaveBank** ppWaveBank); STDAPI IXACT3Engine_PrepareWave(__in IXACT3Engine* pEngine, DWORD dwFlags, __in PCSTR szWavePath, WORD wStreamingPacketSize, DWORD dwAlignment, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave); STDAPI IXACT3Engine_PrepareInMemoryWave(__in IXACT3Engine* pEngine, DWORD dwFlags, WAVEBANKENTRY entry, __in_opt DWORD* pdwSeekTable, __in_opt BYTE* pbWaveData, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave); STDAPI IXACT3Engine_PrepareStreamingWave(__in IXACT3Engine* pEngine, DWORD dwFlags, WAVEBANKENTRY entry, XACT_STREAMING_PARAMETERS streamingParams, DWORD dwAlignment, __in_opt DWORD* pdwSeekTable, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave); STDAPI IXACT3Engine_RegisterNotification(__in IXACT3Engine* pEngine, __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc); STDAPI IXACT3Engine_UnRegisterNotification(__in IXACT3Engine* pEngine, __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc); STDAPI_(XACTCATEGORY) IXACT3Engine_GetCategory(__in IXACT3Engine* pEngine, __in PCSTR szFriendlyName); STDAPI IXACT3Engine_Stop(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, DWORD dwFlags); STDAPI IXACT3Engine_SetVolume(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, XACTVOLUME nVolume); STDAPI IXACT3Engine_Pause(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, BOOL fPause); STDAPI_(XACTVARIABLEINDEX) IXACT3Engine_GetGlobalVariableIndex(__in IXACT3Engine* pEngine, __in PCSTR szFriendlyName); STDAPI IXACT3Engine_SetGlobalVariable(__in IXACT3Engine* pEngine, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue); STDAPI IXACT3Engine_GetGlobalVariable(__in IXACT3Engine* pEngine, XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* pnValue); #undef INTERFACE #define INTERFACE IXACT3Engine #ifdef _XBOX DECLARE_INTERFACE(IXACT3Engine) { #else DECLARE_INTERFACE_(IXACT3Engine, IUnknown) { STDMETHOD(QueryInterface)(THIS_ __in REFIID riid, __deref_out void** ppvObj) PURE; #endif STDMETHOD_(ULONG, AddRef)(THIS) PURE; STDMETHOD_(ULONG, Release)(THIS) PURE; STDMETHOD(GetRendererCount)(THIS_ __out XACTINDEX* pnRendererCount) PURE; STDMETHOD(GetRendererDetails)(THIS_ XACTINDEX nRendererIndex, __out LPXACT_RENDERER_DETAILS pRendererDetails) PURE; STDMETHOD(GetFinalMixFormat)(THIS_ __out WAVEFORMATEXTENSIBLE* pFinalMixFormat) PURE; STDMETHOD(Initialize)(THIS_ __in const XACT_RUNTIME_PARAMETERS* pParams) PURE; STDMETHOD(ShutDown)(THIS) PURE; STDMETHOD(DoWork)(THIS) PURE; STDMETHOD(CreateSoundBank)(THIS_ __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3SoundBank** ppSoundBank) PURE; STDMETHOD(CreateInMemoryWaveBank)(THIS_ __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3WaveBank** ppWaveBank) PURE; STDMETHOD(CreateStreamingWaveBank)(THIS_ __in const XACT_WAVEBANK_STREAMING_PARAMETERS* pParms, __deref_out IXACT3WaveBank** ppWaveBank) PURE; STDMETHOD(PrepareWave)(THIS_ DWORD dwFlags, __in PCSTR szWavePath, WORD wStreamingPacketSize, DWORD dwAlignment, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) PURE; STDMETHOD(PrepareInMemoryWave)(THIS_ DWORD dwFlags, WAVEBANKENTRY entry, __in_opt DWORD* pdwSeekTable, __in_opt BYTE* pbWaveData, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) PURE; STDMETHOD(PrepareStreamingWave)(THIS_ DWORD dwFlags, WAVEBANKENTRY entry, XACT_STREAMING_PARAMETERS streamingParams, DWORD dwAlignment, __in_opt DWORD* pdwSeekTable, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) PURE; STDMETHOD(RegisterNotification)(THIS_ __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc) PURE; STDMETHOD(UnRegisterNotification)(THIS_ __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc) PURE; STDMETHOD_(XACTCATEGORY, GetCategory)(THIS_ __in PCSTR szFriendlyName) PURE; STDMETHOD(Stop)(THIS_ XACTCATEGORY nCategory, DWORD dwFlags) PURE; STDMETHOD(SetVolume)(THIS_ XACTCATEGORY nCategory, XACTVOLUME nVolume) PURE; STDMETHOD(Pause)(THIS_ XACTCATEGORY nCategory, BOOL fPause) PURE; STDMETHOD_(XACTVARIABLEINDEX, GetGlobalVariableIndex)(THIS_ __in PCSTR szFriendlyName) PURE; STDMETHOD(SetGlobalVariable)(THIS_ XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue) PURE; STDMETHOD(GetGlobalVariable)(THIS_ XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* nValue) PURE; }; #ifdef __cplusplus __inline ULONG __stdcall IXACT3Engine_AddRef(__in IXACT3Engine* pEngine) { return pEngine->AddRef(); } __inline ULONG __stdcall IXACT3Engine_Release(__in IXACT3Engine* pEngine) { return pEngine->Release(); } __inline HRESULT __stdcall IXACT3Engine_GetRendererCount(__in IXACT3Engine* pEngine, __out XACTINDEX* pnRendererCount) { return pEngine->GetRendererCount(pnRendererCount); } __inline HRESULT __stdcall IXACT3Engine_GetRendererDetails(__in IXACT3Engine* pEngine, XACTINDEX nRendererIndex, __out LPXACT_RENDERER_DETAILS pRendererDetails) { return pEngine->GetRendererDetails(nRendererIndex, pRendererDetails); } __inline HRESULT __stdcall IXACT3Engine_GetFinalMixFormat(__in IXACT3Engine* pEngine, __out WAVEFORMATEXTENSIBLE* pFinalMixFormat) { return pEngine->GetFinalMixFormat(pFinalMixFormat); } __inline HRESULT __stdcall IXACT3Engine_Initialize(__in IXACT3Engine* pEngine, __in const XACT_RUNTIME_PARAMETERS* pParams) { return pEngine->Initialize(pParams); } __inline HRESULT __stdcall IXACT3Engine_ShutDown(__in IXACT3Engine* pEngine) { return pEngine->ShutDown(); } __inline HRESULT __stdcall IXACT3Engine_DoWork(__in IXACT3Engine* pEngine) { return pEngine->DoWork(); } __inline HRESULT __stdcall IXACT3Engine_CreateSoundBank(__in IXACT3Engine* pEngine, __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3SoundBank** ppSoundBank) { return pEngine->CreateSoundBank(pvBuffer, dwSize, dwFlags, dwAllocAttributes, ppSoundBank); } __inline HRESULT __stdcall IXACT3Engine_CreateInMemoryWaveBank(__in IXACT3Engine* pEngine, __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3WaveBank** ppWaveBank) { return pEngine->CreateInMemoryWaveBank(pvBuffer, dwSize, dwFlags, dwAllocAttributes, ppWaveBank); } __inline HRESULT __stdcall IXACT3Engine_CreateStreamingWaveBank(__in IXACT3Engine* pEngine, __in const XACT_WAVEBANK_STREAMING_PARAMETERS* pParms, __deref_out IXACT3WaveBank** ppWaveBank) { return pEngine->CreateStreamingWaveBank(pParms, ppWaveBank); } __inline HRESULT __stdcall IXACT3Engine_PrepareWave(__in IXACT3Engine* pEngine, DWORD dwFlags, __in PCSTR szWavePath, WORD wStreamingPacketSize, DWORD dwAlignment, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) { return pEngine->PrepareWave(dwFlags, szWavePath, wStreamingPacketSize, dwAlignment, dwPlayOffset, nLoopCount, ppWave); } __inline HRESULT __stdcall IXACT3Engine_PrepareInMemoryWave(__in IXACT3Engine* pEngine, DWORD dwFlags, WAVEBANKENTRY entry, __in_opt DWORD* pdwSeekTable, __in_opt BYTE* pbWaveData, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) { return pEngine->PrepareInMemoryWave(dwFlags, entry, pdwSeekTable, pbWaveData, dwPlayOffset, nLoopCount, ppWave); } __inline HRESULT __stdcall IXACT3Engine_PrepareStreamingWave(__in IXACT3Engine* pEngine, DWORD dwFlags, WAVEBANKENTRY entry, XACT_STREAMING_PARAMETERS streamingParams, DWORD dwAlignment, __in_opt DWORD* pdwSeekTable, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) { return pEngine->PrepareStreamingWave(dwFlags, entry, streamingParams, dwAlignment, pdwSeekTable, dwPlayOffset, nLoopCount, ppWave); } __inline HRESULT __stdcall IXACT3Engine_RegisterNotification(__in IXACT3Engine* pEngine, __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc) { return pEngine->RegisterNotification(pNotificationDesc); } __inline HRESULT __stdcall IXACT3Engine_UnRegisterNotification(__in IXACT3Engine* pEngine, __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc) { return pEngine->UnRegisterNotification(pNotificationDesc); } __inline XACTCATEGORY __stdcall IXACT3Engine_GetCategory(__in IXACT3Engine* pEngine, __in PCSTR szFriendlyName) { return pEngine->GetCategory(szFriendlyName); } __inline HRESULT __stdcall IXACT3Engine_Stop(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, DWORD dwFlags) { return pEngine->Stop(nCategory, dwFlags); } __inline HRESULT __stdcall IXACT3Engine_SetVolume(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, XACTVOLUME nVolume) { return pEngine->SetVolume(nCategory, nVolume); } __inline HRESULT __stdcall IXACT3Engine_Pause(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, BOOL fPause) { return pEngine->Pause(nCategory, fPause); } __inline XACTVARIABLEINDEX __stdcall IXACT3Engine_GetGlobalVariableIndex(__in IXACT3Engine* pEngine, __in PCSTR szFriendlyName) { return pEngine->GetGlobalVariableIndex(szFriendlyName); } __inline HRESULT __stdcall IXACT3Engine_SetGlobalVariable(__in IXACT3Engine* pEngine, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue) { return pEngine->SetGlobalVariable(nIndex, nValue); } __inline HRESULT __stdcall IXACT3Engine_GetGlobalVariable(__in IXACT3Engine* pEngine, XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* nValue) { return pEngine->GetGlobalVariable(nIndex, nValue); } #else // __cplusplus __inline ULONG __stdcall IXACT3Engine_AddRef(__in IXACT3Engine* pEngine) { return pEngine->lpVtbl->AddRef(pEngine); } __inline ULONG __stdcall IXACT3Engine_Release(__in IXACT3Engine* pEngine) { return pEngine->lpVtbl->Release(pEngine); } __inline HRESULT __stdcall IXACT3Engine_GetRendererCount(__in IXACT3Engine* pEngine, __out XACTINDEX* pnRendererCount) { return pEngine->lpVtbl->GetRendererCount(pEngine, pnRendererCount); } __inline HRESULT __stdcall IXACT3Engine_GetRendererDetails(__in IXACT3Engine* pEngine, XACTINDEX nRendererIndex, __out LPXACT_RENDERER_DETAILS pRendererDetails) { return pEngine->lpVtbl->GetRendererDetails(pEngine, nRendererIndex, pRendererDetails); } __inline HRESULT __stdcall IXACT3Engine_GetFinalMixFormat(__in IXACT3Engine* pEngine, __out WAVEFORMATEXTENSIBLE* pFinalMixFormat) { return pEngine->lpVtbl->GetFinalMixFormat(pEngine, pFinalMixFormat); } __inline HRESULT __stdcall IXACT3Engine_Initialize(__in IXACT3Engine* pEngine, __in const XACT_RUNTIME_PARAMETERS* pParams) { return pEngine->lpVtbl->Initialize(pEngine, pParams); } __inline HRESULT __stdcall IXACT3Engine_ShutDown(__in IXACT3Engine* pEngine) { return pEngine->lpVtbl->ShutDown(pEngine); } __inline HRESULT __stdcall IXACT3Engine_DoWork(__in IXACT3Engine* pEngine) { return pEngine->lpVtbl->DoWork(pEngine); } __inline HRESULT __stdcall IXACT3Engine_CreateSoundBank(__in IXACT3Engine* pEngine, __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3SoundBank** ppSoundBank) { return pEngine->lpVtbl->CreateSoundBank(pEngine, pvBuffer, dwSize, dwFlags, dwAllocAttributes, ppSoundBank); } __inline HRESULT __stdcall IXACT3Engine_CreateInMemoryWaveBank(__in IXACT3Engine* pEngine, __in const void* pvBuffer, DWORD dwSize, DWORD dwFlags, DWORD dwAllocAttributes, __deref_out IXACT3WaveBank** ppWaveBank) { return pEngine->lpVtbl->CreateInMemoryWaveBank(pEngine, pvBuffer, dwSize, dwFlags, dwAllocAttributes, ppWaveBank); } __inline HRESULT __stdcall IXACT3Engine_CreateStreamingWaveBank(__in IXACT3Engine* pEngine, __in const XACT_WAVEBANK_STREAMING_PARAMETERS* pParms, __deref_out IXACT3WaveBank** ppWaveBank) { return pEngine->lpVtbl->CreateStreamingWaveBank(pEngine, pParms, ppWaveBank); } __inline HRESULT __stdcall IXACT3Engine_PrepareWave(__in IXACT3Engine* pEngine, DWORD dwFlags, __in PCSTR szWavePath, WORD wStreamingPacketSize, DWORD dwAlignment, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) { return pEngine->lpVtbl->PrepareWave(pEngine, dwFlags, szWavePath, wStreamingPacketSize, dwAlignment, dwPlayOffset, nLoopCount, ppWave); } __inline HRESULT __stdcall IXACT3Engine_PrepareInMemoryWave(__in IXACT3Engine* pEngine, DWORD dwFlags, WAVEBANKENTRY entry, __in_opt DWORD* pdwSeekTable, __in_opt BYTE* pbWaveData, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) { return pEngine->lpVtbl->PrepareInMemoryWave(pEngine, dwFlags, entry, pdwSeekTable, pbWaveData, dwPlayOffset, nLoopCount, ppWave); } __inline HRESULT __stdcall IXACT3Engine_PrepareStreamingWave(__in IXACT3Engine* pEngine, DWORD dwFlags, WAVEBANKENTRY entry, XACT_STREAMING_PARAMETERS streamingParams, DWORD dwAlignment, __in_opt DWORD* pdwSeekTable, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount, __deref_out IXACT3Wave** ppWave) { return pEngine->lpVtbl->PrepareStreamingWave(pEngine, dwFlags, entry, streamingParams, dwAlignment, pdwSeekTable, dwPlayOffset, nLoopCount, ppWave); } __inline HRESULT __stdcall IXACT3Engine_RegisterNotification(__in IXACT3Engine* pEngine, __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc) { return pEngine->lpVtbl->RegisterNotification(pEngine, pNotificationDesc); } __inline HRESULT __stdcall IXACT3Engine_UnRegisterNotification(__in IXACT3Engine* pEngine, __in const XACT_NOTIFICATION_DESCRIPTION* pNotificationDesc) { return pEngine->lpVtbl->UnRegisterNotification(pEngine, pNotificationDesc); } __inline XACTCATEGORY __stdcall IXACT3Engine_GetCategory(__in IXACT3Engine* pEngine, __in PCSTR szFriendlyName) { return pEngine->lpVtbl->GetCategory(pEngine, szFriendlyName); } __inline HRESULT __stdcall IXACT3Engine_Stop(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, DWORD dwFlags) { return pEngine->lpVtbl->Stop(pEngine, nCategory, dwFlags); } __inline HRESULT __stdcall IXACT3Engine_SetVolume(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, XACTVOLUME nVolume) { return pEngine->lpVtbl->SetVolume(pEngine, nCategory, nVolume); } __inline HRESULT __stdcall IXACT3Engine_Pause(__in IXACT3Engine* pEngine, XACTCATEGORY nCategory, BOOL fPause) { return pEngine->lpVtbl->Pause(pEngine, nCategory, fPause); } __inline XACTVARIABLEINDEX __stdcall IXACT3Engine_GetGlobalVariableIndex(__in IXACT3Engine* pEngine, __in PCSTR szFriendlyName) { return pEngine->lpVtbl->GetGlobalVariableIndex(pEngine, szFriendlyName); } __inline HRESULT __stdcall IXACT3Engine_SetGlobalVariable(__in IXACT3Engine* pEngine, XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue) { return pEngine->lpVtbl->SetGlobalVariable(pEngine, nIndex, nValue); } __inline HRESULT __stdcall IXACT3Engine_GetGlobalVariable(__in IXACT3Engine* pEngine, XACTVARIABLEINDEX nIndex, __out XACTVARIABLEVALUE* nValue) { return pEngine->lpVtbl->GetGlobalVariable(pEngine, nIndex, nValue); } #endif // __cplusplus //------------------------------------------------------------------------------ // Create Engine //------------------------------------------------------------------------------ // Flags used only in XACT3CreateEngine below. These flags are valid but ignored // when building for Xbox 360; to enable auditioning on that platform you must // link explicitly to an auditioning version of the XACT static library. static const DWORD XACT_FLAG_API_AUDITION_MODE = 0x00000001; static const DWORD XACT_FLAG_API_DEBUG_MODE = 0x00000002; #ifdef _XBOX STDAPI XACT3CreateEngine(DWORD dwCreationFlags, __deref_out IXACT3Engine** ppEngine); #else // #ifdef _XBOX #define XACT_DEBUGENGINE_REGISTRY_KEY TEXT("Software\\Microsoft\\XACT") #define XACT_DEBUGENGINE_REGISTRY_VALUE TEXT("DebugEngine") #ifdef __cplusplus __inline HRESULT __stdcall XACT3CreateEngine(DWORD dwCreationFlags, __deref_out IXACT3Engine** ppEngine) { HRESULT hr; HKEY key; DWORD data; DWORD type = REG_DWORD; DWORD dataSize = sizeof(DWORD); BOOL debug = (dwCreationFlags & XACT_FLAG_API_DEBUG_MODE) ? TRUE : FALSE; BOOL audition = (dwCreationFlags & XACT_FLAG_API_AUDITION_MODE) ? TRUE : FALSE; // If neither the debug nor audition flags are set, see if the debug registry key is set if(!debug && !audition && (RegOpenKeyEx(HKEY_LOCAL_MACHINE, XACT_DEBUGENGINE_REGISTRY_KEY, 0, KEY_READ, &key) == ERROR_SUCCESS)) { if(RegQueryValueEx(key, XACT_DEBUGENGINE_REGISTRY_VALUE, NULL, &type, (LPBYTE)&data, &dataSize) == ERROR_SUCCESS) { if(data) { debug = TRUE; } } RegCloseKey(key); } // Priority order: Audition, Debug, Retail hr = CoCreateInstance(audition ? __uuidof(XACTAuditionEngine) : (debug ? __uuidof(XACTDebugEngine) : __uuidof(XACTEngine)), NULL, CLSCTX_INPROC_SERVER, __uuidof(IXACT3Engine), (void**)ppEngine); // If debug engine does not exist fallback to retail version if(FAILED(hr) && debug && !audition) { hr = CoCreateInstance(__uuidof(XACTEngine), NULL, CLSCTX_INPROC_SERVER, __uuidof(IXACT3Engine), (void**)ppEngine); } return hr; } #else // #ifdef __cplusplus __inline HRESULT __stdcall XACT3CreateEngine(DWORD dwCreationFlags, __deref_out IXACT3Engine** ppEngine) { HRESULT hr; HKEY key; DWORD data; DWORD type = REG_DWORD; DWORD dataSize = sizeof(DWORD); BOOL debug = (dwCreationFlags & XACT_FLAG_API_DEBUG_MODE) ? TRUE : FALSE; BOOL audition = (dwCreationFlags & XACT_FLAG_API_AUDITION_MODE) ? TRUE : FALSE; // If neither the debug nor audition flags are set, see if the debug registry key is set if(!debug && !audition && (RegOpenKeyEx(HKEY_LOCAL_MACHINE, XACT_DEBUGENGINE_REGISTRY_KEY, 0, KEY_READ, &key) == ERROR_SUCCESS)) { if(RegQueryValueEx(key, XACT_DEBUGENGINE_REGISTRY_VALUE, NULL, &type, (LPBYTE)&data, &dataSize) == ERROR_SUCCESS) { if(data) { debug = TRUE; } } RegCloseKey(key); } // Priority order: Audition, Debug, Retail hr = CoCreateInstance(audition ? &CLSID_XACTAuditionEngine : (debug ? &CLSID_XACTDebugEngine : &CLSID_XACTEngine), NULL, CLSCTX_INPROC_SERVER, &IID_IXACT3Engine, (void**)ppEngine); // If debug engine does not exist fallback to retail version if(FAILED(hr) && debug && !audition) { hr = CoCreateInstance(&CLSID_XACTEngine, NULL, CLSCTX_INPROC_SERVER, &IID_IXACT3Engine, (void**)ppEngine); } return hr; } #endif // #ifdef __cplusplus #endif // #ifdef _XBOX //------------------------------------------------------------------------------ // XACT specific error codes //------------------------------------------------------------------------------ #define FACILITY_XACTENGINE 0xAC7 #define XACTENGINEERROR(n) MAKE_HRESULT(SEVERITY_ERROR, FACILITY_XACTENGINE, n) #define XACTENGINE_E_OUTOFMEMORY E_OUTOFMEMORY // Out of memory #define XACTENGINE_E_INVALIDARG E_INVALIDARG // Invalid arg #define XACTENGINE_E_NOTIMPL E_NOTIMPL // Not implemented #define XACTENGINE_E_FAIL E_FAIL // Unknown error #define XACTENGINE_E_ALREADYINITIALIZED XACTENGINEERROR(0x001) // The engine is already initialized #define XACTENGINE_E_NOTINITIALIZED XACTENGINEERROR(0x002) // The engine has not been initialized #define XACTENGINE_E_EXPIRED XACTENGINEERROR(0x003) // The engine has expired (demo or pre-release version) #define XACTENGINE_E_NONOTIFICATIONCALLBACK XACTENGINEERROR(0x004) // No notification callback #define XACTENGINE_E_NOTIFICATIONREGISTERED XACTENGINEERROR(0x005) // Notification already registered #define XACTENGINE_E_INVALIDUSAGE XACTENGINEERROR(0x006) // Invalid usage #define XACTENGINE_E_INVALIDDATA XACTENGINEERROR(0x007) // Invalid data #define XACTENGINE_E_INSTANCELIMITFAILTOPLAY XACTENGINEERROR(0x008) // Fail to play due to instance limit #define XACTENGINE_E_NOGLOBALSETTINGS XACTENGINEERROR(0x009) // Global Settings not loaded #define XACTENGINE_E_INVALIDVARIABLEINDEX XACTENGINEERROR(0x00a) // Invalid variable index #define XACTENGINE_E_INVALIDCATEGORY XACTENGINEERROR(0x00b) // Invalid category #define XACTENGINE_E_INVALIDCUEINDEX XACTENGINEERROR(0x00c) // Invalid cue index #define XACTENGINE_E_INVALIDWAVEINDEX XACTENGINEERROR(0x00d) // Invalid wave index #define XACTENGINE_E_INVALIDTRACKINDEX XACTENGINEERROR(0x00e) // Invalid track index #define XACTENGINE_E_INVALIDSOUNDOFFSETORINDEX XACTENGINEERROR(0x00f) // Invalid sound offset or index #define XACTENGINE_E_READFILE XACTENGINEERROR(0x010) // Error reading a file #define XACTENGINE_E_UNKNOWNEVENT XACTENGINEERROR(0x011) // Unknown event type #define XACTENGINE_E_INCALLBACK XACTENGINEERROR(0x012) // Invalid call of method of function from callback #define XACTENGINE_E_NOWAVEBANK XACTENGINEERROR(0x013) // No wavebank exists for desired operation #define XACTENGINE_E_SELECTVARIATION XACTENGINEERROR(0x014) // Unable to select a variation #define XACTENGINE_E_MULTIPLEAUDITIONENGINES XACTENGINEERROR(0x015) // There can be only one audition engine #define XACTENGINE_E_WAVEBANKNOTPREPARED XACTENGINEERROR(0x016) // The wavebank is not prepared #define XACTENGINE_E_NORENDERER XACTENGINEERROR(0x017) // No audio device found on. #define XACTENGINE_E_INVALIDENTRYCOUNT XACTENGINEERROR(0x018) // Invalid entry count for channel maps #define XACTENGINE_E_SEEKTIMEBEYONDCUEEND XACTENGINEERROR(0x019) // Time offset for seeking is beyond the cue end. #define XACTENGINE_E_SEEKTIMEBEYONDWAVEEND XACTENGINEERROR(0x01a) // Time offset for seeking is beyond the wave end. #define XACTENGINE_E_NOFRIENDLYNAMES XACTENGINEERROR(0x01b) // Friendly names are not included in the bank. #define XACTENGINE_E_AUDITION_WRITEFILE XACTENGINEERROR(0x101) // Error writing a file during auditioning #define XACTENGINE_E_AUDITION_NOSOUNDBANK XACTENGINEERROR(0x102) // Missing a soundbank #define XACTENGINE_E_AUDITION_INVALIDRPCINDEX XACTENGINEERROR(0x103) // Missing an RPC curve #define XACTENGINE_E_AUDITION_MISSINGDATA XACTENGINEERROR(0x104) // Missing data for an audition command #define XACTENGINE_E_AUDITION_UNKNOWNCOMMAND XACTENGINEERROR(0x105) // Unknown command #define XACTENGINE_E_AUDITION_INVALIDDSPINDEX XACTENGINEERROR(0x106) // Missing a DSP parameter #define XACTENGINE_E_AUDITION_MISSINGWAVE XACTENGINEERROR(0x107) // Wave does not exist in auditioned wavebank #define XACTENGINE_E_AUDITION_CREATEDIRECTORYFAILED XACTENGINEERROR(0x108) // Failed to create a directory for streaming wavebank data #define XACTENGINE_E_AUDITION_INVALIDSESSION XACTENGINEERROR(0x109) // Invalid audition session #endif // #ifndef GUID_DEFS_ONLY #endif // #ifndef _XACT3_H_