168 lines
7.4 KiB
C++
168 lines
7.4 KiB
C++
#ifndef _NJBDEVICE_H_
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#define _NJBDEVICE_H_
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#ifndef _UNICODE
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#define _UNICODE
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#endif
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#ifndef UNICODE
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#define UNICODE
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#endif
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#include <windows.h>
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#include <windowsx.h>
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#include <Objbase.h>
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#include <initguid.h>
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#include <stdio.h>
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#include <shlobj.h>
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#include <wchar.h>
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#include "../Plugins/General/gen_ml/ml.h"
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#include "../Plugins/Library/ml_pmp/pmp.h"
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#include "../Plugins/Library/ml_pmp/transcoder.h"
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#include "../Plugins/General/gen_ml/itemlist.h"
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#include "Nmsdk.h"
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#include "resource.h"
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#include "../Agave/Language/api_language.h"
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#include <api/service/waServiceFactory.h>
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extern PMPDevicePlugin plugin;
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extern LRESULT CALLBACK CallbackWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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extern C_ItemList devices;
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extern ICTJukebox2 * m_pCTJukebox2;
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#define fieldlen 256
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class Playlist {
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public:
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bool dirty;
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int plid;
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wchar_t name[fieldlen];
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C_ItemList songs;
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};
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class Song {
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public:
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char codec[5];
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int trackid;
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wchar_t artist[fieldlen];
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wchar_t album[fieldlen];
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wchar_t title[fieldlen];
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wchar_t genre[fieldlen];
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int year,track,size,length;
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};
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class TransferItem {
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public:
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const itemRecordW * track;
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void* callbackContext;
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void (*callback)(void * callbackContext, wchar_t * status);
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songid_t * songid;
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int * killswitch;
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int status;
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BYTE * meta;
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wchar_t * file;
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};
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class NJBDevice : public Device {
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public:
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Transcoder * transcoder;
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BYTE serial[16];
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__int64 transferQueueLength;
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DAPSDK_ID playlistRoot;
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C_ItemList playlists;
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int id;
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HWND messageWindow;
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TransferItem transferItem;
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TransferItem revTransferItem;
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CRITICAL_SECTION csTransfer;
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CRITICAL_SECTION csRevTransfer;
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NJBDevice(long id);
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virtual ~NJBDevice();
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virtual BOOL WindowMessage(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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virtual __int64 getDeviceCapacityAvailable(); // in bytes
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virtual __int64 getDeviceCapacityTotal(); // in bytes
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virtual void Eject(); // if you ejected successfully, you MUST call plugin.deviceDisconnected(this) and delete this;
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virtual void Close(); // save any changes, and call plugin.deviceDisconnected(this) AND delete this;
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// return 0 for success, -1 for failed or cancelled
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virtual int transferTrackToDevice(const itemRecordW * track, // the track to transfer
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void * callbackContext, //pass this to the callback
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void (*callback)(void * callbackContext, wchar_t * status), // call this every so often so the GUI can be updated. Including when finished!
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songid_t * songid, // fill in the songid when you are finished
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int * killswitch // if this gets set to anything other than zero, the transfer has been cancelled by the user
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);
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virtual int trackAddedToTransferQueue(const itemRecordW * track); // return 0 to accept, -1 for "not enough space", -2 for "incorrect format"
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virtual void trackRemovedFromTransferQueue(const itemRecordW * track);
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virtual __int64 getTrackSizeOnDevice(const itemRecordW * track); // return the amount of space taken up on the device by the track, or 0 for incompatable (usually the filesize, unless you are transcoding)
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virtual void deleteTrack(songid_t songid); // physically remove from device. Be sure to remove it from all the playlists!
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virtual void commitChanges(); // optional. Will be called at a good time to save changes
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virtual int getPlaylistCount(); // always at least 1. playlistnumber 0 is the Master Playlist containing all tracks.
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// PlaylistName(0) should return the name of the device.
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virtual void getPlaylistName(int playlistnumber, wchar_t * buf, int len);
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virtual int getPlaylistLength(int playlistnumber);
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virtual songid_t getPlaylistTrack(int playlistnumber,int songnum); // returns a songid
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virtual void setPlaylistName(int playlistnumber, const wchar_t * buf); // with playlistnumber={}, set the name of the device.
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virtual void playlistSwapItems(int playlistnumber, int posA, int posB); // swap the songs at position posA and posB
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virtual void sortPlaylist(int playlistnumber, int sortBy); // only implement if you are a non-cached device!!!
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virtual void addTrackToPlaylist(int playlistnumber, songid_t songid); // adds songid to the end of the playlist
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virtual void removeTrackFromPlaylist(int playlistnumber, int songnum); //where songnum is the position of the track in the playlist
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virtual void deletePlaylist(int playlistnumber);
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virtual int newPlaylist(const wchar_t * name); // create empty playlist, returns playlistnumber
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virtual void getTrackArtist(songid_t songid, wchar_t * buf, int len);
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virtual void getTrackAlbum(songid_t songid, wchar_t * buf, int len);
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virtual void getTrackTitle(songid_t songid, wchar_t * buf, int len);
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virtual int getTrackTrackNum(songid_t songid);
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virtual int getTrackDiscNum(songid_t songid);
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virtual void getTrackGenre(songid_t songid, wchar_t * buf, int len);
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virtual int getTrackYear(songid_t songid);
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virtual __int64 getTrackSize(songid_t songid); // in bytes
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virtual int getTrackLength(songid_t songid); // in millisecs
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virtual int getTrackBitrate(songid_t songid); // in kbps
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virtual int getTrackPlayCount(songid_t songid);
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virtual int getTrackRating(songid_t songid); //0-5
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virtual __time64_t getTrackLastPlayed(songid_t songid); // in unix time format
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virtual __time64_t getTrackLastUpdated(songid_t songid); // in unix time format
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virtual void getTrackExtraInfo(songid_t songid, const wchar_t * field, wchar_t * buf, int len); //optional
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// feel free to ignore any you don't support
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virtual void setTrackArtist(songid_t songid, const wchar_t * value);
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virtual void setTrackAlbum(songid_t songid, const wchar_t * value);
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virtual void setTrackTitle(songid_t songid, const wchar_t * value);
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virtual void setTrackTrackNum(songid_t songid, int value);
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virtual void setTrackDiscNum(songid_t songid, int value){};
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virtual void setTrackGenre(songid_t songid, const wchar_t * value);
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virtual void setTrackYear(songid_t songid, int year);
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virtual void setTrackPlayCount(songid_t songid, int value){};
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virtual void setTrackRating(songid_t songid, int value){};
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virtual void setTrackLastPlayed(songid_t songid, __time64_t value){}; // in unix time format
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virtual void setTrackLastUpdated(songid_t songid, __time64_t value){}; // in unix time format
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virtual void setTrackExtraInfo(songid_t songid, const wchar_t * field, const wchar_t * value) {}; //optional
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virtual bool playTracks(songid_t * songidList, int listLength, int startPlaybackAt, bool enqueue){return false;}; // return false if unsupported
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virtual intptr_t extraActions(intptr_t param1, intptr_t param2, intptr_t param3,intptr_t param4);
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virtual bool copyToHardDriveSupported() {return true;} // for now...
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virtual __int64 songSizeOnHardDrive(songid_t song) {return getTrackSize(song);} // how big a song will be when copied back. Return -1 for not supported.
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virtual int copyToHardDrive(songid_t song, // the song to copy
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wchar_t * path, // path to copy to, in the form "c:\directory\song". The directory will already be created, you must append ".mp3" or whatever to this string! (there is space for at least 10 new characters).
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void * callbackContext, //pass this to the callback
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void (*callback)(void * callbackContext, wchar_t * status), // call this every so often so the GUI can be updated. Including when finished!
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int * killswitch // if this gets set to anything other than zero, the transfer has been cancelled by the user
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); // -1 for failed/not supported. 0 for success.
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};
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#endif //_NJBDEVICE_H_
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