50 lines
1.4 KiB
Objective-C
50 lines
1.4 KiB
Objective-C
#include <lib/std.mi>
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#include "attribs.m"
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System.onScriptLoaded() {
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initAttribs();
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menubar_ml_attrib.onDataChanged();
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}
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menubar_ml_attrib.onDataChanged() {
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Group Player = getscriptgroup().findobject("player.content.ml.dummy.group");
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Group MenuBar = getscriptgroup().findobject("wasabi.menubar.ml");
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Layout main = getscriptgroup().getParentLayout();
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main.beforeRedock();
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if (getData() == "1") {
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Player.setXmlParam("y","17");
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MenuBar.show();
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main.snapAdjust(0,0,0,0);
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}
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else {
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Player.setXmlParam("y","0");
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MenuBar.hide();
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main.snapAdjust(0,0,0,17);
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}
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main.Redock();
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}
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System.onAccelerator(String action, String section, String key) {
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if (menubar_main_attrib.getData() == "0") return;
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Layout l = getScriptGroup().getParentLayout();
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if (!l.isActive()) return;
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// we use the general accelerators otherwise use specific ones
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// will allow the skin to cope with variations in localisations
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if (action == "MENUHOTKEY_FILE" || action == "ML_MENUHOTKEY_FILE")
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{
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getScriptGroup().findObject("ML_File.menu").sendAction("open", "", 0, 0, 0, 0);
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complete;
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}
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if (action == "MENUHOTKEY_VIEW" || action == "ML_MENUHOTKEY_VIEW")
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{
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getScriptGroup().findObject("ML_View.menu").sendAction("open", "", 0, 0, 0, 0);
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complete;
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}
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if (action == "MENUHOTKEY_HELP" || action == "ML_MENUHOTKEY_HELP")
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{
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getScriptGroup().findObject("ML_Help.menu").sendAction("open", "", 0, 0, 0, 0);
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complete;
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}
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} |