69 lines
2.5 KiB
Plaintext
69 lines
2.5 KiB
Plaintext
The Cakewalk DirectX Plug-In Wizard has created
|
|
the following files for you:
|
|
|
|
AudioPlugIn.h, AudioPlugIn.cpp:
|
|
CAudioPlugIn, the DirectX plug-in object.
|
|
|
|
AudioPlugInPropPage.h, AudioPlugInPropPage.cpp:
|
|
CAudioPlugInPropPage, an class that implements the plug-in's
|
|
property page (IPropertyPage).
|
|
|
|
AudioPlugIn.rc
|
|
This is a listing of all of the Microsoft Windows resources that the
|
|
program uses. It includes the icons, bitmaps, and cursors that are stored
|
|
in the RES subdirectory. This file can be directly edited in Microsoft
|
|
Developer Studio.
|
|
|
|
res\AudioPlugIn.rc2
|
|
This file contains resources that are not edited by Microsoft
|
|
Developer Studio. You should place all resources not
|
|
editable by the resource editor in this file.
|
|
|
|
AudioPlugIn.def
|
|
This file contains information about the DLL that must be
|
|
provided to run with Microsoft Windows. It defines parameters
|
|
such as the name and description of the DLL. It also exports
|
|
functions from the DLL.
|
|
|
|
AudioPlugIn.clw
|
|
This file contains information used by ClassWizard to edit existing
|
|
classes or add new classes. ClassWizard also uses this file to store
|
|
information needed to create and edit message maps and dialog data
|
|
maps and to create prototype member functions.
|
|
|
|
///////////////////////////////////////////////////////////
|
|
Support files:
|
|
|
|
AudioPlugInApp.h
|
|
AudioPlugInApp.cpp:
|
|
Entry points for component registration and deregistration.
|
|
|
|
MediaParams.h
|
|
MediaParams.cpp:
|
|
CMediaParams, a helper class to implement all pertinent DirectX automation
|
|
intefaces, such as IMediaParams and IMediaParamsInfo.
|
|
|
|
ParamEnvelope.h
|
|
ParamEnvelope.cpp:
|
|
CParamEnvelope, a container for a single parameter's envelope, i.e., its
|
|
evolving shape over time. CMediaParams keeps a collection of these.
|
|
|
|
///////////////////////////////////////////////////////////
|
|
Other standard files:
|
|
|
|
StdAfx.h, StdAfx.cpp
|
|
These files are used to build a precompiled header (PCH) file
|
|
named AudioPlugIn.pch and a precompiled types file named StdAfx.obj.
|
|
|
|
Resource.h
|
|
This is the standard header file, which defines new resource IDs.
|
|
Microsoft Developer Studio reads and updates this file.
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
Other notes:
|
|
|
|
AppWizard uses "TODO:" to indicate parts of the source code you
|
|
should add to or customize.
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|