winamp/Src/replicant/Wasabi/ServiceManager.h

53 lines
1.4 KiB
C++

#pragma once
#include "foundation/guid.h"
#include "service/api_service.h"
#include "nu/AutoLock.h"
#include "foundation/guid.h"
#include <vector>
#include <map>
#include "service/ifc_servicefactory.h"
#include "component/ifc_component_sync.h"
#ifdef _WIN32
#include <Windows.h>
#else
#include <semaphore.h>
#endif
class ServiceManager : public api_service, public ifc_component_sync
{
public:
ServiceManager();
~ServiceManager();
int WASABICALL Dispatchable_QueryInterface(GUID interface_guid, void **object);
int WASABICALL Service_Register(ifc_serviceFactory *svc);
int WASABICALL Service_Unregister(ifc_serviceFactory *svc);
size_t WASABICALL Service_GetServiceCount(GUID svc_type);
ifc_serviceFactory *WASABICALL Service_EnumService(GUID svc_type, size_t n);
ifc_serviceFactory *WASABICALL Service_EnumService(size_t n);
ifc_serviceFactory *WASABICALL Service_GetServiceByGUID(GUID guid);
void WASABICALL Service_ComponentDone();
private:
int WASABICALL ComponentSync_Wait(size_t count);
int GetServiceIndex(GUID key);
private:
nu::LockGuard serviceGuard;
typedef std::map<GUID, ifc_serviceFactory*> ServiceMap;
ServiceMap services;
std::vector<GUID> services_indexer;
typedef std::vector<ifc_serviceFactory*> ServiceList;
std::map<GUID, ServiceList*> services_by_type;
#ifdef _WIN32
HANDLE component_wait;
#else
sem_t component_wait;
#endif
};
extern ServiceManager service_manager;