winamp/Src/tataki/region/win/win32_region.cpp

814 lines
18 KiB
C++

#if defined _WIN64 || defined _WIN32
#include <tataki/api__tataki.h>
#include "region.h"
#include <api/imgldr/api_imgldr.h>
#include <tataki/region/api_region.h>
#include <tataki/canvas/ifc_canvas.h>
#include <api/wnd/basewnd.h>
#define GETOSHANDLE(x) (const_cast<api_region *>(x)->getOSHandle())
#define CBCLASS RegionI
START_DISPATCH;
CB(REGION_GETOSHANDLE, getOSHandle);
CB(REGION_CLONE, clone);
VCB(REGION_DISPOSECLONE, disposeClone);
CB(REGION_PTINREGION, ptInRegion);
VCB(REGION_OFFSET, offset);
VCB(REGION_GETBOX, getBox);
VCB(REGION_SUBTRACTRGN, subtractRegion);
VCB(REGION_SUBTRACTRECT, subtractRect);
VCB(REGION_ADDRECT, addRect);
VCB(REGION_ADD, addRegion);
VCB(REGION_AND, andRegion);
VCB(REGION_SETRECT, setRect);
VCB(REGION_EMPTY, empty);
CB(REGION_ISEMPTY, isEmpty);
CB(REGION_EQUALS, equals);
CB(REGION_ENCLOSED, enclosed);
CB(REGION_INTERSECTRECT, intersectRect);
CB(REGION_DOESINTERSECTRGN, doesIntersectRgn);
CB(REGION_INTERSECTRGN, intersectRgn);
CB(REGION_ISRECT, isRect);
VCB(REGION_SCALE, scale);
VCB(REGION_DEBUG, debug);
CB(REGION_MAKEWNDREGION, makeWindowRegion);
CB(REGION_GETNUMRECTS, getNumRects);
CB(REGION_ENUMRECT, enumRect);
END_DISPATCH;
#undef CBCLASS
#define CHECK_REGION \
if (hrgn == NULL) hrgn = CreateRectRgn(0,0,0,0);
RegionI::RegionI()
{
hrgn = CreateRectRgn(0, 0, 0, 0);
init();
}
RegionI::RegionI(const RECT *r)
{
hrgn = 0;
init();
optrect = *r;
optimized = 1;
//hrgn = CreateRectRgn(r->left,r->top,r->right,r->bottom);
//if (!hrgn) hrgn = CreateRectRgn(0,0,0,0);
//init();
//optimize();
}
RegionI::RegionI(int l, int t, int r, int b)
{
hrgn = 0;
init();
optrect.left = l;
optrect.top = t;
optrect.right = r;
optrect.bottom = b;
optimized = 1;
//hrgn = CreateRectRgn(l,t,r,b);
//if (!hrgn) hrgn = CreateRectRgn(0,0,0,0);
//init();
//optimize();
}
RegionI::RegionI(OSREGIONHANDLE r)
{
OSREGIONHANDLE R = CreateRectRgn(0, 0, 0, 0);
CombineRgn(R, r, r, RGN_COPY);
hrgn = R;
init();
optimize();
}
RegionI::RegionI(const RegionI *copy)
{
init();
if (copy->optimized)
{
optrect = copy->optrect;
optimized = copy->optimized;
hrgn = 0;
}
else
{
hrgn = CreateRectRgn(0, 0, 0, 0);
CombineRgn(hrgn, copy->hrgn, copy->hrgn, RGN_COPY);
}
}
RegionI::RegionI(Canvas *c, RECT *defbounds)
{
hrgn = CreateRectRgn(0, 0, 0, 0);
if (!GetClipRgn(c->getHDC(), hrgn))
{
if (defbounds != NULL)
{
SetRectRgn(hrgn, defbounds->left, defbounds->top, defbounds->right, defbounds->bottom);
optrect=*defbounds;
optimized=1;
}
}
init();
optimize();
}
RegionI::~RegionI()
{
delete lastdebug;
if (srv != NULL) srv->delRef(this);
ASSERT(clonecount == 0);
if (srv == NULL && hrgn != NULL) DeleteObject(hrgn);
}
void RegionI::init()
{
srv = NULL;
clonecount = 0;
lastdebug = NULL;
optimized = 0;
}
api_region *RegionI::clone()
{
api_region *newregion = new RegionI(this);
clonecount++;
return newregion;
}
void RegionI::disposeClone(api_region *r)
{
RegionI *ri = static_cast<RegionI *>(r);
delete ri; // todo: validate pointer before deleting
clonecount--;
}
// returns a handle that SetWindowRgn understands (non portable). We should NOT delete this handle, windows will delete
// it by itself upon setting a new region of destroying the window
OSREGIONHANDLE RegionI::makeWindowRegion()
{
deoptimize();
OSREGIONHANDLE R = CreateRectRgn(0, 0, 0, 0);
CombineRgn(R, hrgn, hrgn, RGN_COPY);
optimize();
return R;
}
RegionI::RegionI(SkinBitmap *bitmap, RECT *r, int xoffset, int yoffset, bool inverted, int dothreshold, char threshold, int thinverse, int minalpha)
{
init();
const wchar_t *id = bitmap->getBitmapName();
if (xoffset == 0 && yoffset == 0 && r == NULL && !inverted && !dothreshold && minalpha == 1 && id != NULL && *id != 0)
{
srv = WASABI_API_IMGLDR->imgldr_requestSkinRegion(id);
if (srv != NULL)
{
srv->addRef(this);
hrgn = srv->getRegion()->getOSHandle();
}
}
if (srv == NULL)
{
if (r)
hrgn = alphaToRegionRect(bitmap, xoffset, yoffset, TRUE, r->left, r->top, r->right - r->left, r->bottom - r->top, inverted, dothreshold, threshold, thinverse, minalpha);
else
hrgn = alphaToRegionRect(bitmap, xoffset, yoffset, FALSE, 0, 0, 0, 0, inverted, dothreshold, threshold, thinverse, minalpha);
if (id != NULL && *id != 0)
{
if (xoffset == 0 && yoffset == 0 && r == NULL && !inverted && !dothreshold && minalpha == 1)
{
WASABI_API_IMGLDR->imgldr_cacheSkinRegion(id, this);
srv = WASABI_API_IMGLDR->imgldr_requestSkinRegion(id);
if (srv != NULL)
{
srv->addRef(this);
DeleteObject(hrgn);
hrgn = srv->getRegion()->getOSHandle();
}
}
}
}
optimize();
}
OSREGIONHANDLE RegionI::alphaToRegionRect(SkinBitmap *bitmap, int xoffset, int yoffset, bool portion, int _x, int _y, int _w, int _h, bool inverted, int dothreshold, unsigned char threshold, int thinverse, int minalpha)
{
return alphaToRegionRect(bitmap->getBits(), bitmap->getX(), bitmap->getY(), bitmap->getWidth(), bitmap->getHeight(), bitmap->getFullWidth(), bitmap->getFullHeight(), xoffset, yoffset, portion, _x, _y, _w, _h, inverted, dothreshold, threshold, thinverse, minalpha);
}
OSREGIONHANDLE RegionI::alphaToRegionRect(void *pbits32, int bmX, int bmY, int bmWidth, int bmHeight, int fullw, int fullh, int xoffset, int yoffset, bool portion, int _x, int _y, int _w, int _h, bool inverted, int dothreshold, unsigned char threshold, int thinverse, int minalpha)
{
OSREGIONHANDLE hRgn = NULL;
if (!pbits32) return NULL;
RGNDATA *pData;
int y, x;
// For better performances, we will use the ExtCreateRegion() function to create the
// region. This function take a RGNDATA structure on entry. We will add rectangles by
// amount of ALLOC_UNIT number in this structure.
// JF> rects are 8 bytes, so this allocates just under 16kb of memory, no need to REALLOC
#define MAXRECTS 2000
__int8 regionMemory[sizeof(RGNDATAHEADER) + (sizeof(RECT) * MAXRECTS)] = {0};
//pData = (RGNDATA *)MALLOC(sizeof(RGNDATAHEADER) + (sizeof(RECT) * MAXRECTS));
pData = (RGNDATA *)regionMemory;
//if (!pData) return NULL;
pData->rdh.dwSize = sizeof(RGNDATAHEADER);
pData->rdh.iType = RDH_RECTANGLES;
pData->rdh.nCount = pData->rdh.nRgnSize = 0;
SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
int x_end = (portion ? _w + _x : bmWidth);
int y_end = (portion ? _h + _y : bmHeight);
int x_start = (portion ? _x : 0);
int y_start = (portion ? _y : 0);
x_start += bmX;
x_end += bmX;
y_start += bmY;
y_end += bmY;
unsigned int iv = minalpha << 24; //inverted?0xff000000:0;
int shiftx = xoffset - bmX;
int shifty = yoffset - bmY;
for (y = y_start; y < y_end; y++)
{
// Scan each bitmap pixel from left to right
unsigned int *lineptr = ((unsigned int *)pbits32) + fullw * y;
for (x = x_start; x < x_end; x++)
{
// Search for a continuous range of "non transparent pixels"
int x0 = x;
unsigned int *p = lineptr;
if (dothreshold)
{
if (inverted)
{
if (thinverse)
{
while (x < x_end)
{
unsigned int a = p[x];
if ((a&0xff000000) >= iv ||
(((((a & 0xFF) > threshold || ((a & 0xFF00) >> 8) > threshold || ((a & 0xFF0000) >> 16) > threshold)))))
break;
x++;
}
}
else
{
while (x < x_end)
{
unsigned int a = p[x];
if ((a&0xff000000) >= iv ||
(((((a & 0xFF) < threshold || ((a & 0xFF00) >> 8) < threshold || ((a & 0xFF0000) >> 16) < threshold)))))
break;
x++;
}
}
}
else
{
if (thinverse)
{
while (x < x_end)
{
unsigned int a = p[x];
if ((a&0xff000000) < iv ||
(((((a & 0xFF) > threshold || ((a & 0xFF00) >> 8) > threshold || ((a & 0xFF0000) >> 16) > threshold)))))
break;
x++;
}
}
else
{
while (x < x_end)
{
unsigned int a = p[x];
if ((a&0xff000000) < iv ||
(((((a & 0xFF) < threshold || ((a & 0xFF00) >> 8) < threshold || ((a & 0xFF0000) >> 16) < threshold)))))
break;
x++;
}
}
}
}
else
{
if (inverted)
{
while (x < x_end)
{
if ((p[x] & 0xFF000000) >= iv) break;
x++;
}
}
else
{
while (x < x_end)
{
if ((p[x] & 0xFF000000) < iv) break;
x++;
}
}
}
if (x > x0)
{
SetRect(((RECT *)&pData->Buffer) + pData->rdh.nCount, x0 + shiftx, y + shifty, x + shiftx, y + 1 + shifty);
pData->rdh.nCount++;
if (x0 + shiftx < pData->rdh.rcBound.left) pData->rdh.rcBound.left = x0 + shiftx;
if (y + shifty < pData->rdh.rcBound.top) pData->rdh.rcBound.top = y + shifty;
if (x + shiftx > pData->rdh.rcBound.right) pData->rdh.rcBound.right = x + shiftx;
if (y + 1 + shifty > pData->rdh.rcBound.bottom) pData->rdh.rcBound.bottom = y + 1 + shifty;
// On Windows98, ExtCreateRegion() may fail if the number of rectangles is too
// large (ie: > 4000). Therefore, we have to create the region by multiple steps.
if (pData->rdh.nCount == MAXRECTS)
{
OSREGIONHANDLE h = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + (sizeof(RECT) * pData->rdh.nCount), pData);
if (hRgn)
{
CombineRgn(hRgn, hRgn, h, RGN_OR);
DeleteObject(h);
}
else hRgn = h;
pData->rdh.nCount = 0;
SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
}
}
}
}
// Create or extend the region with the remaining rectangles
OSREGIONHANDLE h = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + (sizeof(RECT) * pData->rdh.nCount), pData);
if (hRgn)
{
CombineRgn(hRgn, hRgn, h, RGN_OR);
DeleteObject(h);
}
else
hRgn = h;
// Clean up
//FREE(pData);
return hRgn;
}
bool RegionI::ptInRegion(const POINT *pt)
{
if (optimized) return !!PtInRect(&optrect, *pt);
CHECK_REGION
return !!PtInRegion(hrgn, pt->x, pt->y);
}
void RegionI::offset(int x, int y)
{
if (optimized)
{
optrect.left += x;
optrect.top += y;
optrect.right += x;
optrect.bottom += y;
return ;
}
CHECK_REGION
if (srv)
{
hrgn = CreateRectRgn(0, 0, 0, 0);
RegionServer *s = srv;
srv = NULL;
addRegion(s->getRegion());
s->delRef(this);
}
if (x == 0 && y == 0) return ;
deoptimize(); // because addregion may have optimized it
OffsetRgn(hrgn, x, y);
optimize();
}
void RegionI::getBox(RECT *r)
{
if (optimized)
{
*r = optrect;
return ;
}
CHECK_REGION
GetRgnBox(hrgn, r);
}
OSREGIONHANDLE RegionI::getOSHandle()
{
deoptimize();
CHECK_REGION
return hrgn;
}
void RegionI::subtractRect(const RECT *r)
{
RegionI s(r);
subtractRegion(&s);
}
void RegionI::subtractRegion(const api_region *reg)
{
if (srv)
{
hrgn = CreateRectRgn(0, 0, 0, 0);
RegionServer *s = srv;
srv = NULL;
addRegion(s->getRegion());
s->delRef(this);
}
deoptimize();
CombineRgn(hrgn, hrgn, GETOSHANDLE(reg), RGN_DIFF);
optimize();
}
void RegionI::andRegion(const api_region *reg)
{
if (srv)
{
hrgn = CreateRectRgn(0, 0, 0, 0);
RegionServer *s = srv;
srv = NULL;
addRegion(s->getRegion());
s->delRef(this);
}
deoptimize();
CombineRgn(hrgn, hrgn, GETOSHANDLE(reg), RGN_AND);
optimize();
}
void RegionI::addRect(const RECT *r)
{
RegionI a(r);
addRegion(&a);
}
void RegionI::addRegion(const api_region *reg)
{
if (srv)
{
hrgn = CreateRectRgn(0, 0, 0, 0);
RegionServer *s = srv;
srv = NULL;
addRegion(s->getRegion());
s->delRef(this);
}
deoptimize();
ASSERT(reg != NULL);
CombineRgn(hrgn, hrgn, GETOSHANDLE(reg), RGN_OR);
optimize();
}
int RegionI::isEmpty()
{
RECT r;
getBox(&r);
if (r.left == r.right || r.bottom == r.top) return 1;
return 0;
}
int RegionI::enclosed(const api_region *r, api_region *outside)
{
deoptimize();
OSREGIONHANDLE del = NULL;
if (!outside)
del = CreateRectRgn(0, 0, 0, 0);
int rs = CombineRgn(outside ? outside->getOSHandle() : del, hrgn, GETOSHANDLE(r), RGN_DIFF);
if (del != NULL) DeleteObject(del);
optimize();
return rs == NULLREGION;
}
#define IntersectRgn(hrgnResult, hrgnA, hrgnB) CombineRgn(hrgnResult, hrgnA, hrgnB, RGN_AND)
int RegionI::intersectRgn(const api_region *r, api_region *intersection)
{
ASSERT(intersection != NULL);
ASSERT(intersection != this);
int rs;
if (optimized)
{
deoptimize();
rs = IntersectRgn(intersection->getOSHandle(), hrgn, GETOSHANDLE(r));
DeleteObject(hrgn);
hrgn=NULL;
optimized=1;
}
else
{
rs = IntersectRgn(intersection->getOSHandle(), hrgn, GETOSHANDLE(r));
}
return (rs != NULLREGION && rs != ERROR);
}
int RegionI::doesIntersectRgn(const api_region *r)
{
if (optimized)
{
return RectInRegion(GETOSHANDLE(r), &optrect);
}
else
{
CHECK_REGION
HRGN del = CreateRectRgn(0, 0, 0, 0);
int rs = IntersectRgn(del, hrgn, GETOSHANDLE(r));
DeleteObject(del);
return (rs != NULLREGION && rs != ERROR);
}
}
int RegionI::intersectRect(const RECT *r, api_region *intersection)
{
int rs;
ASSERT(intersection != NULL);
ASSERT(intersection != this);
if (optimized)
{
RECT temp = optrect;
rs = IntersectRect(&temp, &optrect, r);
intersection->setRect(&temp);
return rs;
}
else
{
CHECK_REGION
OSREGIONHANDLE iRgn = intersection->getOSHandle();
SetRectRgn(iRgn, r->left, r->top, r->right, r->bottom);
rs = IntersectRgn(iRgn, hrgn, iRgn);
}
return (rs != NULLREGION && rs != ERROR);
}
int RegionI::doesIntersectRect(const RECT *r)
{
return RectInRegion(hrgn, r);
}
void RegionI::empty()
{
if (srv)
{
hrgn = CreateRectRgn(0, 0, 0, 0);
ASSERT(hrgn != NULL);
srv->delRef(this);
srv = NULL;
optimize();
return ;
}
//deoptimize();
if (hrgn != NULL)
DeleteObject(hrgn);
hrgn=NULL;
//hrgn = CreateRectRgn(0, 0, 0, 0);
optrect.left=0;
optrect.top=0;
optrect.right=0;
optrect.bottom=0;
optimized=1;
//ASSERT(hrgn != NULL);
//optimize();
}
void RegionI::setRect(const RECT *r)
{
if (srv)
{
hrgn = CreateRectRgnIndirect(r);
srv->delRef(this);
srv = NULL;
optimize();
return ;
}
//deoptimize();
//CHECK_REGION
if (hrgn)
DeleteObject(hrgn);
hrgn=NULL;
//SetRectRgn(hrgn, r->left, r->top, r->right, r->bottom);
optrect = *r;
optimized = 1;
//optimize();
}
int RegionI::equals(const api_region *r)
{
ASSERT(r);
api_region *cl = const_cast<api_region*>(r)->clone();
cl->subtractRegion(this);
int ret = cl->isEmpty();
const_cast<api_region*>(r)->disposeClone(cl);
cl = clone();
cl->subtractRegion(r);
ret &= cl->isEmpty();
disposeClone(cl);
return ret;
}
int RegionI::isRect()
{
if (optimized) return 1;
RECT r;
getBox(&r);
RegionI n(&r);
return equals(&n);
}
void RegionI::scale(double sx, double sy, bool round)
{
if (srv)
{
hrgn = CreateRectRgn(0, 0, 0, 0);
RegionServer *s = srv;
srv = NULL;
addRegion(s->getRegion());
s->delRef(this);
}
deoptimize();
CHECK_REGION
DWORD size = 0;
RECT box;
getBox(&box);
size = GetRegionData(hrgn, size, NULL);
if (!size) return ;
RGNDATA *data = (RGNDATA *)MALLOC(size);
RECT *r = (RECT *)data->Buffer;
GetRegionData(hrgn, size, (RGNDATA *)data);
double adj = round ? 0.99999 : 0.0;
int iadj = round ? 1 : 0;
if (data->rdh.nCount == 1)
{
RECT nr = box;
nr.left = (int)((double)nr.left * sx - iadj);
nr.top = (int)((double)nr.top * sy - iadj);
nr.right = (int)((double)nr.right * sx + adj);
nr.bottom = (int)((double)nr.bottom * sy + adj);
setRect(&nr);
FREE(data);
return ;
}
for (int i = 0;i < (int)data->rdh.nCount;i++)
{
r[i].left = (int)((double)r[i].left * sx - iadj);
r[i].top = (int)((double)r[i].top * sy - iadj);
r[i].right = (int)((double)r[i].right * sx + adj);
r[i].bottom = (int)((double)r[i].bottom * sy + adj);
}
OSREGIONHANDLE nhrgn = ExtCreateRegion(NULL, size, data);
if (!nhrgn)
{
nhrgn = CreateRectRgn(0, 0, 0, 0);
}
FREE(data);
DeleteObject(hrgn);
hrgn = nhrgn;
optimize();
}
void RegionI::debug(int async)
{
if (!async)
{
SysCanvas c;
RECT r;
getBox(&r);
// c.fillRect(&r, 0);
InvertRgn(c.getHDC(), getOSHandle());
Sleep(200);
InvertRgn(c.getHDC(), getOSHandle());
}
else
{
SysCanvas c;
RECT r;
getBox(&r);
// c.fillRect(&r, 0);
if (lastdebug)
InvertRgn(c.getHDC(), lastdebug->getOSHandle());
delete lastdebug;
lastdebug = new RegionI();
lastdebug->addRegion(this);
InvertRgn(c.getHDC(), getOSHandle());
}
}
// later we can cache this data or something if needed
int RegionI::getNumRects()
{
if (optimized) return 1;
int bytes_needed = GetRegionData(hrgn, 0, NULL) + sizeof(RGNDATA);
MemBlock<unsigned char> data(bytes_needed);
GetRegionData(hrgn, bytes_needed, (LPRGNDATA)data.getMemory());
RGNDATA *rgndata = reinterpret_cast<RGNDATA *>(data.getMemory());
return rgndata->rdh.nCount;
}
int RegionI::enumRect(int n, RECT *r)
{
if (optimized)
{
if (n == 0)
{
if (r != NULL) *r = optrect;
return 1;
}
return 0;
}
if (n < 0) return 0;
int bytes_needed = GetRegionData(hrgn, 0, NULL) + sizeof(RGNDATA);
MemBlock<unsigned char> data(bytes_needed);
GetRegionData(hrgn, bytes_needed, (LPRGNDATA)data.getMemory());
RGNDATA *rgndata = reinterpret_cast<RGNDATA *>(data.getMemory());
int nrects = rgndata->rdh.nCount;
if (n >= nrects) return 0;
RECT *rectlist = reinterpret_cast<RECT*>(rgndata->Buffer);
*r = rectlist[n];
return 1;
}
void RegionI::optimize()
{
if (optimized) return ;
if (srv != NULL) return ; // region is cached and shared, do not optimize
CHECK_REGION
getBox(&optrect);
if (IsRectEmpty(&optrect))
return;
RECT br;
OSREGIONHANDLE gr = CreateRectRgnIndirect(&optrect);
OSREGIONHANDLE res = CreateRectRgn(0, 0, 0, 0);
/*
// if they don't intersect, we may be offset
IntersectRgn(res, gr, hrgn);
GetRgnBox(res, &br);
if (br.left == br.right || br.bottom == br.top)
{
DeleteObject(gr);
DeleteObject(res);
return ;
}
*/
// if they intersect, but when subtracting the region from the rect, we get nothing, they're the same, let's optimize
CombineRgn(res, gr, hrgn, RGN_DIFF);
DeleteObject(gr);
GetRgnBox(res, &br);
DeleteObject(res);
if (br.left == br.right || br.bottom == br.top)
{
optimized = 1;
DeleteObject(hrgn);
hrgn = NULL;
}
}
void RegionI::deoptimize()
{
if (!optimized) return ;
CHECK_REGION
SetRectRgn(hrgn, optrect.left, optrect.top, optrect.right, optrect.bottom);
//if (hrgn != NULL) { DeleteObject(hrgn); hrgn = NULL; }
//hrgn = CreateRectRgnIndirect(&optrect);
//CHECK_REGION
optimized = 0;
}
#define CBCLASS RegionServerI
START_DISPATCH;
VCB(REGIONSERVER_ADDREF, addRef);
VCB(REGIONSERVER_DELREF, delRef);
CB(REGIONSERVER_GETREGION, getRegion);
END_DISPATCH;
#endif//WIN32