winamp/Src/Plugins/Input/in_wmvdrm/WMDRMModule.cpp

649 lines
15 KiB
C++

#include "Main.h"
#include "WMDRMModule.h"
#include "AutoWide.h"
#include "WMInformation.h"
#include "AutoChar.h"
#include "FileInfoDialog.h"
#include "ConfigDialog.h"
#include "resource.h"
#include "StatusHook.h"
#include "../nu/Config.h"
#include "util.h"
#include "WMPlaylist.h"
#include "api.h"
#include "output/OutPlugin.h"
#include "output/AudioOut.h"
#include <strsafe.h>
extern Nullsoft::Utility::Config wmConfig;
#define SAMPLES_PER_BLOCK 576
AudioOut *out = 0;
unsigned long endTime = 0;
unsigned long startTime = 0;
void InitOutputs(HWND hMainWindow, HMODULE hDllInstance)
{}
void WMDRM::AssignOutput()
{
out = &pluginOut;
}
WMDRM::WMDRM()
: paused(false),
clock(0), audio(0), video(0), wait(0), info(0), buffer(0), seek(0), reader(NULL), gain(0),
killswitch(0), opened(false),
drmProtected(false),
volume(-666), pan(0),
reader2(0), network(0), playing(false),
startAtMilliseconds(0),
dspBuffer(0),
vizBuffer(0),
reader1(0),
flushed(false)
{
killswitch = CreateEvent(NULL, TRUE, TRUE, NULL);
}
WMDRM::~WMDRM()
{
DeleteObject(killswitch);
delete [] dspBuffer;
delete [] vizBuffer;
}
static int winampVersion=0;
#define WINAMP_VERSION_MINOR1(winampVersion) ((winampVersion & 0x000000F0)>>4) // returns, i.e. 0x01 for 5.12 and 0x02 for 5.2...
#define WINAMP_VERSION_MINOR2(winampVersion) ((winampVersion & 0x0000000F)) // returns, i.e. 0x02 for 5.12 and 0x00 for 5.2...
static void MakeVersionString(QWORD *ver)
{
if (!winampVersion)
winampVersion = (int)SendMessage(plugin.hMainWindow, WM_WA_IPC, 0, IPC_GETVERSION);
LARGE_INTEGER temp;
temp.HighPart = MAKELONG(WINAMP_VERSION_MINOR1(winampVersion), WINAMP_VERSION_MAJOR(winampVersion));
temp.LowPart = MAKELONG(WASABI_API_APP->main_getBuildNumber(), WINAMP_VERSION_MINOR2(winampVersion));
*ver = temp.QuadPart;
}
static void MakeUserAgentString(wchar_t str[256])
{
if (!winampVersion)
winampVersion = (int)SendMessage(plugin.hMainWindow, WM_WA_IPC, 0, IPC_GETVERSION);
StringCchPrintfW(str, 256, L"WinampASF/%01x.%02x",
WINAMP_VERSION_MAJOR(winampVersion),
WINAMP_VERSION_MINOR(winampVersion));
}
void WMDRM::InitWM()
{
static int triedInit = 0;
if (!triedInit)
{
if (FAILED(WMCreateReader(0, WMT_RIGHT_PLAYBACK, &reader)) || !reader)
{
reader = 0;
plugin.FileExtensions = "\0";
return ;
}
if (FAILED(reader->QueryInterface(&reader1)))
reader1 = 0;
if (FAILED(reader->QueryInterface(&reader2)))
reader2 = 0;
if (FAILED(reader->QueryInterface(&network)))
network = 0;
if (reader1)
{
QWORD verStr;
wchar_t userAgent[256] = {0};
MakeVersionString(&verStr);
MakeUserAgentString(userAgent);
WM_READER_CLIENTINFO info;
ZeroMemory(&info, sizeof(WM_READER_CLIENTINFO));
info.cbSize = sizeof(WM_READER_CLIENTINFO);
info.wszHostExe = L"winamp.exe";
info.qwHostVersion = verStr;
info.wszPlayerUserAgent = userAgent;
info.wszBrowserWebPage = L"http://www.winamp.com";
reader1->SetClientInfo(&info);
}
clock = new ClockLayer(reader);
audio = new AudioLayer(reader);
video = new VideoLayer(reader);
wait = new WaitLayer(reader);
info = new WMInformation(reader);
buffer = new BufferLayer(reader);
seek = new SeekLayer(reader, clock);
gain = new GainLayer(audio, info);
callback >> seek >> buffer >> clock >> video >> audio >> wait >> gain >> this;
triedInit = 1;
}
}
void WMDRM::Init()
{
winampVersion = (int)SendMessage(plugin.hMainWindow, WM_WA_IPC, 0, IPC_GETVERSION);
InitOutputs(plugin.hMainWindow, plugin.hDllInstance);
//Hook(plugin.hMainWindow);
}
void WMDRM::Config(HWND hwndParent)
{
WASABI_API_DIALOGBOXW(IDD_CONFIG, hwndParent, PreferencesDialogProc);
}
void WMDRM::Quit()
{
activePlaylist.Clear();
delete setFileInfo; setFileInfo = 0;
delete clock; clock = 0;
delete audio; audio = 0;
delete video; video = 0;
delete wait; wait = 0;
delete info; info = 0;
delete buffer; buffer = 0;
delete seek; seek = 0;
if (network) network->Release(); network = 0;
if (reader2) reader2->Release(); reader2 = 0;
if (reader1) reader1->Release(); reader1 = 0;
if (reader) reader->Release(); reader = 0;
// Unhook(plugin.hMainWindow);
}
static void BuildTitle(WMInformation *info, const wchar_t *file, wchar_t *str, size_t len)
{
if (info)
{
wchar_t artist[256] = L"", title[256] = L"";
info->GetAttribute(g_wszWMAuthor, artist, 256);
info->GetAttribute(g_wszWMTitle, title, 256);
if (!artist[0] && !title[0])
{
if (file && *file)
{
StringCchCopy(str, len, file);
}
}
else if (artist[0] && title[0])
StringCchPrintf(str, len, L"%s - %s", artist, title);
else if (artist[0])
StringCchCopy(str, len, artist);
else if (title[0])
StringCchCopy(str, len, title);
}
else if (file)
StringCchCopy(str, len, file);
}
void WMDRM::GetFileInfo(const wchar_t *file, wchar_t *title, int *length_in_ms)
{
InitWM();
if (length_in_ms) *length_in_ms = -1000;
if (file && file[0])
{
bool isURL = !!PathIsURL(file);
if (config_http_metadata || !isURL)
{
WMInformation getFileInfo(file, true);
if (title)
{
BuildTitle(&getFileInfo, file, title, GETFILEINFO_TITLE_LENGTH);
}
if (length_in_ms) *length_in_ms = getFileInfo.GetLengthMilliseconds();
}
else
{
if (title)
StringCchCopy(title, GETFILEINFO_TITLE_LENGTH, file);
}
winamp.GetStatus(title, 256, file);
}
else if (activePlaylist.GetFileName())
{
//isURL = !!wcsstr(activePlaylist.GetFileName(), L"://");
if (wait && !wait->IsOpen()) // if it's not open, fill in with some default data... WMDRM::Opened() will refresh the title ...
{
StringCchCopy(title, GETFILEINFO_TITLE_LENGTH, activePlaylist.GetOriginalFileName());
if (length_in_ms) *length_in_ms = -1000;
//if (isURL)
winamp.GetStatus(title, 256, activePlaylist.GetOriginalFileName());
return ;
}
if (title)
{
BuildTitle(info, activePlaylist.GetOriginalFileName(), title, GETFILEINFO_TITLE_LENGTH);
}
if (info)
if (length_in_ms) *length_in_ms = info->GetLengthMilliseconds();
else
if (length_in_ms) *length_in_ms = -1000;
//if (isURL)
winamp.GetStatus(title, 256, activePlaylist.GetOriginalFileName());
}
}
int WMDRM::InfoBox(const wchar_t *fn, HWND hwndParent)
{
/* CUT> we're now using the unified file info dialogue
FileInfoDialog dialog(WASABI_API_LNG_HINST, hwndParent, fn);
if (dialog.WasEdited())
return 0;
else
return 1;
*/
return 0;
}
int WMDRM::IsOurFile(const in_char *fn)
{
// if (!reader)
// return 0;
if (wcsstr(fn, L".asx")) // TODO: need something WAY better than this
return 1;
return fileTypes.IsSupportedURL(fn);
}
int WMDRM::Play(const wchar_t * fn)
{
InitWM();
if (!reader)
return -1;
if (network)
network->SetBufferingTime((QWORD)config_buffer_time*10000LL);
ResetEvent(killswitch);
wait->ResetForOpen();
activePlaylist.Clear();
activePlaylist.playlistFilename = _wcsdup(fn);
if (playlistManager->Load(fn, &activePlaylist) != PLAYLISTMANAGER_SUCCESS)
activePlaylist.OnFile(fn, 0, -1, 0); // add it manually (TODO: need a better way to do this)
winamp.GetVideoOutput();
playing = true;
startTime = winamp.GetStart() * 1000;
if (!startAtMilliseconds)
startAtMilliseconds = startTime;
endTime = winamp.GetEnd() * 1000;
clock->SetLastOutputTime(startAtMilliseconds); // normally 0, but set when metadata editor needs to stop / restart a file
AssignOutput();
clock->SetStartTimeMilliseconds(startAtMilliseconds); // normally 0, but set when metadata editor needs to stop / restart a file
startAtMilliseconds = 0;
return seek->Open(activePlaylist.GetFileName(), &callback);
}
void WMDRM::ReOpen()
{
if (opened)
seek->Stop();
seek->Open(activePlaylist.GetFileName(), &callback);
}
void WMDRM::Pause()
{
paused = true;
if (seek)
seek->Pause();
}
void WMDRM::UnPause()
{
paused = false;
if (seek)
seek->Unpause();
}
int WMDRM::IsPaused()
{
return (int)paused;
}
void WMDRM::Stop()
{
if (!playing)
return ;
playing = false;
SetEvent(killswitch);
if (paused)
UnPause();
if (seek)
seek->Stop();
}
void WMDRM::Closed()
{
opened = false;
WMHandler::Closed();
}
int WMDRM::GetLength()
{
if (info)
return info->GetLengthMilliseconds();
else
return 0;
}
int WMDRM::GetOutputTime()
{
if (!opened)
{
//if (winamp.bufferCount)
return winamp.bufferCount;
//return 0;
}
return clock->GetOutputTime();
}
void WMDRM::SetOutputTime(int time_in_ms)
{
if (startTime || endTime)
{
unsigned int seektime = time_in_ms;
if (endTime && seektime > endTime)
seektime = endTime;
if (startTime && seektime < startTime)
seektime = startTime;
seek->SeekTo(seektime);
return ;
}
seek->SeekTo(time_in_ms);
}
void WMDRM::SetVolume(int volume)
{
this->volume = volume;
if (out)
out->SetVolume(volume);
}
void WMDRM::SetPan(int pan)
{
this->pan = pan;
if (out)
out->SetPan(pan);
}
void WMDRM::EQSet(int on, char data[10], int preamp)
{}
void WMDRM::BuildBuffers()
{
remaining.Allocate(audio->AudioSamplesToBytes(SAMPLES_PER_BLOCK));
// TODO: check against old size
delete [] dspBuffer;
delete [] vizBuffer;
dspBuffer = new unsigned char[audio->AudioSamplesToBytes(SAMPLES_PER_BLOCK) * 2];
vizBuffer = new unsigned char[audio->AudioSamplesToBytes(SAMPLES_PER_BLOCK) * 2];
}
void WMDRM::AudioDataReceived(void *_data, unsigned long sizeBytes, DWORD timestamp)
{
// TODO: apply replaygain first
// but if we change bitdepth, we'll have to be careful about calling audio->AudioSamplesToBytes() and similiar functions
unsigned char *data = (unsigned char *)_data;
if (!remaining.Empty())
{
if (WaitForSingleObject(killswitch, 0) == WAIT_OBJECT_0)
{
remaining.Flush();
return ;
}
remaining.UpdatingWrite(data, sizeBytes);
if (remaining.Full())
{
OutputAudioSamples(remaining.GetData(), SAMPLES_PER_BLOCK, timestamp);
remaining.Flush();
}
}
long samplesLeft = audio->AudioBytesToSamples(sizeBytes);
while (samplesLeft)
{
if (WaitForSingleObject(killswitch, 0) == WAIT_OBJECT_0)
{
remaining.Flush();
return ;
}
if (samplesLeft >= SAMPLES_PER_BLOCK)
{
OutputAudioSamples(data, SAMPLES_PER_BLOCK, timestamp);
data += audio->AudioSamplesToBytes(SAMPLES_PER_BLOCK);
samplesLeft -= SAMPLES_PER_BLOCK;
}
else
{
unsigned long bytesLeft = audio->AudioSamplesToBytes(samplesLeft);
remaining.UpdatingWrite(data, bytesLeft);
samplesLeft = audio->AudioBytesToSamples(bytesLeft); // should always be 0
assert(samplesLeft == 0);
}
}
}
void WMDRM::QuantizedViz(void *data, long sizeBytes, DWORD timestamp)
{
if (drmProtected)
{
assert(sizeBytes == audio->Channels() *(audio->BitSize() / 8) * SAMPLES_PER_BLOCK);
memset(vizBuffer, 0, sizeBytes);
ptrdiff_t stride = audio->BitSize() / 8;
size_t position = stride - 1;
unsigned char *origData = (unsigned char *)data;
for (int i = 0;i < SAMPLES_PER_BLOCK*audio->Channels();i++) // winamp hardcodes this ...
{
vizBuffer[position] = (origData[position] & 0xFC); // 6 bits of precision, enough for viz.
position += stride;
}
plugin.SAAddPCMData((char *) vizBuffer, audio->Channels(), audio->ValidBits(), timestamp);
plugin.VSAAddPCMData((char *) vizBuffer, audio->Channels(), audio->ValidBits(), timestamp);
}
else
{
plugin.SAAddPCMData((char *) data, audio->Channels(), audio->ValidBits(), timestamp);
plugin.VSAAddPCMData((char *) data, audio->Channels(), audio->ValidBits(), timestamp);
}
}
long WMDRM::GetPosition()
{
if (!opened)
return 0;
return out->GetWrittenTime();
}
void WMDRM::OutputAudioSamples(void *data, long samples)
{
DWORD timestamp = out->GetWrittenTime();
OutputAudioSamples(data, samples, timestamp);
}
void WMDRM::OutputAudioSamples(void *data, long samples, DWORD &timestamp)
{
clock->SetLastOutputTime(timestamp);
timestamp += audio->AudioSamplesToMilliseconds(samples);
//clock->SetLastOutputTime(winamp.GetWrittenTime());
//in theory, we could check mod->dsp_isactive(), but that opens up a potential race condition ...
memcpy(dspBuffer, data, audio->AudioSamplesToBytes(samples));
int dspSize = samples;
if (!drmProtected)
dspSize = plugin.dsp_dosamples((short *)dspBuffer, samples, audio->BitSize(), audio->Channels(), audio->SampleRate());
dspSize = audio->AudioSamplesToBytes(dspSize);
if (samples == SAMPLES_PER_BLOCK)
QuantizedViz(dspBuffer, dspSize, timestamp);
while (out->CanWrite() <= dspSize)
{
if (WaitForSingleObject(killswitch, 10) == WAIT_OBJECT_0)
{
remaining.Flush();
return ;
}
}
out->Write((char *)dspBuffer, dspSize);
/*long bytesAvail = */out->CanWrite();
}
void WMDRM::Opened()
{
//winamp.ResetBuffering();
drmProtected = info->IsAttribute(g_wszWMProtected);
ResetEvent(killswitch);
if (!audio->IsOpen())
{
if (video->IsOpen())
{
winamp.SetStatus(WASABI_API_LNGSTRINGW(IDS_REALTIME));
clock->GoRealTime();
plugin.is_seekable = info->IsSeekable() ? 1 : 0;
winamp.SetAudioInfo(info->GetBitrate() / 1000, 0, 0);
//out->SetVolume( -666); // set default volume
}
else
{
// no audio or video!!
seek->Stop();
First().OpenFailed();
return ;
}
}
else
{
BuildBuffers();
plugin.is_seekable = info->IsSeekable() ? 1 : 0;
winamp.SetAudioInfo(info->GetBitrate() / 1000, audio->SampleRate() / 1000, audio->Channels());
out->SetVolume(volume); // set default volume
out->SetPan(pan);
winamp.SetVizInfo(audio->SampleRate(), audio->Channels());
}
opened = true;
winamp.ClearStatus();
reader->Start(clock->GetStartTime(), 0, 1.0f, NULL);
WMHandler::Opened();
}
void WMDRM::Started()
{
ResetEvent(killswitch);
winamp.ResetBuffering();
winamp.ClearStatus();
WMHandler::Started();
}
void WMDRM::EndOfFile()
{
if (audio->IsOpen())
{
if (WaitForSingleObject(killswitch, 0) != WAIT_OBJECT_0)
{
if (remaining.used)
{
OutputAudioSamples(remaining.GetData(), audio->AudioBytesToSamples(remaining.used));
remaining.Flush();
}
out->Write(0, 0);
while (out->IsPlaying())
{
if (WaitForSingleObject(killswitch, 10) == WAIT_OBJECT_0)
{
break;
}
}
}
}
// TODO: if we have a playlist, start the next track instead of telling winamp to go to the next track
if (playing)
winamp.EndOfFile();
WMHandler::EndOfFile();
}
void WMDRM::NewMetadata()
{
winamp.RefreshTitle();
WMHandler::NewMetadata();
}
void WMDRM::Error()
{
// wait 200 ms for the killswitch (aka hitting stop)
// this allows the user to hit "stop" and not have to continue cycling through songs if there are a whole bunch of bad/missing WMAs in the playlist
if (playing && WaitForSingleObject(killswitch, 200) != WAIT_OBJECT_0)
winamp.EndOfFile();
}
void WMDRM::OpenFailed()
{
if (playing && WaitForSingleObject(killswitch, 200) != WAIT_OBJECT_0) // wait 200 ms for the killswitch (see above notes)
winamp.EndOfFile();
}
void WMDRM::Stopped()
{
remaining.Flush();
WMHandler::Stopped();
}
void WMDRM::Kill()
{
SetEvent(killswitch);
WMHandler::Kill();
}
void WMDRM::NewSourceFlags()
{
plugin.is_seekable = info->IsSeekable() ? 1 : 0;
}
void WMDRM::Connecting()
{
winamp.SetStatus(WASABI_API_LNGSTRINGW(IDS_CONNECTING));
WMHandler::Connecting();
}
void WMDRM::Locating()
{
winamp.SetStatus(WASABI_API_LNGSTRINGW(IDS_LOCATING));
WMHandler::Locating();
}
void WMDRM::AccessDenied()
{
winamp.SetStatus(WASABI_API_LNGSTRINGW(IDS_ACCESS_DENIED));
if (playing && WaitForSingleObject(killswitch, 200) != WAIT_OBJECT_0) // wait 200 ms for the killswitch (see above notes)
winamp.PressStop();
}