227 lines
2.9 KiB
C++
227 lines
2.9 KiB
C++
/* This class simulates a very basic button thru the use of a group. the group needs to have a guiobject (ie: a transparent layer)
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with id "mousetrap" on top of the rest of its content. */
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#ifndef __GROUPCLICKWND_H
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#define __GROUPCLICKWND_H
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#include <api/wnd/wndclass/guiobjwnd.h>
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#include <api/script/objects/c_script/h_guiobject.h>
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class MouseTrap;
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/**
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Class
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@short
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@author Nullsoft
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@ver 1.0
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@see
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*/
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class GroupClickWnd : public GuiObjectWnd {
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public:
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/**
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Method
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@see
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@ret
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@param
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*/
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GroupClickWnd();
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual ~GroupClickWnd();
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void content_onLeftButtonDown();
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void content_onLeftButtonUp();
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void content_onRightButtonDown();
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void content_onRightButtonUp();
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void content_onEnterArea();
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void content_onLeaveArea();
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void groupclick_onLeftPush();
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void groupclick_onRightPush();
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void abstract_onNewContent();
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private:
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int inarea;
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MouseTrap *trap;
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};
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/**
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Class
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@short
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@author Nullsoft
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@ver 1.0
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@see
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*/
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class MouseTrap : public H_GuiObject {
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public:
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/**
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Method
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@see
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@ret
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@param
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*/
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MouseTrap(GroupClickWnd *w, ScriptObject *obj) : H_GuiObject(obj), window(w) { }
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual ~MouseTrap() {}
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void hook_onLeftButtonDown(int x, int y);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void hook_onLeftButtonUp(int x, int y);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void hook_onRightButtonDown(int x, int y);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void hook_onRightButtonUp(int x, int y);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void hook_onEnterArea();
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void hook_onLeaveArea();
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private:
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GroupClickWnd *window;
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};
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#endif
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