winamp/Src/vlb/overlapadd.h

90 lines
1.7 KiB
C++

/* $Header: /cvs/root/winamp/vlb/overlapadd.h,v 1.2 2011/06/13 02:06:03 audiodsp Exp $ */
/***************************************************************************\
*
* Copyright 2000-2002 Dolby Laboratories, Inc. All Rights
* Reserved. Do not copy. Do not distribute.
* Confidential information.
*
* (C) copyright Fraunhofer - IIS (1998)
* All Rights Reserved
*
* filename: overlapadd.h
* project : MPEG-2 AAC Decoder
* contents/description: time domain overlap add buffer object
*
\***************************************************************************/
#ifndef __OVERLAPADD_H__
#define __OVERLAPADD_H__
/** Buffer For Time Domain Overlap/Add Data.
This simple helper class provides a self-initializing buffer for one frame
worth of time domain signal data, associated window shape information and
appropriate access methods.
*/
class COverlapAddBuffer
{
protected :
enum
{
BufferSize = 1024
} ;
public :
COverlapAddBuffer ()
{
m_WindowShape = 0 ;
for (int i = 0 ; i < COverlapAddBuffer::BufferSize ; i++)
{
m_Buffer [i] = 0.0F ;
}
}
~COverlapAddBuffer () {} ;
// buffer access
float &operator [] (int index)
{
return m_Buffer [index] ;
}
// window shape access
int GetWindowShape (void) const
{
return m_WindowShape ;
}
void SetWindowShape (int shape)
{
m_WindowShape = shape ;
}
#if defined (WIN32) && defined (_M_IX86)
float *AccessBuffer (void)
{
return m_Buffer ;
}
#endif
protected :
int m_WindowShape ;
float m_Buffer [COverlapAddBuffer::BufferSize] ;
} ;
#endif