68 lines
1.9 KiB
C++
68 lines
1.9 KiB
C++
#ifndef __SCRIPTOBJECTCONTROLLERT_H
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#define __SCRIPTOBJECTCONTROLLERT_H
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#include "objcontroller.h"
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template <class T, class A>
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class ScriptObjectControllerT : public ScriptObjectControllerI {
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public:
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virtual const wchar_t *getClassName() { return T::scriptobject_getClassName(); }
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virtual const wchar_t *getAncestorClassName() { return A::scriptobject_getClassName(); }
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virtual ScriptObjectController *getAncestorController() {
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return WASABI_API_MAKI->maki_getController(A::scriptobject_getClassGuid());
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}
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virtual GUID getClassGuid() { return T::scriptobject_getClassGuid(); }
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virtual ScriptObject *instantiate() {
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return (new T)->getScriptObject();
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}
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virtual void destroy(ScriptObject *o) {
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T *t = static_cast<T *>(o->vcpu_getInterface(T::scriptobject_getClassGuid()));
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delete t;
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}
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virtual void *encapsulate(ScriptObject *o) { return NULL; }
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virtual void deencapsulate(void *o) { }
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#if 0
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virtual int getNumFunctions() { return fn_descs.getNumItems(); }
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virtual const function_descriptor_struct *getExportedFunctions() {
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return fn_descs.enumRef(0);
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}
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protected:
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void addFn(const wchar_t *fnname, scriptcb *cb) {
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function_descriptor_struct fds;
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fds.function_name = fnname;
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fds.nparams = cb->getNumParams();
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fds.physical_ptr = cb->
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}
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private:
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TList fn_descs;
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#endif
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};
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#if 0
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class scriptcb {
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public:
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virtual void *getNumParams()=0;
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virtual void *getfn()=0;
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};
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template <class T>
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class scriptcb0v : public scriptcb {
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typedef void (T::*fnPtrType)();
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public:
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scriptcb0v(fnPtrType _fn) : fn(_fn) { }
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static scriptVar call(SCRIPT_FUNCTION_PARAMS, ScriptObject *o) {
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SCRIPT_FUNCTION_INIT
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T *t = static_cast<T *>(o->vcpu_getInterface(T::scriptobject_getClassGuid()));
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if (t) (t->*fn)();
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RETURN_SCRIPT_VOID;
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}
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virtual void *getNumParams() { return 0; }
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virtual void *getfn() {
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return static_cast<void *>(call);
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}
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};
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#endif
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#endif
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