84 lines
2.2 KiB
Plaintext
84 lines
2.2 KiB
Plaintext
[preset00]
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fRating=1.000000
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fGammaAdj=1.000000
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fDecay=0.980000
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fVideoEchoZoom=1.006489
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fVideoEchoAlpha=0.500000
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nVideoEchoOrientation=3
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nWaveMode=3
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bAdditiveWaves=1
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bWaveDots=0
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bWaveThick=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=0
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bTexWrap=1
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bDarkenCenter=1
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=0.968100
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fWaveScale=0.861900
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fWaveSmoothing=0.126000
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fWaveParam=0.000000
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fModWaveAlphaStart=0.550000
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fModWaveAlphaEnd=1.150000
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fWarpAnimSpeed=1.530000
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fWarpScale=100.000000
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fZoomExponent=1.208145
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fShader=1.000000
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zoom=0.020642
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rot=0.040000
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cx=0.500000
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cy=0.500000
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dx=0.000000
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dy=0.000000
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warp=0.263000
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sx=1.000000
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sy=1.020100
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wave_r=0.000000
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wave_g=0.000000
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wave_b=0.000000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.000000
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ob_r=0.000000
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ob_g=0.000000
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ob_b=0.000000
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ob_a=1.000000
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ib_size=0.050000
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ib_r=1.000000
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ib_g=1.000000
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ib_b=1.000000
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ib_a=0.260000
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nMotionVectorsX=8.000000
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nMotionVectorsY=1.920000
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=5.000000
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mv_r=0.000000
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mv_g=1.000000
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mv_b=0.000000
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mv_a=0.000000
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per_frame_1=rot = rot + 0.030*( 0.60*sin(0.381*time) + 0.40*sin(0.479*time) );
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per_frame_2=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
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per_frame_3=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
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per_frame_4=zoom=zoom+0.05+0.05*sin(time*0.133);
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per_frame_5=decay=decay-0.01*(frame%2);
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per_frame_6=dx = dx + dx_residual;
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per_frame_7=dy = dy + dy_residual;
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per_frame_8=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
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per_frame_9=dx_residual = equal(bass_thresh,2)*0.016*sin(time*7) + (1-equal(bass_thresh,2))*dx_residual;
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per_frame_10=dy_residual = equal(bass_thresh,2)*0.012*sin(time*9) + (1-equal(bass_thresh,2))*dy_residual;
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per_frame_11=q1=dx_residual;
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per_frame_12=q2=dy_residual;
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per_frame_13=wave_r = 0.444 * sin (0.118 * time);
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per_frame_14=wave_g = 0.901 * sin (0.568 * time);
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per_frame_15=wave_b = 0.111 * sin (0.972 * time);
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per_frame_16=ib_r = wave_g + 0.189 * sin (0.111 * time);
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per_frame_17=ib_g = sin (wave_g / 2);
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per_frame_18=ib_b = 0.345 * sin (0.888 * time);
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per_frame_19=ib_size = 0.065 + (0.014 * bass);
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per_pixel_1=zoom=1-zoom*rad*sin(time)*(q1+q2)*cos(rad*20*sin(time*.5))*10;
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