59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
#ifndef NULLSOFT_IN_MP3_ADTS_MP2_H
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#define NULLSOFT_IN_MP3_ADTS_MP2_H
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#include "adts.h"
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#include "api.h"
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#include "config.h"
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#ifndef NO_MP3SURROUND
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#include "../mp3/bccDecLinklib/include/bccDecLink.h" // Binaural Cue Coding (aka mp3 surround)
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#endif
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class ADTS_MP2 : public adts
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{
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public:
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ADTS_MP2();
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int Initialize(bool forceMono, bool reverse_stereo, bool allowSurround, int maxBits, bool allowRG, bool _useFloat, bool _useCRC);
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bool Open(ifc_mpeg_stream_reader *file);
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void Close();
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void GetOutputParameters(size_t *numBits, int *numChannels, int *sampleRate);
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void CalculateFrameSize(int *frameSize);
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void Flush(ifc_mpeg_stream_reader *file);
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size_t GetCurrentBitrate();
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size_t GetDecoderDelay();
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int Sync(ifc_mpeg_stream_reader *file, unsigned __int8 *output, size_t outputSize, size_t *outputWritten, size_t *bitrate);
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int Decode(ifc_mpeg_stream_reader *file, unsigned __int8 *output, size_t outputSize, size_t *outputWritten, size_t *bitrate, size_t *endCut);
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int GetLayer();
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void Release();
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void SetDecoderHooks(void *layer3_vis, void *layer2_eq, void *layer3_eq);
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<<<<<<< HEAD:in_mp3/adts_mp2.h
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=======
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>>>>>>> 5058463... fix old-school vis/eq mp3 stuff:mp3/adts_mp2.h
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private:
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DecoderHooks hooks;
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CMpgaDecoder *decoder;
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int outputFrameSize;
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size_t bitsPerSample;
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double gain;
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bool allowRG;
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bool useFloat;
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int channels;
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int sampleRate;
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unsigned int decoderDelay;
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unsigned int endcut;
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#ifndef NO_MP3SURROUND
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float delayline[1152*2];
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int delaylineSize;
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bool lineFilled;
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SADEC_HANDLE saDecHandle;
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SA_DEC_MODE saMode;
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#endif
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};
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#endif
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