winamp/Src/Plugins/Input/in_mp3/apev2.h

46 lines
1.1 KiB
C++

#ifndef NULLSOFT_IN_MP3_APEV2_H
#define NULLSOFT_IN_MP3_APEV2_H
#include "../apev2/tag.h"
class APE : private APEv2::Tag
{
public:
APE();
bool HasData() { return hasData; }
bool IsDirty() { return dirty; }
void ResetDirty() { dirty=0; hasData = true; }
void Clear();
void MarkClear();
int Decode(const void *data, size_t len);
// return -1 for empty, 1 for OK, 0 for "don't understand tag name"
int GetString(const char *tag, wchar_t *data, int dataLen);
int SetString(const char *tag, const wchar_t *data);
int AddKeyValue(const char *key, const wchar_t *data);
int SetKeyValueByIndex(size_t index, const char *key, const wchar_t *data);
int RemoveItem(size_t index);
int AddItem();
static const char *MapApeKeyToWinampKey(const char *ape_key);
static const wchar_t *MapApeKeyToWinampKeyW(const char *ape_key);
static const char *MapWinampKeyToApeKey(const char *winamp_key);
using APEv2::Tag::EnumValue;
using APEv2::Tag::EncodeSize;
using APEv2::Tag::Encode;
using APEv2::Tag::FindItemByKey;
using APEv2::Tag::GetNumItems;
using APEv2::Tag::IsItemReadOnly;
using APEv2::Tag::SetFlags;
private:
bool hasData;
bool dirty;
};
#endif