winamp/Src/Plugins/Input/in_wmvdrm/WMHandler.cpp

182 lines
2.5 KiB
C++

#include "main.h"
#include <assert.h>
void WMHandler::OpenFailed()
{
if (next)
next->OpenFailed();
}
void WMHandler::ReOpen()
{
if (next)
next->ReOpen();
}
void WMHandler::Started()
{
if (next)
next->Started();
}
void WMHandler::Stopped()
{
if (next)
next->Stopped();
}
void WMHandler::PreRollComplete()
{
if (next)
next->PreRollComplete();
}
void WMHandler::EndOfFile()
{
if (next)
next->EndOfFile();
}
void WMHandler::Closed()
{
if (next)
next->Closed();
}
void WMHandler::BufferingStarted()
{
if (next)
next->BufferingStarted();
}
void WMHandler::BufferingStopped()
{
if (next)
next->BufferingStopped();
}
void WMHandler::NewMetadata()
{
if (next)
next->NewMetadata();
}
void WMHandler::Individualize()
{
if (next)
next->Individualize();
}
void WMHandler::SignatureState(WMT_DRMLA_TRUST *&state)
{
if (next)
next->SignatureState(state);
}
void WMHandler::NoRightsEx(WM_GET_LICENSE_DATA *&licenseData)
{
if (next)
next->NoRightsEx(licenseData);
}
void WMHandler::AcquireLicense(WM_GET_LICENSE_DATA *&licenseData)
{
if (next)
next->AcquireLicense(licenseData);
}
void WMHandler::AllocateOutput(long outputNum, long bufferSize, INSSBuffer *&buffer)
{
if (next)
next->AllocateOutput(outputNum, bufferSize, buffer);
}
void WMHandler::VideoCatchup(QWORD time)
{
if (next)
next->VideoCatchup(time);
}
void WMHandler::TimeToSync(QWORD timeStamp,__int64 &diff)
{
if (next)
next->TimeToSync(timeStamp, diff);
}
void WMHandler::Error()
{
if (next)
next->Error();
}
void WMHandler::LicenseRequired()
{
if (next)
next->LicenseRequired();
}
void WMHandler::NoRights(wchar_t *licenseData)
{
if (next)
next->NoRights(licenseData);
}
WMHandler::WMHandler() : next(0), prev(0)
{}
WMHandler::~WMHandler()
{
if (next)
next->prev = prev;
if (prev)
prev->next = next;
}
WMHandler &WMHandler::operator << (WMHandler &chain)
{
assert(chain.next == 0);
assert(prev == 0);
prev = &chain;
chain.next = this;
return chain;
}
WMHandler &WMHandler::operator >> (WMHandler &chain)
{
if (chain.prev)
{
operator >>(chain.prev);
return chain;
}
assert (next == 0);
assert (chain.prev == 0);
next = &chain;
chain.prev = this;
return chain;
}
WMHandler&WMHandler::operator << (WMHandler *chain)
{
return operator <<(*chain);
}
WMHandler &WMHandler::operator >> (WMHandler *chain)
{
return operator >>(*chain);
}
WMHandler &WMHandler::First()
{
if (prev)
return prev->First();
else
return *this;
}